Commit Graph

34 Commits

Author SHA1 Message Date
NightKev
280be34e7f Apply Biome and fix some suppression comments 2025-06-17 18:36:53 -07:00
Bertie690
a41de39d4f
[Misc] Run biome on all files; update some rules to be errors now
https://github.com/pagefaultgames/pokerogue/pull/5962/

* Fixed lint issue; ran biome on entire repository

* Fixed biome.jsonc

* Trimmed trailing whitespace... again...

* Fixed PR template md

* Fixed package json

* Fixed void return issues + ran biome again

* ran biome
2025-06-14 00:59:34 -07:00
Sirz Benjie
48e911e03c
[Refactor] Remove circular deps 3 (#5959)
* Move game-mode to its own file

Reduces circular imports to 325

* Move battler-index to own file

Reduces circular deps to 314

* Move trainer-variant to own file

Reduces circ deps to 313

* Move enums in pokemon to their own file

* Move arena-tag-type to its own file

* Move pokemon-moves to its own file

* Move command to own file

* Move learnMoveType to own file

* Move form change item to own file

* Move battlerTagLapseType to own file

* Move anim enums to own shared file

* Move enums out of challenges

* Move species form change triggers to own file

Reduces circ imports to 291

* Update test importing pokemon move

* Replace move attribute imports with string names

* Untangle circular deps from game data

* Fix missing string call in switch summon phase

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ensure ChargeMove's is method calls super

* Use InstanceType for proper narrowing

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-09 16:24:13 -07:00
NightKev
9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00
Sirz Benjie
5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00
Sirz Benjie
54ce58411b
[Bug] Fix forced switch bugs in enemy partner trainer battles (#5644)
* Add isPartner method to trainer class

* Ensure force switches cannot pull pokemon from the wrong trainer

* Add override for battle type

* Fixup tests and broken assumptions

* Make move fail override semi-invuln check

Bandaid fix because move effect phase does not allow for the move to fail if all of its conditions fail

* Restore overrides

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix illusion test battle type invocation

* Update struggle and healer tests to use battleStyle

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-04-18 09:35:46 +00:00
NightKev
6f56dce771
[Biome] Add and apply lint/style/noNamespaceImport (#5650)
* Add `lint/style/noNamespaceImport` Biome rule

* Apply Biome rule, add exception for `*.test.ts` files
2025-04-12 01:31:56 -04:00
Sirz Benjie
787feceb14
[Refactor] Refactor variant sprite code part 1 (#5592)
* Move exp to its own masterlist, simplify initVariantData

* Update test/sprites/pokemonSprite.test.ts

* Extract loadPokemonVariantAssets out of BattleScene

* move variant.ts and update pokemon.loadAssets

* Add fuzzy matching for applying variant recolors

* Move glsl shaders to their own files

* Remove extra variants from shader masterlist

Their exp sprites have since been removed.

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

* Make exp sprite keys a set instead of an array

* Remove outdated exp sprite jsons

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

---------

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
2025-04-09 10:43:05 -05:00
Sirz Benjie
408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00
Sirz Benjie
60a4db7059
[Refactor] Refactor moves.ts part 1 (#5420) 2025-03-07 19:10:29 -06:00
David Yang
6181afc6d2
[UI/UX] Make left button also go back to run history from run info (#5474) 2025-03-04 00:40:04 +00:00
Xavion3
90d32b886c
[Feature] Tera Rework (#5233)
* Commit old stashed changes

* Complete basic implementation of Tera

* Fix effectiveness test

* Make tera retain until forced recall or faint, regain on biome change

* Experimental sparkle fix

* Fix champion teras

* Attempted fix for double battles tera UI bug

* Fix the fix

* Fix linting and test issues

* Fix more tests

* Change int type

* Implement tera for ME trainers

* Cleanup species inclusivity check

* Make tera instant recharge if terapagos in party

* Make useless tera shards not generate

* Implement stellar tera damage boost

* Improve tera selection UI

* Tidy up animation and localisation

* Improve tera button sprite

* Fix Lance tera

* Make tera instant recharge during E4 in classic modes.

* Fix formatting in the tera common animation

The animation was also not playing due to `frameTimedEvents` being missing as well.

