mirror of
https://github.com/pagefaultgames/pokerogue.git
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063e6dbd2d
376 Commits
Author | SHA1 | Message | Date | |
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063e6dbd2d
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[Bug] Player pokemon shouldn't generate an NPC moveset (#3356)
* Player pokemon shouldn't generate an NPC moveset * Make sure Keldeo starts new runs in the correct form |
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32d4102594
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[Bug] Fix Make It Rain and Clanging Scales stat drop trigger logic (#3355)
* Fix Make It Rain + Clanging Scales stat drop logic * Use "includes" instead of "<" for firstTarget logic instead |
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d27e764e24
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[Bug] Adding check to apply attr on moves that dont fail (parting shot) (#3195) | ||
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22349da663
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Update phases.ts
Fixed a linting problem |
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ca64c4aaf2
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[Bug] Skip forced switch if the fainted party member has been revived already (#1236) | ||
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42d00e208e
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Revert "[Bug] fixed switch out bug when fainted single -> double (#3288)" (#3330)
This reverts commit
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a2a1f3ec24
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[Refactor] Refactored duplicated code into a common Pokemon#leaveField() function (#3310)
* refactor duplicated code into leaveField function * replace bugfix code |
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e5f458d2c0
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[Bug] Fix affixes appearing when they shouldn't (#3236)
* [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * Fix some cases of wrong affixes * There are two trainer send out messages --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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ffb7f17be1
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[Documentation] Document EnemyCommandPhase and Enemy AI functions (#3092)
* Create enemy-ai.md * Finish enemy-ai doc * Fix outspeed logic + document enemy command functions * Fix errors in target score formula * Add example section and implementation guidelines * Add info on matchup score range * Fix GitHub rendering issues (maybe) * Add types to function comments * Trying to fix GitHub rendering issues again * Use images for "cases" equations instead |
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89d38a3b6b
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[Bug] fixed switch out bug when fainted single -> double (#3288)
Mirror of PR #1333. Thanks to 0zuzu (https://github.com/0zuzu) for providing the original fix. Co-authored-by: 0zuzu <63069680+0zuzu@users.noreply.github.com> |
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c1595bf2b7
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[Bug] fix stuck/sprite issue with double battle player pokemon both died same turn then wins battle with one bench pokemon only (#3266) | ||
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7f8ddb514d
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[Localization] Localize prevent berry ability phase and translate (#3231)
* localization prevent berry phase (unnerve) * Update src/locales/fr/ability-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/ability-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/ability-trigger.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_TW/ability-trigger.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/ability-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/ability-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/it/ability-trigger.ts Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Update src/locales/es/ability-trigger.ts --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> |
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2900f22289
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[Enhancement] Add Fee Waiving Overrides (#2266) | ||
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7582eefabc
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[Bug] Fix final boss 2nd phase transition on status effect damage (#3226)
* fix final-boss phase change on status-effect dmg - move final-boss 2nd phase check into battle-scene. - call method at the end of damage phase - call method at the end of PostTurnStatusEffect phase * improve ui.getHandler types * WIP: final_boss.test.ts * add "should spawn Eternatus on wave 200 in END biome" test * add more final_boss tests couldn't cover the form change due to lack of support from current test framework |
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e3fb55834f
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[Bug] [Fix] Metal Burst always hitting left target. (#3182)
* [Fix] Metal Burst always hitting left target. Fixed Metal Burst always hitting left target, and the related freeze/crash. * Prevent enemy redirection to their ally. Co-Authored-By: innerthunder <168692175+innerthunder@users.noreply.github.com> * Rename attackingPosition per chriSS's comment --------- Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> |
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b5d77c3d15
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[Move] Implement Fusion Flare and Fusion Bolt (#1774) | ||
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9ce5453054
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[Refactor/Documentation] Beta Merge 27/07 Cleanup (#3163)
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: torranx <68144167+torranx@users.noreply.github.com> Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com> |
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e98ef1c757
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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4cd1653186
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Merge pull request #2516 from Tempo-anon/ohkoInvertColor
[Accessbility] Remove screen inversion if move animations are off |
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e8036b237c
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[Localization] Attack missed text is now localizable and uses the Gen 9 format instead of Gen 4 like before (#2809)
