Commit Graph

41 Commits

Author SHA1 Message Date
AJ Fontaine
e3108603e3
[Refactor] Rework evolution conditions and descriptions (#5679)
* Refactor evo conditions and descriptions

* Fix test

* Fix Shedinja

* Simplify Gimmighoul evolution

* Primeape and Stantler evolve by using their move 10 times

* Basculin white stripe evolves by taking 294 recoil damage

* Primeape and Stantler use modifiers for tracking

* Basculin uses modifier too

* Remove evo count from pokemon data

* No more evo counter data, Gallade/Froslass

* Fix allmoves import

* Clamperl

* Struggle shouldn't count for Basc recoil

* Change to nicer type

* Apply Benjie's suggestions

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Address formatting

* Undo new evolution changes

* Remove unused imports

* Fix speciesid

* Fixed up descriptions a little

* Change a key name

* Fix Gimmighoul

* Apply Biome

* Apply Biome unsafe fixes

* Review suggestions

- Convert `EvoCondKey` enum to `const` object

- Use early returns in `SpeciesEvolutionCondition#description`
and `SpeciesFormEvolution#description`

- Replace `!!x.find` with `x.some`
and `y.indexOf() > -1` with `y.includes()`

- Implement `coerceArray`

- Fix Shelmet evolution condition
checking for Shelmet and not Karrablast

- Remove unnecessary type casting in `battle-scene.ts`

* Remove leftover enforce func loop

* Fix circular imports issue

- `getPokemonSpecies` moved to `src/utils/pokemon-utils.ts`
- `allSpecies` moved to `src/data/data-lists.ts`

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 05:57:51 -07:00
NightKev
9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00
Sirz Benjie
5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00
NightKev
6f56dce771
[Biome] Add and apply lint/style/noNamespaceImport (#5650)
* Add `lint/style/noNamespaceImport` Biome rule

* Apply Biome rule, add exception for `*.test.ts` files
2025-04-12 01:31:56 -04:00
NightKev
efa3662099
[Misc] AFD Event (#5596)
* global timed event manager

* more

* Music change

* Add AFD track loop points

* Add AFD music tracks

* changed music for afd

* Enable Seasonal Splash Text, adjust event values

* Add daily run challenge support

* update event date, change trainer shiny chance to 20%

* add banners lol

* fix activeeventhasbanner function

* Fix banner

* Update locales submodule

---------

Co-authored-by: AJ Fontaine <fontbane@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Dean <me@deann.dev>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2025-03-31 15:11:01 -07:00
damocleas
19c61a041f
[Misc] New Splash Texts, March 2025 (#5345)
* Update splash-messages.ts 1

* Add Pokemon name splash text

This will display a random Pokemon's name, followed by an exclamation point (ex. "Bulbasaur!").

* Make Pokemon name splash message weighted

* Update splash-messages.ts

* Update splash-messages.ts

* fix trailing spaces

* Update splash-messages.ts

* Update splash-messages.ts

* Add splashes which use random Pokemon

* Update splash message tests

* Update splash-messages.ts

* Update splash-messages.ts

* Missing comma

* Fix length on test

It even says to do so whenever weight multipliers are adjusted...

* Update splash-messages.ts

* add missing prefix thing

* adjusted comment in splash_messages.test.ts

* Update splash-messages.ts

* fix blank line

* Add gender splash message code

This makes the specific April Fools splash message functional.
Also fixed a linter issue with the randomPokemon code.

* Update title-ui-handler.ts changed battles won fallback number to -1

* Update splash-messages.ts

* changed afd to 2 days

* Update splash_messages.test.ts

* Update src/data/splash-messages.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2025-03-27 19:56:26 -07:00
Sirz Benjie
408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00
Wlowscha
345329a31e
[UI/UX] Moving Daily Run option (#5273)
* Position of player count on title screen is set dynamically

* Moving daily run under "New run" option
2025-02-07 20:56:17 -07:00
NightKev
0107b1d47e
[Refactor] Create global scene variable (#4766)
* Replace various `scene` pass-arounds with global scene variable

