Commit Graph

273 Commits

Author SHA1 Message Date
EmberCM
2ca86dd901
[Bug] Prevent lures from stacking different tiers (#2550)
* Prevent lures from stacking different tiers

* Fix existing stacks of lures only applying once

* Revert "Fix existing stacks of lures only applying once"

This reverts commit c954a56b41.

* Document lure modifier code
2024-06-24 12:55:42 -04:00
Jannik Tappert
cf5fa887e9
[QoL] Improve shop readibility (#2267)
* Change Rouge Text Color to green, add black shadow behind name text

* Also added shader to cost text

* Update src/ui/modifier-select-ui-handler.ts

* Changed colors that didnt fit the contrast scaling thanks to @dakurai on discord.

* Removed a useless line and added a comment

* Apply suggestions from code review

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Revert changes

* Change colors for better contrast score (makes reading easier)

  + Corrects colors that were totally white when they should have been f8f8f8 like the others

* Created a new overlay especially for the shop

  + This one is an almost black color with a higher opacity. This makes the shop elements easier to read, as they blend much less into the UI underneath

* Add a filter on modifiers displayed in the shop

  + Add a getModifierBar() getter to retrieve the battle-scene bar directly
  + Modified the updateModifiers() method to filter the items displayed (modifiers held by Pokémon can be hidden)
  + Shop overlay hidding transition lengthened to the same duration as its showing

* Apply suggestion from @bennybroseph

* Apply suggestion from @brain-frog

* Fix - Removal of a warning in the generation of the typedoc for which my modification is responsible

---------

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
2024-06-22 00:04:25 +01:00
Tempoanon
04c94fcbba
Hotfix uturn with kings rock (#2385) 2024-06-18 20:26:51 +01:00
NxKarim
c52e0ac5b6
[Ability] Serene Grace, Shield Dust, Sheer Force (P) (#246)
Co-authored-by: okimin <danielgaston6@gmail.com>
2024-06-17 20:30:42 -04:00
Matthew
dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
Matthew Olker
e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d.
2024-06-13 11:30:47 -04:00
Matthew
cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
Ei
589d06c15e
[Bug] Fixed reviving while transformed not resetting the sprite (#2152)
* Fixed reviving while transformed not resetting the sprite

* Made reload assets in resetStatus optional
2024-06-12 18:08:15 -04:00
Cycrum
cc2e31dbe0
[Localization] Corrected capitalization on Quick Claw activation text (#1894)
* Update pokemon-species.ts

Updated Pokemon genders to canonical rates

* Corrected capitalization of Quick Claw activation
2024-06-07 00:45:36 -04:00
HighMans
a221a46220
Attempt to sort items on summary & battle screen for user's party. (#1188)
* Sort items in summary screen by type then name.

* Use modifierSortFunc from modifier.ts

* Implement proper sort function which also applies to the battle scene.

* Implement proper sort function which also applies to the battle scene.

* Run linter.

* Fix type assertions.
2024-06-06 11:10:38 -05:00
Dmitriy K
223d8a731d
[Feature] Implement Full Heal/Lum/Full Restore to heal Confusion #1658 (#1876)
* Added Confusion to be healed with Full Heals and Full Restores

* Semi-Colon oversight

* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add

* Fixed spacing and semicolon

* Refactored the Lum Berry case

* Fix berry conflicts

* Update {}

* Fix PP Conflict

* Build fix?

* Fix Modifier

* Build Fix

* Fix

* Fix StatuHeal from eslint

* Fix revive (will show testing through everything again)

* Update documentation

---------

Co-authored-by: Ethan <hensley.ethan64@gmail.com>
Co-authored-by: Ethan <71776311+EvasiveAce@users.noreply.github.com>
2024-06-06 12:04:16 -04:00
AJ Fontaine
daa9e1ef0f
[BUG] Fix fullheal, burn/poison, and endure tokens in existing saves not updating after rebalance (#1848)
* Fix tokens not actually updating

