innerthunder 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							80a8c659ee 
							
						 
					 
					
						
						
							
							[P2] Add "no switch-in" fail condition for Shed Tail and Baton Pass ( #4777 )  
						
						
						
					 
					
						2024-11-02 12:47:08 -04:00 
						 
				 
			
				
					
						
							
							
								Moka 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c2d24d6e93 
							
						 
					 
					
						
						
							
							[Bug] Take weight into account when getting the tier of a modifier ( #4775 )  
						
						... 
						
						
						
						* disable timed events in tests
* Take weight into account when getting the tier of modifiers
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> 
						
					 
					
						2024-11-02 11:55:22 -04:00 
						 
				 
			
				
					
						
							
							
								AJ Fontaine 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8169760e1e 
							
						 
					 
					
						
						
							
							[Bug] Prevent wild mons fleeing with U-turn, Flip Turn, Volt Switch ( #4643 )  
						
						... 
						
						
						
						* Wild mons can't flee with U-turn
* Update src/data/move.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> 
						
					 
					
						2024-11-01 21:21:45 -07:00 
						 
				 
			
				
					
						
							
							
								Mumble 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							684fb93e39 
							
						 
					 
					
						
						
							
							the fix ( #4733 )  
						
						... 
						
						
						
						Co-authored-by: frutescens <info@laptop> 
						
					 
					
						2024-10-31 22:22:26 +01:00 
						 
				 
			
				
					
						
							
							
								Lugiad 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							abc9264b3d 
							
						 
					 
					
						
						
							
							[Localization] Spanish modification form es to es-ES ( #4753 )  
						
						... 
						
						
						
						* Update and rename statuses_es.json to statuses_es-ES.json
* Rename statuses_es.png to statuses_es-ES.png
* Update and rename types_es.json to types_es-ES.json
* Rename types_es.png to types_es-ES.png
* Update i18n.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update starter-select-ui-handler.ts
* Update utils.ts
* Update settings-display-ui-handler.ts
* Update loading-scene.ts
* Update timed-event-manager.ts
* change remaining 'es' to 'es-ES' in various UIs
* change halloween event banner from es to es-ES
* update to latest locale commit
---------
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> 
						
					 
					
						2024-10-31 21:54:05 +01:00 
						 
				 
			
				
					
						
							
							
								Madmadness65 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5755180279 
							
						 
					 
					
						
						
							
							[Audio] Replace Graveyard BGM with Firel's custom BGM ( #4765 )  
						
						
						
					 
					
						2024-10-30 21:48:09 -04:00 
						 
				 
			
				
					
						
							
							
								PigeonBar 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5b9dfe17ad 
							
						 
					 
					
						
						
							
							[P2] Fix Own Tempo Rockruff not being able to evolve ( #4762 )  
						
						
						
					 
					
						2024-10-30 13:15:11 -04:00 
						 
				 
			
				
					
						
							
							
								Mumble 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b3a0ca9475 
							
						 
					 
					
						
						
							
							[Misc] Update Donation Link ( #4763 )  
						
						... 
						
						
						
						Co-authored-by: frutescens <info@laptop> 
						
					 
					
						2024-10-29 19:31:24 -07:00 
						 
				 
			
				
					
						
							
							
								PrabbyDD 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15dedf06ed 
							
						 
					 
					
						
						
							
							[P2] No Exp Gained after Switching in a Pokemon as the Opponent Faints ( #4687 )  
						
						... 
						
						
						
						* fixing the exp bug
* fixing the exp bug
* dont think need to reset turn data there
* changing a little bit
* Update src/phases/faint-phase.ts
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
---------
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> 
						
					 
					
						2024-10-29 17:38:57 -04:00 
						 
				 
			
				
					
						
							
							
								PrabbyDD 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							afe6d2900d 
							
						 
					 
					
						
						
							
							[P2] Fix for Speed Boost is Activated on the Turn a Pokemon is Switched In, and When a Pokemon Fails to Escape  #4353  ( #4676 )  
						
						... 
						
