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14b3907b11
27 Commits
Author | SHA1 | Message | Date | |
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b4a891cc71
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[Move] Reimplement Beak Blast (#3427)
* Re-Implement Beak Blast * Fix charge animation loading issues |
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548bd8978f
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[Move] Add type immunity removal moves (Foresight, Odor Sleuth, Miracle Eye) (#3379)
* Update Foresight PR to current beta Implements Foresight, Miracle Eye, and Odor Sleuth * Add placeholder i18n strings * Minor tsdoc updates * Fix placement of evasion level modifier, add tests * Add first batch of translations Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Second batch of translations Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Add Catalan and Japanese translation placeholder strings * Fix issue caused by merge --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> |
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60d19c9a2c
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[Feature] Unique Evil Team Admins (#3384)
* Hardcoded Pokemon should have proper names * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * current things. * rename * team galactic wants to be special * Revert debug changes * Added Trainer Names and Titles * [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * Added new sprites * Make simple admin trainer pools * Add Korean localization * Revert this * [Feature] Named Evil Team Admins * Dateien removed * Revert override * French only needs one pair of evil team bosses :) * Some things Temp Mentioned in the PR * Removed NoDuplicates again...Because it only works on the speciality pool.... Also reordered the second admin wave. So we guarantee it is never the same one * German dialogue * Offset * Jördis just better * Credit for the artists (see https://www.deviantart.com/icejkai/art/Magma-Admin-Courtney-Trainer-Sprite-544510574) * Order * Added tsdoc and named it more clear * Fixed formatting and made it a void function * Changed offset to number and updated tsdoch * Improve readability * Removed extra lines * Fix this * Revert override * colress gets his own pool because @blitzy wants it (and i agree) * Added Rood (some plasma sage guy) * has voucher is not false by default. So only it will be set true for evil team leaders, gym leaders, elite 4 and champions * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: returntoice <dieandbecome@gmail.com> * Added the localization also to japanese * Update src/locales/ko/trainers.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * CA * Removed Colress * Colress Last Stand --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> |
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a4c913d963
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[Move] Implement (or re-implement?) Lucky Chant (#3352)
* Implement Lucky Chant * Add i18n keys for NoCritTag messages * Add Lucky Chant message translations (DE, FR, KO, PT-BR) Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add ZH translations Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com> * Add keys for JA locale --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com> |
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9875fcc59d
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[Ability] Partially implement Gulp Missile (#3327)
* implement gulp missile * add tests * change fly to dive * show ability when reverting to normal form * update ai score, tests * update score condition * adjust conditions, damage * add underwater test * update damage in test * partial commit |
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7048fbe06f
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[Feature] Implement generic evil team admins (#3234)
* [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * Added new sprites * Make simple admin trainer pools * Add Korean localization * Increase evil boss money multiplier from 2.25 to 2.5 --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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e98ef1c757
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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c8db3bff4c
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[QOL] UI Improvement - Shiny Icon (#2372)
* Test changes to change variant label color based on Tint
* Revert "Test changes to change variant label"
This reverts commit
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905ecd6576
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[Bug] Remove grounding moves' arbitrary turn limits (#2526)
* Remove grounding moves' arbitrary turn limits * Added documentation for GroundedTag * Rename GROUNDED tag + add tag check to isGrounded * Fix remaining GROUNDED reference * Clean up calls to getTag |
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db06c53693
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Implement Happy Hour (#2358) | ||
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9d090f37f9
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[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
* Create variant-tiers enum * Added variant tier override property to the egg class * Added hasVariants function to pokemon species * Implement variant override logic to egg hatching phase * Delete src/enums/variant-tiers * Create variant-tiers enum * Added egg shiny and variant overrides * fixed egg comment in overrides.ts * Added override logic to egg hatch phase * Added species pool filter logic when global override is set * Added global egg tier override logic * Added global egg tier override * Added global gacha pull count override logic * Added global gacha pull count override * Renamed egg hatch override * Renamed egg hatch override * Added gacha pull without voucher global override * Renamed free gacha pull global override * Added free gacha pull override logic * Gacha pull count override name fix * Bugfix * restored defaults + savegame bugfix * eggOptions added to parameterize eggs. Added option to buy eggs of the same species. * Small Bugfix for same species egg generation * Removed translation from translator * Improved the isManaphyEgg() check * Fixed manaphy egg hatch wave count * Added comments to IEggOptions * Added eggOptions for hidden ability and rare egg move override * Merge Fix: Update egg-hatch-phase.ts * Fixed manaphy rates back to 1/256 like in PR #2182 * Renamed override, same species egg unlocks after passive is bought. Added code as comment for custom shiny, HA and rare egg move rates. * Merge fix. Moved enums. * quick fix for the commented out code * Fixed that you can't buy an egg over the 99 egg limit * Fix that you can't buy eternatus * Use already existing randSeedShuffle instead of my own function * Eternatus buyable again. Changed overrides to be able to set common tier/variants. Moved getGuaranteedEggTierFromPullCount(). * Changed eggOption gachaType to sourceType. Replaced eggOption overrideRareEggMove with eggMoveIndex to exatly specify an egg move. Moved egg move unlock logic into the egg class. Simplified shiny calculation. Added same species egg type descriptor. Moved custom rates for same species egg code into egg.ts. * Added 19 unit tests for eggs * Changed unit test description * Added higher rates for same species eggs * Adjusted same species egg cost for 1-3 cost starters and HA rates * Added legacy egg loading unit test. Fixed gachaType legacy value loaded from DB and legacy tier loading * Legacy egg loading from server DB fixed |