* Remove changes to getArgs

* Added parentheses around conditional for safety

* Laid a space betwixt the two and its respective one at the behest of Temp
2024-06-05 23:07:47 -04:00
Adrian T
bd34fc0b47
[Bug] Fix quick claw message showing if command is not fight (#1819) 2024-06-05 09:38:43 -04:00
Adrian T
48f60a5b50
[QoL] add message when quick claw is triggered (#1684) 2024-06-04 18:11:30 -04:00
AJ Fontaine
eecad0fdc4
Balance endless tokens (#1733)
* Balanced tokens

* Remove existing tokens, all 10 stack limit

* Linter complained

* Sorry Mr. Lint I’ll do better next time

* Removed redundant min

* Used a version system to update tokens

* The linter has peculiar tastes

* See if this works

* I'm at my limit omg wtf Sam

* Call me Swoobat the way I keep it Simple

* Clean up some log statements

* Adjust token weights to make up for removal of sleep and freeze

* Be so fr GitHub that’s not a real merge conflict
2024-06-04 16:39:22 -05:00
Benjamin Odom
6dbf99cc72
[Bug] Fix Circular Dependency with BerryType (#1802)
* Fix Potential Circular Dependency with BerryType

* remove .js
2024-06-04 19:03:02 +01:00
damocleas
902d4df1a8
Wide Lens to Ultra item tier, Berry Count limits, and small Berry Pouch % chance reduction (#1472)
* Voucher and Wide Lens item table Changes

- Wide Lens moved from Rogue -> Ultra Tier, same weight
- Voucher moved from Ultra -> Great Tier, same weight
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 6 and decreasing with each reroll with 3 -> 2
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced

* Added Berry Count limiter

2 count for Lum, Leppa, Sitrus, Enigma

3 count for all else

* fix test 1

* fix test 2

I blame browser coding for this

* fix test  3

I BLAME BROWSER CODING

* Changed Berry Pouch to 30% > 33*%, max stack 90% > 100%

* fix test 4!!!!

oops

* english.

* german.

* spanish.

* french.

* italian

* portugese.

* simplified chinese.

* traditional chinese.

* Removed voucher changes, making separate PR for them to be discussed.

* Swapped switch statement to .includes statement

* Update modifier-type.ts

* thank you cheek pouch pr
2024-06-02 03:10:58 +01:00
Amani H
e0bc1d8781
[Item] Add Toxic Orb and Flame Orb (#1574)
* Add Toxic Orb and Flame Orb

* Change Weighting Logic & Functions

* Adjust Party Filter during Weighting

* Add Dynamic Weight Ceilings

* Refactor for Performance/Cleanliness

* Adjust Party Filter to Check Status Applicability

* Cover Same & Different Status Cases

* Adjust Full Heal & Restore Weighting

* Cover Unwanted Status Case

* Fix Wrong Status Effect on Reload
2024-05-31 14:31:11 -05:00
Tempoanon
0c862839d3
Revert "[Bug] Full Heals and Full Restore cure confusion (#1112)" (#1653)
This reverts commit 6c4b60a2fa.
2024-05-31 15:56:39 +01:00
Ethan
6c4b60a2fa
[Bug] Full Heals and Full Restore cure confusion (#1112)
* Added Confusion to be healed with Full Heals and Full Restores

* Semi-Colon oversight

* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add

* Fixed spacing and semicolon

* Refactored the Lum Berry case

* Fix berry conflicts

* Update {}

* Fix PP Conflict

* Build fix?

* Fix Modifier

* Build Fix

* Fix

* Fix StatuHeal from eslint
2024-05-31 10:31:15 -04:00
dielle000
bda3013c19
Allow selection of item quantity when transferring items (fixes #723) (#1394)
* Transferring item does not kick out of transfer menu

* Select simultaneously the item to transfer and the quantity

* eslint fix

* eslint fix

* Reset quantity on scroll

* Documentation

* eslint fix
2024-05-30 16:58:10 -05:00
Greenlamp2
e2be6ba002
added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
Benjamin Odom
f93f2bfca6
Reduce EXP Balance (#1128)
* Set max to 4
2024-05-20 19:06:20 +10:00
Flashfyre
5f3fd17fdd Add Quick Claw item 2024-05-15 09:42:45 -04:00
LaukkaE
af86bdeb06
Prevent applying item boosts when power is <1 (#795)
* Prevent applying item boosts when power is <1

* add comments
2024-05-13 18:48:47 -05:00
Matthew
10cf1cd94f
Cleanup overrides and imports (#603)
* cleanup overrides and imports

