Commit Graph

899 Commits

Author SHA1 Message Date
NightKev
efa3662099
[Misc] AFD Event (#5596)
* global timed event manager

* more

* Music change

* Add AFD track loop points

* Add AFD music tracks

* changed music for afd

* Enable Seasonal Splash Text, adjust event values

* Add daily run challenge support

* update event date, change trainer shiny chance to 20%

* add banners lol

* fix activeeventhasbanner function

* Fix banner

* Update locales submodule

---------

Co-authored-by: AJ Fontaine <fontbane@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Dean <me@deann.dev>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2025-03-31 15:11:01 -07:00
Lugiad
111390631d
[Localization] LATAM Spanish inclusion (#5582)
* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Add files via upload

* Update i18n.ts

* Add files via upload

* Update loading-scene.ts

---------

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-03-30 19:29:28 +00:00
AJ Fontaine
d2ffc12d65
[Refactor] Remove game mode param from applyChallenges (#5585) 2025-03-30 06:18:18 +00:00
Wlowscha
05691970e2
[Bug] Fix pokedex option after catching (#5574)
* Fix pokedex entry after catching

* Allow turning pages

* Using isSeen in more places

* Evolutions show up as seen after catching

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Showing battle forms correctly for seen mons

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-30 06:14:19 +00:00
NightKev
25b9fa7933
[Biome] Add "no unused imports" rule (#5580)
* Apply Biome to files

* Add `lint/correctness/noUnusedImports` rule

* Apply rule

* Remove obsolete eslint directives

* Fix variable naming in `game-speed.ts`
2025-03-29 10:24:23 +00:00
Sirz Benjie
35e733e87a
[Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566)
* Reuse global scene between tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Add missing each method to mockContainer

* Fix select-modifier-phase test

* Sanitize overrides before tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Sanitize overrides before tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* [WIP] fix things

* Fix tests not working with --no-isolate

* Update npm tests to use no isolate

* Update test-shard-template

* Update package.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-28 17:30:38 -04:00
Wlowscha
188647d2e5
[Bug][UI/UX] Pokédex filters properly track TMs for evolutions (#5568)
Looking at speciesId for TMs
2025-03-28 16:02:42 +00:00
Wlowscha
46d110e705
[UI/UX] Grey options in Pokédex for uncaught mons (#5529)
* Options in Pokédex page are dark if unselectable

* Fixed docstring

* Changing display of seen Pokémon in the dex

* Changed visibility of icons in main Pokédex page
2025-03-28 03:59:05 +00:00
damocleas
19c61a041f
[Misc] New Splash Texts, March 2025 (#5345)
* Update splash-messages.ts 1

* Add Pokemon name splash text

This will display a random Pokemon's name, followed by an exclamation point (ex. "Bulbasaur!").

* Make Pokemon name splash message weighted

* Update splash-messages.ts

* Update splash-messages.ts

* fix trailing spaces

* Update splash-messages.ts

* Update splash-messages.ts

* Add splashes which use random Pokemon

* Update splash message tests

* Update splash-messages.ts

* Update splash-messages.ts

* Missing comma

* Fix length on test

It even says to do so whenever weight multipliers are adjusted...

* Update splash-messages.ts

* add missing prefix thing

* adjusted comment in splash_messages.test.ts

* Update splash-messages.ts

* fix blank line

* Add gender splash message code

This makes the specific April Fools splash message functional.
Also fixed a linter issue with the randomPokemon code.

