Merge branch 'beta' into workflow-dispatch

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damocleas 2025-07-28 13:53:05 -04:00 committed by GitHub
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118 changed files with 1669 additions and 1048 deletions

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@ -11,17 +11,18 @@ _cfg: &cfg
ls:
<<: *cfg
src:
src: &src
<<: *cfg
.dir: kebab-case | regex:@types
.js: exists:0
src/system/version-migration/versions:
.ts: snake_case
<<: *cfg
test: *src
ignore:
- node_modules
- .vscode
- .github
- .git
- public
- dist

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@ -177,9 +177,10 @@
}
},
// Overrides to prevent unused import removal inside `overrides.ts` and enums files (for TSDoc linkcodes)
// Overrides to prevent unused import removal inside `overrides.ts` and enums files (for TSDoc linkcodes),
// as well as in all TS files in `scripts/` (which are assumed to be boilerplate templates).
{
"includes": ["**/src/overrides.ts", "**/src/enums/**/*"],
"includes": ["**/src/overrides.ts", "**/src/enums/**/*", "**/scripts/**/*.ts"],
"linter": {
"rules": {
"correctness": {
@ -189,7 +190,7 @@
}
},
{
"includes": ["**/src/overrides.ts"],
"includes": ["**/src/overrides.ts", "**/scripts/**/*.ts"],
"linter": {
"rules": {
"style": {

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@ -32,6 +32,7 @@
"@types/jsdom": "^21.1.7",
"@types/node": "^22.16.3",
"@vitest/coverage-istanbul": "^3.2.4",
"@vitest/expect": "^3.2.4",
"chalk": "^5.4.1",
"dependency-cruiser": "^16.10.4",
"inquirer": "^12.7.0",

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@ -57,6 +57,9 @@ importers:
'@vitest/coverage-istanbul':
specifier: ^3.2.4
version: 3.2.4(vitest@3.2.4(@types/node@22.16.3)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3))(yaml@2.8.0))
'@vitest/expect':
specifier: ^3.2.4
version: 3.2.4
chalk:
specifier: ^5.4.1
version: 5.4.1

@ -1 +1 @@
Subproject commit 362b2c4fcc20b31a7be6c2dab537055fbaeb247f
Subproject commit e2fbba17ea7a96068970ea98a8a84ed3e25b6f07

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@ -44,20 +44,22 @@ function getTestFolderPath(...folders) {
* @returns {Promise<{selectedOption: {label: string, dir: string}}>} the selected type
*/
async function promptTestType() {
const typeAnswer = await inquirer.prompt([
{
type: "list",
name: "selectedOption",
message: "What type of test would you like to create?",
choices: [...choices.map(choice => ({ name: choice.label, value: choice })), "EXIT"],
},
]);
const typeAnswer = await inquirer
.prompt([
{
type: "list",
name: "selectedOption",
message: "What type of test would you like to create?",
choices: [...choices.map(choice => ({ name: choice.label, value: choice })), { name: "EXIT", value: "N/A" }],
},
])
.then(ans => ans.selectedOption);
if (typeAnswer.selectedOption === "EXIT") {
if (typeAnswer.name === "EXIT") {
console.log("Exiting...");
return process.exit();
return process.exit(0);
}
if (!choices.some(choice => choice.dir === typeAnswer.selectedOption.dir)) {
if (!choices.some(choice => choice.dir === typeAnswer.dir)) {
console.error(`Please provide a valid type: (${choices.map(choice => choice.label).join(", ")})!`);
return await promptTestType();
}

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@ -8,20 +8,14 @@ import type { Variant } from "#sprites/variant";
* Data pertaining to a Pokemon's Illusion.
*/
export interface IllusionData {
basePokemon: {
/** The actual name of the Pokemon */
name: string;
/** The actual nickname of the Pokemon */
nickname: string;
/** Whether the base pokemon is shiny or not */
shiny: boolean;
/** The shiny variant of the base pokemon */
variant: Variant;
/** Whether the fusion species of the base pokemon is shiny or not */
fusionShiny: boolean;
/** The variant of the fusion species of the base pokemon */
fusionVariant: Variant;
};
/** The name of pokemon featured in the illusion */
name: string;
/** The nickname of the pokemon featured in the illusion */
nickname: string;
/** Whether the pokemon featured in the illusion is shiny or not */
shiny: boolean;
/** The variant of the pokemon featured in the illusion */
variant: Variant;
/** The species of the illusion */
species: SpeciesId;
/** The formIndex of the illusion */
@ -34,6 +28,10 @@ export interface IllusionData {
fusionSpecies?: PokemonSpecies;
/** The fusionFormIndex of the illusion */
fusionFormIndex?: number;
/** Whether the fusion species of the pokemon featured in the illusion is shiny or not */
fusionShiny?: boolean;
/** The variant of the fusion species of the pokemon featured in the illusion */
fusionVariant?: Variant;
/** The fusionGender of the illusion if it's a fusion */
fusionGender?: Gender;
/** The level of the illusion (not used currently) */

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@ -75,3 +75,14 @@ export type NonFunctionPropertiesRecursive<Class> = {
};
export type AbstractConstructor<T> = abstract new (...args: any[]) => T;
/**
* Type helper that iterates through the fields of the type and coerces any `null` properties to `undefined` (including in union types).
*
* @remarks
* This is primarily useful when an object with nullable properties wants to be serialized and have its `null`
* properties coerced to `undefined`.
*/
export type CoerceNullPropertiesToUndefined<T extends object> = {
[K in keyof T]: null extends T[K] ? Exclude<T[K], null> | undefined : T[K];
};

10
src/@types/ui.ts Normal file
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@ -0,0 +1,10 @@
import type Phaser from "phaser";
import type InputText from "phaser3-rex-plugins/plugins/gameobjects/dom/inputtext/InputText";
export interface TextStyleOptions {
scale: number;
styleOptions: Phaser.Types.GameObjects.Text.TextStyle | InputText.IConfig;
shadowColor: string;
shadowXpos: number;
shadowYpos: number;
}

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@ -67,6 +67,7 @@ import { PokemonType } from "#enums/pokemon-type";
import { ShopCursorTarget } from "#enums/shop-cursor-target";
import { SpeciesId } from "#enums/species-id";
import { StatusEffect } from "#enums/status-effect";
import { TextStyle } from "#enums/text-style";
import type { TrainerSlot } from "#enums/trainer-slot";
import { TrainerType } from "#enums/trainer-type";
import { TrainerVariant } from "#enums/trainer-variant";
@ -132,7 +133,7 @@ import { CharSprite } from "#ui/char-sprite";
import { PartyExpBar } from "#ui/party-exp-bar";
import { PokeballTray } from "#ui/pokeball-tray";
import { PokemonInfoContainer } from "#ui/pokemon-info-container";
import { addTextObject, getTextColor, TextStyle } from "#ui/text";
import { addTextObject, getTextColor } from "#ui/text";
import { UI } from "#ui/ui";
import { addUiThemeOverrides } from "#ui/ui-theme";
import {
@ -236,6 +237,7 @@ export class BattleScene extends SceneBase {
public enableTouchControls = false;
public enableVibration = false;
public showBgmBar = true;
public hideUsername = false;
/** Determines the selected battle style. */
public battleStyle: BattleStyle = BattleStyle.SWITCH;
/**

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@ -15,6 +15,7 @@ import { SpeciesFormChangeAbilityTrigger, SpeciesFormChangeWeatherTrigger } from
import { Gender } from "#data/gender";
import { getPokeballName } from "#data/pokeball";
import { pokemonFormChanges } from "#data/pokemon-forms";
import type { PokemonSpecies } from "#data/pokemon-species";
import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#data/status-effect";
import { TerrainType } from "#data/terrain";
import type { Weather } from "#data/weather";
@ -6001,8 +6002,13 @@ export class IllusionPreSummonAbAttr extends PreSummonAbAttr {
const party: Pokemon[] = (pokemon.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).filter(
p => p.isAllowedInBattle(),
);
const lastPokemon: Pokemon = party.filter(p => p !== pokemon).at(-1) || pokemon;
pokemon.setIllusion(lastPokemon);
let illusionPokemon: Pokemon | PokemonSpecies;
if (pokemon.hasTrainer()) {
illusionPokemon = party.filter(p => p !== pokemon).at(-1) || pokemon;
} else {
illusionPokemon = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, pokemon.level);
}
pokemon.setIllusion(illusionPokemon);
}
/** @returns Whether the illusion can be applied. */

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@ -1,8 +1,8 @@
import { allMoves } from "#data/data-lists";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { toReadableString } from "#utils/common";
import { getEnumKeys, getEnumValues } from "#utils/enums";
import { toTitleCase } from "#utils/strings";
export const speciesEggMoves = {
[SpeciesId.BULBASAUR]: [ MoveId.SAPPY_SEED, MoveId.MALIGNANT_CHAIN, MoveId.EARTH_POWER, MoveId.MATCHA_GOTCHA ],
@ -617,7 +617,7 @@ function parseEggMoves(content: string): void {
}
if (eggMoves.every(m => m === MoveId.NONE)) {
console.warn(`Species ${toReadableString(SpeciesId[species])} could not be parsed, excluding from output...`)
console.warn(`Species ${toTitleCase(SpeciesId[species])} could not be parsed, excluding from output...`)
} else {
output += `[SpeciesId.${SpeciesId[species]}]: [ ${eggMoves.map(m => `MoveId.${MoveId[m]}`).join(", ")} ],\n`;
}

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@ -7,8 +7,9 @@ import { AnimBlendType, AnimFocus, AnimFrameTarget, ChargeAnim, CommonAnim } fro
import { MoveFlags } from "#enums/move-flags";
import { MoveId } from "#enums/move-id";
import type { Pokemon } from "#field/pokemon";
import { animationFileName, coerceArray, getFrameMs, isNullOrUndefined, type nil } from "#utils/common";
import { coerceArray, getFrameMs, isNullOrUndefined, type nil } from "#utils/common";
import { getEnumKeys, getEnumValues } from "#utils/enums";
import { toKebabCase } from "#utils/strings";
import Phaser from "phaser";
export class AnimConfig {
@ -412,7 +413,7 @@ export function initCommonAnims(): Promise<void> {
const commonAnimId = commonAnimIds[ca];
commonAnimFetches.push(
globalScene
.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/_/g, "-")}.json`)
.cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimNames[ca])}.json`)
.then(response => response.json())
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
);
@ -450,7 +451,7 @@ export function initMoveAnim(move: MoveId): Promise<void> {
const fetchAnimAndResolve = (move: MoveId) => {
globalScene
.cachedFetch(`./battle-anims/${animationFileName(move)}.json`)
.cachedFetch(`./battle-anims/${toKebabCase(MoveId[move])}.json`)
.then(response => {
const contentType = response.headers.get("content-type");
if (!response.ok || contentType?.indexOf("application/json") === -1) {
@ -506,7 +507,7 @@ function useDefaultAnim(move: MoveId, defaultMoveAnim: MoveId) {
* @remarks use {@linkcode useDefaultAnim} to use a default animation
*/
function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) {
const moveName = animationFileName(move);
const moveName = toKebabCase(MoveId[move]);
console.warn(`Could not load animation file for move '${moveName}'`, ...optionalParams);
}
@ -524,7 +525,7 @@ export async function initEncounterAnims(encounterAnim: EncounterAnim | Encounte
}
encounterAnimFetches.push(
globalScene
.cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/_/g, "-")}.json`)
.cachedFetch(`./battle-anims/encounter-${toKebabCase(encounterAnimNames[anim])}.json`)
.then(response => response.json())
.then(cas => encounterAnims.set(anim, new AnimConfig(cas))),
);
@ -548,7 +549,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
} else {
chargeAnims.set(chargeAnim, null);
globalScene
.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/_/g, "-")}.json`)
.cachedFetch(`./battle-anims/${toKebabCase(ChargeAnim[chargeAnim])}.json`)
.then(response => response.json())
.then(ca => {
if (Array.isArray(ca)) {
@ -1405,7 +1406,9 @@ export async function populateAnims() {
const chargeAnimIds = getEnumValues(ChargeAnim);
const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
const moveNameToId = {};
// Exclude MoveId.NONE;
for (const move of getEnumValues(MoveId).slice(1)) {
// KARATE_CHOP => KARATECHOP
const moveName = MoveId[move].toUpperCase().replace(/_/g, "");
moveNameToId[moveName] = move;
}

