mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-30 13:33:01 +02:00
42235e29d2
51 Commits
Author | SHA1 | Message | Date | |
---|---|---|---|---|
|
a41de39d4f
|
[Misc] Run biome on all files; update some rules to be errors now
https://github.com/pagefaultgames/pokerogue/pull/5962/ * Fixed lint issue; ran biome on entire repository * Fixed biome.jsonc * Trimmed trailing whitespace... again... * Fixed PR template md * Fixed package json * Fixed void return issues + ran biome again * ran biome |
||
|
7859fea26b
|
[i18n] Translatable Game Speed values (#5916) | ||
|
ccd9480240
|
[Localization] Secondary pending languages inclusion (#5903)
* Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Update i18n.ts * Update settings.ts * Update settings-display-ui-handler.ts * Update starter-select-ui-handler.ts * Update i18n.ts * Update i18n.ts * Update settings.ts * Update settings-display-ui-handler.ts * Update i18n.ts * Update starter-select-ui-handler.ts * Update utils.ts * Update utils.ts * Add files via upload * Rename statuses_dk.json to statuses_da.json * Update statuses_da.json * Update and rename types_dk.json to types_da.json * Rename statuses_dk.png to statuses_da.png * Rename types_dk.png to types_da.png * Delete src/locales/dk directory * Add files via upload * Apply suggestions from code review * Delete src/locales/da directory * Delete src/locales/tr directory * Update i18n.ts * Update i18n.ts * Update utils.ts * Main -> Beta (1.1.6) (#4751) * Comment out startGame call on manifest fetch failure * [Hotfix] Fix status damage triggering before berry usage (#4732) * [Hotfix] Fix Eternatus egg tier (#4734) * [Hotfix] Fix manifest getting loaded before the game is initialized (#4739) * fix locales path for offline builds (#4739) * [Sprite] Hotfix cut off Binacle sprite (#4741) * [Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja (#4743) * [Sprite][hotfix] Fixed cropping on static greninja and ash greninja * [Hotfix] Fix crash when Mist would block a stat drop (#4746) --------- Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt> Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com> Co-authored-by: pom-eranian <lrlrliwoo@gmail.com> * Update settings-display-ui-handler.ts * Delete src/utils.ts * Update common.ts * Delete src/utils.ts * Update common.ts * Romanian workspace (#25) * Russian workspace (#26) * Update settings-display-ui-handler.ts * Update settings-display-ui-handler.ts * Update settings.ts * Update settings-display-ui-handler.ts * Update i18n.ts * Update settings.ts * Update settings-display-ui-handler.ts * Update common.ts * Update and rename statuses_ca-ES.json to statuses_ca.json * Update and rename types_ca-ES.json to types_ca.json * Add files via upload * Delete public/images/statuses_ca-ES.png * Delete public/images/types_ca-ES.png * Update locales submodule --------- Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt> Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com> Co-authored-by: pom-eranian <lrlrliwoo@gmail.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
||
|
43d73b01b1
|
[Code] Added and enforced no-fallthrough + added eslint type checking (#5705)
* Added and enforced `no-fallthrough` * Fixed errors * Fix package.json * Moved vule to biom * Fixed stuff * Added workspace files to .gitignore for anyone who wants to do this stuff * reverted accidental gitignore changes * Update biome.jsonc Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> * Update biome.jsonc Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> * Update pokemon-species.ts * Update biome.jsonc to apply reviews * Fixed package.json * Fix typo --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
||
|
5854b21da0
|
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file Reduces circular imports from 909 to 773 * Move around utility files Reduces cyclical dependencies from 773 to 765 * Remove starterColors and bypassLogin from battle-scene Reduces cyclical dependencies from 765 to 623 * Fix test runner error * Update import for bypassLogin in test * Update mocks for utils in tests * Fix broken tests * Update selectWithTera override * Update path for utils in ab-attr.ts * Update path for utils in ability-class.ts * Fix utils import path in healer.test.ts |
||
|
111390631d
|
[Localization] LATAM Spanish inclusion (#5582)
* Update i18n.ts * Update settings.ts * Update settings-display-ui-handler.ts * Update starter-select-ui-handler.ts * Update utils.ts * Add files via upload * Update i18n.ts * Add files via upload * Update loading-scene.ts --------- Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com> |
||
|
25b9fa7933
|