						
						
						* fixing speed boost for pokemon being switched in and for if failed escape
* adding unit tests
* adding failed run away test case
* adding failed run away test case modification
* refactoring solution to be more consistent with coding style
* more fixes for consistency
* more fixes for consistency
* adding new AbAttr in abiliity.ts for posterity
* removing uneccesary variables
* fixing a merge conflict 
						
					 
					
						2024-10-29 17:38:33 -04:00 
						 
				 
			
				
					
						
							
							
								innerthunder 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd1aa41d09 
							
						 
					 
					
						
						
							
							[P2] Fix AI targeting allies with status effect moves ( #4717 )  
						
						
						
					 
					
						2024-10-29 17:32:07 -04:00 
						 
				 
			
				
					
						
							
							
								NightKev 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							921d4fa18c 
							
						 
					 
					
						
						
							
							[P2] Chloroblast & Struggle should not recoil if the move failed ( #4719 )  
						
						... 
						
						
						
						* Chloroblast & Struggle should not recoil if no damage was dealt
* Protect against missing move entry
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
---------
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> 
						
					 
					
						2024-10-29 17:31:37 -04:00 
						 
				 
			
				
					
						
							
							
								AJ Fontaine 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f9fe59239e 
							
						 
					 
					
						
						
							
							[TMs] Remove Sacred Sword, add Secret Power TM, fix Reflect compatibility ( #4713 )  
						
						
						
					 
					
						2024-10-29 17:31:02 -04:00 
						 
				 
			
				
					
						
							
							
								Opaque02 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1cbe8b1505 
							
						 
					 
					
						
						
							
							[P3] Fixing form name being incorrect for some evolved pokemon ( #4742 )  
						
						... 
						
						
						
						* Fixing form name being incorrect for some evolved pokemon
* Updated to include showing the root speciesId if the speciesId locale key doesn't exist 
						
					 
					
						2024-10-29 17:30:20 -04:00 
						 
				 
			
				
					
						
							
							
								Blitzy 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							65269f935f 
							
						 
					 
					
						
						
							
							[Balance] Change Bouncy Bubble's Attributes ( #4757 )  
						
						... 
						
						
						
						* Change Bouncy Bubble's Healing
* Move comment to what is custom about Bouncy Bubble
---------
Co-authored-by: damocleas <damocleas25@gmail.com> 
						
					 
					
						2024-10-29 16:19:42 -04:00 
						 
				 
			
				
					
						
							
							
								NightKev 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							13ff80fb95 
							
						 
					 
					
						
						
							
							Mark Last Respects as partial ( #4749 )  
						
						
						
					 
					
						2024-10-29 18:59:28 +01:00 
						 
				 
			
				
					
						
							
							
								Mumble 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fb2d3e45d6 
							
						 
					 
					
						
						
							
							[Move][Ability] Fully Implement Forest's Curse / Trick Or Treat / Mimicry ( #4682 )  
						
						... 
						
						
						
						* addedType variable
* basic mimicry implementation
* eslint
* rage
* quick change
* made files
* added mimicry activation message
* test for moves done
* hahahhaha
* done? for now?
* laklhaflhasd
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* time to start... ughhh
* reflect type
* Added new message
* Update src/field/pokemon.ts
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
* Update src/data/ability.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* added overrides
* some checks
* removed comments
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> 
						
					 
					
						2024-10-29 10:10:37 -07:00 
						 
				 
			
				
					
						
							
							
								geeilhan 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38a6bf07e3 
							
						 
					 
					
						
						
							
							[Bug] Fix enemy faint causing Frenzy moves to mishandle paralysis ( #4680 )  
						
						... 
						