View File

@ -4,6 +4,7 @@ import { defaultStarterSpecies } from "#app/constants";
import { globalScene } from "#app/global-scene";
import { pokemonEvolutions } from "#balance/pokemon-evolutions";
import { speciesStarterCosts } from "#balance/starters";
import { getEggTierForSpecies } from "#data/egg";
import { pokemonFormChanges } from "#data/pokemon-forms";
import type { PokemonSpecies } from "#data/pokemon-species";
import { getPokemonSpeciesForm } from "#data/pokemon-species";
@ -11,6 +12,7 @@ import { BattleType } from "#enums/battle-type";
import { ChallengeType } from "#enums/challenge-type";
import { Challenges } from "#enums/challenges";
import { TypeColor, TypeShadow } from "#enums/color";
import { EggTier } from "#enums/egg-type";
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
import { ModifierTier } from "#enums/modifier-tier";
import type { MoveId } from "#enums/move-id";
@ -27,6 +29,7 @@ import type { DexAttrProps, GameData } from "#system/game-data";
import { BooleanHolder, type NumberHolder, randSeedItem } from "#utils/common";
import { deepCopy } from "#utils/data";
import { getPokemonSpecies } from "#utils/pokemon-utils";
import { toCamelCase, toSnakeCase } from "#utils/strings";
import i18next from "i18next";
/** A constant for the default max cost of the starting party before a run */
@ -67,14 +70,11 @@ export abstract class Challenge {
}
/**
* Gets the localisation key for the challenge
* @returns {@link string} The i18n key for this challenge
* Gets the localization key for the challenge
* @returns The i18n key for this challenge as camel case.
*/
geti18nKey(): string {
return Challenges[this.id]
.split("_")
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
.join("");
return toCamelCase(Challenges[this.id]);
}
/**
@ -105,23 +105,22 @@ export abstract class Challenge {
}
/**
* Returns the textual representation of a challenge's current value.
* @param overrideValue {@link number} The value to check for. If undefined, gets the current value.
* @returns {@link string} The localised name for the current value.
* Return the textual representation of a challenge's current value.
* @param overrideValue - The value to check for; default {@linkcode this.value}
* @returns The localised text for the current value.
*/
getValue(overrideValue?: number): string {
const value = overrideValue ?? this.value;
return i18next.t(`challenges:${this.geti18nKey()}.value.${value}`);
getValue(overrideValue: number = this.value): string {
return i18next.t(`challenges:${this.geti18nKey()}.value.${overrideValue}`);
}
/**
* Returns the description of a challenge's current value.
* @param overrideValue {@link number} The value to check for. If undefined, gets the current value.
* @returns {@link string} The localised description for the current value.
* Return the description of a challenge's current value.
* @param overrideValue - The value to check for; default {@linkcode this.value}
* @returns The localised description for the current value.
*/
getDescription(overrideValue?: number): string {
const value = overrideValue ?? this.value;
return `${i18next.t([`challenges:${this.geti18nKey()}.desc.${value}`, `challenges:${this.geti18nKey()}.desc`])}`;
// TODO: Do we need an override value here? it's currently unused
getDescription(overrideValue: number = this.value): string {
return `${i18next.t([`challenges:${this.geti18nKey()}.desc.${overrideValue}`, `challenges:${this.geti18nKey()}.desc`])}`;
}
/**
@ -579,31 +578,19 @@ export class SingleGenerationChallenge extends Challenge {
return this.value > 0 ? 1 : 0;
}
/**
* Returns the textual representation of a challenge's current value.
* @param {value} overrideValue The value to check for. If undefined, gets the current value.
* @returns {string} The localised name for the current value.
*/
getValue(overrideValue?: number): string {
const value = overrideValue ?? this.value;
if (value === 0) {
getValue(overrideValue: number = this.value): string {
if (overrideValue === 0) {
return i18next.t("settings:off");
}
return i18next.t(`starterSelectUiHandler:gen${value}`);
return i18next.t(`starterSelectUiHandler:gen${overrideValue}`);
}
/**
* Returns the description of a challenge's current value.
* @param {value} overrideValue The value to check for. If undefined, gets the current value.
* @returns {string} The localised description for the current value.
*/
getDescription(overrideValue?: number): string {
const value = overrideValue ?? this.value;
if (value === 0) {
getDescription(overrideValue: number = this.value): string {
if (overrideValue === 0) {
return i18next.t("challenges:singleGeneration.desc_default");
}
return i18next.t("challenges:singleGeneration.desc", {
gen: i18next.t(`challenges:singleGeneration.gen_${value}`),
gen: i18next.t(`challenges:singleGeneration.gen_${overrideValue}`),
});
}
@ -671,29 +658,13 @@ export class SingleTypeChallenge extends Challenge {
return this.value > 0 ? 1 : 0;
}
/**
* Returns the textual representation of a challenge's current value.
* @param {value} overrideValue The value to check for. If undefined, gets the current value.
* @returns {string} The localised name for the current value.
*/
getValue(overrideValue?: number): string {
if (overrideValue === undefined) {
overrideValue = this.value;
}
return PokemonType[this.value - 1].toLowerCase();
getValue(overrideValue: number = this.value): string {
return toSnakeCase(PokemonType[overrideValue - 1]);
}
/**
* Returns the description of a challenge's current value.
* @param {value} overrideValue The value to check for. If undefined, gets the current value.
* @returns {string} The localised description for the current value.
*/
getDescription(overrideValue?: number): string {
if (overrideValue === undefined) {
overrideValue = this.value;
}
const type = i18next.t(`pokemonInfo:Type.${PokemonType[this.value - 1]}`);
const typeColor = `[color=${TypeColor[PokemonType[this.value - 1]]}][shadow=${TypeShadow[PokemonType[this.value - 1]]}]${type}[/shadow][/color]`;
getDescription(overrideValue: number = this.value): string {
const type = i18next.t(`pokemonInfo:Type.${PokemonType[overrideValue - 1]}`);
const typeColor = `[color=${TypeColor[PokemonType[overrideValue - 1]]}][shadow=${TypeShadow[PokemonType[this.value - 1]]}]${type}[/shadow][/color]`;
const defaultDesc = i18next.t("challenges:singleType.desc_default");
const typeDesc = i18next.t("challenges:singleType.desc", {
type: typeColor,
@ -714,11 +685,14 @@ export class SingleTypeChallenge extends Challenge {
*/
export class FreshStartChallenge extends Challenge {
constructor() {
super(Challenges.FRESH_START, 1);
super(Challenges.FRESH_START, 3);
}
applyStarterChoice(pokemon: PokemonSpecies, valid: BooleanHolder): boolean {
if (!defaultStarterSpecies.includes(pokemon.speciesId)) {
if (
(this.value === 1 && !defaultStarterSpecies.includes(pokemon.speciesId)) ||
(this.value === 2 && getEggTierForSpecies(pokemon) >= EggTier.EPIC)
) {
valid.value = false;
return true;
}
@ -726,15 +700,12 @@ export class FreshStartChallenge extends Challenge {
}
applyStarterCost(species: SpeciesId, cost: NumberHolder): boolean {
if (defaultStarterSpecies.includes(species)) {
cost.value = speciesStarterCosts[species];
return true;
}
return false;
cost.value = speciesStarterCosts[species];
return true;
}
applyStarterModify(pokemon: Pokemon): boolean {
pokemon.abilityIndex = 0; // Always base ability, not hidden ability
pokemon.abilityIndex = pokemon.abilityIndex % 2; // Always base ability, if you set it to hidden it wraps to first ability
pokemon.passive = false; // Passive isn't unlocked
pokemon.nature = Nature.HARDY; // Neutral nature
pokemon.moveset = pokemon.species
@ -746,7 +717,22 @@ export class FreshStartChallenge extends Challenge {
pokemon.luck = 0; // No luck
pokemon.shiny = false; // Not shiny
pokemon.variant = 0; // Not shiny
pokemon.formIndex = 0; // Froakie should be base form
if (pokemon.species.speciesId === SpeciesId.ZYGARDE && pokemon.formIndex >= 2) {
pokemon.formIndex -= 2; // Sets 10%-PC to 10%-AB and 50%-PC to 50%-AB
} else if (
pokemon.formIndex > 0 &&
[
SpeciesId.PIKACHU,
SpeciesId.EEVEE,
SpeciesId.PICHU,
SpeciesId.ROTOM,
SpeciesId.MELOETTA,
SpeciesId.FROAKIE,
SpeciesId.ROCKRUFF,
].includes(pokemon.species.speciesId)
) {
pokemon.formIndex = 0; // These mons are set to form 0 because they're meant to be unlocks or mid-run form changes
}
pokemon.ivs = [15, 15, 15, 15, 15, 15]; // Default IVs of 15 for all stats (Updated to 15 from 10 in 1.2.0)
pokemon.teraType = pokemon.species.type1; // Always primary tera type
return true;
@ -832,13 +818,7 @@ export class LowerStarterMaxCostChallenge extends Challenge {
super(Challenges.LOWER_MAX_STARTER_COST, 9);
}
/**
* @override
*/
getValue(overrideValue?: number): string {
if (overrideValue === undefined) {
overrideValue = this.value;
}
getValue(overrideValue: number = this.value): string {
return (DEFAULT_PARTY_MAX_COST - overrideValue).toString();
}
@ -866,13 +846,7 @@ export class LowerStarterPointsChallenge extends Challenge {
super(Challenges.LOWER_STARTER_POINTS, 9);
}
/**
* @override
*/
getValue(overrideValue?: number): string {
if (overrideValue === undefined) {
overrideValue = this.value;
}
getValue(overrideValue: number = this.value): string {
return (DEFAULT_PARTY_MAX_COST - overrideValue).toString();
}

View File

@ -1,6 +1,7 @@
import { BattleSpec } from "#enums/battle-spec";
import { TrainerType } from "#enums/trainer-type";
import { trainerConfigs } from "#trainers/trainer-config";
import { capitalizeFirstLetter } from "#utils/strings";
export interface TrainerTypeMessages {
encounter?: string | string[];
@ -1755,8 +1756,7 @@ export function initTrainerTypeDialogue(): void {
trainerConfigs[trainerType][`${messageType}Messages`] = messages[0][messageType];
}
if (messages.length > 1) {
trainerConfigs[trainerType][`female${messageType.slice(0, 1).toUpperCase()}${messageType.slice(1)}Messages`] =
messages[1][messageType];
trainerConfigs[trainerType][`female${capitalizeFirstLetter(messageType)}Messages`] = messages[1][messageType];
}
} else {
trainerConfigs[trainerType][`${messageType}Messages`] = messages[messageType];

View File

@ -87,8 +87,9 @@ import type { AttackMoveResult } from "#types/attack-move-result";
import type { Localizable } from "#types/locales";
import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveClassMap, MoveKindString } from "#types/move-types";
import type { TurnMove } from "#types/turn-move";
import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randSeedFloat, randSeedInt, randSeedItem, toDmgValue, toReadableString } from "#utils/common";
import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randSeedFloat, randSeedInt, randSeedItem, toDmgValue } from "#utils/common";
import { getEnumValues } from "#utils/enums";
import { toTitleCase } from "#utils/strings";
import i18next from "i18next";
/**
@ -8137,7 +8138,7 @@ export class ResistLastMoveTypeAttr extends MoveEffectAttr {
}
const type = validTypes[user.randBattleSeedInt(validTypes.length)];
user.summonData.types = [ type ];
globalScene.phaseManager.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: toReadableString(PokemonType[type]) }));
globalScene.phaseManager.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: toTitleCase(PokemonType[type]) }));
user.updateInfo();
return true;

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@ -1,4 +1,4 @@
import type { TextStyle } from "#ui/text";
import type { TextStyle } from "#enums/text-style";
export class TextDisplay {
speaker?: string;

View File

@ -25,7 +25,8 @@ import {
StatusEffectRequirement,
WaveRangeRequirement,
} from "#mystery-encounters/mystery-encounter-requirements";
import { capitalizeFirstLetter, coerceArray, isNullOrUndefined, randSeedInt } from "#utils/common";
import { coerceArray, isNullOrUndefined, randSeedInt } from "#utils/common";
import { capitalizeFirstLetter } from "#utils/strings";
export interface EncounterStartOfBattleEffect {
sourcePokemon?: Pokemon;

View File

@ -1,6 +1,6 @@
import { globalScene } from "#app/global-scene";
import type { TextStyle } from "#enums/text-style";
import { UiTheme } from "#enums/ui-theme";
import type { TextStyle } from "#ui/text";
import { getTextWithColors } from "#ui/text";
import { isNullOrUndefined } from "#utils/common";
import i18next from "i18next";

View File

@ -1,8 +1,9 @@
import { Nature } from "#enums/nature";
import { EFFECTIVE_STATS, getShortenedStatKey, Stat } from "#enums/stat";
import { TextStyle } from "#enums/text-style";
import { UiTheme } from "#enums/ui-theme";
import { getBBCodeFrag, TextStyle } from "#ui/text";
import { toReadableString } from "#utils/common";
import { getBBCodeFrag } from "#ui/text";
import { toTitleCase } from "#utils/strings";
import i18next from "i18next";
export function getNatureName(
@ -12,7 +13,7 @@ export function getNatureName(
ignoreBBCode = false,
uiTheme: UiTheme = UiTheme.DEFAULT,
): string {
let ret = toReadableString(Nature[nature]);
let ret = toTitleCase(Nature[nature]);
//Translating nature
if (i18next.exists(`nature:${ret}`)) {
ret = i18next.t(`nature:${ret}` as any);

View File

@ -29,15 +29,9 @@ import type { Variant, VariantSet } from "#sprites/variant";
import { populateVariantColorCache, variantColorCache, variantData } from "#sprites/variant";
import type { StarterMoveset } from "#system/game-data";
import type { Localizable } from "#types/locales";
import {
capitalizeString,
isNullOrUndefined,
randSeedFloat,
randSeedGauss,
randSeedInt,
randSeedItem,
} from "#utils/common";
import { isNullOrUndefined, randSeedFloat, randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
import { getPokemonSpecies } from "#utils/pokemon-utils";
import { toCamelCase, toPascalCase } from "#utils/strings";
import { argbFromRgba, QuantizerCelebi, rgbaFromArgb } from "@material/material-color-utilities";
import i18next from "i18next";
@ -91,6 +85,7 @@ export function getPokemonSpeciesForm(species: SpeciesId, formIndex: number): Po
return retSpecies;
}
// TODO: Clean this up and seriously review alternate means of fusion naming
export function getFusedSpeciesName(speciesAName: string, speciesBName: string): string {
const fragAPattern = /([a-z]{2}.*?[aeiou(?:y$)\-']+)(.*?)$/i;
const fragBPattern = /([a-z]{2}.*?[aeiou(?:y$)\-'])(.*?)$/i;
@ -904,14 +899,14 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
* @returns the pokemon-form locale key for the single form name ("Alolan Form", "Eternal Flower" etc)
*/
getFormNameToDisplay(formIndex = 0, append = false): string {
const formKey = this.forms?.[formIndex!]?.formKey;
const formText = capitalizeString(formKey, "-", false, false) || "";
const speciesName = capitalizeString(SpeciesId[this.speciesId], "_", true, false);
const formKey = this.forms[formIndex]?.formKey ?? "";
const formText = toPascalCase(formKey);
const speciesName = toCamelCase(SpeciesId[this.speciesId]);
let ret = "";
const region = this.getRegion();
if (this.speciesId === SpeciesId.ARCEUS) {
ret = i18next.t(`pokemonInfo:Type.${formText?.toUpperCase()}`);
ret = i18next.t(`pokemonInfo:Type.${formText.toUpperCase()}`);
} else if (
[
SpeciesFormKey.MEGA,
@ -937,7 +932,7 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
if (i18next.exists(i18key)) {
ret = i18next.t(i18key);
} else {
const rootSpeciesName = capitalizeString(SpeciesId[this.getRootSpeciesId()], "_", true, false);
const rootSpeciesName = toCamelCase(SpeciesId[this.getRootSpeciesId()]);
const i18RootKey = `pokemonForm:${rootSpeciesName}${formText}`;
ret = i18next.exists(i18RootKey) ? i18next.t(i18RootKey) : formText;
}