* Modify tests

* Add scene back to `fade[in|out]()` calls

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix Bug Superfan ME test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Re-enable fixed test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Rename `gScene` to `globalScene`

* Move `globalScene` to its own file to fix import/async issues

* Fix `SelectModifierPhase` tests

* Fix ME tests by removing `scene` from `expect()`s

* Resolve merge issues

* Remove tsdocs referencing `scene` params

Remove missed instances of `.scene`

* Remove unnecessary `globalScene` usage in `loading-scene.ts`

* Fix merge conflicts

* Attempt to fix circular import issue

* Found the source of the import issue

* Fix merge issues

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2025-01-12 15:33:05 -08:00
NightKev
29a079cfd3
Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014)
This reverts commit 806585f1a6.
2024-12-19 16:04:12 -08:00
AJ Fontaine
806585f1a6
[UI/UX] Refactor and enable seasonal splash messages (#5009)
* Refactor and enable seasonal splash texts

* Update splash text test
2024-12-19 12:01:40 -08:00
flx-sta
7a0c88e661
[Refactor] Pokerogue API client (#4583)
* start migrating Utils.apiFetch to api class

* move dailyranking to api

* use api in title-ui-handler

* remove: Utils.apiFetch

* migrate `updateSystemSavedata` to api

* migrate clear session savedata to api

* migrate updateAllSavedata to api

* migrate `updateSessionSavedata` to api

* rename `api` to `pokerogue-api`

* migrate unlink discord to pokerogue-api

* migrate unlink google to pokerogue-api

* update pokerogue-api login

* migrate register account to pokerogue-api

* remove Utils.apiPost

* reset overrides.ts

* chore: cleanup

* fix env.development

* fix circular dependencies with api

* fix gamedata verify missing await

* fix daily api calls in daily-run-scorebard

* fix discord-link request body being empty

there was a double `toUrlSearchParams()` call involved

* add pokerogue-api test coverge

* add test-utils `getApiBaseUrl()` method

* add pokerogue-admin-api test coverage

* add pokerogue-account-api test coverage

* add pokerogue-daily-api test coverage

* add pokerogue-savedata-api test coverage

* fix some test describes

* add pokerogue-session-savedata-api test coverage

* add pokerogue-system-savedata-api test coverage

* fix tests

* fix tryExportData

thanks @MokaStitcher

* chore: fix menu-ui-handlers.ts

* fix admin-ui-handler (types)

* extend test-coverage for admin-api

* remove outdated code

* skip some clowning-around-encounter tests if events are active

this is not a permanent solution

* Update src/system/game-data.ts

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Revert "skip some clowning-around-encounter tests if events are active"

This reverts commit a97dafe8b2.

* mark `localServerUrl` and `apiUrl` as deprecated

in `utils.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-11-04 15:57:21 -05:00
Frederico Santos
51b2a4d7fe
Something (#4728)
* [Feature] Add event-based friendship multiplier and update TrainerConfig for event modifiers

* [UI][Dev] Improve event banner placement (#4726)

* [ui] automatically place event banner and timer in the title screen

* add new event banner

* ugh

* [Refactor] Clean up TrainerConfig and remove unused timed event

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-10-26 17:14:17 +01:00
torranx
644c078a6c add new lint rules....again 2024-10-04 13:08:31 +08:00
fransdhinta
4160aefd93
[Feature] Show app version on title screen (#4344)
* feat: show app version on title screen

* fix: adjust app version positions

* update app version text

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-29 18:18:52 -07:00
flx-sta
baf686f621
[Beta][P3 Bug] fix: reading stats.battleCount (#4335)
instead of stats.battlesWon
2024-09-19 23:23:36 -04:00
flx-sta
48430c8feb
[Feature] Seasonal splash messages logic + scaffolding (#4318)
* add: seasonsl splash messages logic + scaffolding

* refactor: settin up and displaying splash messages.