* localize attack missed message (pokemon's attack missed!) * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/ko/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Localized the attack Missed message so that it now uses the Gen 9 message and no longer the Gen 4 one * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_TW/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/it/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/phases.ts --------- Co-authored-by: EnochG1 <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> |
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160a5ce5aa
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Revert "[QoL] Summary option when new Pokemon caught and party is full (#2242)" (#2816)
This reverts commit
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759e4d0288
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[QoL] Summary option when new Pokemon caught and party is full (#2242)
* Option to view Summary before adding new Pokemon to party * Fixed issues described by HopsWas * Adjusted makeRoomForConfirmUi to improve window spacing * Fixed ESLint issue + addressed OrangeRed review * Fixed Github pages issue * Removed duplicate unshiftPhase * Fixed phase order --------- Co-authored-by: Frutescens <info@laptop> |
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126174efe4
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[Bug] Fix Grip Claw sometimes stealing from the wrong enemy (#2766)
* Fix Grip Claw stealing from the wrong enemy * Document held item transfer modifiers |
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4c4e2bc792
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[Bug] Fix evasion multiplier in hit check (#2765)
* Fix evasion multiplier in hit check * Make Sand Veil test more future-proof |
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0bc4f26b9d
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[Localization] localized status-effect.ts and translate. (#2528)
* make postposition not to dynamic for localize * localize status-effect.ts * added test code, modified english postposition, modifed toxic_orb test to make it always fix in English. * Update src/locales/zh_CN/status-effect.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/status-effect.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/status-effect.ts * added test code for check message key * remove multi-language tests (except english) * Update src/locales/pt_BR/status-effect.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * remove language and change test code to check method call and parameter * Update src/locales/es/status-effect.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/en/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Apply review suggestion * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * add Test with empty string parameter * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/fr/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> |
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a48429de09
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[Bug] Fix Make It Rain applying stat change twice after KO'ing both opponents (#2696)
* Revert Make It Rain stat change behavior * ESLint * Add double KO unit test |
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d5b1459422
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[Docs] add some inline docs for boss segments logic (#2678) | ||
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384f6e1fee
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[Bug] add flag to know if pokemon was populated from data-source to fix boss segments for endless double bosses (#2672)
also reverted previous change as this was breaking for non-session-restored fights |
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e477fccaab
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[Bug] Fix multi-hit early stopping (#2648) | ||
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cd92d4d7d3
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[Ability] Implement Parental Bond (#2384)
* Parental Bond basic implementation * Parental Bond unit tests * ESLint * PBond AbAttr rework, documentation, and multi-target unit tests * Update post-target move attribute logic For Parental Bond interaction. * AddSecondStrikeAbAttr now uses Constructor util * Unit tests for PBond + Multi-Lens interaction * Remove random damage spread in unit test * Add null checks to PBond AbAttr * Set player pokemon for unit test * Fixed Post Target check to account for KO's * Fix multi-strike moves applying effects at wrong times * Test cases for updated effect timing * Add Wake-Up Slap test case * Fix Fury Cutter/Echoed Voice multi-hit interaction * Fix Pay Day, Relic Song, and Fury Cutter (again) * Add early stopping to multi-hit moves * RecoilAttr now uses lastHitOnly * Add faint check to last hit logic |
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70e1a38403
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[Localization] localize reward message (You received ~) (#2556)
* localize reward message (You received ~) * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> |
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8c8ddd26b5
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[Ability] Implement Quick Draw (#2287)
* implement quick draw * add line * change ability success condition * quick draw comes before quick claw effect * now ability has chance variable to test conditional situation * add unit test * Merge branch 'main' into ability-quick-draw * modifed: ability.getTriggerMessage * modified: to use pokemon.battleData.abilityRevealed * modified: changed private variable to public * erase expect interceptor log * add localizations * modified: add comma in locales * modified: ability docs & trigger logic * modified: changed test logic |
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e9fb13cce9
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[Move] Implement Flower Shield (#2543)
* implement flower shield * add unit tests * refactors, add test * use HideSpriteTag instead * update comment * replace HideSpriteTag with SemiInvulnerableTag |
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20b708170c
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[Bug] Prevent attempting to use a move with no pp when pokemon is not on the field (#2532)
* prevent using move with no pp when pokemon is fainted * change condition to isActive(true) |