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3d9b134332
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[UI] Update Challenge UI (#2393)
* Update Challenge UI * Update interpolation and localization * Update src/locales/de/challenges.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/challenges.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> |
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3b3b9e39af
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[Move] Implement Follow Me, Rage Powder, and Spotlight (#1834)
* Implement "Center of Attention" battler tag + moves * Powder immunity logic for Rage Powder * Center of Attention unit tests |
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dc30dd33b2
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[QoL] Reorganize Enum Locations (#2185)
* moving enums * import updates * fix tsconfig paths importing (#2184) * reverse index.ts addition --------- Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com> |
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e6c24dceab |
Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit
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cf06ff3b8d
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[QoL] Reorganize Enum Locations (#2142)
* moving enums |
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c929bbd23a
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[Refactor] Move enum BattleStyle into separated file (#1906)
* Move enum BattleStyle into separated file * Move enum BattleStyle into separated file * Move enum BattleStyle into separated file * Update battle-style.ts * Replace shift into switch |
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bb1dde5b0c
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[Refactor] Move enum ExpNotification into separated file (#1909)
* Move enum ExpNotification into separated file * Update phases.ts * Change type of this.scene.expParty into enum |
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060b1b2ccc
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Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666)
* squased merge rebind_menu * azerty to qwerty * add a check to preven a crash in firefox * reset navigation menu on quit * removed dual lock mekanism * navigation display update icons on new bind * added submit binding * removed attribute no longer used * change protected to abstract * remove last bind protection since action and cancel are protected + renamed default controller to controller * removed default alt qwerty keys in config * fix some errors for doc * fix tests * fix some more errors for docs * fix some more errors for docs final ? * added alt bind for menu navigation + update icons on delete/home |
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9b5c1cdadb
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Adds a Small Flyout Panel to the Battle Info Object (#1377)
* Initial Commit * Update pbinfo_enemy_boss_stats.png * Move to Separate Key * Add Separate Mobile Control for Flyout * Add Setting to Enable/Disable * Add to the Tutorial * Change to BUTTON.V |
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99835c27c8
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Add setting to change money format (#1261)
* Add setting to change money format This setting can currently be set either on "normal" or "abbreviated". "normal" will show all the numbers, while "abbreviated" will abbreviate to the most significant numbers and use a suffix to show the power-10. A new enum has been added for MoneyFormat as well. * Update src/battle-scene.ts Co-authored-by: Franck TROUILLEZ <57403591+francktrouillez@users.noreply.github.com> --------- Co-authored-by: Benjamin Odom <bennybroseph@gmail.com> |
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bac6c22973
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages
* updated eslint config
* fix the issue eslint adding ;;;; at interfaces
* first round with eslint --fix .
* removed config for unused export
* Revert "first round with eslint --fix ."
This reverts commit
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d98f7733d4
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Rework - Inputs management to include all gamepad mapping V2 (#429)
* rework of the input handling, including different gamepad and keyboard * rework of the input handling, including different gamepad and keyboard * first version of a too complex inputHandler based on phaser3-merged-input * removed useless control management and kept it simple for our use case, investigating to put out button_XX() * renamed inputHandler to inputController * aggregate directions and some action into a same method + fix menu return value * added back repeated input feature on keeping down a key * cleanup + return type * fix submit/action doing two things simultaneously, still same behaviour as before * extracted UI inputs out of battle-scene * tab -> spaces * tab -> spaces what about now github ? * tab -> spaces final (maybe) * tried to fix the plugin loading issue on prod * remove Plugins things as it's too uncertain how it works on prod * seems old code source is indented with tab * cleanup * cleanup * cleanup * putting in an enum file the enum buttons * fix repeating stats button + change message in event when the key is repeating * added return type for ui-inputs * added return type for inputs-controller * adapted the code to integrate changes of bennybroseph |
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70d61700d0 |
Re-implement UI reskin with working legacy toggle
Re-implement UI reskin with working legacy toggle; add return to title option to menu |
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30c7156c1a |
Revert "Add UI reskin by LJ Birdman (WiP)"
This reverts commit
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0200a2688a | Add UI reskin by LJ Birdman (WiP) | ||
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052564f902 | Update final boss fight and restructure some files |