They are now stored with their i18next keys and only get translated as soon as they are displayed. This also allows for better display of the `battlesWon` parameter which now supports better number formatting and the count is an interpolation

* fix: updateTitleStats not checking the namespace of battlesWon

* add tests for splash_messages

* test: always use UTC time

* fix: time-pattern to MM-DD

* fix splash_messages test

* add: const to control usage of seasonal splash messages

* fix tests (splashj)

* Update src/locales/ja/splash-messages.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/es/splash-messages.json

Add missing `number` format for battlesWon message

---------

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-19 15:59:37 -07:00
flx-sta
2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
flx-sta
a07d2c57a4
[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null

* fix battle-scene.ts

* fix voucher.ts

* adapt more files to strict-null

* adapt more files to strict-null ( 2)

* adapt ability.ts to strict-null

* adapt `arena.ts` to strict-null

* adapt TagAddedEvent constructor to strict-null

* adapt phases.ts.to strict-null

* adapt status-effect.ts to strict-null

* adapt `account.ts` to strict-null

* adapt `configHandler.ts` to strict-null

* adapt `ability.ts` to strict-null

* adapt `biomes.ts` to strict-null

* adapt `challenge.ts` to strict-null

* adapt `daily-run.ts` to strict-null

* adapt `nature.ts` to strict-null

* adapt `pokemon-forms.ts` to strict-null

* adapt `tainer-names.ts` to strict-null

* adapt `types.ts` to strict-null

* adapt `weather.ts` to strict-null

* adapt `egg-hatch-phase.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `pokemon-sprite-sparkle-handler.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `game-mode.ts` to strict-null

* adapt `utils.ts` to strict-null

* adapt `voucher-ui-handler.ts` to strict-null

* adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null

* adapt `src/ui/ui.ts` to strict-null

* adapt `src/ui/ui-theme.ts` to strict-null

* adapt `src/ui/title-ui-handler.ts` to strict-null

* adapt `src/ui/time-of-day-widget.ts` to strict-null

* adapt `src/ui/text.ts` to strict-null

* adapt `src/ui/target-select-ui-handler.ts` to strict-null

* adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null

* adapt more files to strict-null (3)

* adapt more files to strict-null (4)

* adapt more files (mostly tests) to strict-null (5)

* adapt more files to strict-null (6)

* adapt more files to strict-null (7)

* Update `src/data/pokemon-evolutions.ts` for strict-null

Partial update `src/data/pokemon-species.ts` for strict-null

* adapt more files to strict-null (8)

* adapt more files to strict-null (9)

* Strict some more nulls (still a few errors remaining)

* adapt rest of the files to strict-null (9)

* fix tests (check for null instead of undefined)

* repalce a lot of `??` with bangs

And added TODO notice as usual

* fix more tests

* all tests pass now

* fix broken game-loop after trainer battle

add some console.warn for missing cases and falling back to default

* remove guessed fallback from utils.rgbHexToRgba

* add TODO for this.currentBattle = null

* adjust   getPokemonById() return to include `null`

* fix compilation errors

* add test for pokemon.trySetStatus

* `chanceMultiplier` shouldn't be optional

* allow `null` for currentPhase

* adjust hasExpSprite logic for no keymatch found

* reduce bang usage in account.updateUserInfo()

* fix new strict-null issues after merge

* fix `strict-null` issues in dropdown.ts

and sand_spit.test.ts

* fix egg-gacha

* adapt gul_missile.test.ts to strict-null

* fix move.ts strict-null

* fix i18n.ts strict-null

* fix strict-null issues

* fix baton_pass test

after accidentially breaking it

* chore: fix compiler errors

* revert accidential changes in baton_pass.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-07 17:23:12 +01:00
Tempoanon
98ae2bc665
[Localization] Add Japanese Localization (#3332)
* Update fonts

* Add locales/ja files

* Add some more files

* Add more ui stuff

* Fix failing typescript doc being generated

* Add the 4 ui handlers

* Add i18n.ts

* Try something in text.ts

* Fix some more errors

* Add ja type icons

* Add missed message keys

* Update src/plugins/i18n.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/ui/text.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/plugins/i18n.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Apply TLs from xsn34kzx

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Translate essential text (move, ability descriptions)