* Make tera effect start after animation

* Implement save migration

* Update version number for migration code

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-16 16:20:50 -05:00
Wlowscha
8d043a9f55
[Refactor] Replace all instances of integer with number (#5250)
* Replaced instances of "integer" with "number"
2025-02-04 17:56:13 -07:00
NightKev
0107b1d47e
[Refactor] Create global scene variable (#4766)
* Replace various `scene` pass-arounds with global scene variable

* Modify tests

* Add scene back to `fade[in|out]()` calls

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix Bug Superfan ME test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Re-enable fixed test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Rename `gScene` to `globalScene`

* Move `globalScene` to its own file to fix import/async issues

* Fix `SelectModifierPhase` tests

* Fix ME tests by removing `scene` from `expect()`s

* Resolve merge issues

* Remove tsdocs referencing `scene` params

Remove missed instances of `.scene`

* Remove unnecessary `globalScene` usage in `loading-scene.ts`

* Fix merge conflicts

* Attempt to fix circular import issue

* Found the source of the import issue

* Fix merge issues

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2025-01-12 15:33:05 -08:00
Mumble
2b59a53285
[Bug][UI] Fixes to Run History Logging (#4716)
* new function

* weak attempt of documentation

* mysterious chest handled...? maybe.

* override comments

* one more instruction

* fixing up the logging lol

* lah

* fixing it up

* coommrent

* lalal

* run info fixes

* Addressed PigeonBar's comments

* Centered run info text + fixed trainer sprites.

* Fixed function name.

* Update tsdoc in `overrides.ts`

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix tsdoc comment

* sligthly rewrite centering of biome and wave text in run info

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Moka <millennium.stitcher@gmail.com>
2024-12-01 19:48:43 +01:00
Moka
ae8efeedf8
[UI] Make ME text legible when using the legacy UI theme (#4847) 2024-11-16 23:34:14 +00:00
NightKev
00f7fd47df
[Refactor] Remove unnecessary re-exports (#4818)
* Remove unnecessary re-exports

* Move `Type` enum to `src/enums/type.ts`

* Remove import style change from `modifier-type.ts`
2024-11-08 17:44:34 -05:00
Lugiad
abc9264b3d
[Localization] Spanish modification form es to es-ES (#4753)
* Update and rename statuses_es.json to statuses_es-ES.json

* Rename statuses_es.png to statuses_es-ES.png

* Update and rename types_es.json to types_es-ES.json

* Rename types_es.png to types_es-ES.png

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Update settings-display-ui-handler.ts

* Update loading-scene.ts

* Update timed-event-manager.ts

* change remaining 'es' to 'es-ES' in various UIs

* change halloween event banner from es to es-ES

* update to latest locale commit

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-10-31 21:54:05 +01:00
NightKev
39abac65be
Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
Mumble
d01d856898
[Refactor] Default case to display challenge name (#4656)
Co-authored-by: frutescens <info@laptop>
2024-10-15 10:05:21 -04:00
Mumble
ffe941d235
[Feature][UI] Save Preview (#4410)
* Making 3 Option UI real

* idk anymore

* Revert "Making 3 Option UI real"

This reverts commit beaad44c1e.

* Let's see

* Current issues - scrolling upwards and correct cursor landing

* argh

* Fixed reactive scrolling

* Adding ME handling

* set up descriptions

* Cleaned up UI i think

* stupid alder

* Added double trainer handling + changed enum name

* Apply suggestions from code review

Thank you Moka!

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

* Arrow Visibility now depends on Session Slot hasData

* documentation

* Simplified calls to revertSessionSlot + changed function name per feedback

* Fixed scrollCursor issue.

* added comment

* Update src/ui/save-slot-select-ui-handler.ts

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

* Fixed sound played + added better conditional

* Balance Team....

* ME related changes

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

* Update src/data/mystery-encounters/mystery-encounter.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/mystery-encounters/mystery-encounter.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Sending Doubles-fix

* eslint..

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-09 15:04:13 -04:00
torranx
644c078a6c add new lint rules....again 2024-10-04 13:08:31 +08:00
ImperialSympathizer
23f006bc43
[Enhancement] Remove unnecessary loading of trainer sprites in loading scene (#4397)
* Remove unnecessary loading of trainer sprites in loading scene

* load trainer assets on demand for run history UI

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-09-23 17:34:47 -04:00
MokaStitcher
4feb45f532
[P3Bug][UI] Fix run history scrolling and other small bugs (#4326) 2024-09-20 10:19:45 -04:00
Mumble
c4d5c923fc
[Bug] Run History Not Saving Correctly (#4248)
* Fix - need to test though

* New Line for Personal Best

* Run History basic Interpretation

* Stray console log

* Added personal best message fix

* argh

* removed a stray log

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-19 10:42:29 -04:00
Mumble
c76827156c
[P3 Bug] Run Result 'Victory!' Text not displaying correctly in Legacy UI Mode (#4223)
* idk what happened to legacy-summary:x

* Let's change it up.