View File

@ -1,18 +1,29 @@
import { type BattlerTag, loadBattlerTag } from "#data/battler-tags";
import { allSpecies } from "#data/data-lists";
import type { Gender } from "#data/gender";
import { PokemonMove } from "#data/moves/pokemon-move";
import type { PokemonSpeciesForm } from "#data/pokemon-species";
import { getPokemonSpeciesForm, type PokemonSpeciesForm } from "#data/pokemon-species";
import type { TypeDamageMultiplier } from "#data/type";
import type { AbilityId } from "#enums/ability-id";
import type { BerryType } from "#enums/berry-type";
import type { MoveId } from "#enums/move-id";
import type { Nature } from "#enums/nature";
import type { PokemonType } from "#enums/pokemon-type";
import type { SpeciesId } from "#enums/species-id";
import type { AttackMoveResult } from "#types/attack-move-result";
import type { IllusionData } from "#types/illusion-data";
import type { TurnMove } from "#types/turn-move";
import type { CoerceNullPropertiesToUndefined } from "#types/type-helpers";
import { isNullOrUndefined } from "#utils/common";
/**
* The type that {@linkcode PokemonSpeciesForm} is converted to when an object containing it serializes it.
*/
type SerializedSpeciesForm = {
id: SpeciesId;
formIdx: number;
};
/**
* Permanent data that can customize a Pokemon in non-standard ways from its Species.
* Includes abilities, nature, changed types, etc.
@ -41,9 +52,59 @@ export class CustomPokemonData {
}
}
/**
* Deserialize a pokemon species form from an object containing `id` and `formIdx` properties.
* @param value - The value to deserialize
* @returns The `PokemonSpeciesForm` or `null` if the fields could not be properly discerned
*/
function deserializePokemonSpeciesForm(value: SerializedSpeciesForm | PokemonSpeciesForm): PokemonSpeciesForm | null {
// @ts-expect-error: We may be deserializing a PokemonSpeciesForm, but we catch later on
let { id, formIdx } = value;
if (isNullOrUndefined(id) || isNullOrUndefined(formIdx)) {
// @ts-expect-error: Typescript doesn't know that in block, `value` must be a PokemonSpeciesForm
id = value.speciesId;
// @ts-expect-error: Same as above (plus we are accessing a protected property)
formIdx = value._formIndex;
}
// If for some reason either of these fields are null/undefined, we cannot reconstruct the species form
if (isNullOrUndefined(id) || isNullOrUndefined(formIdx)) {
return null;
}
return getPokemonSpeciesForm(id, formIdx);
}
interface SerializedIllusionData extends Omit<IllusionData, "fusionSpecies"> {
/** The id of the illusioned fusion species, or `undefined` if not a fusion */
fusionSpecies?: SpeciesId;
}
interface SerializedPokemonSummonData {
statStages: number[];
moveQueue: TurnMove[];
tags: BattlerTag[];
abilitySuppressed: boolean;
speciesForm?: SerializedSpeciesForm;
fusionSpeciesForm?: SerializedSpeciesForm;
ability?: AbilityId;
passiveAbility?: AbilityId;
gender?: Gender;
fusionGender?: Gender;
stats: number[];
moveset?: PokemonMove[];
types: PokemonType[];
addedType?: PokemonType;
illusion?: SerializedIllusionData;
illusionBroken: boolean;
berriesEatenLast: BerryType[];
moveHistory: TurnMove[];
}
/**
* Persistent in-battle data for a {@linkcode Pokemon}.
* Resets on switch or new battle.
*
* @sealed
*/
export class PokemonSummonData {
/** [Atk, Def, SpAtk, SpDef, Spd, Acc, Eva] */
@ -86,7 +147,7 @@ export class PokemonSummonData {
*/
public moveHistory: TurnMove[] = [];
constructor(source?: PokemonSummonData | Partial<PokemonSummonData>) {
constructor(source?: PokemonSummonData | SerializedPokemonSummonData) {
if (isNullOrUndefined(source)) {
return;
}
@ -97,6 +158,30 @@ export class PokemonSummonData {
continue;
}
if (key === "speciesForm" || key === "fusionSpeciesForm") {
this[key] = deserializePokemonSpeciesForm(value);
}
if (key === "illusion" && typeof value === "object") {
// Make a copy so as not to mutate provided value
const illusionData = {
...value,
};
if (!isNullOrUndefined(illusionData.fusionSpecies)) {
switch (typeof illusionData.fusionSpecies) {
case "object":
illusionData.fusionSpecies = allSpecies[illusionData.fusionSpecies.speciesId];
break;
case "number":
illusionData.fusionSpecies = allSpecies[illusionData.fusionSpecies];
break;
default:
illusionData.fusionSpecies = undefined;
}
}
this[key] = illusionData as IllusionData;
}
if (key === "moveset") {
this.moveset = value?.map((m: any) => PokemonMove.loadMove(m));
continue;
@ -110,6 +195,49 @@ export class PokemonSummonData {
this[key] = value;
}
}
/**
* Serialize this PokemonSummonData to JSON, converting {@linkcode PokemonSpeciesForm} and {@linkcode IllusionData.fusionSpecies}
* into simpler types instead of serializing all of their fields.
*
* @remarks
* - `IllusionData.fusionSpecies` is serialized as just the species ID
* - `PokemonSpeciesForm` and `PokemonSpeciesForm.fusionSpeciesForm` are converted into {@linkcode SerializedSpeciesForm} objects
*/
public toJSON(): SerializedPokemonSummonData {
// Pokemon species forms are never saved, only the species ID.
const illusion = this.illusion;
const speciesForm = this.speciesForm;
const fusionSpeciesForm = this.fusionSpeciesForm;
const illusionSpeciesForm = illusion?.fusionSpecies;
const t = {
// the "as omit" is required to avoid TS resolving the overwritten properties to "never"
// We coerce null to undefined in the type, as the for loop below replaces `null` with `undefined`
...(this as Omit<
CoerceNullPropertiesToUndefined<PokemonSummonData>,
"speciesForm" | "fusionSpeciesForm" | "illusion"
>),
speciesForm: isNullOrUndefined(speciesForm)
? undefined
: { id: speciesForm.speciesId, formIdx: speciesForm.formIndex },
fusionSpeciesForm: isNullOrUndefined(fusionSpeciesForm)
? undefined
: { id: fusionSpeciesForm.speciesId, formIdx: fusionSpeciesForm.formIndex },
illusion: isNullOrUndefined(illusion)
? undefined
: {
...(this.illusion as Omit<typeof illusion, "fusionSpecies">),
fusionSpecies: illusionSpeciesForm?.speciesId,
},
};
// Replace `null` with `undefined`, as `undefined` never gets serialized
for (const [key, value] of Object.entries(t)) {
if (value === null) {
t[key] = undefined;
}
}
return t;
}
}
// TODO: Merge this inside `summmonData` but exclude from save if/when a save data serializer is added

View File

@ -1,12 +1,12 @@
import { TrainerType } from "#enums/trainer-type";
import { toReadableString } from "#utils/common";
import { toPascalSnakeCase } from "#utils/strings";
class TrainerNameConfig {
public urls: string[];
public femaleUrls: string[] | null;
constructor(type: TrainerType, ...urls: string[]) {
this.urls = urls.length ? urls : [toReadableString(TrainerType[type]).replace(/ /g, "_")];
this.urls = urls.length ? urls : [toPascalSnakeCase(TrainerType[type])];
}
hasGenderVariant(...femaleUrls: string[]): TrainerNameConfig {

View File

@ -41,15 +41,9 @@ import type {
TrainerConfigs,
TrainerTierPools,
} from "#types/trainer-funcs";
import {
coerceArray,
isNullOrUndefined,
randSeedInt,
randSeedIntRange,
randSeedItem,
toReadableString,
} from "#utils/common";
import { coerceArray, isNullOrUndefined, randSeedInt, randSeedIntRange, randSeedItem } from "#utils/common";
import { getPokemonSpecies } from "#utils/pokemon-utils";
import { toSnakeCase, toTitleCase } from "#utils/strings";
import i18next from "i18next";
/** Minimum BST for Pokemon generated onto the Elite Four's teams */
@ -140,7 +134,7 @@ export class TrainerConfig {
constructor(trainerType: TrainerType, allowLegendaries?: boolean) {
this.trainerType = trainerType;
this.trainerAI = new TrainerAI();
this.name = toReadableString(TrainerType[this.getDerivedType()]);
this.name = toTitleCase(TrainerType[this.getDerivedType()]);
this.battleBgm = "battle_trainer";
this.mixedBattleBgm = "battle_trainer";
this.victoryBgm = "victory_trainer";
@ -734,7 +728,7 @@ export class TrainerConfig {
}
// Localize the trainer's name by converting it to lowercase and replacing spaces with underscores.
const nameForCall = this.name.toLowerCase().replace(/\s/g, "_");
const nameForCall = toSnakeCase(this.name);
this.name = i18next.t(`trainerNames:${nameForCall}`);
// Set the title to "elite_four". (this is the key in the i18n file)

59
src/enums/text-style.ts Normal file
View File

@ -0,0 +1,59 @@
export const TextStyle = Object.freeze({
MESSAGE: 1,
WINDOW: 2,
WINDOW_ALT: 3,
WINDOW_BATTLE_COMMAND: 4,
BATTLE_INFO: 5,
PARTY: 6,
PARTY_RED: 7,
PARTY_CANCEL_BUTTON: 8,
INSTRUCTIONS_TEXT: 9,
MOVE_LABEL: 10,
SUMMARY: 11,
SUMMARY_DEX_NUM: 12,
SUMMARY_DEX_NUM_GOLD: 13,
SUMMARY_ALT: 14,
SUMMARY_HEADER: 15,
SUMMARY_RED: 16,
SUMMARY_BLUE: 17,
SUMMARY_PINK: 18,
SUMMARY_GOLD: 19,
SUMMARY_GRAY: 20,
SUMMARY_GREEN: 21,
SUMMARY_STATS: 22,
SUMMARY_STATS_BLUE: 23,
SUMMARY_STATS_PINK: 24,
SUMMARY_STATS_GOLD: 25,
LUCK_VALUE: 26,
STATS_HEXAGON: 27,
GROWTH_RATE_TYPE: 28,
MONEY: 29, // Money default styling (pale yellow)
MONEY_WINDOW: 30, // Money displayed in Windows (needs different colors based on theme)
HEADER_LABEL: 31,
STATS_LABEL: 32,
STATS_VALUE: 33,
SETTINGS_VALUE: 34,
SETTINGS_LABEL: 35,
SETTINGS_LABEL_NAVBAR: 36,
SETTINGS_SELECTED: 37,
SETTINGS_LOCKED: 38,
EGG_LIST: 39,
EGG_SUMMARY_NAME: 40,
EGG_SUMMARY_DEX: 41,
STARTER_VALUE_LIMIT: 42,
TOOLTIP_TITLE: 43,
TOOLTIP_CONTENT: 44,
FILTER_BAR_MAIN: 45,
MOVE_INFO_CONTENT: 46,
MOVE_PP_FULL: 47,
MOVE_PP_HALF_FULL: 48,
MOVE_PP_NEAR_EMPTY: 49,
MOVE_PP_EMPTY: 50,
SMALLER_WINDOW_ALT: 51,
BGM_BAR: 52,
PERFECT_IV: 53,
ME_OPTION_DEFAULT: 54, // Default style for choices in ME
ME_OPTION_SPECIAL: 55, // Style for choices with special requirements in ME
SHADOW_TEXT: 56 // to obscure unavailable options
})
export type TextStyle = typeof TextStyle[keyof typeof TextStyle];

View File

@ -1,9 +1,10 @@
import { globalScene } from "#app/global-scene";
import type { BattlerIndex } from "#enums/battler-index";
import { HitResult } from "#enums/hit-result";
import { TextStyle } from "#enums/text-style";
import type { Pokemon } from "#field/pokemon";
import type { DamageResult } from "#types/damage-result";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { fixedInt, formatStat } from "#utils/common";
type TextAndShadowArr = [string | null, string | null];

View File

@ -5,10 +5,11 @@ import { coerceArray, fixedInt, randInt } from "#utils/common";
export class PokemonSpriteSparkleHandler {
private sprites: Set<Phaser.GameObjects.Sprite>;
private counterTween?: Phaser.Tweens.Tween;
setup(): void {
this.sprites = new Set();
globalScene.tweens.addCounter({
this.counterTween = globalScene.tweens.addCounter({
duration: fixedInt(200),
from: 0,
to: 1,
@ -78,4 +79,12 @@ export class PokemonSpriteSparkleHandler {
this.sprites.delete(s);
}
}
destroy(): void {
this.removeAll();
if (this.counterTween) {
this.counterTween.destroy();
this.counterTween = undefined;
}
}
}