* Add GreenLamps Modifier Overrides

* added comments

* starting money and biome comments

* account for overriding empty move

* more override descriptions

* added generator held item names to override comment
2024-05-09 14:52:09 -05:00
Madmadness65
8a35166988 Slightly adjust Recovery Tokens
Each individual token heals 1 percent less, but now stacks to 15 instead of 10, to maintain the current maximum of 30% recovered per turn.
The purpose of this change is to make the healing more gradual, and just generally less painful if you get multiple early on.
2024-05-08 12:38:31 -05:00
Flashfyre
b9ce5cfaaa Mints permanently unlock natures 2024-05-07 00:58:36 -04:00
Flashfyre
991f097e9e Rebalance friendship and add starter friendship with candy reward 2024-05-02 17:48:08 -04:00
Flashfyre
251bd3edb1 Unnerve message procs only once 2024-04-25 21:40:00 -04:00
Flashfyre
af85d38b27 Halve damage, protection, and endure tokens 2024-04-22 22:10:39 -04:00
Flashfyre
291f8570e9 Cap money at max safe integer 2024-04-21 21:17:07 -04:00
Flashfyre
ae2c9c1a57 Account for stack count with Wide Lens accuracy boost 2024-04-20 22:59:48 -04:00
Flashfyre
0eff8cd81a Add Wide Lens item 2024-04-20 01:59:07 -04:00
Flashfyre
257e222b83 Fix being able to buy Sacred Ash without fainted party members 2024-04-16 12:04:52 -04:00
Flashfyre
3961550f62 Fix fusion move learning bug and inaccurate HP in battle info 2024-04-11 20:40:16 -04:00
Flashfyre
151b751300 Fix crash when stealing an enemy item not in player pool 2024-04-10 14:31:29 -04:00
Flashfyre
ca778e07d5 Implement Pokemon fusion icons 2024-04-10 10:57:06 -04:00
Flashfyre
2a6042ff7e Add HP Bar Speed setting and fix Grip Claw HP skip bug 2024-04-09 15:34:57 -04:00
Flashfyre
eff64db70e Use bitmap text for modifier text for optimization 2024-04-09 13:59:46 -04:00
Flashfyre
5437d315c0 Uncap damage reduction tokens past wave 2000 2024-04-07 09:13:16 -04:00
Flashfyre
e5ffc1e2db Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier 2024-04-06 20:15:19 -04:00
Flashfyre
1f860d6d1d Fix fusion evolution items not working on fully evolved species 2024-04-06 14:32:55 -04:00
Flashfyre
307c84914e Buff IV Scanner item 2024-04-06 10:37:54 -04:00
Flashfyre
4c383e105f Add evolution for secondary fusion species 2024-04-05 21:12:29 -04:00
Flashfyre
5bed242002 Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
Flashfyre
8169db62ef Make token changes compatible with old saves 2024-04-05 01:00:11 -04:00
Flashfyre
a45fe05f53 Critical hits ignore stat drops and X items last 10 battles 2024-04-04 23:32:09 -04:00
Flashfyre
8b84965d7a Remove revive tokens, nerf heal token, add endure token 2024-04-04 22:42:24 -04:00
Flashfyre
4afa0bf142 Fix damage booster type check 2024-04-04 21:16:25 -04:00
Flashfyre
e191ae0567 Nerf damage and protection tokens to half 2024-04-04 20:53:41 -04:00
Flashfyre
ea562bbd87 Increase attack type booster limit to 99 2024-04-04 20:42:55 -04:00
Flashfyre
e76fa25bc8 Fix attack type boosters applying universally and buff Soul Dew 2024-04-04 20:33:08 -04:00
Flashfyre
7d58f2885a Only cap damage booster tokens at 999 2024-04-04 12:30:49 -04:00
Flashfyre
7b85b92a6e Increase damage and reduction token stack limit 2024-04-04 11:59:02 -04:00
Flashfyre
5759a5e5ce Add Multi Lens item 2024-04-03 11:42:09 -04:00
Flashfyre
84f6456972 Use nature override property instead of overwriting base nature 2024-04-02 23:00:56 -04:00
Flashfyre
e8b5d7aa3e Unsplicing no longer requires an item 2024-04-02 20:51:43 -04:00
Samuel H
4f82ff9819
Implement Mints (#27)
* Implement mints to change natures