* Update title-ui-handler.ts changed battles won fallback number to -1

* Update splash-messages.ts

* changed afd to 2 days

* Update splash_messages.test.ts

* Update src/data/splash-messages.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2025-03-27 19:56:26 -07:00
Wlowscha
5fdc133955
[UI/UX] Pokédex filters correctly show split passives (#5560)
* Pokédex filters properly take split passives into account

* Removed unused dependency
2025-03-27 03:26:03 +00:00
NightKev
db850c79cd
[Refactor] Moveset arrays can no longer hold null values (#4919)
* Pokemon movesets no longer allow `null` values

* Clean up all the bangs caused by movesets allowing `null`

* Pokemon movesets no longer allow `null` values

* Clean up all the bangs caused by movesets allowing `null`

* Fix merge issues

* Remove various unnecessary `?`

* Apply biome

* Fix `global-trade-system-encounter.ts`

* Fix merge issue

* Remove unnecessary parentheses

* Remove missed `?`

* Match formatting of `pokemon.ts`
2025-03-26 19:12:54 -07:00
Wlowscha
bba7c1610d
[UI/UX] Option to see Pokedex entry after catching wild Pokémon (#5538)
* pokedex option after catching

* Also changing catching for mystery encounters
2025-03-25 13:36:12 -07:00
Lugiad
f78015d757
[Localization] Catalan reactivation (#5555)
* Add files via upload

* Update settings.ts

* Add files via upload

* Add files via upload

* Update starter-select-ui-handler.ts

* Update utils.ts with Catalan

* Update loading-scene.ts
2025-03-25 13:06:24 -07:00
Wlowscha
7f72794d23
[UI/UX] Cancel button on Pokédex page to previously selected Pokémon (#5528)
* Removed redundant form index argument in show() of pokedex page

* Storing previous pokémon for cancel button
2025-03-23 22:03:11 -07:00
Wlowscha
37e51e9657
[Bug][Challenge][UI/UX] Exclude invalid starters when combining challenges (#5509)
* Filtering correctly when combining gen and monotype challenges

* Clean-up

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Always check requested form first

* Fixing Basculin

* Only check forms which are starter selectable

* Exclude form changes that are not triggered by an item

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-24 02:40:17 +00:00
Matilde Simões
a1a6b0dd5a
[Bug] Nicknames not properly sanitized (#5537)
* Fix #5082: Nicknames not properly sanitized
When a player changes the name of the pokemon
to one that uses one of the following combination
of letters: "@c{}", "@s{}", "@d{}", "@f{}" and "$"
the game shows the name of the pokemon incorrectly in a battle.
Changes made:
- on message-ui-handler.ts file I updated the "showTextInternal"
function to get the original name of the pokemon
or pokemons (in case it's a double battle) saving it in a list
named "pokename" and change it in the text for their
correspondent placeholder which is saved in the list "repname"
(e.g "#POKEMON1" for the first pokemon and "#POKEMON2" for the
second pokemon). After the text is properly modified because
of the special characters ("@c{}", "@s{}", "@d{}", "@f{}")
the name of the pokemons is replaced to it's original value.
- on message-phase.ts file I updated the "start" function to use a
similar approach but only change the pokemon name to it's original
form after the "pageIndex" (which checks the index of the "$")
is updated, so the text is cut properly.
- on ui.ts file I updated the "showtext" function to use same
approach of the previous files, ensuring that the pokemon names
were only replaced back to their original values after all text
processing on "$" was completed.

* Replace `let` with `const`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-19 22:01:33 +00:00
Wlowscha
b1d494eadb
[UI/UX] [Bug] Icons for egg moves and passives show up even when not unlocked (#5540)
Reworked icons to more compact code
2025-03-19 03:22:52 +00:00
Dean
1d7f916240
[Refactor] Align ability display with mainline (#5267)
* Stop ShowAbilityPhase from ending until the bar has popped out