View File

@ -213,7 +213,6 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
* TODO: Stop treating this like a unique ID and stop treating 0 as no pokemon
*/
public id: number;
public name: string;
public nickname: string;
public species: PokemonSpecies;
public formIndex: number;
@ -442,10 +441,9 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns The name to render for this {@linkcode Pokemon}.
*/
getNameToRender(useIllusion = true) {
const name: string =
!useIllusion && this.summonData.illusion ? this.summonData.illusion.basePokemon.name : this.name;
const nickname: string =
!useIllusion && this.summonData.illusion ? this.summonData.illusion.basePokemon.nickname : this.nickname;
const illusion = this.summonData.illusion;
const name = useIllusion ? (illusion?.name ?? this.name) : this.name;
const nickname: string = useIllusion ? (illusion?.nickname ?? this.nickname) : this.nickname;
try {
if (nickname) {
return decodeURIComponent(escape(atob(nickname))); // TODO: Remove `atob` and `escape`... eventually...
@ -463,7 +461,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns The {@linkcode PokeballType} that will be shown when this Pokemon is sent out into battle.
*/
getPokeball(useIllusion = false): PokeballType {
return useIllusion && this.summonData.illusion ? this.summonData.illusion.pokeball : this.pokeball;
return useIllusion ? (this.summonData.illusion?.pokeball ?? this.pokeball) : this.pokeball;
}
init(): void {
@ -609,24 +607,33 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
}
/**
* Generate an illusion of the last pokemon in the party, as other wild pokemon in the area.
* Set this pokemon's illusion to the data of the given pokemon.
*
* @remarks
* When setting the illusion of a wild pokemon, a {@linkcode PokemonSpecies} is generally passed.
* When setting the illusion of a pokemon in this way, the fields required by illusion data
* but missing from `PokemonSpecies` are set as follows
* - `pokeball` and `nickname` are both inherited from this pokemon
* - `shiny` will always be set if this pokemon OR its fusion is shiny
* - `variant` will always be 0
* - Fields related to fusion will be set to `undefined` or `0` as appropriate
* - The gender is set to be the same as this pokemon, if it is compatible with the provided pokemon.
* - If the provided pokemon can only ever exist as one gender, it is always that gender
* - If this pokemon is genderless but the provided pokemon isn't, then a gender roll is done based on this
* pokemon's ID
*/
setIllusion(pokemon: Pokemon): boolean {
if (this.summonData.illusion) {
this.breakIllusion();
}
if (this.hasTrainer()) {
setIllusion(pokemon: Pokemon | PokemonSpecies): boolean {
this.breakIllusion();
if (pokemon instanceof Pokemon) {
const speciesId = pokemon.species.speciesId;
this.summonData.illusion = {
basePokemon: {
name: this.name,
nickname: this.nickname,
shiny: this.shiny,
variant: this.variant,
fusionShiny: this.fusionShiny,
fusionVariant: this.fusionVariant,
},
name: pokemon.name,
nickname: pokemon.nickname,
shiny: pokemon.shiny,
variant: pokemon.variant,
fusionShiny: pokemon.fusionShiny,
fusionVariant: pokemon.fusionVariant,
species: speciesId,
formIndex: pokemon.formIndex,
gender: pokemon.gender,
@ -636,54 +643,61 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
fusionGender: pokemon.fusionGender,
};
this.name = pokemon.name;
this.nickname = pokemon.nickname;
this.shiny = pokemon.shiny;
this.variant = pokemon.variant;
this.fusionVariant = pokemon.fusionVariant;
this.fusionShiny = pokemon.fusionShiny;
if (this.shiny) {
if (pokemon.shiny || pokemon.fusionShiny) {
this.initShinySparkle();
}
this.loadAssets(false, true).then(() => this.playAnim());
this.updateInfo();
} else {
const randomIllusion: PokemonSpecies = globalScene.arena.randomSpecies(
globalScene.currentBattle.waveIndex,
this.level,
);
// Correct the gender in case the illusioned species has a gender incompatible with this pokemon
let gender = this.gender;
switch (pokemon.malePercent) {
case null:
gender = Gender.GENDERLESS;
break;
case 0:
gender = Gender.FEMALE;
break;
case 100:
gender = Gender.MALE;
break;
default:
gender = (this.id % 256) * 0.390625 < pokemon.malePercent ? Gender.MALE : Gender.FEMALE;
}
/*
TODO: Allow setting `variant` to something other than 0, which would require first loading the
assets for the provided species, as its entry would otherwise not
be guaranteed to exist in the `variantData` map. But this would prevent `summonData` from being populated
until the assets are loaded, which would cause issues as this method cannot be easily promisified.
*/
this.summonData.illusion = {
basePokemon: {
name: this.name,
nickname: this.nickname,
shiny: this.shiny,
variant: this.variant,
fusionShiny: this.fusionShiny,
fusionVariant: this.fusionVariant,
},
species: randomIllusion.speciesId,
formIndex: randomIllusion.formIndex,
gender: this.gender,
fusionShiny: false,
fusionVariant: 0,
shiny: this.shiny || this.fusionShiny,
variant: 0,
nickname: this.nickname,
name: pokemon.name,
species: pokemon.speciesId,
formIndex: pokemon.formIndex,
gender,
pokeball: this.pokeball,
};
this.name = randomIllusion.name;
this.loadAssets(false, true).then(() => this.playAnim());
if (this.shiny || this.fusionShiny) {
this.initShinySparkle();
}
}
this.loadAssets(false, true).then(() => this.playAnim());
this.updateInfo();
return true;
}
/**
* Break the illusion of this pokemon, if it has an active illusion.
* @returns Whether an illusion was broken.
*/
breakIllusion(): boolean {
if (!this.summonData.illusion) {
return false;
}
this.name = this.summonData.illusion.basePokemon.name;
this.nickname = this.summonData.illusion.basePokemon.nickname;
this.shiny = this.summonData.illusion.basePokemon.shiny;
this.variant = this.summonData.illusion.basePokemon.variant;
this.fusionVariant = this.summonData.illusion.basePokemon.fusionVariant;
this.fusionShiny = this.summonData.illusion.basePokemon.fusionShiny;
this.summonData.illusion = null;
if (this.isOnField()) {
globalScene.playSound("PRSFX- Transform");
@ -718,8 +732,12 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
// Assets for moves
loadPromises.push(loadMoveAnimations(this.getMoveset().map(m => m.getMove().id)));
/** alias for `this.summonData.illusion`; bangs on this are safe when guarded with `useIllusion` being true */
const illusion = this.summonData.illusion;
useIllusion = useIllusion && !!illusion;
// Load the assets for the species form
const formIndex = useIllusion && this.summonData.illusion ? this.summonData.illusion.formIndex : this.formIndex;
const formIndex = useIllusion ? illusion!.formIndex : this.formIndex;
loadPromises.push(
this.getSpeciesForm(false, useIllusion).loadAssets(
this.getGender(useIllusion) === Gender.FEMALE,
@ -736,16 +754,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
);
}
if (this.getFusionSpeciesForm()) {
const fusionFormIndex =
useIllusion && this.summonData.illusion ? this.summonData.illusion.fusionFormIndex : this.fusionFormIndex;
const fusionShiny =
!useIllusion && this.summonData.illusion?.basePokemon
? this.summonData.illusion.basePokemon.fusionShiny
: this.fusionShiny;
const fusionVariant =
!useIllusion && this.summonData.illusion?.basePokemon
? this.summonData.illusion.basePokemon.fusionVariant
: this.fusionVariant;
const { fusionFormIndex, fusionShiny, fusionVariant } = useIllusion ? illusion! : this;
loadPromises.push(
this.getFusionSpeciesForm(false, useIllusion).loadAssets(
this.getFusionGender(false, useIllusion) === Gender.FEMALE,
@ -933,8 +942,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
return this.getSpeciesForm(ignoreOverride, false).getSpriteKey(
this.getGender(ignoreOverride) === Gender.FEMALE,
this.formIndex,
this.summonData.illusion?.basePokemon.shiny ?? this.shiny,
this.summonData.illusion?.basePokemon.variant ?? this.variant,
this.isShiny(false),
this.getVariant(false),
);
}
@ -977,11 +986,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
}
getIconAtlasKey(ignoreOverride = false, useIllusion = true): string {
// TODO: confirm the correct behavior here (is it intentional that the check fails if `illusion.formIndex` is `0`?)
const formIndex =
useIllusion && this.summonData.illusion?.formIndex ? this.summonData.illusion.formIndex : this.formIndex;
const variant =
!useIllusion && this.summonData.illusion ? this.summonData.illusion.basePokemon.variant : this.variant;
const illusion = this.summonData.illusion;
const { formIndex, variant } = useIllusion && illusion ? illusion : this;
return this.getSpeciesForm(ignoreOverride, useIllusion).getIconAtlasKey(
formIndex,
this.isBaseShiny(useIllusion),
@ -990,15 +996,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
}
getFusionIconAtlasKey(ignoreOverride = false, useIllusion = true): string {
// TODO: confirm the correct behavior here (is it intentional that the check fails if `illusion.fusionFormIndex` is `0`?)
const fusionFormIndex =
useIllusion && this.summonData.illusion?.fusionFormIndex
? this.summonData.illusion.fusionFormIndex
: this.fusionFormIndex;
const fusionVariant =
!useIllusion && this.summonData.illusion
? this.summonData.illusion.basePokemon.fusionVariant
: this.fusionVariant;
const illusion = this.summonData.illusion;
const { fusionFormIndex, fusionVariant } = useIllusion && illusion ? illusion : this;
return this.getFusionSpeciesForm(ignoreOverride, useIllusion).getIconAtlasKey(
fusionFormIndex,
this.isFusionShiny(),
@ -1006,11 +1005,9 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
);
}
getIconId(ignoreOverride?: boolean, useIllusion = true): string {
const formIndex =
useIllusion && this.summonData.illusion?.formIndex ? this.summonData.illusion?.formIndex : this.formIndex;
const variant =
!useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.variant : this.variant;
getIconId(ignoreOverride?: boolean, useIllusion = false): string {
const illusion = this.summonData.illusion;
const { formIndex, variant } = useIllusion && illusion ? illusion : this;
return this.getSpeciesForm(ignoreOverride, useIllusion).getIconId(
this.getGender(ignoreOverride, useIllusion) === Gender.FEMALE,
formIndex,
@ -1020,14 +1017,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
}
getFusionIconId(ignoreOverride?: boolean, useIllusion = true): string {
const fusionFormIndex =
useIllusion && this.summonData.illusion?.fusionFormIndex
? this.summonData.illusion?.fusionFormIndex
: this.fusionFormIndex;
const fusionVariant =
!useIllusion && !!this.summonData.illusion
? this.summonData.illusion?.basePokemon.fusionVariant
: this.fusionVariant;
const illusion = this.summonData.illusion;
const { fusionFormIndex, fusionVariant } = useIllusion && illusion ? illusion : this;
return this.getFusionSpeciesForm(ignoreOverride, useIllusion).getIconId(
this.getFusionGender(ignoreOverride, useIllusion) === Gender.FEMALE,
fusionFormIndex,
@ -1702,29 +1693,18 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns Whether this Pokemon is shiny
*/
isShiny(useIllusion = false): boolean {
if (!useIllusion && this.summonData.illusion) {
return (
this.summonData.illusion.basePokemon?.shiny ||
(this.summonData.illusion.fusionSpecies && this.summonData.illusion.basePokemon?.fusionShiny) ||
false
);
}
return this.shiny || (this.isFusion(useIllusion) && this.fusionShiny);
return this.isBaseShiny(useIllusion) || this.isFusionShiny(useIllusion);
}
isBaseShiny(useIllusion = false) {
if (!useIllusion && this.summonData.illusion) {
return !!this.summonData.illusion.basePokemon?.shiny;
}
return this.shiny;
return useIllusion ? (this.summonData.illusion?.shiny ?? this.shiny) : this.shiny;
}
isFusionShiny(useIllusion = false) {
if (!useIllusion && this.summonData.illusion) {
return !!this.summonData.illusion.basePokemon?.fusionShiny;
if (!this.isFusion(useIllusion)) {
return false;
}
return this.isFusion(useIllusion) && this.fusionShiny;
return useIllusion ? (this.summonData.illusion?.fusionShiny ?? this.fusionShiny) : this.fusionShiny;
}
/**
@ -1733,39 +1713,48 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns Whether this pokemon's base and fusion counterparts are both shiny.
*/
isDoubleShiny(useIllusion = false): boolean {
if (!useIllusion && this.summonData.illusion?.basePokemon) {
return (
this.isFusion(false) &&
this.summonData.illusion.basePokemon.shiny &&
this.summonData.illusion.basePokemon.fusionShiny
);
}
return this.isFusion(useIllusion) && this.shiny && this.fusionShiny;
return this.isFusion(useIllusion) && this.isBaseShiny(useIllusion) && this.isFusionShiny(useIllusion);
}
/**
* Return this Pokemon's {@linkcode Variant | shiny variant}.
* If a fusion, returns the maximum of the two variants.
* Only meaningful if this pokemon is actually shiny.
* @param useIllusion - Whether to consider this pokemon's illusion if present; default `false`
* @returns The shiny variant of this Pokemon.
*/
getVariant(useIllusion = false): Variant {
if (!useIllusion && this.summonData.illusion) {
return !this.isFusion(false)
? this.summonData.illusion.basePokemon!.variant
: (Math.max(this.variant, this.fusionVariant) as Variant);
const illusion = this.summonData.illusion;
const baseVariant = useIllusion ? (illusion?.variant ?? this.variant) : this.variant;
if (!this.isFusion(useIllusion)) {
return baseVariant;
}
return !this.isFusion(true) ? this.variant : (Math.max(this.variant, this.fusionVariant) as Variant);
const fusionVariant = useIllusion ? (illusion?.fusionVariant ?? this.fusionVariant) : this.fusionVariant;
return Math.max(baseVariant, fusionVariant) as Variant;
}
// TODO: Clarify how this differs from `getVariant`
getBaseVariant(doubleShiny: boolean): Variant {
if (doubleShiny) {
return this.summonData.illusion?.basePokemon?.variant ?? this.variant;
/**
* Return the base pokemon's variant. Equivalent to {@linkcode getVariant} if this pokemon is not a fusion.
* @returns The shiny variant of this Pokemon's base species.
*/
getBaseVariant(useIllusion = false): Variant {
const illusion = this.summonData.illusion;
return useIllusion && illusion ? (illusion.variant ?? this.variant) : this.variant;
}
/**
* Return the fused pokemon's variant.
*
* @remarks
* Always returns `0` if the pokemon is not a fusion.
* @returns The shiny variant of this pokemon's fusion species.
*/
getFusionVariant(useIllusion = false): Variant {
if (!this.isFusion(useIllusion)) {
return 0;
}
return this.getVariant();
const illusion = this.summonData.illusion;
return illusion ? (illusion.fusionVariant ?? this.fusionVariant) : this.fusionVariant;
}
/**
@ -1782,7 +1771,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns Whether this Pokemon is currently fused with another species.
*/
isFusion(useIllusion = false): boolean {
return useIllusion && this.summonData.illusion ? !!this.summonData.illusion.fusionSpecies : !!this.fusionSpecies;
return useIllusion ? !!this.summonData.illusion?.fusionSpecies : !!this.fusionSpecies;
}
/**
@ -1792,9 +1781,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
* @see {@linkcode getNameToRender} - gets this Pokemon's display name.
*/
getName(useIllusion = false): string {
return !useIllusion && this.summonData.illusion?.basePokemon
? this.summonData.illusion.basePokemon.name
: this.name;
return useIllusion ? (this.summonData.illusion?.name ?? this.name) : this.name;
}
/**
@ -5676,7 +5663,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
}
export class PlayerPokemon extends Pokemon {
protected battleInfo: PlayerBattleInfo;
protected declare battleInfo: PlayerBattleInfo;
public compatibleTms: MoveId[];
constructor(
@ -6205,7 +6192,7 @@ export class PlayerPokemon extends Pokemon {
}
export class EnemyPokemon extends Pokemon {
protected battleInfo: EnemyBattleInfo;
protected declare battleInfo: EnemyBattleInfo;
public trainerSlot: TrainerSlot;
public aiType: AiType;
public bossSegments: number;

View File

@ -23,13 +23,13 @@ import {
} from "#trainers/trainer-party-template";
import { randSeedInt, randSeedItem, randSeedWeightedItem } from "#utils/common";
import { getPokemonSpecies } from "#utils/pokemon-utils";
import { toSnakeCase } from "#utils/strings";
import i18next from "i18next";
export class Trainer extends Phaser.GameObjects.Container {
public config: TrainerConfig;
public variant: TrainerVariant;
public partyTemplateIndex: number;
public name: string;
public partnerName: string;
public nameKey: string;
public partnerNameKey: string | undefined;
@ -170,7 +170,7 @@ export class Trainer extends Phaser.GameObjects.Container {
const evilTeamTitles = ["grunt"];
if (this.name === "" && evilTeamTitles.some(t => name.toLocaleLowerCase().includes(t))) {
// This is a evil team grunt so we localize it by only using the "name" as the title
title = i18next.t(`trainerClasses:${name.toLowerCase().replace(/\s/g, "_")}`);
title = i18next.t(`trainerClasses:${toSnakeCase(name)}`);
console.log("Localized grunt name: " + title);
// Since grunts are not named we can just return the title
return title;
@ -187,7 +187,7 @@ export class Trainer extends Phaser.GameObjects.Container {
}
// Get the localized trainer class name from the i18n file and set it as the title.
// This is used for trainer class names, not titles like "Elite Four, Champion, etc."
title = i18next.t(`trainerClasses:${name.toLowerCase().replace(/\s/g, "_")}`);
title = i18next.t(`trainerClasses:${toSnakeCase(name)}`);
}
// If no specific trainer slot is set.
@ -208,7 +208,7 @@ export class Trainer extends Phaser.GameObjects.Container {
if (this.config.titleDouble && this.variant === TrainerVariant.DOUBLE && !this.config.doubleOnly) {
title = this.config.titleDouble;
name = i18next.t(`trainerNames:${this.config.nameDouble.toLowerCase().replace(/\s/g, "_")}`);
name = i18next.t(`trainerNames:${toSnakeCase(this.config.nameDouble)}`);
}
console.log(title ? `${title} ${name}` : name);