[Biome] Add "no unused imports" rule (#5580)
* Apply Biome to files * Add `lint/correctness/noUnusedImports` rule * Apply rule * Remove obsolete eslint directives * Fix variable naming in `game-speed.ts` |
||
|
f78015d757
|
[Localization] Catalan reactivation (#5555)
* Add files via upload * Update settings.ts * Add files via upload * Add files via upload * Update starter-select-ui-handler.ts * Update utils.ts with Catalan * Update loading-scene.ts |
||
|
408b66f913
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
||
|
66c70b07a7
|
[UI/UX] In-Game Pokedex (#5083)
* Working ui, missing logic, logs * Filtering starters by name is working * Filtering moves and abilities correctly * Opening starter page on button.action * Removed ugly leftover from title * Added container for text with different colors and titles * Showing all species in pokedex with no decorations and shinies * Filtering includes extra forms; moving cursor from filterText to starters does not reset scrollIndex; toggle button for decorations * Can access evolution page * Abilities are colored properly (still missing info overlay) * Biome filter; displays for baseStats, biomes and evolutions * Removed lockable select ui handler, replaced by changes to standard ui handler. * Evolutions are selectable from list and displayed properly * Keeps shiny variant, gender and form when switching to evolutions; show ability descriptions; properly displaying sprites for megas and other forms * Listing prevolutions and base forms * Fixed filtering of baby forms with no biome assigned; Caught filter is ALL by default * Highlighting text filters, resetting all filters when starting up * No error messag when cursor on uncaught species, showing sprite again after toggling stats * Simplified Pokemon Scan logic, accepts separate words as input * Dynamically resizing ability box, showing ability description on first hover. Removed debug logs. * Removed some more debug messages. * Filter bar can adjust cursorOffset and x padding * Fixed some type definitions * Fixed more warnings; added localization strings in the pokedex scan overlay. * Fixed fatal bug due to using Object.keys * Removed debug messages * Added try catch construct to prevent error that was breaking reloadHelper tests * Added filter for starters / evolutions * Biome filter option for uncatchable mons * C and V buttons snap cursor to filters * Changing background to make instructions visible * Can buy candy upgrades through pokedex * Displaying base stats as bars in an overlay * Including baby forms among uncatchable mons * Including evolutions when filtering by biome * Working logic for select ui handler with skips and scroll * -Pokedex page showing biomes from prevolutions; displaying correct biomes for forms of Rotom, Burmy and Lycanroc * Fixed bug in base stats overlay * Regional forms display name of region in evolutions and prevolutions * Better messages for evolution conditions * Showing proper descriptions for menu * Adding sound effects to menu, and pokemon cry when opening page * Changing menu colors to textstyle options supporting a legacy version. * Fix to getStarterSpeciesId to work with all-unlocks files * Passing a TextStyle to option select ui handler to allow for shadowed text * Fixed bug of overlapping labels in text filters * Fixed bug with supportHover and skipped indices in option select ui handler * Localization of pokemon number label * Fix to pokemon number localization * Fix to pokemon number localization * Adding some comments, removing useless elements * More cleanup * Removed candy upgrade instructions from evolved pokemon; attempting to buy candies from evolution now gives error sound instead of crashing the game * Attempting to exit from filter text is now allowed if current option is empty * UI changes to make dex pages work in legacy style * Pokemon name shown while in alt form is no more capitalized * Handling uncaught pokemon * Showing types on Pokémon page * Introducing globalScene everywhere * Showing evolution requirements in message box * Displaying form changing items; now using pokemonFormChanges to only show reachable forms * Playing correct cry * Pokemon cry in setSpeciesDetails * Left and right buttons to turn previous or next pokedex page * Cleaned up "last" from this.species; turning pages now preserves memories of unlocks * Pokerus cursor is now treated as decoration * Correctly displaying prevolutions for Pikachu and Gholdengo * Uncaught forms can be cycled through (with black sprite and no options available) * Filtering by moves now shows icons to distinguish egg and tm moves * Added icons for passive abilities * Added icons to legacy mode; fixed bug that caused game to hang when switching to or from legacy mode * Pokedex entries are accessible through party screen * Adding sort criteria for consistency with starter select screen * Added options to cost reduction filter for consistency with starter select screen * Updating optionSelectUiHandler to simplify logic and fix bug of autocomplete showing options incorrectly * Adding Pokedéx option in starter select screen * Prevolutions are shown properly again; battle forms are considered caught as long as the base form is caught * Small fixes to evolution and form change descriptions * Reworked evolutions menu to incorporate condition descriptions * Moving evolution condition description logic entirely to the SpeciesEvolution class * Removed extra Miraidon and Koraidon forms * Properly showing evolution text for Dunsparce and Maushold * Displaying uncaught forms for Dudunsparce and Maushold properly * Displaying correct forms for Urshifu and Toxicitry after evolution * Cleared up comments * Updating test for tandemaus evolution * Localized labels for egg moves and abilities * Added button to show back sprites * Back to showing only caught battleforms; added dexForDevs option * Merging shiny and variant buttons * Uncaught battle forms options are shown in dark text, like evolutions * Showing proper gender for mons that can only be (or have only caught in) one gender * Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Removed unused options from base-stats-overlay * Fixed import of BaseStatsOverlay * Displaying form-specific TMs properly; adjusting for passives rework * Removed logging messages * resetting containers to prevent memory leaks * Updating integer to number in pokedex * Implemented suggestion * Removed some stray comments * Fixed logic for cursor coming down from filter bar * Transition from filters to dex box now works in a visually pleasing way --------- Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: damocleas <damocleas25@gmail.com> |
||
|
8d043a9f55
|
[Refactor] Replace all instances of integer with number (#5250)
* Replaced instances of "integer" with "number" |
||
|
a9ffe03804
|
[Misc] Rename battle music, experimental sprites settings (#5174)
Co-authored-by: damocleas <damocleas25@gmail.com> |
||
|
0107b1d47e
|
[Refactor] Create global scene variable (#4766)
* Replace various `scene` pass-arounds with global scene variable * Modify tests * Add scene back to `fade[in|out]()` calls Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Fix Bug Superfan ME test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Re-enable fixed test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Rename `gScene` to `globalScene` * Move `globalScene` to its own file to fix import/async issues * Fix `SelectModifierPhase` tests * Fix ME tests by removing `scene` from `expect()`s * Resolve merge issues * Remove tsdocs referencing `scene` params Remove missed instances of `.scene` * Remove unnecessary `globalScene` usage in `loading-scene.ts` * Fix merge conflicts * Attempt to fix circular import issue * Found the source of the import issue * Fix merge issues --------- Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> |
||
|
1b6374f469
|
[UI/UX] Change label for music settings (#5053)
Changes from "Consistent/Mixed" to "Gen V + PMD"/"All Gens" Update `MusicPreferences` enum * Update locales submodule |
||
|
6946abadb8
|
[UI/UX] Add cursor memory option (#5028)
* Adding a new key determining whether the command cursor resets at the beginning of each new battle. * Allowing user to toggle commandCursorReset on and off. * Changing option name to commandCursorMemory * Fixed caps in settings.ts * Moved Command_Cursor_Memory from Display settings to General settings |
||
|
5cc8013341
|
[UI/UX][QoL] Ask confirmation before disabling touchpad controls in settings (#4949)
* [UI] Ask Confirmation before disabling touch controls * show a message when asking for confirmation in settings * small cleanup * change settings message box to display 2 lines with word wrap |
||
|
3a767ed38a
|
[Refactor] Another Audio clean up (#4077)
* Cleaned up how cry keys were retrieved * Legendary Pokemon Changes + Cry Cleanup * Spelling mistake * Fixed settings. * correcting typedocs * eslint * eslint cleanup * music pref * gdfafa * Music * Apply suggestions from code review Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> * Update src/battle.ts Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> * Update src/battle.ts Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> * fixed default * Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Added changes * Update src/battle-scene.ts Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> * Fix variable usage * Fix `getFormSpriteKey()` and `.concat()` usage Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> * asdsafafaf * i need to do the dishes ughhh --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com> |