---------

Co-authored-by: frutescens <info@laptop>
2024-09-13 22:13:47 -04:00
Mumble
f294f034aa
[Bug] Run History displays Pokemon that have their natures changed during the run (#4149)
* Nature mints... spaghetti...

* Update src/ui/run-info-ui-handler.ts

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

* No effect when no items

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
2024-09-11 21:00:26 -04:00
Leo Kim
e657322294
[Enhancement] Update instruction for gamepad in run history UI (#4053)
* update instruction for pad in run history UI

* move getGamepadType function to ui.ts

* Update src/ui/ui.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-09-10 23:45:53 -04:00
flx-sta
2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
Mumble
deb4e9dd24
[UI] Run history fixes and improvements (#3987)
* Challenge Rules Word Wrap

* Fixed Modifiers

* Fixed item count color.

* removed .js endings

---------

Co-authored-by: frutescens <info@laptop>
2024-09-02 22:14:09 -04:00
Leo Kim
c112abbcd2
[Challenge] Inverse battle challenge (#3525)
* add inverse battle challenge. refactoring type.ts for inverse battle challenge

* update type integer -> number

* add inverse battle condition to thunder wave, conversion 2.

* add inverse_battle test code, add checking gameMode in runToSummon not to overwrite gameMode to CLASSIC always

* update startBattle with isClassicMode default = true

* add inverse achievement

* fix achv validation condition

* remove unnecessary new line

* update defaultWidth 160 -> 200

* update locales

* fix korean translation

* fix korean translation2

* Update src/locales/de/achv.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* resize challenge description 96 -> 84

* update challenge select UI size.

* revert font size to 84. update de translation

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/challenges.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/achv.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* shrink de font size on achivement

* set middle align to achv title

* Update src/locales/zh_CN/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_CN/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* fix zh_TW ahiv.ts

* fix import code on inverse battle test for updated phase

* Update src/data/type.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* update requested changes

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/challenges.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [draft] update inverse battle apply function

* change the way how to use applyChallenge for inverse type

* resolve confilct

* fix test codes

* remove unnecessary multiplier variable and break codes

* update getTypeDamageMultiplier argument type from `number` to `Type`

* Fix inverse types tests (#1)

* Fix Inverse Battle tests

* Add timeout parameter to tests

* update requested changes

* update requested changes

* update requested changes2

* update comments

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix mis pasted code

* revert loadChallenge code for  FreshStartChallenge

* code refactoring

* restore challenge.json lost translations

* revert UI changes

* revert unreverted newlines

* Run History inclusion

* requested changes from torranx

* update WaterSuperEffectTypeMultiplierAttr for inverse battle matchup.

* fix test code. adding flying press test code

* update requested change from xavion3

* updated requested change from xavion 2

* update requested changes from xavion 3

* remove exception code which is not valid

* attach partial mark to Freeze dry. requested by xavion

* add missing game over phase code when we delete old phases.ts

* fix test codes

* merge conflict

* fix achv condition

* updated achv block condition. we don't want to change desc now

* resolve conflict

* Eternatus Moveset Tinkering

* Cleaning it up

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-08-29 19:59:33 +01:00
flx-sta
af918975a8
adapt gender context logic to run-history (#3881) 2024-08-29 09:25:45 -07:00
Mumble
f6551efc36
[Bug] Run History Day 1 patch (#3715)
* Money Display Fix + Partially localized import data

* Fixed Japanese text.

---------

Co-authored-by: frutescens <info@laptop>
2024-08-25 00:03:28 +01:00
Mumble
c5a66326dd
[QoL][Feature] Hall of Fame + Run History (#3251)
* Fixed SaveSessionData issue + Added loss details + removed Modifiers

* Final changes

* Updated code with the current repo + mode localization

* Final touches before moving to a clean branch

* Manual merging

* Some more merging + updating

* Fixed import

* TypeDocs issues

* Fixed relevant typedoc issues

* Manual merge

* More fixes

* So many commits for so little

* Localization Updates

* Very barebones implementation of 'favorite' runs - not planning to implement any time soon though

* menu-ui-handler.ts localizations

* Update src/locales/ko/run-history-ui-handler.ts

Thank you!