View File

@ -23,6 +23,7 @@ import type { PokemonType } from "#enums/pokemon-type";
import { SpeciesId } from "#enums/species-id";
import { BATTLE_STATS, type PermanentStat, Stat, TEMP_BATTLE_STATS, type TempBattleStat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { TextStyle } from "#enums/text-style";
import type { PlayerPokemon, Pokemon } from "#field/pokemon";
import type {
DoubleBattleChanceBoosterModifierType,
@ -40,7 +41,7 @@ import type {
} from "#modifiers/modifier-type";
import type { VoucherType } from "#system/voucher";
import type { ModifierInstanceMap, ModifierString } from "#types/modifier-types";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, randSeedFloat, toDmgValue } from "#utils/common";
import { getModifierType } from "#utils/modifier-utils";
import i18next from "i18next";
@ -461,7 +462,7 @@ export abstract class LapsingPersistentModifier extends PersistentModifier {
* @see {@linkcode apply}
*/
export class DoubleBattleChanceBoosterModifier extends LapsingPersistentModifier {
public override type: DoubleBattleChanceBoosterModifierType;
public declare type: DoubleBattleChanceBoosterModifierType;
match(modifier: Modifier): boolean {
return modifier instanceof DoubleBattleChanceBoosterModifier && modifier.getMaxBattles() === this.getMaxBattles();
@ -935,7 +936,7 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier {
* Currently used by Shuckle Juice item
*/
export class PokemonBaseStatTotalModifier extends PokemonHeldItemModifier {
public override type: PokemonBaseStatTotalModifierType;
public declare type: PokemonBaseStatTotalModifierType;
public isTransferable = false;
public statModifier: 10 | -15;
@ -2073,7 +2074,7 @@ export abstract class ConsumablePokemonModifier extends ConsumableModifier {
}
export class TerrastalizeModifier extends ConsumablePokemonModifier {
public override type: TerastallizeModifierType;
public declare type: TerastallizeModifierType;
public teraType: PokemonType;
constructor(type: TerastallizeModifierType, pokemonId: number, teraType: PokemonType) {
@ -2317,7 +2318,7 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier {
}
export class TmModifier extends ConsumablePokemonModifier {
public override type: TmModifierType;
public declare type: TmModifierType;
/**
* Applies {@linkcode TmModifier}
@ -2364,7 +2365,7 @@ export class RememberMoveModifier extends ConsumablePokemonModifier {
}
export class EvolutionItemModifier extends ConsumablePokemonModifier {
public override type: EvolutionItemModifierType;
public declare type: EvolutionItemModifierType;
/**
* Applies {@linkcode EvolutionItemModifier}
* @param playerPokemon The {@linkcode PlayerPokemon} that should evolve via item
@ -2529,7 +2530,7 @@ export class ExpBoosterModifier extends PersistentModifier {
}
export class PokemonExpBoosterModifier extends PokemonHeldItemModifier {
public override type: PokemonExpBoosterModifierType;
public declare type: PokemonExpBoosterModifierType;
private boostMultiplier: number;
@ -2626,7 +2627,7 @@ export class ExpBalanceModifier extends PersistentModifier {
}
export class PokemonFriendshipBoosterModifier extends PokemonHeldItemModifier {
public override type: PokemonFriendshipBoosterModifierType;
public declare type: PokemonFriendshipBoosterModifierType;
matchType(modifier: Modifier): boolean {
return modifier instanceof PokemonFriendshipBoosterModifier;
@ -2683,7 +2684,7 @@ export class PokemonNatureWeightModifier extends PokemonHeldItemModifier {
}
export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier {
public override type: PokemonMoveAccuracyBoosterModifierType;
public declare type: PokemonMoveAccuracyBoosterModifierType;
private accuracyAmount: number;
constructor(type: PokemonMoveAccuracyBoosterModifierType, pokemonId: number, accuracy: number, stackCount?: number) {
@ -2735,7 +2736,7 @@ export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier
}
export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
public override type: PokemonMultiHitModifierType;
public declare type: PokemonMultiHitModifierType;
matchType(modifier: Modifier): boolean {
return modifier instanceof PokemonMultiHitModifier;
@ -2816,7 +2817,7 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
}
export class PokemonFormChangeItemModifier extends PokemonHeldItemModifier {
public override type: FormChangeItemModifierType;
public declare type: FormChangeItemModifierType;
public formChangeItem: FormChangeItem;
public active: boolean;
public isTransferable = false;