* Merge main

* Merge main
2024-04-02 20:04:42 -04:00
Flashfyre
68f0692849 Fix logic to prevent healing tokens from healing to full 2024-04-02 01:44:38 -04:00
Flashfyre
2ec471708d Healing tokens can't heal to full HP 2024-04-01 23:10:11 -04:00
Flashfyre
814eb3053e Fix PP ups going above 3 2024-03-31 22:36:33 -04:00
Madmadness65
586aa0227d Buff Golden Punch's damage-to-money percentage
Raised from 20% to 50%.
2024-03-30 09:20:28 -05:00
Flashfyre
b06c101020 Rare candies add 5 friendship 2024-03-28 11:15:28 -04:00
Flashfyre
b24eac4071 Give EXP Balance a 20% factor and increase stack count to 5 2024-03-27 13:26:13 -04:00
Flashfyre
75c9c9cc2c Make form change items non-stealable and fix Recover AI 2024-03-27 13:13:37 -04:00
Flashfyre
6c89af4488 Fix move skipping from Candy Jar levels 2024-03-25 18:31:51 -04:00
Flashfyre
a1b09f3aeb Fix item bar hover logic 2024-03-25 12:33:35 -04:00
Flashfyre
0701598be6 Add session scores 2024-03-17 11:36:19 -04:00
Flashfyre
a52b8c6b4b Tweak for daily run final boss 2024-03-17 00:12:57 -04:00
Flashfyre
56f4a71ca6 Add daily runs (WiP) 2024-03-16 22:06:56 -04:00
Flashfyre
00255cb09a Fully implement save slots and ""title"" screen changes
Fully implement save slots and ""title"" screen changes; fix issues with slots including clear data not working on game over and export/import not working; fix session play time not being recorded correctly
2024-03-15 15:13:32 -04:00
Flashfyre
4c5981c126 Update token logic, nerf revive tokens, and add Fusion Token 2024-03-11 00:16:24 -04:00
Flashfyre
47cf14da9b Implement terrains and rework status logic 2024-03-09 21:57:33 -05:00
Flashfyre
f48464d48d Minor refactoring 2024-02-29 20:08:58 -05:00
Flashfyre
8d314b199f Fix issue with level cap by using max integer 2024-02-29 16:41:14 -05:00
Flashfyre
dca8a5c529 Remove level and stat caps 2024-02-29 15:25:15 -05:00
Flashfyre
59fb3fa5db Add thawing to burning moves 2024-02-28 15:15:27 -05:00
Flashfyre
5280840cac Fix cases of items not using seeded random 2024-02-28 14:57:11 -05:00
Flashfyre
d5eb20d842 Fix token stack count conflicting 2024-02-28 11:55:35 -05:00
Flashfyre
9c986f44ac Item stealing items prioritize rarer items
Item stealing items prioritize rarer items; reward premium voucher for subsequent classic clears
2024-02-22 00:34:54 -05:00
Flashfyre
4e93f1e52c Display enemy trainer briefly when switching 2024-02-22 00:00:51 -05:00
Flashfyre
aa13562433 Fix item icon overflow visibility 2024-02-21 21:31:56 -05:00
Flashfyre
8d2f302ac2 Fix broken logic in Healing Charm and nerf effect 2024-02-19 22:54:11 -05:00
Flashfyre
5a0cbfad56 Fix giving terastallize achievement for opponent 2024-02-19 10:25:28 -05:00
Flashfyre
2f8df43db8 Fix some bugs and add seen Pokemon to starter screen 2024-02-18 22:21:57 -05:00
Flashfyre
dadc08d16e Add Terestallization mechanics
Add Terestallization mechanics; implement Stellar type; fix bug with held item weights
2024-02-17 00:40:03 -05:00
Madmadness65
2da283c600
First draft of usable G-Max forms (#14)
* First draft of usable G-Max forms

They are not fully usable yet, and still needs more work to reach that point.