||
|
abc9264b3d
|
[Localization] Spanish modification form es to es-ES (#4753)
* Update and rename statuses_es.json to statuses_es-ES.json * Rename statuses_es.png to statuses_es-ES.png * Update and rename types_es.json to types_es-ES.json * Rename types_es.png to types_es-ES.png * Update i18n.ts * Update settings.ts * Update settings-display-ui-handler.ts * Update starter-select-ui-handler.ts * Update utils.ts * Update settings-display-ui-handler.ts * Update loading-scene.ts * Update timed-event-manager.ts * change remaining 'es' to 'es-ES' in various UIs * change halloween event banner from es to es-ES * update to latest locale commit --------- Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> |
||
|
39abac65be
|
Add eslint rule to enforce indenting of case statements (#4692)
|
||
|
5724ed4a5c
|
[Enhancement] Add option for egg skip to settings (#4193)
* add option for egg skip * change eggSkip variable name more descriptive to eggSkipPreference * update requested changes from opaquer and tinylad and walker * update requested change from tinylad * update comment |
||
|
2bd07cb84e
|
fix and optimize imports (#4061)
- remove any `.js` extension imports - remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static - increase vite chunk-size warning limit Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com> |
||
|
200deef0ed
|
[P1 Bug][UI/UX] Address shop cursor target feedbacks (#4009)
* address shop cursor target feedbacks * make rewards left-most * fix tests breaking * Update src/test/items/dire_hit.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/test/items/temp_stat_stage_booster.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/locales/ja/settings.json Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com> * update default value * stylistic change --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com> |
||
|
f688ed7329
|
[QoL] Add setting to control volume of UI sound efffects (#3354)
* Added settings option to toggle UI sound effects * Added text to other locales * Localizations except es and it * New language locales * Added italian translation Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Refactored on top of PR #3527 * Rebased and updated setting name * Added comments for the included sound effects --------- Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> |
||
|
933cfcbad3
|
[Refactor][QoL] Game Audio + New Settings (#3527)
* Changed how non-BGM are loaded into the game + moved into directories * some leftovers * Apply suggestions from code review Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings. * Main -> Beta (#3635) * Fixed issue with falsy issue within condition to get a stat for IV scanner * add fix setting code to prevent form/variant bug when default form/variant setting is wrong. in addition, that fix code include gender fix, so i revert old gender fix. update wrong log message. * [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) * Fix Memory Mushroom not showing relearner moves * Fix rollout test * Rewrite player faint logic in FaintPhase (#3614) * 867 runerigus sprite (#3629) cropped static frames, fixed cropped sprite set runerigus exp to use the shiny exp's animation verified all hex colors are unchanged - fixed ultra necrozma exp front variant swapped arrays. - xatu female eye color fix * [Bug] Preventing the MBH from being stolen in Endless (#3630) * Endless MBH Fix * add import * Revert "add import" This reverts commit |
||
|
03ee764e23
|
[QoL] Settings Option: Shop Cursor Target (#3666)
* [QoL] Post Reroll UI Targeting
* removed hasRolled from battlescene and handled in UI
* Added getter for reroll count and ternary
* Explicit catch instead of falsy
* Fixed Settings errors with proper labeling
* changed setting label to translate as well
* translations and fixes
* move option further down
* change integer to number
* change integer to number
* update implementation
* remove unused method
* change name set to update
* Update src/ui/modifier-select-ui-handler.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/system/settings/settings.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/it/settings.ts
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Revert "Update src/locales/ko/settings.ts"
This reverts commit 08c0b89f4caf7c33f49722200d7aeb20b79b0ba5.