						
						
						* [BUG] Added frenzy reset function during move phase should move be cancelled (#4227 )
* Revert [P2 BUG] Fix since it does not work and is faulty
* [P2 BUG] Implemented correct frenzy Tag and Movequeue reset should frenzy move fail (#4277 )
* Cleaned up Bug Fix using frenzyMissFunc
* Added automated test case for frenzy move edge case
* Improvement to frenzy move reset test case speed
* Fix test
* Add missing import
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> 
						
					 
					
						2024-10-29 08:36:24 -07:00 
						 
				 
			
				
					
						
							
							
								AJ Fontaine 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							13377806ff 
							
						 
					 
					
						
						
							
							[Refactor] Change attack type booster names to enum ( #4725 )  
						
						
						
					 
					
						2024-10-28 15:58:46 -07:00 
						 
				 
			
				
					
						
							
							
								PrabbyDD 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3241332a3c 
							
						 
					 
					
						
						
							
							[Ability] Implementing Friend Guard ( #4718 )  
						
						... 
						
						
						
						* implementing friend guard ability
* Update src/data/ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/data/ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/data/ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/test/abilities/friend_guard.test.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/field/pokemon.ts
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* more tests and fixing other issues
* more tests and fixing other issues
* Update Friend Guard test with damage mocks
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com> 
						
					 
					
						2024-10-28 13:49:04 -07:00 
						 
				 
			
				
					
						
							
							
								Moka 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fe7d156d2d 
							
						 
					 
					
						
						
							
							Merge pull request  #4754  from pagefaultgames/main  
						
						... 
						
						
						
						Main -> Beta (1.1.6) 
						
					 
					
						2024-10-28 17:40:48 +01:00 
						 
				 
			
				
					
						
							
							
								innerthunder 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b4cc9d7892 
							
						 
					 
					
						
						
							
							[Hotfix] Fix crash when Mist would block a stat drop ( #4746 )  
						
						... 
						
						
						
						* Fix crash when Mist would block a stat drop
* Bump version
* Bump version (again) 
						
					 
					
						2024-10-28 14:02:10 +01:00 
						 
				 
			
				
					
						
							
							
								pom-eranian 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5797f265a4 
							
						 
					 
					
						
						
							
							[Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja ( #4743 )  
						
						... 
						
						
						
						* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja
* bump version number 
						
					 
					
						2024-10-28 02:32:36 +00:00 
						 
				 
			
				
					
						
							
							
								chaosgrimmon 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							33f5f4c33b 
							
						 
					 
					
						
						
							
							[Sprite] Hotfix cut off Binacle sprite ( #4741 )  
						
						... 
						
						
						
						* Trim 688.json duration
* Trim 688.json duration
* Fix cut off Binacle back
* Fix cut off shiny Binacle back
* Bump version
* Bump version
* Revert cutting off hair
* Revert cutting off hair
* Remove trailing comma
* Remove trailing comma 
						
					 
					
						2024-10-27 23:23:09 +01:00 
						 
				 
			
				
					
						
							
							
								Moka 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							41380b39b9 
							
						 
					 
					
						
						
							
							[Hotfix] Fix manifest getting loaded before the game is initialized ( #4739 )  
						
						... 
						
						
						
						* Fix manifest being used before the game is initialized
* bump game version
* make manifest fix more future proof
* Revert "make manifest fix more future proof"
This reverts commit 32591b35d0 
						
					 
					
						2024-10-27 21:32:30 +01:00 
						 
				 
			
				
					
						
							
							
								PigeonBar 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dfb42e44a6 
							
						 
					 
					
						
						
							
							[Hotfix] Fix Eternatus egg tier ( #4734 )  
						
						
						
					 
					
						2024-10-27 04:04:57 +00:00 
						 
				 
			
				
					
						
							
							
								innerthunder 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a56f080db 
							
						 
					 
					
						
						
							
							[Hotfix] Fix status damage triggering before berry usage ( #4732 )  
						
						... 
						