* Fix Gigantamax on Pokémon with forms

Co-Authored-By: Samuel H <3542488+Flashfyre@users.noreply.github.com>

---------

Co-authored-by: Samuel H <3542488+Flashfyre@users.noreply.github.com>
2024-02-14 00:21:44 -05:00
Flashfyre
ac456fc5ba Add item shop when choosing items
Add item shop when choosing items; add full restore item; add egg art to egg gacha; fix some minor text errors
2024-02-04 00:30:19 -05:00
Flashfyre
9a00090617 Fix max elixir logic not working properly 2024-01-26 18:36:23 -05:00
Flashfyre
80095a64fc Add money items 2024-01-18 22:30:03 -05:00
Flashfyre
cfde592870 Add PP Up and PP Max items 2024-01-12 19:05:00 -05:00
Flashfyre
6084d3aaa6 Add form change system 2024-01-09 23:34:43 -05:00
Flashfyre
7f1add83c4 Add Soul Dew item and make various minor changes 2024-01-09 00:06:11 -05:00
Flashfyre
e05bf78481 Overhaul random logic and implement battle seed 2024-01-02 21:31:59 -05:00
Flashfyre
40eed4464d Implement various abilities 2023-12-23 01:21:01 -05:00
Flashfyre
40a4d4cf13 Fix issues with Sticky Hold ability 2023-12-22 23:58:53 -05:00
Flashfyre
957b5d0fa7 Add friendship system in place of win count
Add friendship system in place of win count; add soothe bell item
2023-12-21 23:00:45 -05:00
Flashfyre
aa94e044ab Add egg gacha system and various minor changes
Add egg gacha system; remove certain mythical Pokemon from the wild pool as egg exclusive; add egg vouchers with UI; rework Shiny Charm odds; fix trainer Pokemon shiny odds not properly ignoring Shiny Charm modifier
2023-12-19 23:51:48 -05:00
Flashfyre
90f4b54fcc Minor visual fixes for item icons 2023-12-16 10:15:25 -05:00
Flashfyre
e2a6a93209 Rebalance base stat boosters and make max stack count rely on IVs 2023-12-09 00:33:29 -05:00
Flashfyre
d4b620b155 Lower stack limits for base stat boosters and reviver seed 2023-12-08 21:59:03 -05:00
Flashfyre
35747c3dd6 Fix Pokemon icon positioning 2023-12-08 19:43:14 -05:00
Flashfyre
70827420cd Implement mega evolutions 2023-12-07 17:43:56 -05:00
Flashfyre
b7687a9a30 Add gen 6-7 sprites and update icon set 2023-12-07 00:52:20 -05:00
Flashfyre
88bee27694 Implement Future Sight and Doom Desire 2023-12-04 00:09:38 -05:00
Flashfyre
333847f25e Nerf coin case item 2023-11-30 16:53:34 -05:00
Flashfyre
97956dee50 Update Eternatus icons to smaller version 2023-11-28 23:05:35 -05:00
Flashfyre
ad9d8a8507 Add Annihilape with Rage Fist move 2023-11-28 21:35:52 -05:00
Flashfyre
9f17273d87 Add IV Scanner item 2023-11-12 12:49:06 -05:00
Flashfyre
cbbb8e972b Add achievement system and UI
Add achievement system and UI; fix counting invalid inputs in UI handlers for input delay
2023-11-12 00:31:40 -05:00
Flashfyre
2987c8ec93 Undo rename of grip claw modifier class due to corrupting old data 2023-11-10 21:30:11 -05:00
Flashfyre
a113db5e3f Add various money-related modifiers
Add various money-related modifiers; change grip claw to work with all attacks
2023-11-10 21:11:36 -05:00
Flashfyre
2257d8d2f2 Add memory mushroom item for remembering moves 2023-11-08 17:30:07 -05:00
Flashfyre
446d00b4cd Rework token modifiers in endless mode (WiP) 2023-11-05 10:56:09 -05:00
Flashfyre
e07339e3eb Add DNA splicers and Pokemon fusing 2023-11-04 00:32:12 -04:00
Flashfyre
4702ef7737 Add tooltips for modifiers 2023-11-02 00:55:20 -04:00
Flashfyre
74f6e9a8f2 Update modifier bar display to avoid clutter and improve performance 2023-10-31 21:43:22 -04:00