* Translate missed move/ability

* Translated battle.ts

- All phrases are taken from USUM script via Poké Corpus https://abcboy101.github.io/poke-corpus/ 
(I used the USUM script because it is in hiragana/katakana. If we decide to change these phrases to Kanji later, I will refer to the SV script to modify them again.)
-

* Update battle.ts

* Update battle.ts

* Update src/locales/ja/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle.ts

---------

Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-08-06 20:36:07 -04:00
Franck TROUILLEZ
53ef64f61b
Revert "Allow to auto-bump the version and show version in title (#2307)" (#2723)
This reverts commit 1583fdc4cb.
2024-06-30 13:11:01 +02:00
Franck TROUILLEZ
1583fdc4cb
Allow to auto-bump the version and show version in title (#2307) 2024-06-30 13:03:05 +02:00
Matthew
d2f4c5b59c
[UI] UI Small Adjustments (#2525)
* UI Small Adjustments

* Fix Unit Tests

* Null check event display before clear

* better empty move placeholder debug name
2024-06-23 12:09:23 -04:00
Matthew Olker
c02bb9132f Update Date to UTC and Time to include days 2024-06-14 13:40:14 -04:00
Matthew Olker
02d5654be4 Pride Update 2024-06-14 12:42:37 -04:00
Greenlamp2
060b1b2ccc
Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666)
* squased merge rebind_menu

* azerty to qwerty

* add a check to preven a crash in firefox

* reset navigation menu on quit

* removed dual lock mekanism

* navigation display update icons on new bind

* added submit binding

* removed attribute no longer used

* change protected to abstract

* remove last bind protection since action and cancel are protected + renamed default controller to controller

* removed default alt qwerty keys in config

* fix some errors for doc

* fix tests

* fix some more errors for docs

* fix some more errors for docs final ?

* added alt bind for menu navigation + update icons on delete/home
2024-06-01 13:56:32 +01:00
Benjamin Odom
700ccf3afc
Various Error Fixes (#1580)
* Add @types/node to the package lock to resolve node_module errors

Devs will need to run npm install --save-dev @types/node on their end as well

* Final Various Fixes
2024-05-29 18:14:32 -05:00
Adrian T
fccd546415
Add Settings On Title Screen, Update Starter-Select Tutorial Dialogue (EN, DE, FR, CN, BR) (#1367)
* add settings on title screen, update starter select tutorial (en)

* French "Settings" transaltion in menu.ts

* Update French tutorial.ts

* [LOCALIZATION] add DE

* fix players online position

* [LOCALIZATION] add zh_CN

* [LOCALIZATION] add pt_BR

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-05-28 16:51:33 -04:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
Alessandro Bruzzese
8dce9fa2f9
Added splash messages literals for all languages (#600)
* Added splash messages literals for all languages

* Removed debug code + fixed function casing

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-16 03:37:40 -05:00
maru
3ec9081a77
Change titlestats update interval to 60 seconds 2024-05-08 15:47:03 -04:00
James Lin
0185dd639e
Catch global errors and rejected promises and display them in an alert box. (#351)
* Catch errors and rejected promises.

* Clean up
2024-05-02 08:44:10 -04:00
Raphael van der Woude
c7bd99b345
Added missing menu translations (#355)
* Added missing menu translations

* Added missing translations to other languages

---------

Co-authored-by: Raphael van der Woude <raphael.van.der.woude@dias.nl>
2024-04-30 10:53:00 -04:00
Flashfyre
3bdd354b5e Update title stats interval 2024-04-25 16:15:58 -04:00
Flashfyre
093b95df41 Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
Flashfyre
0d2f3e0388 Add battle count splash 2024-04-06 18:29:17 -04:00
Flashfyre
caaacca0ad Add player count on title screen 2024-03-23 21:41:52 -04:00
Flashfyre
ad7b80cb60 Slightly increase height of rankings 2024-03-23 16:30:52 -04:00
Flashfyre
6db7ee3d0b Add weekly rankings and pagination 2024-03-23 16:26:18 -04:00
Flashfyre
702c28e555 Add familiar splash messages 2024-03-21 14:53:35 -04:00
Flashfyre
cf959c6e1b Add proper title screen and logo 2024-03-21 13:12:05 -04:00