						
						
						* Fix status damage triggering before berry usage
* Bump version number
* Revert "Bump version number"
This reverts commit 64b194f5a7 
						
					 
					
						2024-10-27 02:34:48 +00:00 
						 
				 
			
				
					
						
							
							
								Frederico Santos 
							
						 
					 
					
						
						
						
						
							
						
						
							908784b011 
							
						 
					 
					
						
						
							
							Merge branch 'main' of github.com:pagefaultgames/pokerogue into pokerogue-main  
						
						
						
					 
					
						2024-10-26 22:43:47 +01:00 
						 
				 
			
				
					
						
							
							
								Frederico Santos 
							
						 
					 
					
						
						
						
						
							
						
						
							a9a73863e8 
							
						 
					 
					
						
						
							
							Comment out startGame call on manifest fetch failure  
						
						
						
					 
					
						2024-10-26 22:43:15 +01:00 
						 
				 
			
				
					
						
							
							
								Frederico Santos 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							78adade5c3 
							
						 
					 
					
						
						
							
							Merge pull request  #4730  from pagefaultgames/beta  
						
						... 
						
						
						
						1.1.0 - The Halloween Update 
						
					 
					
						2024-10-26 22:29:58 +01:00 
						 
				 
			
				
					
						
							
							
								Moka 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							22865c010a 
							
						 
					 
					
						
						
							
							fix oversight with save migration ( #4731 )  
						
						
						
					 
					
						2024-10-26 22:16:37 +01:00 
						 
				 
			
				
					
						
							
							
								Madmadness65 
							
						 
					 
					
						
						
						
						
							
						
						
							4fb1f37baa 
							
						 
					 
					
						
						
							
							[Sprite] Fix Berry Juice item sprite  
						
						... 
						
						
						
						Sprite will now be centered properly. 
						
					 
					
						2024-10-26 16:13:05 -05:00 
						 
				 
			
				
					
						
							
							
								Frederico Santos 
							
						 
					 
					
						
						
						
						
							
						
						
							61193562f1 
							
						 
					 
					
						
						
							
							Updated date  
						
						
						
					 
					
						2024-10-26 21:30:05 +01:00 
						 
				 
			
				
					
						
							
							
								pom-eranian 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4be0214d5a 
							
						 
					 
					
						
						
							
							[fix] added missing rare icons for spinarak, ariados. added to icon sheet ( #4729 )  
						
						
						
					 
					
						2024-10-26 21:09:19 +01:00 
						 
				 
			
				
					
						
							
							
								pom-eranian 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							39362389c7 
							
						 
					 
					
						
						
							
							[Sprite] October Variant Update ( #4608 )  
						
						... 
						
						
						