Flashfyre
c3734112b3 Fix issues with enemy buff modifiers and freeze on failing a hit 2023-10-31 17:38:44 -04:00
Flashfyre
94af842146 Fix revive tokens not stacking 2023-10-31 14:47:12 -04:00
Flashfyre
2c17efca9b Implement hidden abilities and ability charm 2023-10-29 22:18:02 -04:00
Flashfyre
d503834758 Chance enemy buff modifier stack count back to 5 2023-10-29 18:01:18 -04:00
Flashfyre
98cade0835 Update enemy buff modifiers 2023-10-29 17:58:54 -04:00
Flashfyre
5567b39f20 Add enemy buffs to balance endless mode 2023-10-29 16:05:17 -04:00
Flashfyre
e3368b79e5 Fix shiny odds not working properly 2023-10-28 22:08:06 -04:00
Flashfyre
8651099d04 Change Shiny Charm max stack count back to 5 2023-10-28 20:33:51 -04:00
Flashfyre
8f0fcf736b Change Shiny Charm formula 2023-10-28 19:20:37 -04:00
Flashfyre
ce84ae2f69 Lower max Shiny Charm stack count to 4 2023-10-28 18:55:07 -04:00
Flashfyre
989e4b37f4 Fix negative EXP level cap bug 2023-10-28 18:38:22 -04:00
Flashfyre
d1c58224bc Add base logic for enemy buff modifiers 2023-10-28 13:24:57 -04:00
Flashfyre
29b0f046a6 Lower Berry Pouch cap to 3 2023-10-27 23:18:18 -04:00
Flashfyre
1b47741ca5 Fix revive not working on Pokemon with 1 max HP 2023-10-26 22:01:25 -04:00
Flashfyre
50cbad3af3 Add icons for Mega Rayquaza and Eternamax Eternatus 2023-10-24 15:17:41 -04:00
Flashfyre
0ab7f1b018 Fix logic issues with item stealing 2023-10-24 11:07:09 -04:00
Flashfyre
10733fd98d Fix various issues with enemy modifiers 2023-10-24 10:05:07 -04:00
Flashfyre
2001dd780b Update enemy modifier rates and update trainer modifier display 2023-10-23 13:48:56 -04:00
Flashfyre
08364d9060 Fix reviver seed causing infinite loop and clear status on revive 2023-10-22 10:41:49 -04:00
Flashfyre
5d5c8318fd Balance changes for potion and golden EXP charm 2023-10-09 16:57:25 -04:00
Flashfyre
46c31f9595 Add scaling level cap and party switch option after load
Add scaling level cap and party switch option after load; update Phaser to newest beta version
2023-10-03 12:50:31 -04:00
Flashfyre
d1e9d817aa Updates to certain modifiers for balance 2023-07-06 19:47:52 -04:00
Flashfyre
4e253862fc Lower shiny charm rate boost 2023-07-05 13:53:28 -04:00
Flashfyre
f7ca13d96e Fix crashing issues 2023-06-06 10:14:53 -04:00
Flashfyre
ffa4c60011 Add reviver seed item (untested) 2023-06-06 08:16:07 -04:00
Flashfyre
105b5cd510 Fix some bugs and add factory bg 2023-06-01 13:54:52 -04:00
Flashfyre
7e0974a6c2 Add lure items 2023-06-01 11:22:34 -04:00
Flashfyre
9faa489f19 Add endless mode
Add endless mode; prevent stat booster items from being transferred or stolen
2023-05-31 19:54:57 -04:00
Flashfyre
5c7b2ccecc Fix some minor bugs 2023-05-19 16:13:11 -04:00
Samuel H
b9f7ba173d
Implement Double Battles (#1)
* Add WiP logic for double battles

* Minor changes for double battles

* More fixes for double battles

* Show battle info for both in double battles

* Improvements to double battles

* Add double battle version of party UI

* Fix some issues with double battles

* Updates to double battles

* More work on double battles for stability

* Fix issues with ability bar and evolution screen

* Add chance for double battles
2023-05-18 11:11:06 -04:00
Flashfyre
930b960374 Increase EXP max level to 10000
Increase EXP max level to 10000; add new battle BGs and random props for enemy side
2023-05-09 12:43:28 -04:00