View File

@ -2,7 +2,6 @@ import type { TurnCommand } from "#app/battle";
import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { speciesStarterCosts } from "#balance/starters";
import type { EncoreTag } from "#data/battler-tags";
import { TrappedTag } from "#data/battler-tags";
import { AbilityId } from "#enums/ability-id";
import { ArenaTagSide } from "#enums/arena-tag-side";
@ -22,59 +21,77 @@ import type { MoveTargetSet } from "#moves/move";
import { getMoveTargets } from "#moves/move-utils";
import { FieldPhase } from "#phases/field-phase";
import type { TurnMove } from "#types/turn-move";
import { isNullOrUndefined } from "#utils/common";
import i18next from "i18next";
export class CommandPhase extends FieldPhase {
public readonly phaseName = "CommandPhase";
protected fieldIndex: number;
/**
* Whether the command phase is handling a switch command
*/
private isSwitch = false;
constructor(fieldIndex: number) {
super();
this.fieldIndex = fieldIndex;
}
start() {
super.start();
globalScene.updateGameInfo();
/**
* Resets the cursor to the position of {@linkcode Command.FIGHT} if any of the following are true
* - The setting to remember the last action is not enabled
* - This is the first turn of a mystery encounter, trainer battle, or the END biome
* - The cursor is currently on the POKEMON command
*/
private resetCursorIfNeeded(): void {
const commandUiHandler = globalScene.ui.handlers[UiMode.COMMAND];
const { arena, commandCursorMemory, currentBattle } = globalScene;
const { battleType, turn } = currentBattle;
const { biomeType } = arena;
// If one of these conditions is true, we always reset the cursor to Command.FIGHT
const cursorResetEvent =
globalScene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER ||
globalScene.currentBattle.battleType === BattleType.TRAINER ||
globalScene.arena.biomeType === BiomeId.END;
battleType === BattleType.MYSTERY_ENCOUNTER || battleType === BattleType.TRAINER || biomeType === BiomeId.END;
if (commandUiHandler) {
if (
(globalScene.currentBattle.turn === 1 && (!globalScene.commandCursorMemory || cursorResetEvent)) ||
commandUiHandler.getCursor() === Command.POKEMON
) {
commandUiHandler.setCursor(Command.FIGHT);
} else {
commandUiHandler.setCursor(commandUiHandler.getCursor());
}
if (!commandUiHandler) {
return;
}
if (
(turn === 1 && (!commandCursorMemory || cursorResetEvent)) ||
commandUiHandler.getCursor() === Command.POKEMON
) {
commandUiHandler.setCursor(Command.FIGHT);
}
}
/**
* Submethod of {@linkcode start} that validates field index logic for nonzero field indices.
* Must only be called if the field index is nonzero.
*/
private handleFieldIndexLogic(): void {
// If we somehow are attempting to check the right pokemon but there's only one pokemon out
// Switch back to the center pokemon. This can happen rarely in double battles with mid turn switching
// TODO: Prevent this from happening in the first place
if (globalScene.getPlayerField().filter(p => p.isActive()).length === 1) {
this.fieldIndex = FieldPosition.CENTER;
return;
}
if (this.fieldIndex) {
// If we somehow are attempting to check the right pokemon but there's only one pokemon out
// Switch back to the center pokemon. This can happen rarely in double battles with mid turn switching
if (globalScene.getPlayerField().filter(p => p.isActive()).length === 1) {
this.fieldIndex = FieldPosition.CENTER;
} else {
const allyCommand = globalScene.currentBattle.turnCommands[this.fieldIndex - 1];
if (allyCommand?.command === Command.BALL || allyCommand?.command === Command.RUN) {
globalScene.currentBattle.turnCommands[this.fieldIndex] = {
command: allyCommand?.command,
skip: true,
};
}
}
const allyCommand = globalScene.currentBattle.turnCommands[this.fieldIndex - 1];
if (allyCommand?.command === Command.BALL || allyCommand?.command === Command.RUN) {
globalScene.currentBattle.turnCommands[this.fieldIndex] = {
command: allyCommand?.command,
skip: true,
};
}
}
/**
* Submethod of {@linkcode start} that sets the turn command to skip if this pokemon
* is commanding its ally via {@linkcode AbilityId.COMMANDER}.
*/
private checkCommander(): void {
// If the Pokemon has applied Commander's effects to its ally, skip this command
if (
globalScene.currentBattle?.double &&
@ -86,377 +103,521 @@ export class CommandPhase extends FieldPhase {
skip: true,
};
}
}
// Checks if the Pokemon is under the effects of Encore. If so, Encore can end early if the encored move has no more PP.
const encoreTag = this.getPokemon().getTag(BattlerTagType.ENCORE) as EncoreTag | undefined;
if (encoreTag) {
this.getPokemon().lapseTag(BattlerTagType.ENCORE);
}
if (globalScene.currentBattle.turnCommands[this.fieldIndex]?.skip) {
return this.end();
}
const playerPokemon = globalScene.getPlayerField()[this.fieldIndex];
/**
* Clear out all unusable moves in front of the currently acting pokemon's move queue.
*/
// TODO: Refactor move queue handling to ensure that this method is not necessary.
private clearUnusuableMoves(): void {
const playerPokemon = this.getPokemon();
const moveQueue = playerPokemon.getMoveQueue();
while (
moveQueue.length &&
moveQueue[0] &&
moveQueue[0].move &&
!isVirtual(moveQueue[0].useMode) &&
(!playerPokemon.getMoveset().find(m => m.moveId === moveQueue[0].move) ||
!playerPokemon
.getMoveset()
[playerPokemon.getMoveset().findIndex(m => m.moveId === moveQueue[0].move)].isUsable(
playerPokemon,
isIgnorePP(moveQueue[0].useMode),
))
) {
moveQueue.shift();
if (moveQueue.length === 0) {
return;
}
// TODO: Refactor this. I did a few simple find/replace matches but this is just ABHORRENTLY structured
if (moveQueue.length > 0) {
const queuedMove = moveQueue[0];
if (!queuedMove.move) {
this.handleCommand(Command.FIGHT, -1, MoveUseMode.NORMAL);
} else {
const moveIndex = playerPokemon.getMoveset().findIndex(m => m.moveId === queuedMove.move);
if (
(moveIndex > -1 &&
playerPokemon.getMoveset()[moveIndex].isUsable(playerPokemon, isIgnorePP(queuedMove.useMode))) ||
isVirtual(queuedMove.useMode)
) {
this.handleCommand(Command.FIGHT, moveIndex, queuedMove.useMode, queuedMove);
} else {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
}
} else {
let entriesToDelete = 0;
const moveset = playerPokemon.getMoveset();
for (const queuedMove of moveQueue) {
const movesetQueuedMove = moveset.find(m => m.moveId === queuedMove.move);
if (
globalScene.currentBattle.isBattleMysteryEncounter() &&
globalScene.currentBattle.mysteryEncounter?.skipToFightInput
queuedMove.move !== MoveId.NONE &&
!isVirtual(queuedMove.useMode) &&
!movesetQueuedMove?.isUsable(playerPokemon, isIgnorePP(queuedMove.useMode))
) {
globalScene.ui.clearText();
globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex);
entriesToDelete++;
} else {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
break;
}
}
if (entriesToDelete) {
moveQueue.splice(0, entriesToDelete);
}
}
/**
* TODO: Remove `args` and clean this thing up
* Code will need to be copied over from pkty except replacing the `virtual` and `ignorePP` args with a corresponding `MoveUseMode`.
* Attempt to execute the first usable move in this Pokemon's move queue
* @returns Whether a queued move was successfully set to be executed.
*/
handleCommand(command: Command, cursor: number, ...args: any[]): boolean {
private tryExecuteQueuedMove(): boolean {
this.clearUnusuableMoves();
const playerPokemon = globalScene.getPlayerField()[this.fieldIndex];
const moveQueue = playerPokemon.getMoveQueue();
if (moveQueue.length === 0) {
return false;
}
const queuedMove = moveQueue[0];
if (queuedMove.move === MoveId.NONE) {
this.handleCommand(Command.FIGHT, -1);
return true;
}
const moveIndex = playerPokemon.getMoveset().findIndex(m => m.moveId === queuedMove.move);
if (!isVirtual(queuedMove.useMode) && moveIndex === -1) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
} else {
this.handleCommand(Command.FIGHT, moveIndex, queuedMove.useMode, queuedMove);
}
return true;
}
public override start(): void {
super.start();
globalScene.updateGameInfo();
this.resetCursorIfNeeded();
if (this.fieldIndex) {
this.handleFieldIndexLogic();
}
this.checkCommander();
const playerPokemon = this.getPokemon();
// Note: It is OK to call this if the target is not under the effect of encore; it will simply do nothing.
playerPokemon.lapseTag(BattlerTagType.ENCORE);
if (globalScene.currentBattle.turnCommands[this.fieldIndex]?.skip) {
this.end();
return;
}
if (this.tryExecuteQueuedMove()) {
return;
}
if (
globalScene.currentBattle.isBattleMysteryEncounter() &&
globalScene.currentBattle.mysteryEncounter?.skipToFightInput
) {
globalScene.ui.clearText();
globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex);
} else {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
}
/**
* Submethod of {@linkcode handleFightCommand} responsible for queuing the appropriate
* error message when a move cannot be used.
* @param user - The pokemon using the move
* @param cursor - The index of the move in the moveset
*/
private queueFightErrorMessage(user: PlayerPokemon, cursor: number) {
const move = user.getMoveset()[cursor];
globalScene.ui.setMode(UiMode.MESSAGE);
// Decides between a Disabled, Not Implemented, or No PP translation message
const errorMessage = user.isMoveRestricted(move.moveId, user)
? user.getRestrictingTag(move.moveId, user)!.selectionDeniedText(user, move.moveId)
: move.getName().endsWith(" (N)")
? "battle:moveNotImplemented"
: "battle:moveNoPP";
const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator
globalScene.ui.showText(
i18next.t(errorMessage, { moveName: moveName }),
null,
() => {
globalScene.ui.clearText();
globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex);
},
null,
true,
);
}
/**
* Helper method for {@linkcode handleFightCommand} that returns the moveID for the phase
* based on the move passed in or the cursor.
*
* Does not check if the move is usable or not, that should be handled by the caller.
*/
private computeMoveId(playerPokemon: PlayerPokemon, cursor: number, move: TurnMove | undefined): MoveId {
return move?.move ?? (cursor > -1 ? playerPokemon.getMoveset()[cursor]?.moveId : MoveId.NONE);
}
/**
* Process the logic for executing a fight-related command
*
* @remarks
* - Validates whether the move can be used, using struggle if not
* - Constructs the turn command and inserts it into the battle's turn commands
*
* @param command - The command to handle (FIGHT or TERA)
* @param cursor - The index that the cursor is placed on, or -1 if no move can be selected.
* @param ignorePP - Whether to ignore PP when checking if the move can be used.
* @param move - The move to force the command to use, if any.
*/
private handleFightCommand(
command: Command.FIGHT | Command.TERA,
cursor: number,
useMode: MoveUseMode = MoveUseMode.NORMAL,
move?: TurnMove,
): boolean {
const playerPokemon = this.getPokemon();
const ignorePP = isIgnorePP(useMode);
let canUse = cursor === -1 || playerPokemon.trySelectMove(cursor, ignorePP);
// Ternary here ensures we don't compute struggle conditions unless necessary
const useStruggle = canUse
? false
: cursor > -1 && !playerPokemon.getMoveset().some(m => m.isUsable(playerPokemon));
canUse ||= useStruggle;
if (!canUse) {
this.queueFightErrorMessage(playerPokemon, cursor);
return false;
}
const moveId = useStruggle ? MoveId.STRUGGLE : this.computeMoveId(playerPokemon, cursor, move);
const turnCommand: TurnCommand = {
command: Command.FIGHT,
cursor,
move: { move: moveId, targets: [], useMode },
args: [useMode, move],
};
const preTurnCommand: TurnCommand = {
command,
targets: [this.fieldIndex],
skip: command === Command.FIGHT,
};
const moveTargets: MoveTargetSet =
move === undefined
? getMoveTargets(playerPokemon, moveId)
: {
targets: move.targets,
multiple: move.targets.length > 1,
};
if (moveId === MoveId.NONE) {
turnCommand.targets = [this.fieldIndex];
}
console.log(
"Move:",
MoveId[moveId],
"Move targets:",
moveTargets,
"\nPlayer Pokemon:",
getPokemonNameWithAffix(playerPokemon),
);
if (moveTargets.targets.length > 1 && moveTargets.multiple) {
globalScene.phaseManager.unshiftNew("SelectTargetPhase", this.fieldIndex);
}
if (turnCommand.move && (moveTargets.targets.length <= 1 || moveTargets.multiple)) {
turnCommand.move.targets = moveTargets.targets;
} else if (
turnCommand.move &&
playerPokemon.getTag(BattlerTagType.CHARGING) &&
playerPokemon.getMoveQueue().length >= 1
) {
turnCommand.move.targets = playerPokemon.getMoveQueue()[0].targets;
} else {
globalScene.phaseManager.unshiftNew("SelectTargetPhase", this.fieldIndex);
}
globalScene.currentBattle.preTurnCommands[this.fieldIndex] = preTurnCommand;
globalScene.currentBattle.turnCommands[this.fieldIndex] = turnCommand;
return true;
}
/**
* Set the mode in preparation to show the text, and then show the text.
* Only works for parameterless i18next keys.
* @param key - The i18next key for the text to show
*/
private queueShowText(key: string): void {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t(key),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
}
/**
* Helper method for {@linkcode handleBallCommand} that checks if a pokeball can be thrown
* and displays the appropriate error message.
*
* @remarks
* The pokeball may not be thrown if any of the following are true:
* - It is a trainer battle
* - The player is in the {@linkcode BiomeId.END | End} biome and
* - it is not classic mode; or
* - the fresh start challenge is active; or
* - the player has not caught the target before and the player is still missing more than one starter
* - The player is in a mystery encounter that disallows catching the pokemon
* @returns Whether a pokeball can be thrown
*/
private checkCanUseBall(): boolean {
const { arena, currentBattle, gameData, gameMode } = globalScene;
const { battleType } = currentBattle;
const { biomeType } = arena;
const { isClassic } = gameMode;
const { dexData } = gameData;
const someUncaughtSpeciesOnField = globalScene
.getEnemyField()
.some(p => p.isActive() && !dexData[p.species.speciesId].caughtAttr);
const missingMultipleStarters =
gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1;
if (
biomeType === BiomeId.END &&
(!isClassic || gameMode.isFreshStartChallenge() || (someUncaughtSpeciesOnField && missingMultipleStarters))
) {
this.queueShowText("battle:noPokeballForce");
} else if (battleType === BattleType.TRAINER) {
this.queueShowText("battle:noPokeballTrainer");
} else if (currentBattle.isBattleMysteryEncounter() && !currentBattle.mysteryEncounter!.catchAllowed) {
this.queueShowText("battle:noPokeballMysteryEncounter");
} else {
return true;
}
return false;
}
/**
* Helper method for {@linkcode handleCommand} that handles the logic when the selected command is to use a pokeball.
*
* @param cursor - The index of the pokeball to use
* @returns Whether the command was successfully initiated
*/
private handleBallCommand(cursor: number): boolean {
const targets = globalScene
.getEnemyField()
.filter(p => p.isActive(true))
.map(p => p.getBattlerIndex());
if (targets.length > 1) {
this.queueShowText("battle:noPokeballMulti");
return false;
}
if (!this.checkCanUseBall()) {
return false;
}
const numBallTypes = 5;
if (cursor < numBallTypes) {
const targetPokemon = globalScene.getEnemyPokemon();
if (
targetPokemon?.isBoss() &&
targetPokemon?.bossSegmentIndex >= 1 &&
// TODO: Decouple this hardcoded exception for wonder guard and just check the target...
!targetPokemon?.hasAbility(AbilityId.WONDER_GUARD, false, true) &&
cursor < PokeballType.MASTER_BALL
) {
this.queueShowText("battle:noPokeballStrong");
return false;
}
globalScene.currentBattle.turnCommands[this.fieldIndex] = {
command: Command.BALL,
cursor: cursor,
};
globalScene.currentBattle.turnCommands[this.fieldIndex]!.targets = targets;
if (this.fieldIndex) {
globalScene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true;
}
return true;
}
return false;
}
/**
* Submethod of {@linkcode tryLeaveField} to handle the logic for effects that prevent the pokemon from leaving the field
* due to trapping abilities or effects.
*
* This method queues the proper messages in the case of trapping abilities or effects.
*
* @returns Whether the pokemon is currently trapped
*/
private handleTrap(): boolean {
const playerPokemon = this.getPokemon();
const trappedAbMessages: string[] = [];
const isSwitch = this.isSwitch;
if (!playerPokemon.isTrapped(trappedAbMessages)) {
return false;
}
if (trappedAbMessages.length > 0) {
if (isSwitch) {
globalScene.ui.setMode(UiMode.MESSAGE);
}
globalScene.ui.showText(
trappedAbMessages[0],
null,
() => {
globalScene.ui.showText("", 0);
if (isSwitch) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
},
null,
true,
);
} else {
const trapTag = playerPokemon.getTag(TrappedTag);
const fairyLockTag = globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER);
if (!isSwitch) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
}
if (trapTag) {
this.showNoEscapeText(trapTag, false);
} else if (fairyLockTag) {
this.showNoEscapeText(fairyLockTag, false);
}
}
return true;
}
/**
* Common helper method that attempts to have the pokemon leave the field.
* Checks for trapping abilities and effects.
*
* @param cursor - The index of the option that the cursor is on
* @returns Whether the pokemon is able to leave the field, indicating the command phase should end
*/
private tryLeaveField(cursor?: number, isBatonSwitch = false): boolean {
const currentBattle = globalScene.currentBattle;
if (isBatonSwitch || !this.handleTrap()) {
currentBattle.turnCommands[this.fieldIndex] = this.isSwitch
? {
command: Command.POKEMON,
cursor,
args: [isBatonSwitch],
}
: {
command: Command.RUN,
};
if (!this.isSwitch && this.fieldIndex) {
currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true;
}
return true;
}
return false;
}
/**
* Helper method for {@linkcode handleCommand} that handles the logic when the selected command is RUN.
*
* @remarks
* Checks if the player is allowed to flee, and if not, queues the appropriate message.
*
* The player cannot flee if:
* - The player is in the {@linkcode BiomeId.END | End} biome
* - The player is in a trainer battle
* - The player is in a mystery encounter that disallows fleeing
* - The player's pokemon is trapped by an ability or effect
* @returns Whether the pokemon is able to leave the field, indicating the command phase should end
*/
private handleRunCommand(): boolean {
const { currentBattle, arena } = globalScene;
const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed ?? true;
if (arena.biomeType === BiomeId.END || !mysteryEncounterFleeAllowed) {
this.queueShowText("battle:noEscapeForce");
return false;
}
if (
currentBattle.battleType === BattleType.TRAINER ||
currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE
) {
this.queueShowText("battle:noEscapeTrainer");
return false;
}
const success = this.tryLeaveField();
return success;
}
/**
* Show a message indicating that the pokemon cannot escape, and then return to the command phase.
*/
private showNoEscapeText(tag: any, isSwitch: boolean): void {
globalScene.ui.showText(
i18next.t("battle:noEscapePokemon", {
pokemonName:
tag.sourceId && globalScene.getPokemonById(tag.sourceId)
? getPokemonNameWithAffix(globalScene.getPokemonById(tag.sourceId)!)
: "",
moveName: tag.getMoveName(),
escapeVerb: i18next.t(isSwitch ? "battle:escapeVerbSwitch" : "battle:escapeVerbFlee"),
}),
null,
() => {
globalScene.ui.showText("", 0);
if (!isSwitch) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
},
null,
true,
);
}
// Overloads for handleCommand to provide a more specific signature for the different options
/**
* Process the command phase logic based on the selected command
*
* @param command - The kind of command to handle
* @param cursor - The index of option that the cursor is on, or -1 if no option is selected
* @param useMode - The mode to use for the move, if applicable. For switches, a boolean that specifies whether the switch is a Baton switch.
* @param move - For {@linkcode Command.FIGHT}, the move to use
* @returns Whether the command was successful
*/
handleCommand(command: Command.FIGHT | Command.TERA, cursor: number, useMode?: MoveUseMode, move?: TurnMove): boolean;
handleCommand(command: Command.BALL, cursor: number): boolean;
handleCommand(command: Command.POKEMON, cursor: number, useBaton: boolean): boolean;
handleCommand(command: Command.RUN, cursor: number): boolean;
handleCommand(command: Command, cursor: number, useMode?: boolean | MoveUseMode, move?: TurnMove): boolean;
public handleCommand(
command: Command,
cursor: number,
useMode: boolean | MoveUseMode = false,
move?: TurnMove,
): boolean {
let success = false;
switch (command) {
// TODO: We don't need 2 args for this - moveUseMode is carried over from queuedMove
case Command.TERA:
case Command.FIGHT: {
let useStruggle = false;
const turnMove: TurnMove | undefined = args.length === 2 ? (args[1] as TurnMove) : undefined;
if (
cursor === -1 ||
playerPokemon.trySelectMove(cursor, isIgnorePP(args[0] as MoveUseMode)) ||
(useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m.isUsable(playerPokemon)).length)
) {
let moveId: MoveId;
if (useStruggle) {
moveId = MoveId.STRUGGLE;
} else if (turnMove !== undefined) {
moveId = turnMove.move;
} else if (cursor > -1) {
moveId = playerPokemon.getMoveset()[cursor].moveId;
} else {
moveId = MoveId.NONE;
}
const turnCommand: TurnCommand = {
command: Command.FIGHT,
cursor: cursor,
move: { move: moveId, targets: [], useMode: args[0] },
args: args,
};
const preTurnCommand: TurnCommand = {
command: command,
targets: [this.fieldIndex],
skip: command === Command.FIGHT,
};
const moveTargets: MoveTargetSet =
turnMove === undefined
? getMoveTargets(playerPokemon, moveId)
: {
targets: turnMove.targets,
multiple: turnMove.targets.length > 1,
};
if (!moveId) {
turnCommand.targets = [this.fieldIndex];
}
console.log(moveTargets, getPokemonNameWithAffix(playerPokemon));
if (moveTargets.targets.length > 1 && moveTargets.multiple) {
globalScene.phaseManager.unshiftNew("SelectTargetPhase", this.fieldIndex);
}
if (turnCommand.move && (moveTargets.targets.length <= 1 || moveTargets.multiple)) {
turnCommand.move.targets = moveTargets.targets;
} else if (
turnCommand.move &&
playerPokemon.getTag(BattlerTagType.CHARGING) &&
playerPokemon.getMoveQueue().length >= 1
) {
turnCommand.move.targets = playerPokemon.getMoveQueue()[0].targets;
} else {
globalScene.phaseManager.unshiftNew("SelectTargetPhase", this.fieldIndex);
}
globalScene.currentBattle.preTurnCommands[this.fieldIndex] = preTurnCommand;
globalScene.currentBattle.turnCommands[this.fieldIndex] = turnCommand;
success = true;
} else if (cursor < playerPokemon.getMoveset().length) {
const move = playerPokemon.getMoveset()[cursor];
globalScene.ui.setMode(UiMode.MESSAGE);
// Decides between a Disabled, Not Implemented, or No PP translation message
const errorMessage = playerPokemon.isMoveRestricted(move.moveId, playerPokemon)
? playerPokemon
.getRestrictingTag(move.moveId, playerPokemon)!
.selectionDeniedText(playerPokemon, move.moveId)
: move.getName().endsWith(" (N)")
? "battle:moveNotImplemented"
: "battle:moveNoPP";
const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator
globalScene.ui.showText(
i18next.t(errorMessage, { moveName: moveName }),
null,
() => {
globalScene.ui.clearText();
globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex);
},
null,
true,
);
}
case Command.FIGHT:
success = this.handleFightCommand(command, cursor, typeof useMode === "boolean" ? undefined : useMode, move);
break;
}
case Command.BALL: {
const notInDex =
globalScene
.getEnemyField()
.filter(p => p.isActive(true))
.some(p => !globalScene.gameData.dexData[p.species.speciesId].caughtAttr) &&
globalScene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1;
if (
globalScene.arena.biomeType === BiomeId.END &&
(!globalScene.gameMode.isClassic || globalScene.gameMode.isFreshStartChallenge() || notInDex)
) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballForce"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
} else if (globalScene.currentBattle.battleType === BattleType.TRAINER) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballTrainer"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
} else if (
globalScene.currentBattle.isBattleMysteryEncounter() &&
!globalScene.currentBattle.mysteryEncounter!.catchAllowed
) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballMysteryEncounter"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
} else {
const targets = globalScene
.getEnemyField()
.filter(p => p.isActive(true))
.map(p => p.getBattlerIndex());
if (targets.length > 1) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballMulti"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
} else if (cursor < 5) {
const targetPokemon = globalScene.getEnemyField().find(p => p.isActive(true));
if (
targetPokemon?.isBoss() &&
targetPokemon?.bossSegmentIndex >= 1 &&
!targetPokemon?.hasAbility(AbilityId.WONDER_GUARD, false, true) &&
cursor < PokeballType.MASTER_BALL
) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballStrong"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
} else {
globalScene.currentBattle.turnCommands[this.fieldIndex] = {
command: Command.BALL,
cursor: cursor,
};
globalScene.currentBattle.turnCommands[this.fieldIndex]!.targets = targets;
if (this.fieldIndex) {
globalScene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true;
}
success = true;
}
}
}
case Command.BALL:
success = this.handleBallCommand(cursor);
break;
}
case Command.POKEMON:
case Command.RUN: {
const isSwitch = command === Command.POKEMON;
const { currentBattle, arena } = globalScene;
const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed;
if (
!isSwitch &&
(arena.biomeType === BiomeId.END ||
(!isNullOrUndefined(mysteryEncounterFleeAllowed) && !mysteryEncounterFleeAllowed))
) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noEscapeForce"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
} else if (
!isSwitch &&
(currentBattle.battleType === BattleType.TRAINER ||
currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE)
) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noEscapeTrainer"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
} else {
const batonPass = isSwitch && (args[0] as boolean);
const trappedAbMessages: string[] = [];
if (batonPass || !playerPokemon.isTrapped(trappedAbMessages)) {
currentBattle.turnCommands[this.fieldIndex] = isSwitch
? { command: Command.POKEMON, cursor: cursor, args: args }
: { command: Command.RUN };
success = true;
if (!isSwitch && this.fieldIndex) {
currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true;
}
} else if (trappedAbMessages.length > 0) {
if (!isSwitch) {
globalScene.ui.setMode(UiMode.MESSAGE);
}
globalScene.ui.showText(
trappedAbMessages[0],
null,
() => {
globalScene.ui.showText("", 0);
if (!isSwitch) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
},
null,
true,
);
} else {
const trapTag = playerPokemon.getTag(TrappedTag);
const fairyLockTag = globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER);
if (!trapTag && !fairyLockTag) {
i18next.t(`battle:noEscape${isSwitch ? "Switch" : "Flee"}`);
break;
}
if (!isSwitch) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
}
const showNoEscapeText = (tag: any) => {
globalScene.ui.showText(
i18next.t("battle:noEscapePokemon", {
pokemonName:
tag.sourceId && globalScene.getPokemonById(tag.sourceId)
? getPokemonNameWithAffix(globalScene.getPokemonById(tag.sourceId)!)
: "",
moveName: tag.getMoveName(),
escapeVerb: isSwitch ? i18next.t("battle:escapeVerbSwitch") : i18next.t("battle:escapeVerbFlee"),
}),
null,
() => {
globalScene.ui.showText("", 0);
if (!isSwitch) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
},
null,
true,
);
};
if (trapTag) {
showNoEscapeText(trapTag);
} else if (fairyLockTag) {
showNoEscapeText(fairyLockTag);
}
}
}
this.isSwitch = true;
success = this.tryLeaveField(cursor, typeof useMode === "boolean" ? useMode : undefined);
this.isSwitch = false;
break;
}
case Command.RUN:
success = this.handleRunCommand();
}
if (success) {