						* 40 Wigglytuff (base fix) @ hanniel
* 39 40 174 variant icons
* 39 40 174 - Variant Palettes
* 359 - Absol Mega Absol [Base Fixes] - @ rival_kieran
* 359 Absol Variant icons
* 359 Absol Variant palettes
* 359 Absol  [_masterlist.json]
Enabled variants for absol & mega absol
* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez
* Honchcrow Murkrow [Base fixes]
* Murkrow Honchkrow - Icons for variant & female murkrow
* 198 430 Murkrow Honchkrow Variants [Epic Rare]
* [fix] 359 - masterlist - removed ghost entry for exp absol
* 527 528 Woobat Swoobat [Epic Rare] @ rival_kieran
base fix on  woobat back, swoobat front, back
palette files for front, back
added to masterlist
variant icons
* [fix] masterlist -removed incorrect entry
* 590 591 Foongus Amoongus @ Omniv
variant icons
variant palettes
fixes for base front and back
* 587 Emolga [Rare Epic] @ bagonganda
icons variants
front back base fix
variant palettes
* [fix] masterlist  Added missiing variants.  Added Qwuilfish variants
Qwilfish icons
variant palettes
Enabled variants for pokemon in title.
39 40  174 Jigglypff Wigglytuff Igglybuff
587 Emolga
211 Qwilfish
* 377 378 379 486 894 895 Regirock Regice Registeel Regigigas Regieleki Regidrago @greenninja757 @_vari_ @splashceles @gonfold @sphinx_sage
variant icons
variant palettes
base fixes for regigigas, regieleki & registeel
added all to masterlist
* 684 685 Swirlix Slurpuff [Rare Epic] - @ gerolau
* 682 683 - Sprizee Aromatisse [Rare Epic] - @ Koda_want_to_sleep
* 378 Regice [Base shiny + replacement] - @ Vari
* 501 502 503 6503 - Oshawott Dewott Samurott [Base Fix Rare Epic] - @Omniv @yepitscaio
* 152 153 154 - Chikorita Bayleef Meganium [Base Fix Rare Epic] - @ corsola_bandit
* 807 Zeraora [Epic Rare] - @ luckyluckylucky
* 194 195 Wooper Quagsire [Rare Epic] - @ OfficerPorkchops
cleaned up wooper's face
variant icons
added to masterlist
palette files
* 616 617 Shelmet Accelgor [Base fix, Rare, Epic] - @ Vari
shelmet base fixes
variant icons
variant palettes
added to masterlist
* 588 589 Karrablast Escavalier [Rare, Epic] - @ Vari
variant palettes
variant icons
added to masterlist
* 170 171 Chinchou Lanturn [Rare, Epic] - @ thetruegge
variant icons
variant palettes
added to masterlist
* 158 159 160 Totodile Croconaw Feraligatr [Rare, Epic] - @ Dingosig @ Ashhawk
variant icons
variant palettes
added to masterlist
* [128] Tauros [Rare Epic] - @ Bibble
variant icons
variant palettes
added to masterlist
* 509 510 Purrloin Liepard [Basefix, Rare, Epic] - @ MeganiumOpus
variant icons
variant palettes
base fix 510 liepard
added to masterlist
* 390 391 392 Chimchar Monferno Infernape [Base Fix, Rare, Epic] @ hanniel.15
base fix all
variant icons
variant palettes
added to masterlist
* [fix] masterlist erroneous value on chinchou, lanturn
* 455 Carnivine [Base Fix Rare Epic] - @ hamez
base fix for front, back
variant icons
variant palettes
added to masterlist
* 944 945 Shroodle Grafaiai [Base fix, Shiny fix, Rare, Epic] - @ Vari
* 167 168 Spinarak Ariados [Rare, Epic] - @ Thorn @ wormhood
* 676 Furfrou [BaseFix Rare Epic] - @ gerolau
* Variant removed 509 510 Purrloin Liepard
This reverts commit 90ab203708 
						
					 
					
						2024-10-26 18:06:07 +01:00 
						 
				 
			
				
					
						
							
							
								Frederico Santos 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							51b2a4d7fe 
							
						 
					 
					
						
						
							
							Something ( #4728 )  
						
						... 
						
						
						
						* [Feature] Add event-based friendship multiplier and update TrainerConfig for event modifiers
* [UI][Dev] Improve event banner placement (#4726 )
* [ui] automatically place event banner and timer in the title screen
* add new event banner
* ugh
* [Refactor] Clean up TrainerConfig and remove unused timed event
---------
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> 
						
					 
					
						2024-10-26 17:14:17 +01:00 
						 
				 
			
				
					
						
							
							
								Smewkie 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							61cf937cab 
							
						 
					 
					
						
						
							
							[Balance] Ferroseed HA  
						
						... 
						
						
						
						Ferroseed HA 
						
					 
					
						2024-10-26 00:38:12 +01:00 
						 
				 
			
				
					
						
							
							
								PigeonBar 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f87ac116fa 
							
						 
					 
					
						
						
							
							[Beta] Stop Transform giving copied moves negative fractional ppUp ( #4722 )  
						
						... 
						
