* apply offset to all hybrid filter
* make dropDownType to public for offsetHybridFilter function
* refactoring defaultSettings to additional suport default cursor.
* fix to remember last cursor on hover mode
* remove unnecessary reset code
* fix sort reset function
* update resetFilter function
* update requested changes
* remove log msg
* fix checking default on sort
* refactoring hasDefaultValues function for readability
* fix lastdir bug
* [filter-ui] Improvements to starter selection and filtering user experience
Original messages of 14 squashed commits:
* final cleanup and code comments
* automatically go to the list of starters when closing filters
* FilterBar cleanup. Associate each DropDown with an id and access them through it
* reset all filters when creating a new game. Set different default gen filter for challenge mode
* start of code cleanup plus some documentation
* fix filter bar label coloring for legacy theme
* change generation filter default values to be all generations selected
* fix navigation between team and filtered Pokemon
* add missing localisation keys
* first pass at improving navigation between the UI elements
* have each filter group handle its default values instead of the filter bar
* revamp dropdown class. add possibility to display both a sprite and text label at the same time
* groundwork to be able to move around starter ui elements more easily
* add hybrid filtering type for Gen and Type filters, clean up implementation for radial type
* [loc][ko][zh] localisation of starter ui filters for Chinese and Korean
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [loc][de] German translations for the filters
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Hotfix] Fix interactions of some moves not changing types (#3183)
* [Hotfix] Fix wild spawns not having their HA (#3190)
* Add evil admin placeholder images
* Add admin names to locale files
* Add evil team admin dialogue
* Added new sprites
* Make simple admin trainer pools
* Add Korean localization
* Increase evil boss money multiplier from 2.25 to 2.5
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* add confirmExit popup
* add translation entries for `confirmExit`
* Update src/ui/starter-select-ui-handler.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Using moves that force an opponent to flee in a double battle freezes the game, as it still tries to pick an action for the Pokemon that doesn't exist anymore
Makes the "Import Session" shortcut accessible even if you don't have Endless unlocked
Moves the "Import Session" shortcut to be below Endless Spliced
* added revive function in gamaManager & a double-battle test
* extended timeout of double battle test referencing to battle test
* less code, deleted unused param, clearer description of test
* add back dbond to move in test
* more straight forward testing
* reverse back override
* polish double battle test a bit