* Remove ability bar hiding from messagePhase

* Remove abilityBar reference from base Phase class

* Add HideAbilityPhase to hide ability bar after effects

* Add willSucceed to ability attrs

* Update AbAttrs and PostInitAbAttrs

* Update PreDefendAbAttrs

* Update postDefend, postMoveUsed, StatStage, postSetStatus, and PostDamage

* Update preAttack and fieldStat

* Partially implement postAttack

* Finish PostAttack

* Update PostSummon

* Update PreSwitchOut

* Update preStatStageChange

* Update PostStatStageChange, PreSetStatus, PreApplyBattlerTag

* Update postTurn and preWeatherEffect

* Update postWeatherChange

* Update postWeatherChange

* Update PostTerrainChange

* Update CheckTrapped and PostBattle

* Update postFaint

* Update PostItemLost

* Bug fixes from test cases

* Fix intimidate display

* Stop trace from displaying itself

* Rename to canApply

* Fix ability displays using getTriggerMessage

* Ensure abilities which are mistakenly shown are still hidden

* Fix ability bar showing the wrong ability with imposter

* Add canApply for imposter

* Update abilities using promises and `trySet...` functions

* Committing overrides changes is bad

* Document apply and canApply

* Update PreLeaveFieldAbAttr

* Remove boolean return type apply functions

* Remove redundant  assignment

* Remove ability display from abilities that shouldn't have it

* Move queueAbilityDisplay to battlescene

* Remove unused shown variable

* Minor changes

* Fix using id instead of battlerindex in queueAbilityDisplay

* Fix PostBattleInitFormChangeAbAttr displaying

* Prevent crashes in case an ability for a pokemon not on the field is shown

* Stop more abilities from displaying

* Move enemy ability bar to the right side

* Automatically reload bar if shown while already out, fix specific abilities

* Remove duplicate call to clearPhaseQueueSplice

* Remove ShowAbilityPhase import from ability.ts

* Update PostDefendTypeChangeAbAttr to use PokemonType

* Update PostSummonAddArenaTagAbAttr

* Minor changes
2025-03-16 02:51:02 +00:00
Sirz Benjie
408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00
Sirz Benjie
60a4db7059
[Refactor] Refactor moves.ts part 1 (#5420) 2025-03-07 19:10:29 -06:00
David Yang
6181afc6d2
[UI/UX] Make left button also go back to run history from run info (#5474) 2025-03-04 00:40:04 +00:00
Xavion3
cabcfcbd39
[Balance] Make megas/max player pokemon unable to tera (#5469)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-03-02 21:22:37 -05:00
Wlowscha
6f686a05e3
[UI/UX] [Bug] Hiding tera button when toggling on stats mode (#5466) 2025-03-02 14:35:59 -05:00
Wlowscha
b50d2c0783
[Bug][UI/UX] Fix bug in Pokédex for Mothim and other niche cases (#5458) 2025-03-01 16:24:15 -05:00
Wlowscha
04ac5c3762
[Bug][UI/UX] Shiny button can cycle variants even if non-shiny form is uncaught (#5457) 2025-03-01 15:54:29 -05:00
Wlowscha
5c73a1ea46
[Bug][UI/UX] Starter select screen now looks for and displays form-specific abilities (#5454) 2025-03-01 15:43:18 -05:00
Wlowscha
d16197e950
[Bug] Gendered forms display correct information in Pokédex (#5452) 2025-02-28 22:34:49 -05:00
Wlowscha
b348626ec2
[Bug][UI/UX] Make candy icons show up again in starter select screen (#5451) 2025-03-01 01:00:56 +00:00
Wlowscha
7cc5f40af8
[Bug][UI/UX] Restore egg/tm move and passive icons when using filters in Pokédex (#5450) 2025-02-28 19:55:22 -05:00
Wlowscha
118bdcc49e
[Bug][UI/UX] Never select invisible containers in Pokédex (#5449) 2025-02-28 18:15:11 -06:00
Wlowscha
942bcacb56
[Bug][Hotfix] Restrict Use Candies option in the Pokédex during Shop (#5446) 2025-02-28 16:22:22 -05:00
Wlowscha
5941cfb001
[Bug][Hotfix] Fix bug with transferring all items (#5440) 2025-02-28 02:49:27 +00:00
Xavion3
9ff20af8b7
[UI] Make fight cursor tera icon while tera-ing (#5402)
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-02-27 23:13:35 +01:00
Xavion3
71f644c453
[UI] Tera type on summary screen (#5419) 2025-02-26 17:03:22 +00:00
Wlowscha
6e8a4b287c
[UI/UX] Pressing B on filter bar resets filters (#5404)
* Make dropdown update selection when reset to default