* Update src/locales/ko/settings.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Revert "Revert "Update src/locales/ko/settings.ts""
This reverts commit
|
||
|
ae2ab120dc
|
Deleted phases.ts (#3618) | ||
|
f6e99f1f6c | deactivating catalan temporarily | ||
|
566cd80522
|
[Feature] Move touch controls configuration (Reopened) (#3256)
* [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * [Hotfix] Allow to hatch pokemon with Hidden Ability again (#3222) * chore: Update TNC links layout and position in index.html * chore: Update TNC links font size in index.css (#3230) * Move Touch Controls * ConfigToolbar alignment * Insert config toolbar on open, camel-case classes, hidden setting * Better toolbar styling, fixed double configToolbar bug * Fixed typedocs --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt> |
||
|
9eb57c0c66
|
[QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen (#3285)
* IV scanner PR fix Updated locales to have updated keys for IV scanner in menu Updated legacy UI to work with IV scanner changes Updated code to have player and enemy battle stats for ease of use Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers Fixing up some git errors Fixed a bug with double battles not updating the pokemon properly Updated settings to allow for the ability to skip the IV scanning prompts Adding functionality to IV scanner to skip prompt and see IVs mid battle * Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different * Updated as per merge comment * Updating to fix comments * Updated comments * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/settings.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/zh_TW/settings.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Updating text of IV scanner to be gold * Updated text colour to use one of the existing golds instead of a custom gold * Japanese locale * Updating docs --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> |
||
|
df9596a9dc
|
Added catalan as a language (#3400) | ||
|
98ae2bc665
|
[Localization] Add Japanese Localization (#3332)
* Update fonts * Add locales/ja files * Add some more files * Add more ui stuff * Fix failing typescript doc being generated * Add the 4 ui handlers * Add i18n.ts * Try something in text.ts * Fix some more errors * Add ja type icons * Add missed message keys * Update src/plugins/i18n.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/ui/text.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/plugins/i18n.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Apply TLs from xsn34kzx Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * Translate essential text (move, ability descriptions) * Translate missed move/ability * Translated battle.ts - All phrases are taken from USUM script via Poké Corpus https://abcboy101.github.io/poke-corpus/ (I used the USUM script because it is in hiragana/katakana. If we decide to change these phrases to Kanji later, I will refer to the SV script to modify them again.) - * Update battle.ts * Update battle.ts * Update src/locales/ja/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update battle.ts --------- Co-authored-by: EnochG1 <enoch.jwsong@gmail.com> Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com> |
||
|
e98ef1c757
|
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
||
|
8099f02306
|
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457)
* Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> |
||
|
74e49b244b
|
[Localization] Separated the translations for the two 'back's in settings (#2365) | ||
|
d70dd16f8c
|
[Refactor] I18n Cleaning (#2348)
* I18n Cleaning * pr comments * appease typedoc * moved types into src |
||
|
f3e3b58a43
|
[Enhancement] Translate Settings Menu (#2187)
* Add en settings translations * Add fr settings translations * Translate settings menu * Add de settings translations keys * Add es settings translations keys * Add it settings translations keys * Add ko settings translations keys * Add pt br settings translations keys * Add zh cn settings translations keys * Add zh tw settings translations keys * Add ko settings translations keys * Add de settings translations keys * Fix a forgotten test |