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cb5016d10f
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[Localization] include pokemon names, stats into battle:stat* keys (#2373)
* [Localization] include pokemon names, stats into battle:stat* keys * [Localization(fr)] Update stat change messages Co-Authored-By: Lugiad <adrien.grivel@hotmail.fr> * [Localization(es)] Update stat change messages Co-Authored-By: GoldTra <162721984+GoldTra@users.noreply.github.com> --------- Co-authored-by: Lugiad <adrien.grivel@hotmail.fr> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> |
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db06c53693
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Implement Happy Hour (#2358) | ||
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5234c8e92e | Remove screen inversion if move animations are off | ||
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9e3b5c636c
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[Localization] Localize hp phases and translate in Korean (#2432)
* Localize hp phases and translate in Korean * Change codeName for distinguish other HP restore message * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> |
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9d090f37f9
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[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
* Create variant-tiers enum * Added variant tier override property to the egg class * Added hasVariants function to pokemon species * Implement variant override logic to egg hatching phase * Delete src/enums/variant-tiers * Create variant-tiers enum * Added egg shiny and variant overrides * fixed egg comment in overrides.ts * Added override logic to egg hatch phase * Added species pool filter logic when global override is set * Added global egg tier override logic * Added global egg tier override * Added global gacha pull count override logic * Added global gacha pull count override * Renamed egg hatch override * Renamed egg hatch override * Added gacha pull without voucher global override * Renamed free gacha pull global override * Added free gacha pull override logic * Gacha pull count override name fix * Bugfix * restored defaults + savegame bugfix * eggOptions added to parameterize eggs. Added option to buy eggs of the same species. * Small Bugfix for same species egg generation * Removed translation from translator * Improved the isManaphyEgg() check * Fixed manaphy egg hatch wave count * Added comments to IEggOptions * Added eggOptions for hidden ability and rare egg move override * Merge Fix: Update egg-hatch-phase.ts * Fixed manaphy rates back to 1/256 like in PR #2182 * Renamed override, same species egg unlocks after passive is bought. Added code as comment for custom shiny, HA and rare egg move rates. * Merge fix. Moved enums. * quick fix for the commented out code * Fixed that you can't buy an egg over the 99 egg limit * Fix that you can't buy eternatus * Use already existing randSeedShuffle instead of my own function * Eternatus buyable again. Changed overrides to be able to set common tier/variants. Moved getGuaranteedEggTierFromPullCount(). * Changed eggOption gachaType to sourceType. Replaced eggOption overrideRareEggMove with eggMoveIndex to exatly specify an egg move. Moved egg move unlock logic into the egg class. Simplified shiny calculation. Added same species egg type descriptor. Moved custom rates for same species egg code into egg.ts. * Added 19 unit tests for eggs * Changed unit test description * Added higher rates for same species eggs * Adjusted same species egg cost for 1-3 cost starters and HA rates * Added legacy egg loading unit test. Fixed gachaType legacy value loaded from DB and legacy tier loading * Legacy egg loading from server DB fixed |
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7ae6baf9a5
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[Bug] Fix Poison Heal blocking non-Poison damage (#2465) | ||
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c52e0ac5b6
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[Ability] Serene Grace, Shield Dust, Sheer Force (P) (#246)
Co-authored-by: okimin <danielgaston6@gmail.com> |
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3b3b9e39af
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[Move] Implement Follow Me, Rage Powder, and Spotlight (#1834)
* Implement "Center of Attention" battler tag + moves * Powder immunity logic for Rage Powder * Center of Attention unit tests |
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d70dd16f8c
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[Refactor] I18n Cleaning (#2348)
* I18n Cleaning * pr comments * appease typedoc * moved types into src |
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d5ec5c371b
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[Move] Fix bug for Spite and fully implement Eerie Spell (#2244)
* Bug fixes for spite, creates class to extend spite for eerie spell * Comments for clarity, creates class to extend ReducePpMoveAttr * Resolve reference error with AttackReducePpMoveAttr * Shows move failed in a clearer way with showMoveText * Localization of pp reduction moves * Fixes issue of eerie spell reducing pp when ratio is 0 * Removes unnecessary phase replacement * Remove partial implementation from eerie spell * Adds locale entry for ppReduced to other languages |
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1efb7c5847
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[Bug] Unauthorized 401 error fix (#2315)
* reset scene on 401 * fix: Reset scene and clear session ID on 401 error * Added explanation to clientSessionId |
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01435ed0e0
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[Ability] Implement Unseen Fist (#1776)
* Implement Unseen Fist * Add unit tests for Unseen Fist * Fix unit test imports |
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17b103c447 | hotfix victory save call | ||
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eec9963089
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Fix API endpoints for saving and retrieving system and session data (#2279) | ||
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b42c3fac67 |
Revert "Fix API endpoints for saving and retrieving system and session data (#2278)"
This reverts commit
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6172f3d574
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Fix API endpoints for saving and retrieving system and session data (#2278) |