						
						
						* [Beta] Stop Transform giving copied moves negative fractional `ppUp`
* Remove some bangs/etc
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> 
						
					 
					
						2024-10-25 19:34:40 -04:00 
						 
				 
			
				
					
						
							
							
								chaosgrimmon 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6418f46bf7 
							
						 
					 
					
						
						
							
							[Sprite] Fix transparency of pixels on Fletchinder ( #4720 )  
						
						... 
						
						
						
						* [Sprite] Front Fletchinder
* [Sprite] Back Fletchinder
* [Sprite] Shiny front Fletchinder
* [Sprite] Shiny back Fletchinder 
						
					 
					
						2024-10-25 16:02:05 -07:00 
						 
				 
			
				
					
						
							
							
								Frederico Santos 
							
						 
					 
					
						
						
						
						
							
						
						
							a50763cd89 
							
						 
					 
					
						
						
							
							updating locales  
						
						
						
					 
					
						2024-10-25 23:29:20 +01:00 
						 
				 
			
				
					
						
							
							
								innerthunder 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							414e0a5447 
							
						 
					 
					
						
						
							
							[Balance] Change Tyrogue to move-based evolutions ( #4694 )  
						
						
						
					 
					
						2024-10-23 23:17:55 -07:00 
						 
				 
			
				
					
						
							
							
								Opaque02 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a2419c4fc3 
							
						 
					 
					
						
						
							
							[Misc] Add admin for (un)linking 3rd party accounts ( #4198 )  
						
						... 
						
						
						
						* Updated admin panel to allow the concept of unlinking accounts
* Don't look too hard at this commit, nothing to see here
* Admin stuff
* Fixed linking and unlinking and updated menu options
* Undid some changes and cleaned up some code
* Updated some logic and added some comments
* Updates to admin panel logic
* Stupid promises everyone hates them and they deserver to die
* Promise stuff still
* Promises working thanks to Ydarissep on discord - pushing with debug code before it decides to stop working again
* Removed debugging code
* All discord functionality seems to be working here?? Not sure what happened but yay
* Fixed up some bugs and code
* Added registered date to the panel
* Fixed and updated some minor error message related stuff
* Minor changes
* Fixed some minor bugs, made the save related errors have error codes, and added updated icons
* Updated search field error
* Missed a couple of things to push
* Fixed linting and doc errors
* Revert dev related code and clean up dev comments
* Reverting utils
* Updating front end to match back end from Pancakes' comments
* make getFields and getInputFieldConfigs a single function of FormUiHandler
* remove outdated doc
* Apply suggestions from code review
Moka review changes
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
* Added docs
* eslint fixes
* Fixed error not showing up in certain conditions
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: MokaStitcher <millennium.stitcher@gmail.com>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com> 
						
					 
					
						2024-10-23 22:00:07 +02:00 
						 
				 
			
				
					
						
							
							
								Moka 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a13550ec44 
							
						 
					 
					
						
						
							
							[Balance][ME] Various ME Balance changes ( #4700 )  
						
						... 
						
						
						
						* balance changes and updates to various MEs
* fix import to new item
* fix import to new item
* Update src/data/mystery-encounters/utils/encounter-pokemon-utils.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/phases/select-modifier-phase.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/modifier/modifier.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/modifier/modifier.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* revert item atlas changes
* eslint
* revert 'revert item atlas'
* update locale repo to latest commit
* Fix fiery fallout missing argument
* [balance] Training session ME does not update Seen/Defeated GameStats
* [balance] update Weird Dream ME maximum spawn wave
* [ME] update CombinationRequirements to allow AND or OR combinations
* refactor: CombinationPokemonRequirement `.Some()` and `Every()`
* chore: rename `orRequirements` to `requirements`
* fix: returns of `Some()` and `Any()`
* apply `Some()` / `Any()` pattern to `CombinationSceneRequirement` too
* revert 'offer you can't refuse' giving Silver Pokeball'
* Apply code review suggestions
* [me] Weird Dream: apply same old gateau logic to team in options 1 and 2
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com> 
						
					 
					
						2024-10-23 21:46:57 +02:00 
						 
				 
			
				
					
						
							
							
								innerthunder 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c7e9eaf435 
							
						 
					 
					
						
						
							
							[P2] Fix binding, etc. not being removed when switching with Baton Pass ( #4709 )  
						
						... 
						