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* The German name for Squirtle is silly

* Fixed Run-Entry Def

* Commented out networking functionality

* Commenting out network functionality pt2

* Update src/locales/pt_BR/menu-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/run-history-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/menu-ui-handler.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/run-history-ui-handler.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/menu-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/it/menu-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/it/run-history-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Fixed SaveSessionData issue + Added loss details + removed Modifiers

* Final changes

* Updated code with the current repo + mode localization

* Final touches before moving to a clean branch

* Manual merging

* Some more merging + updating

* Fixed import

* TypeDocs issues

* Fixed relevant typedoc issues

* Manual merge

* More fixes

* So many commits for so little

* Localization Updates

* Very barebones implementation of 'favorite' runs - not planning to implement any time soon though

* menu-ui-handler.ts localizations

* Update src/locales/ko/run-history-ui-handler.ts

Thank you!

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* The German name for Squirtle is silly

* Fixed Run-Entry Def

* Commented out networking functionality

* Commenting out network functionality pt2

* Fixed cursor-close out freeze and replaced hall of fame background

* Removed console.log

* Fixed cursor freeze bug + changed hall of fame background

* cursor freeze bug fix pt 2

* Revert "Disable egg gacha in rewards (#3304)"

This reverts commit 3a87c8657f.

* Merging menu-ui-handler.ts

* Merging phases.ts

* Manual merge for game-data.ts

* Manual merge locales/en/config.ts

* Manual merge of menu-ui-handler.ts

* Manual ui.ts merge

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Revert "Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into runHistoryNew"

This reverts commit 5c6fcf6ec4, reversing
changes made to 751bf4a433.

* Revert "Revert "Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into runHistoryNew""

This reverts commit f6c3580ad0.

* Added ending art to victorious runs

* Added darker overlay instead

* Hall of Fame art

* Actual BG Images

* some bug fixing

* some bug fixing p2

* some minor changes

* some minor changes

* Changed order of runs displayed to newest --> oldest

* console.log for debugging

* Export/Import Run History function

* added import validation

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Felt coder's guilt for bad buttons implementation

* strict-null changes

* New Localizations

* Update src/locales/fr/menu-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Apply suggestions from code review

Thank you!

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

run-info-ui-handler comments fix

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/locales/es/menu-ui-handler.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/menu-ui-handler.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/run-history-ui-handler.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Lost this file somehow

* Added do not delete comments

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* flx Changes

* Localizations

* Fixing Git test issues

* Fixed issues found by Starkrieg

* removed console log

* Fixed cursor bugs

* github pages issue

* Update src/ui/run-info-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/ui/run-history-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Corrade's comments

* The things I do for Github PAges

* Preventing menu freeze

* Double trainer battles and fresh start challenge

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/pt_BR/run-history-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/menu-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/it/run-history-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/it/menu-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/ko/run-history-ui-handler.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Apply suggestions from code review

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Localizations + Error Message Update

Co-authored-by: protimita <protimitajp@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* small fixes

* flx-sta suggestions + Localizations

Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/locales/it/run-history-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Added dynamic text positioning based on container size + small fixes

* Thanks Adri1 ! Quick Fix for localizing wave in RunInfo

* Transfered defeat parsing to smaller functions and added page modes

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Run History UI handler documentation

* Fixed rival names

* some comments

* Apply suggestions from code review

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Finished documentation

* Fixed incorrect rival name handling

* Corrected limit-handling

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Cleaned up getrunhistorydata() per flx-sta's suggestions

* Added some override tags?

* Added scopes/override notes to classes/class variables/class functions

* Moved code from phases.ts to game-over-phase.ts

* Fixing game-data whoops

* ughhhhh

* Update src/ui/run-history-ui-handler.ts

Co-authored-by: Adrián T. <99520451+Vassiat@users.noreply.github.com>

* Fixed cursor and updated money. Note - need to fix money handling for Asian languages

* Money appears according to settings

* typedocs blah blah

* cleaning up manage data options

* Final flx fixes + No Run History handling

* Translation update.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: protimita <protimitajp@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Adrián T. <99520451+Vassiat@users.noreply.github.com>
2024-08-23 19:23:16 +01:00