View File

@ -1,7 +1,8 @@
import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
import { PlayerGender } from "#enums/player-gender";
import { addTextObject, TextStyle } from "#ui/text";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
import i18next from "i18next";
export class EndCardPhase extends Phase {

View File

@ -135,7 +135,7 @@ export class EvolutionPhase extends Phase {
sprite
.setPipelineData("ignoreTimeTint", true)
.setPipelineData("spriteKey", pokemon.getSpriteKey())
.setPipelineData("spriteKey", spriteKey)
.setPipelineData("shiny", pokemon.shiny)
.setPipelineData("variant", pokemon.variant);

View File

@ -2,9 +2,10 @@ import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import type { BattlerIndex } from "#enums/battler-index";
import { PERMANENT_STATS, Stat } from "#enums/stat";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { PokemonPhase } from "#phases/pokemon-phase";
import { getTextColor, TextStyle } from "#ui/text";
import { getTextColor } from "#ui/text";
import i18next from "i18next";
export class ScanIvsPhase extends PokemonPhase {

View File

@ -1,5 +1,5 @@
import pkg from "#package.json";
import { camelCaseToKebabCase } from "#utils/common";
import { toKebabCase } from "#utils/strings";
import i18next from "i18next";
import LanguageDetector from "i18next-browser-languagedetector";
import HttpBackend from "i18next-http-backend";
@ -194,14 +194,16 @@ export async function initI18n(): Promise<void> {
],
backend: {
loadPath(lng: string, [ns]: string[]) {
// Use namespace maps where required
let fileName: string;
if (namespaceMap[ns]) {
fileName = namespaceMap[ns];
} else if (ns.startsWith("mysteryEncounters/")) {
fileName = camelCaseToKebabCase(ns + "Dialogue");
fileName = toKebabCase(ns + "-dialogue"); // mystery-encounters/a-trainers-test-dialogue
} else {
fileName = camelCaseToKebabCase(ns);
fileName = toKebabCase(ns);
}
// ex: "./locales/en/move-anims"
return `./locales/${lng}/${fileName}.json?v=${pkg.version}`;
},
},

View File

@ -890,7 +890,7 @@ export const achvs = {
100,
c =>
c instanceof FreshStartChallenge &&
c.value > 0 &&
c.value === 1 &&
!globalScene.gameMode.challenges.some(
c => [Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT].includes(c.id) && c.value > 0,
),

View File

@ -1454,11 +1454,10 @@ export class GameData {
reader.onload = (_ => {
return e => {
let dataName: string;
let dataName = GameDataType[dataType].toLowerCase();
let dataStr = AES.decrypt(e.target?.result?.toString()!, saveKey).toString(enc.Utf8); // TODO: is this bang correct?
let valid = false;
try {
dataName = GameDataType[dataType].toLowerCase();
switch (dataType) {
case GameDataType.SYSTEM: {
dataStr = this.convertSystemDataStr(dataStr);
@ -1493,7 +1492,6 @@ export class GameData {
const displayError = (error: string) =>
globalScene.ui.showText(error, null, () => globalScene.ui.showText("", 0), fixedInt(1500));
dataName = dataName!; // tell TS compiler that dataName is defined!
if (!valid) {
return globalScene.ui.showText(

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@ -88,12 +88,12 @@ export class PokemonData {
this.id = source.id;
this.player = sourcePokemon?.isPlayer() ?? source.player;
this.species = sourcePokemon?.species.speciesId ?? source.species;
this.nickname = sourcePokemon?.summonData.illusion?.basePokemon.nickname ?? source.nickname;
this.nickname = source.nickname;
this.formIndex = Math.max(Math.min(source.formIndex, getPokemonSpecies(this.species).forms.length - 1), 0);
this.abilityIndex = source.abilityIndex;
this.passive = source.passive;
this.shiny = sourcePokemon?.summonData.illusion?.basePokemon.shiny ?? source.shiny;
this.variant = sourcePokemon?.summonData.illusion?.basePokemon.variant ?? source.variant;
this.shiny = source.shiny;
this.variant = source.variant;
this.pokeball = source.pokeball ?? PokeballType.POKEBALL;
this.level = source.level;
this.exp = source.exp;
@ -134,8 +134,8 @@ export class PokemonData {
this.fusionSpecies = sourcePokemon?.fusionSpecies?.speciesId ?? source.fusionSpecies;
this.fusionFormIndex = source.fusionFormIndex;
this.fusionAbilityIndex = source.fusionAbilityIndex;
this.fusionShiny = sourcePokemon?.summonData.illusion?.basePokemon.fusionShiny ?? source.fusionShiny;
this.fusionVariant = sourcePokemon?.summonData.illusion?.basePokemon.fusionVariant ?? source.fusionVariant;
this.fusionShiny = source.fusionShiny;
this.fusionVariant = source.fusionVariant;
this.fusionGender = source.fusionGender;
this.fusionLuck = source.fusionLuck ?? (source.fusionShiny ? source.fusionVariant + 1 : 0);
this.fusionTeraType = (source.fusionTeraType ?? 0) as PokemonType;

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@ -171,6 +171,7 @@ export const SettingKeys = {
UI_Volume: "UI_SOUND_EFFECTS",
Battle_Music: "BATTLE_MUSIC",
Show_BGM_Bar: "SHOW_BGM_BAR",
Hide_Username: "HIDE_USERNAME",
Move_Touch_Controls: "MOVE_TOUCH_CONTROLS",
Shop_Overlay_Opacity: "SHOP_OVERLAY_OPACITY",
};
@ -625,6 +626,13 @@ export const Setting: Array<Setting> = [
default: 1,
type: SettingType.DISPLAY,
},
{
key: SettingKeys.Hide_Username,
label: i18next.t("settings:hideUsername"),
options: OFF_ON,
default: 0,
type: SettingType.DISPLAY,
},
{
key: SettingKeys.Master_Volume,
label: i18next.t("settings:masterVolume"),
@ -792,6 +800,9 @@ export function setSetting(setting: string, value: number): boolean {
case SettingKeys.Show_BGM_Bar:
globalScene.showBgmBar = Setting[index].options[value].value === "On";
break;
case SettingKeys.Hide_Username:
globalScene.hideUsername = Setting[index].options[value].value === "On";
break;
case SettingKeys.Candy_Upgrade_Notification:
if (globalScene.candyUpgradeNotification === value) {
break;

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@ -5,8 +5,9 @@ import { Challenges } from "#enums/challenges";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";
import { TextStyle } from "#enums/text-style";
import { WeatherType } from "#enums/weather-type";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import type { nil } from "#utils/common";
import { isNullOrUndefined } from "#utils/common";
import i18next from "i18next";

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@ -1,5 +1,6 @@
import { globalScene } from "#app/global-scene";
import { addTextObject, TextStyle } from "#ui/text";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
import i18next from "i18next";
const barWidth = 118;

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@ -1,7 +1,8 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { addBBCodeTextObject, getTextColor, getTextStyleOptions, TextStyle } from "#ui/text";
import { addBBCodeTextObject, getTextColor, getTextStyleOptions } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow } from "#ui/ui-theme";
import { fixedInt, rgbHexToRgba } from "#utils/common";

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@ -1,8 +1,9 @@
import { globalScene } from "#app/global-scene";
import type { PlayerGender } from "#enums/player-gender";
import { TextStyle } from "#enums/text-style";
import { Achv, getAchievementDescription } from "#system/achv";
import { Voucher } from "#system/voucher";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
export class AchvBar extends Phaser.GameObjects.Container {
private defaultWidth: number;

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@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { PlayerGender } from "#enums/player-gender";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import type { Achv } from "#system/achv";
import { achvs, getAchievementDescription } from "#system/achv";
@ -9,7 +10,7 @@ import type { Voucher } from "#system/voucher";
import { getVoucherTypeIcon, getVoucherTypeName, vouchers } from "#system/voucher";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { ScrollBar } from "#ui/scroll-bar";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import i18next from "i18next";

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@ -1,12 +1,12 @@
import { pokerogueApi } from "#api/pokerogue-api";
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
import type { ModalConfig } from "#ui/modal-ui-handler";
import { TextStyle } from "#ui/text";
import { formatText } from "#utils/common";
import { toTitleCase } from "#utils/strings";
type AdminUiHandlerService = "discord" | "google";
type AdminUiHandlerServiceMode = "Link" | "Unlink";
@ -21,9 +21,9 @@ export class AdminUiHandler extends FormModalUiHandler {
private readonly httpUserNotFoundErrorCode: number = 404;
private readonly ERR_REQUIRED_FIELD = (field: string) => {
if (field === "username") {
return `${formatText(field)} is required`;
return `${toTitleCase(field)} is required`;
}
return `${formatText(field)} Id is required`;
return `${toTitleCase(field)} Id is required`;
};
// returns a string saying whether a username has been successfully linked/unlinked to discord/google
private readonly SUCCESS_SERVICE_MODE = (service: string, mode: string) => {

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@ -3,6 +3,7 @@ import { ArenaTrapTag } from "#data/arena-tag";
import { TerrainType } from "#data/terrain";
import { ArenaTagSide } from "#enums/arena-tag-side";
import { ArenaTagType } from "#enums/arena-tag-type";
import { TextStyle } from "#enums/text-style";
import { WeatherType } from "#enums/weather-type";
import type { ArenaEvent } from "#events/arena";
import {
@ -14,10 +15,11 @@ import {
} from "#events/arena";
import type { TurnEndEvent } from "#events/battle-scene";
import { BattleSceneEventType } from "#events/battle-scene";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { TimeOfDayWidget } from "#ui/time-of-day-widget";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import { fixedInt, formatText, toCamelCaseString } from "#utils/common";
import { fixedInt } from "#utils/common";
import { toCamelCase, toTitleCase } from "#utils/strings";
import type { ParseKeys } from "i18next";
import i18next from "i18next";
@ -48,10 +50,10 @@ export function getFieldEffectText(arenaTagType: string): string {
if (!arenaTagType || arenaTagType === ArenaTagType.NONE) {
return arenaTagType;
}
const effectName = toCamelCaseString(arenaTagType);
const effectName = toCamelCase(arenaTagType);
const i18nKey = `arenaFlyout:${effectName}` as ParseKeys;
const resultName = i18next.t(i18nKey);
return !resultName || resultName === i18nKey ? formatText(arenaTagType) : resultName;
return !resultName || resultName === i18nKey ? toTitleCase(arenaTagType) : resultName;
}
export class ArenaFlyout extends Phaser.GameObjects.Container {

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@ -2,9 +2,10 @@ import { globalScene } from "#app/global-scene";
import { getPokeballName } from "#data/pokeball";
import { Button } from "#enums/buttons";
import { Command } from "#enums/command";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { CommandPhase } from "#phases/command-phase";
import { addTextObject, getTextStyleOptions, TextStyle } from "#ui/text";
import { addTextObject, getTextStyleOptions } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow } from "#ui/ui-theme";
import i18next from "i18next";

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@ -1,6 +1,7 @@
import type { InfoToggle } from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import { addTextObject, TextStyle } from "#ui/text";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { fixedInt } from "#utils/common";
import i18next from "i18next";

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@ -2,12 +2,13 @@ import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { BerryType } from "#enums/berry-type";
import { MoveId } from "#enums/move-id";
import { TextStyle } from "#enums/text-style";
import { UiTheme } from "#enums/ui-theme";
import type { BerryUsedEvent, MoveUsedEvent } from "#events/battle-scene";
import { BattleSceneEventType } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import type { Move } from "#moves/move";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { fixedInt } from "#utils/common";
/** Container for info about a {@linkcode Move} */

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@ -4,9 +4,10 @@ import { getTypeRgb } from "#data/type";
import { PokemonType } from "#enums/pokemon-type";
import { Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { TextStyle } from "#enums/text-style";
import type { Pokemon } from "#field/pokemon";
import { getVariantTint } from "#sprites/variant";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { fixedInt, getLocalizedSpriteKey, getShinyDescriptor } from "#utils/common";
import i18next from "i18next";

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@ -1,10 +1,11 @@
import { globalScene } from "#app/global-scene";
import { Stat } from "#enums/stat";
import { TextStyle } from "#enums/text-style";
import type { EnemyPokemon } from "#field/pokemon";
import { BattleFlyout } from "#ui/battle-flyout";
import type { BattleInfoParamList } from "#ui/battle-info";
import { BattleInfo } from "#ui/battle-info";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import i18next from "i18next";
import type { GameObjects } from "phaser";

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@ -1,9 +1,10 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { getStatKey, PERMANENT_STATS } from "#enums/stat";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "#ui/text";
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import i18next from "i18next";
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";

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@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import { addTextObject, TextStyle } from "#ui/text";
import { formatText } from "#utils/common";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
import { toTitleCase } from "#utils/strings";
import i18next from "i18next";
const hiddenX = -150;
@ -100,7 +101,7 @@ export class BgmBar extends Phaser.GameObjects.Container {
getRealBgmName(bgmName: string): string {
return i18next.t([`bgmName:${bgmName}`, "bgmName:missing_entries"], {
name: formatText(bgmName),
name: toTitleCase(bgmName),
});
}
}

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@ -1,7 +1,8 @@
import { globalScene } from "#app/global-scene";
import { starterColors } from "#app/global-vars/starter-colors";
import type { SpeciesId } from "#enums/species-id";
import { addTextObject, TextStyle } from "#ui/text";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
import { rgbHexToRgba } from "#utils/common";
import { argbFromRgba } from "@material/material-color-utilities";

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@ -3,8 +3,9 @@ import type { Challenge } from "#data/challenge";
import { Button } from "#enums/buttons";
import { Challenges } from "#enums/challenges";
import { Color, ShadowColor } from "#enums/color";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow } from "#ui/ui-theme";
import { getLocalizedSpriteKey } from "#utils/common";

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@ -5,11 +5,12 @@ import { Button } from "#enums/buttons";
import { Command } from "#enums/command";
import { PokemonType } from "#enums/pokemon-type";
import { SpeciesId } from "#enums/species-id";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { TerastallizeAccessModifier } from "#modifiers/modifier";
import type { CommandPhase } from "#phases/command-phase";
import { PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import i18next from "i18next";

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@ -1,6 +1,7 @@
import { pokerogueApi } from "#api/pokerogue-api";
import { globalScene } from "#app/global-scene";
import { addTextObject, TextStyle } from "#ui/text";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import { executeIf } from "#utils/common";
import { getEnumKeys } from "#utils/enums";

