Commit Graph

4107 Commits

Author SHA1 Message Date
Lugiad
f75ee30f31
Update trainer-classes.json 2024-09-11 16:16:33 +02:00
SangaraSorama
838584945f
Update ability-trigger.json
From PR #3545, keeping En order
2024-09-11 16:11:19 +02:00
Lugiad
ae5b35bff2
Update trainer-titles.json 2024-09-11 16:11:07 +02:00
Lugiad
a2c116bd55
Update weather.json 2024-09-11 16:09:24 +02:00
Lugiad
bb03c66df5
Update modifier-type.json 2024-09-11 16:06:55 +02:00
SangaraSorama
021161bc99
Update starter-select-ui-handler.json
From PR #3545
2024-09-11 16:01:22 +02:00
SangaraSorama
647b8102b4
Update splash-messages.json
From PR #3545
2024-09-11 16:00:35 +02:00
SangaraSorama
01bec3c1b7
Update pokemon-form.json
From PR #3545
2024-09-11 16:00:00 +02:00
Lugiad
dfffb4946f
Update dialogue-double-battle.json 2024-09-11 15:54:16 +02:00
Lugiad
3a8afc5d38
Update dialogue-misc.json 2024-09-11 15:53:56 +02:00
Lugiad
51eddc8cdb
Update dialogue.json 2024-09-11 15:52:46 +02:00
Lugiad
49b91f6ba5
Update dialogue-double-battle.json 2024-09-11 15:43:19 +02:00
Lugiad
95151579bb
Update dialogue-misc.json 2024-09-11 15:42:56 +02:00
Lugiad
6f84e94153
Update dialogue.json 2024-09-11 15:42:21 +02:00
SangaraSorama
6716f5ce92
Update party-ui-handler.json
From PR #3545
2024-09-11 15:39:24 +02:00
SangaraSorama
ea04d23013
Update move-trigger.json
From PR #3545
2024-09-11 15:38:41 +02:00
SangaraSorama
610979b56c
Update modifier-type.json
From PR #3545
2024-09-11 15:37:37 +02:00
SangaraSorama
ac3f33bce1
Update bgm-name.json
From PR #3545
2024-09-11 15:24:45 +02:00
SangaraSorama
231bb50c7b
Update battle.json
From PR #3545
2024-09-11 15:23:25 +02:00
SangaraSorama
1d0ee28120
Update achv.json
From PR #3545
2024-09-11 15:00:45 +02:00
Lugiad
59066946eb
Update ability-trigger.json 2024-09-11 14:59:06 +02:00
SangaraSorama
789b7c98bb
Update ability.json
From PR #3545
2024-09-11 14:57:31 +02:00
Lugiad
839d0ede4b
Update ability-trigger.json 2024-09-11 14:42:35 +02:00
Lugiad
888280bfc8
Merge branch 'beta' into localization-batch 2024-09-11 13:05:13 +02:00
Lugiad
0157a861ff
Update src/locales/zh_TW/fight-ui-handler.json
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
2024-09-11 13:05:01 +02:00
Lugiad
1fc8283498
Update src/locales/zh_CN/fight-ui-handler.json
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
2024-09-11 13:04:54 +02:00
Leo Kim
e657322294
[Enhancement] Update instruction for gamepad in run history UI (#4053)
* update instruction for pad in run history UI

* move getGamepadType function to ui.ts

* Update src/ui/ui.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-09-10 23:45:53 -04:00
Amani H.
4808c07cf9
[Hotfix] Fix System Data Conversion Failure 2 (#4159) 2024-09-10 23:05:48 +01:00
flx-sta
e17bf592c2
[Bug] Use silent mode during tests (unless debugging!) + test workflow optimization (#4154)
* add :silent to all tests

but disable it if the runner is in debug mode!

* fix: use `--silent` instead of `:silent`

Cause the previous was npm scrpt specific (whops)

* remove env and replace with logic in each call

* reduce redundancy by checking out once

* move pre-test into `needs` after `checkout`

* use cache approach in pre-test

* add node.js install step to `setup` job

* WIP: setup -> pre-test -> all other tests

with using cache

* use matrix approach for tests

* fix matrix approach for tests

* fix wrong use of env var in `run-test-template.yml`

* test: out-comment `run-tests` to see whats wrong

* test: see if this works

* let's try using matrix again...