* Function to resect selection in filter bar

* Pressing B on filter now closes it or resets instead of going to top of starters

* Filter changes to starter select screen

* Method to get column at a given index in filter bar

* Specific reset behavior for caught filter in starter select menu

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/ui/starter-select-ui-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-26 01:05:39 -05:00
Wlowscha
7a9bede38d
[UI/UX][Bug] Fixing obsolete reference in Pokédex to filteredPokemonContainers #5415 2025-02-25 16:17:22 -05:00
Wlowscha
8cc5f650f3
[UI/UX] Reducing number of containers in the Pokédex (#5400)
* PokedexMonContainer now has a method to change species.

* Not setting tint to 0 in the container

* Using only 81 containers in Pokédex

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-25 08:54:48 -06:00
Wlowscha
b95bedce7a
[UI/UX] Pokedex - Ensure gender forms loop correctly with either button (#5387) 2025-02-24 20:45:45 -08:00
Wlowscha
4128d09a1d
[UI/UX] Pokedex - Page turning takes filters into account (#5372)
* Introducing list of indices of filtered mons to be passed to the Pokédex Page for scrolling

* Update pokedex-page-ui-handler.ts
2025-02-24 20:44:13 -08:00
Wlowscha
6857cd459c
[UI/UX] Pokédex - Fix candy filter (#5377)
* Hardcoding Pikachu to show 0 candies

* Looking at starterId to determine order in sort by candy
2025-02-24 20:43:53 -08:00
Wlowscha
cc7e1af827
[BUG] Base forms are now counted as caught when catching a battle form (#5385)
* Base forms are counted as caught when catching a battle form

* Ensuring that correct form shows up in Pokédex Index
2025-02-24 20:43:34 -08:00
Wlowscha
bd288ad862
[UI] Adding container to set transparency of optionSelectText (#5396) 2025-02-22 15:38:11 -08:00
Wlowscha
180a9cc054
[UI/UX] Pokedex - Separate shiny icons (#5371)
* Separate shiny icons

* Added forgotten access modifier
2025-02-21 14:09:00 -06:00
Wlowscha
97aeceab58
[UI/UX] Pokédex - Move Pokédex option up the starter select screen menu #5376 2025-02-21 03:26:50 -05:00
Xavion3
bec73fd8d3
[Bug][UI/UX] Remove redundant bgm bar (#5391) 2025-02-20 22:50:44 -08:00
Wlowscha
6a4c6f1c89
[UI/UX] Pokédex - Informative messages for level up moves #5388 2025-02-20 23:23:34 -06:00
Lugiad
073a36a33e
[Localization] Corrections move-touch-controls-handler local key names (#5365)
* Update move-touch-controls-handler.ts

* Update locales submodule

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-21 10:49:57 +11:00
Xavion3
2d067ec7ce
[UI][Enhancement] Allow tera type choice on starter select (#5366)
* Allow tera type choice on starter select

* Make tera type actually apply in run

* Remove logging statement

* Add support for alternate forms
2025-02-21 07:23:08 +11:00
Lugiad
3a4c8eb92e
[UX/UI] [Localization] Summary removed Lv and ID No. as image texts (#5361)
* summary-ui-handler.ts Lv. and ID No. Text

* Remove Lv and ID No.

* Remove Lv and ID No.
2025-02-21 02:08:48 +11:00
Lugiad
c3045b58b6
[Localization] Localizable Lv UP pop-up bar (#5336)
* Update party-exp-bar.ts localizable

* Update party-exp-bar.ts
2025-02-21 02:06:12 +11:00