* constants for position of discard button
* Moved transfer/discard button up in doubles
* Fixed the various `.setOrigin(0,0)`
* Small clean up
* Added `isBenched` property to slots; x origin of `slotBg` is now 0
* Also set y origin to 0
* Offsets are relevant to the same thing
* Introducing const object to store ui magic numbers
* More magic numbers in const
* Laid out numbers for slot positions
* Added smaller main slots for transfer mode in doubles
* Changed background to fit new slot disposition
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
* Optimized PNGs
* Updated comment
* Removed "magicNumbers" container, added multiple comments
* Update src/ui/party-ui-handler.ts
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
* Fainted pkmn slots displaying correctly
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: Adri1 <adrien.grivel@hotmail.fr>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>