||
|
dc30dd33b2
|
[QoL] Reorganize Enum Locations (#2185)
* moving enums * import updates * fix tsconfig paths importing (#2184) * reverse index.ts addition --------- Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com> |
||
|
7b0ec0faf2
|
[QoL] Fixed language settings cursor (#2179) | ||
|
e6c24dceab |
Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit
|
||
|
cf06ff3b8d
|
[QoL] Reorganize Enum Locations (#2142)
* moving enums |
||
|
65ddd49d64
|
[Enhancement] Move event files to a central directory (#1918)
* Move events to a central directory * Update modifier import Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * remove old battle-scene-events * Move to field events * Update battle-scene.ts --------- Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: Benjamin Odom <bennybroseph@gmail.com> |
||
|
3f9eaf4a5d
|
Add setting for showing type effectiveness hints (#1061)
* type hints * fix overwritten change * don't set color to white, just leave it unchanged * remove unrelated code * don't show hints if no opponents, use type effectiveness instead of move effectiveness * fix color not going back to white when new opponent is sent * move effectiveness to move info container * add effectiveness overlay, partial hints only show move effectiveness, improve colors * lint * docs * remove full hints, move container to right of enemy info box * hide effectiveness while flyout is visible * move setting to display, use default style color instead of white |
||
|
bf5b6e3f6b
|
[Enhancement] Add more legendary battle music; add music preference setting (#1753)
* Add more legendary battle music; add music preference setting * Replace BDSP tracks "Souless", they say. Naysayers, I say. * Update for settings menu refactor * Remove unnecessary Reshiram/Zekrom music calls The default legendary battle music is the Reshiram & Zekrom battle theme anyways, so removing these lines make it functionally identical. * Update for settings menu refactor AGAIN |
||
|
19712e0d43
|
fix language auto detect (#1784) | ||
|
3fea384dc1
|
[Feature] Added Battle Style setting (#1872)
* Added Battle Style setting with Shift and Set options * Changed 'Shift' option to 'Switch' to match the Gen 8 setting. |
||
|
5ac1b7245f
|
[Feature] Refactored Game Settings UI navigation menu and sorting (#1860)
* Refactored settings UI menu options and added the battle style setting * Removed the new Battle Style setting. It will be added in a seperate PR. * Fixed typo and spacing |
||
|
5e52be676f
|
[QoL] Add Time of Day Widget to Arena Flyout (#1846)
* Time of Day Sample * Add Proper Time of Day Tracking * Add Settings |
||
|
1c98106642
|
[QoL] Move Info Overlay (#1585)
* move info implemented for starter selection a move info box is displayed when editing the starter moveset. also menus have now onHover triggers. todo: - show ui when selecting TMs - show ui when selecting moves to remember (memory mushroom) * More Move Info Overlays Added overlays during Memory Mushroom use and when viewing TMs. Furthermore a settings option can enable/disable those overlays. * Added missing ko language entry ... though translation still remains necessary * updated ui also added overrides for item rewards * minor ui update moved values to the right in the tm move info box * fixed typedoc issues * removed settings in to prepare for merge * updated settings option added settings option to new settings implementation * minor changes removed unused graphic moved settings option to accessibility |
||
|
283714bd0f
|
[Refactor] Move enums from game-data into their respective files in src/data/enums (#1837)
* move PlayerGender enum into src/data/enums/player-gender.ts this is necessary to avoid circular dependencies which did crash tests in the past (in PRs) * Update settings.ts * Update game-data.ts * Update summary-ui-handler.ts * Update ui.ts * move Passive & GameDataType enums into own files |
||
|
98cff12fd1
|
[QoL] Add Arena Info Flyout for Weather, Terrain, etc. (#1734)
* Initial Commit * Add Time of Day Icons and Remove Fight UI Dependancy * Rename to Match * Update battle-scene.ts * Add Settings * Add Comments |