* make `node-version` input a string

* remove `node-version` input for now

* test: without a matrix fornow

* change usage of reuseable workflow call

* fix call of matrix.project

* try using working-dir

* try setup for pre-tests

* remove `runs-on` from run-tests

* fix some identations for run-tests

* add pre-test as requirement for running tests

* use `1` instead of `'1'` to check `runner.debug`

* add `options` input. Possible fix for debug = not silent

* try again...

* not as an ENV but inside

* move 2nd ${{ !runner.debug && '--silent' }} check into test-template

* fix printing `false` instead of empty-string on runner-debug check

* try a yml array approach

* test running with file include path

* make `project` always `main` for now

* remove all extra vitest workspaces

* adopt `shards` workflow in vitest

* fix workflow reference in tests.yml

* add missing `$` in test-shard-template.yml`

* chore: fix vitest.config.ts after merge

man.. cant trust these machines

* make `project` a variable. try to use inputs on job names

* adjust `test-shard-template` job name
2024-09-10 22:13:42 +01:00
flx-sta
14ace40634
[Misc] eslint rule to prevent .js imports (#4160)
* add `eslint-plugin-import-x` module

* add import eslint rules

* remove .js extensions

* rename account.spec to account.test

* move fontFace.setup into `setupFiles`

instead of importing it in `vitest.setup.ts`
2024-09-10 22:34:50 +02:00
MokaStitcher
d1b058fe3e
[UI] fix candy upgrade icon not updating after purchasing eggs (#4153) 2024-09-10 14:00:50 -04:00
Lugiad
965e626495
Merge branch 'beta' into localization-batch 2024-09-10 18:36:21 +02:00
Lugiad
10e100ad77
Update src/locales/ja/fight-ui-handler.json
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
2024-09-10 18:36:11 +02:00
Lugiad
53713c718a
Update src/locales/pt_BR/move-trigger.json
Co-authored-by: José Ricardo <josefleury@discente.ufg.br>
2024-09-10 18:35:58 +02:00
AJ Fontaine
150ab3d1b2
[UI/UX] Make "CH-CHING!" sound when unlocking passive (#4151)
* Make "CH-CHING!" sound when unlocking passive

* Remove unused parameters in line above sound
2024-09-10 11:54:23 -04:00
Amani H.
bd4729b4c5
[Hotfix] Fix Lapsing Modifiers Not Rolling (#4152) 2024-09-10 16:53:40 +01:00
Lugiad
e304189654
Merge branch 'beta' into localization-batch 2024-09-10 16:47:37 +02:00
Lugiad
5355f310f0
Update fight-ui-handler.json 2024-09-10 16:44:32 +02:00
Lugiad
8c140a2c8d
Update fight-ui-handler.json 2024-09-10 16:40:35 +02:00
Lugiad
83d582c78d
Update fight-ui-handler.json 2024-09-10 16:40:20 +02:00
Lugiad
bd7fdb897e
Update fight-ui-handler.json 2024-09-10 16:39:16 +02:00
Lugiad
22466fb22d
Update fight-ui-handler.json 2024-09-10 16:35:36 +02:00
Lugiad
8b94a3dfd5
Update fight-ui-handler.json 2024-09-10 16:31:48 +02:00
PigeonBar
5bf21a4f75
[Bug] Fix rare egg move and species rates for Manaphy eggs (#4125) 2024-09-10 10:15:07 -04:00
Madmadness65
4b8083211a
[P3 Bug] Fix Transform SFX not playing on quiet form changes (#4144) 2024-09-10 10:13:16 -04:00
MokaStitcher
9c4c19b5fb
[UI Bug] Fix HA icon not always showing in egg summary screen (#4150) 2024-09-10 10:12:17 -04:00
Niccolò
1d8ae044de
Update src/locales/it/fight-ui-handler.json 2024-09-10 15:38:33 +02:00
James Diefenbach
7dd1832072
[Hotfix] fix UI transition causing unusual freezes after egg summary shown (#4126)
* console logs n stuff

* fix bad ui transition for egg summary freeze bug (logs included)

* cleanup egg lapse phase

* touchup

* add back removed whitespace

* remove console logs

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-09-10 14:23:13 +01:00
Amani H.
ebb09dda34
[Hotfix] Fix Lures Refreshing on Reload (#4146) 2024-09-10 10:37:23 +01:00
Lugiad
3775a71a61
Update battler-tags.json 2024-09-10 02:51:07 +02:00