						
						
						* Fix binding, etc. not being removed when switching with Baton Pass
* New baton pass test 
						
					 
					
						2024-10-23 11:24:50 -04:00 
						 
				 
			
				
					
						
							
							
								schmidtc1 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							958d79140c 
							
						 
					 
					
						
						
							
							[P2] Fixes Transform/Imposter not updating type/battle stat changes immediately; set move PP to 5 when transforming ( #3462 )  
						
						... 
						
						
						
						* Adds updateInfo to transform move/ability, mirrors Transform functionality in Imposter
* Implements functionality for reducing pp to 5 or less for each move when transforming
* Refactors to async/await pattern, adds back removed anims/sounds from last commit
* Eslint fix attempt
* Update src/data/ability.ts
per DayKev's suggestion
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Merge and fix conflicts
* Adds unit tests for pp-change with transform/imposter
* Updates to consistency in syntax/deprecated code
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> 
						
					 
					
						2024-10-23 11:12:53 -04:00 
						 
				 
			
				
					
						
							
							
								NightKev 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd38ab4cb4 
							
						 
					 
					
						
						
							
							[P2] Missing Minior form (violet) now spawns in the wild ( #4711 )  
						
						
						
					 
					
						2024-10-23 11:10:43 -04:00 
						 
				 
			
				
					
						
							
							
								innerthunder 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							03025b2674 
							
						 
					 
					
						
						
							
							[P2] Fix various charge move bugs ( #4595 )  
						
						... 
						
						
						
						* Add charge move classes and phase
* Integrate `MoveChargePhase` in battle phase sequence
* Fix Protean + charge move interaction
* Fix effect chance applying to semi-invulnerability
* Remove `ChargeAttr` and fix ChargeAnim loading
* Restore move history entry for charge phases
* Gravity now cancels Fly, etc. after charge turn
* Dig integration tests
* Fly integration tests
* Dive integration test + fix Dive in Harsh Sun bug
* Solar Beam integration tests + `CHARGING` tag fixes
* Fix dive test
* Electro Shot integration tests
* fix import in MoveChargePhase
* Electro Shot Multi Lens test
* Geomancy integration tests
* Fix duplicate move queue
* Update import
* Docs + Fix Meteor Beam being boosted by Sheer Force
* Fix volt absorb test
* Apply PigeonBar's suggested move-phase changes
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
* Make Electro Shot Sheer Force boosted again
* Apply PigeonBar's feedback pt. 2
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Fix mistimed/dupe showMoveText and leftover TODO
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> 
						
					 
					
						2024-10-23 11:08:40 -04:00 
						 
				 
			
				
					
						
							
							
								Moka 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							16b7194366 
							
						 
					 
					
						
						
							
							[P3] Fix Egg Summary not showing new abilities in blue ( #4712 )  
						
						
						
					 
					
						2024-10-23 11:05:13 -04:00 
						 
				 
			
				
					
						
							
							
								bjparker1226 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a0baf89297 
							
						 
					 
					
						
						
							
							[P2] Fix dark deal reducing transformed Pokemon's held item stack to 1 ( #4707 )  
						
						
						
					 
					
						2024-10-23 11:04:37 -04:00 
						 
				 
			
				
					
						
							
							
								NightKev 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1ad4f3b376 
							
						 
					 
					
						
						
							
							[Test] Add STATUS_ACTIVATION_OVERRIDE to overrides.ts ( #4689 )  
						
						... 
						
						
						
						This applies to Paralysis and Freeze
Added Paralysis test to demonstrate usage
- Consolidate `this.cancel()` calls 
						
					 
					
						2024-10-22 23:11:02 -04:00