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@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import { TextStyle } from "#enums/text-style";
import { ScrollBar } from "#ui/scroll-bar";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import i18next from "i18next";

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@ -1,8 +1,9 @@
import { globalScene } from "#app/global-scene";
import { TextStyle } from "#enums/text-style";
import type { EggCountChangedEvent } from "#events/egg";
import { EggEventType } from "#events/egg";
import type { EggHatchSceneHandler } from "#ui/egg-hatch-scene-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
/**

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@ -6,10 +6,11 @@ import { Egg, getLegendaryGachaSpeciesForTimestamp } from "#data/egg";
import { Button } from "#enums/buttons";
import { EggTier } from "#enums/egg-type";
import { GachaType } from "#enums/gacha-types";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { getVoucherTypeIcon, VoucherType } from "#system/voucher";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { addTextObject, getEggTierTextTint, getTextStyleOptions, TextStyle } from "#ui/text";
import { addTextObject, getEggTierTextTint, getTextStyleOptions } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { fixedInt, randSeedShuffle } from "#utils/common";
import { getEnumValues } from "#utils/enums";
@ -74,7 +75,7 @@ export class EggGachaUiHandler extends MessageUiHandler {
const gachaInfoContainer = globalScene.add.container(160, 46);
const currentLanguage = i18next.resolvedLanguage ?? "en";
let gachaTextStyle = TextStyle.WINDOW_ALT;
let gachaTextStyle: TextStyle = TextStyle.WINDOW_ALT;
let gachaX = 4;
let gachaY = 0;
let pokemonIconX = -20;

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@ -1,11 +1,12 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler";
import { ScrollBar } from "#ui/scroll-bar";
import { ScrollableGridUiHandler } from "#ui/scrollable-grid-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import i18next from "i18next";

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@ -1,8 +1,9 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
export class EvolutionSceneHandler extends MessageUiHandler {
public evolutionContainer: Phaser.GameObjects.Container;

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@ -7,12 +7,13 @@ import { Command } from "#enums/command";
import { MoveCategory } from "#enums/move-category";
import { MoveUseMode } from "#enums/move-use-mode";
import { PokemonType } from "#enums/pokemon-type";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import type { PokemonMove } from "#moves/pokemon-move";
import type { CommandPhase } from "#phases/command-phase";
import { MoveInfoOverlay } from "#ui/move-info-overlay";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { fixedInt, getLocalizedSpriteKey, padInt } from "#utils/common";
import i18next from "i18next";
@ -284,7 +285,7 @@ export class FightUiHandler extends UiHandler implements InfoToggle {
const ppColorStyle = FightUiHandler.ppRatioToColor(pp / maxPP);
//** Changes the text color and shadow according to the determined TextStyle */
// Changes the text color and shadow according to the determined TextStyle
this.ppText.setColor(this.getTextColor(ppColorStyle, false)).setShadowColor(this.getTextColor(ppColorStyle, true));
this.moveInfoOverlay.show(pokemonMove.getMove());

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@ -1,10 +1,11 @@
import { globalScene } from "#app/global-scene";
import type { DropDownColumn } from "#enums/drop-down-column";
import { TextStyle } from "#enums/text-style";
import type { UiTheme } from "#enums/ui-theme";
import type { DropDown } from "#ui/dropdown";
import { DropDownType } from "#ui/dropdown";
import type { StarterContainer } from "#ui/starter-container";
import { addTextObject, getTextColor, TextStyle } from "#ui/text";
import { addTextObject, getTextColor } from "#ui/text";
import { addWindow, WindowVariant } from "#ui/ui-theme";
export class FilterBar extends Phaser.GameObjects.Container {

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@ -1,9 +1,10 @@
import { globalScene } from "#app/global-scene";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { UiTheme } from "#enums/ui-theme";
import type { AwaitableUiHandler } from "#ui/awaitable-ui-handler";
import type { StarterContainer } from "#ui/starter-container";
import { addTextObject, getTextColor, TextStyle } from "#ui/text";
import { addTextObject, getTextColor } from "#ui/text";
import type { UI } from "#ui/ui";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import i18next from "i18next";

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@ -1,9 +1,10 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import type { ModalConfig } from "#ui/modal-ui-handler";
import { ModalUiHandler } from "#ui/modal-ui-handler";
import { addTextInputObject, addTextObject, TextStyle } from "#ui/text";
import { addTextInputObject, addTextObject } from "#ui/text";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import { fixedInt } from "#utils/common";
import type InputText from "phaser3-rex-plugins/plugins/inputtext";

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@ -2,12 +2,14 @@ import { globalScene } from "#app/global-scene";
import { speciesStarterCosts } from "#balance/starters";
import { Button } from "#enums/buttons";
import { DexAttr } from "#enums/dex-attr";
import { TextStyle } from "#enums/text-style";
import { UiTheme } from "#enums/ui-theme";
import type { GameData } from "#system/game-data";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow } from "#ui/ui-theme";
import { formatFancyLargeNumber, getPlayTimeString, toReadableString } from "#utils/common";
import { formatFancyLargeNumber, getPlayTimeString } from "#utils/common";
import { toTitleCase } from "#utils/strings";
import i18next from "i18next";
import Phaser from "phaser";
@ -501,11 +503,9 @@ export function initStatsKeys() {
sourceFunc: gameData => gameData.gameStats[key].toString(),
};
}
if (!(displayStats[key] as DisplayStat).label_key) {
if (!displayStats[key].label_key) {
const splittableKey = key.replace(/([a-z]{2,})([A-Z]{1}(?:[^A-Z]|$))/g, "$1_$2");
(displayStats[key] as DisplayStat).label_key = toReadableString(
`${splittableKey[0].toUpperCase()}${splittableKey.slice(1)}`,
);
displayStats[key].label_key = toTitleCase(splittableKey);
}
}
}

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@ -1,6 +1,7 @@
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import { ModalUiHandler } from "#ui/modal-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import i18next from "i18next";
export class LoadingModalUiHandler extends ModalUiHandler {

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@ -1,11 +1,12 @@
import { pokerogueApi } from "#api/pokerogue-api";
import { globalScene } from "#app/global-scene";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
import type { ModalConfig } from "#ui/modal-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { fixedInt } from "#utils/common";
import i18next from "i18next";

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@ -5,13 +5,14 @@ import { bypassLogin } from "#app/global-vars/bypass-login";
import { handleTutorial, Tutorial } from "#app/tutorial";
import { Button } from "#enums/buttons";
import { GameDataType } from "#enums/game-data-type";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
import { AdminMode, getAdminModeName } from "#ui/admin-ui-handler";
import type { AwaitableUiHandler } from "#ui/awaitable-ui-handler";
import { BgmBar } from "#ui/bgm-bar";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { addTextObject, getTextStyleOptions, TextStyle } from "#ui/text";
import { addTextObject, getTextStyleOptions } from "#ui/text";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import { fixedInt, isLocal, sessionIdKey } from "#utils/common";
import { getCookie } from "#utils/cookies";

View File

@ -1,7 +1,8 @@
import { globalScene } from "#app/global-scene";
import type { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow, WindowVariant } from "#ui/ui-theme";

View File

@ -6,13 +6,14 @@ import { getPokeballAtlasKey } from "#data/pokeball";
import { Button } from "#enums/buttons";
import type { PokeballType } from "#enums/pokeball";
import { ShopCursorTarget } from "#enums/shop-cursor-target";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { HealShopCostModifier, LockModifierTiersModifier, PokemonHeldItemModifier } from "#modifiers/modifier";
import type { ModifierTypeOption } from "#modifiers/modifier-type";
import { getPlayerShopModifierTypeOptionsForWave, TmModifierType } from "#modifiers/modifier-type";
import { AwaitableUiHandler } from "#ui/awaitable-ui-handler";
import { MoveInfoOverlay } from "#ui/move-info-overlay";
import { addTextObject, getModifierTierTextTint, getTextColor, getTextStyleOptions, TextStyle } from "#ui/text";
import { addTextObject, getModifierTierTextTint, getTextColor, getTextStyleOptions } from "#ui/text";
import { formatMoney, NumberHolder } from "#utils/common";
import i18next from "i18next";
import Phaser from "phaser";

View File

@ -2,8 +2,9 @@ import type { InfoToggle } from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import { MoveCategory } from "#enums/move-category";
import { PokemonType } from "#enums/pokemon-type";
import { TextStyle } from "#enums/text-style";
import type { Move } from "#moves/move";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { fixedInt, getLocalizedSpriteKey } from "#utils/common";
import i18next from "i18next";

View File

@ -3,13 +3,14 @@ import { getPokeballAtlasKey } from "#data/pokeball";
import { Button } from "#enums/buttons";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import { getEncounterText } from "#mystery-encounters/encounter-dialogue-utils";
import type { OptionSelectSettings } from "#mystery-encounters/encounter-phase-utils";
import type { MysteryEncounterOption } from "#mystery-encounters/mystery-encounter-option";
import type { MysteryEncounterPhase } from "#phases/mystery-encounter-phases";
import { PartyUiMode } from "#ui/party-ui-handler";
import { addBBCodeTextObject, getBBCodeFrag, TextStyle } from "#ui/text";
import { addBBCodeTextObject, getBBCodeFrag } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import { fixedInt, isNullOrUndefined } from "#utils/common";

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import { TextStyle } from "#enums/text-style";
import type { Pokemon } from "#field/pokemon";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import i18next from "i18next";
export class PartyExpBar extends Phaser.GameObjects.Container {

View File

@ -13,6 +13,7 @@ import { MoveId } from "#enums/move-id";
import { MoveResult } from "#enums/move-result";
import { SpeciesId } from "#enums/species-id";
import { StatusEffect } from "#enums/status-effect";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { PlayerPokemon, Pokemon } from "#field/pokemon";
import type { PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#modifiers/modifier";
@ -23,9 +24,10 @@ import type { TurnMove } from "#types/turn-move";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { MoveInfoOverlay } from "#ui/move-info-overlay";
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler";
import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "#ui/text";
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { BooleanHolder, getLocalizedSpriteKey, randInt, toReadableString } from "#utils/common";
import { BooleanHolder, getLocalizedSpriteKey, randInt } from "#utils/common";
import { toTitleCase } from "#utils/strings";
import i18next from "i18next";
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
@ -1408,7 +1410,7 @@ export class PartyUiHandler extends MessageUiHandler {
if (this.localizedOptions.includes(option)) {
optionName = i18next.t(`partyUiHandler:${PartyOption[option]}`);
} else {
optionName = toReadableString(PartyOption[option]);
optionName = toTitleCase(PartyOption[option]);
}
}
break;
@ -1791,17 +1793,16 @@ class PartySlot extends Phaser.GameObjects.Container {
const shinyStar = globalScene.add.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`);
shinyStar.setOrigin(0, 0);
shinyStar.setPositionRelative(this.slotName, -9, 3);
shinyStar.setTint(getVariantTint(this.pokemon.getBaseVariant(doubleShiny)));
shinyStar.setTint(getVariantTint(this.pokemon.getBaseVariant()));
slotInfoContainer.add(shinyStar);
if (doubleShiny) {
const fusionShinyStar = globalScene.add.image(0, 0, "shiny_star_small_2");
fusionShinyStar.setOrigin(0, 0);
fusionShinyStar.setPosition(shinyStar.x, shinyStar.y);
fusionShinyStar.setTint(
getVariantTint(this.pokemon.summonData.illusion?.basePokemon.fusionVariant ?? this.pokemon.fusionVariant),
);
const fusionShinyStar = globalScene.add
.image(0, 0, "shiny_star_small_2")
.setOrigin(0)
.setPosition(shinyStar.x, shinyStar.y)
.setTint(getVariantTint(this.pokemon.fusionVariant));
slotInfoContainer.add(fusionShinyStar);
}

View File

@ -1,6 +1,7 @@
import type { InfoToggle } from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import { addTextObject, TextStyle } from "#ui/text";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { fixedInt } from "#utils/common";

View File

@ -1,7 +1,8 @@
import { globalScene } from "#app/global-scene";
import type { PokemonSpecies } from "#data/pokemon-species";
import { TextStyle } from "#enums/text-style";
import type { Variant } from "#sprites/variant";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { isNullOrUndefined } from "#utils/common";
interface SpeciesDetails {

View File

@ -38,6 +38,7 @@ import type { Nature } from "#enums/nature";
import { Passive as PassiveAttr } from "#enums/passive";
import { PokemonType } from "#enums/pokemon-type";
import { SpeciesId } from "#enums/species-id";
import { TextStyle } from "#enums/text-style";
import { TimeOfDay } from "#enums/time-of-day";
import { UiMode } from "#enums/ui-mode";
import type { Variant } from "#sprites/variant";
@ -51,18 +52,12 @@ import { MessageUiHandler } from "#ui/message-ui-handler";
import { MoveInfoOverlay } from "#ui/move-info-overlay";
import { PokedexInfoOverlay } from "#ui/pokedex-info-overlay";
import { StatsContainer } from "#ui/stats-container";
import { addBBCodeTextObject, addTextObject, getTextColor, getTextStyleOptions, TextStyle } from "#ui/text";
import { addBBCodeTextObject, addTextObject, getTextColor, getTextStyleOptions } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import {
BooleanHolder,
getLocalizedSpriteKey,
isNullOrUndefined,
padInt,
rgbHexToRgba,
toReadableString,
} from "#utils/common";
import { BooleanHolder, getLocalizedSpriteKey, isNullOrUndefined, padInt, rgbHexToRgba } from "#utils/common";
import { getEnumValues } from "#utils/enums";
import { getPokemonSpecies } from "#utils/pokemon-utils";
import { toTitleCase } from "#utils/strings";
import { argbFromRgba } from "@material/material-color-utilities";
import i18next from "i18next";
import type BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText";
@ -2619,7 +2614,7 @@ export class PokedexPageUiHandler extends MessageUiHandler {
// Setting growth rate text
if (isFormCaught) {
let growthReadable = toReadableString(GrowthRate[species.growthRate]);
let growthReadable = toTitleCase(GrowthRate[species.growthRate]);
const growthAux = growthReadable.replace(" ", "_");
if (i18next.exists("growth:" + growthAux)) {
growthReadable = i18next.t(("growth:" + growthAux) as any);

View File

@ -26,6 +26,7 @@ import type { Nature } from "#enums/nature";
import { Passive as PassiveAttr } from "#enums/passive";
import { PokemonType } from "#enums/pokemon-type";
import type { SpeciesId } from "#enums/species-id";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { Variant } from "#sprites/variant";
import { getVariantIcon, getVariantTint } from "#sprites/variant";
@ -40,7 +41,7 @@ import { MessageUiHandler } from "#ui/message-ui-handler";
import { PokedexMonContainer } from "#ui/pokedex-mon-container";
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler";
import { ScrollBar } from "#ui/scroll-bar";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { BooleanHolder, fixedInt, getLocalizedSpriteKey, padInt, randIntRange, rgbHexToRgba } from "#utils/common";
import type { StarterPreferences } from "#utils/data";

View File

@ -8,9 +8,10 @@ import { Gender } from "#data/gender";
import { getPokemonSpeciesForm } from "#data/pokemon-species";
import { PokemonType } from "#enums/pokemon-type";
import { SpeciesId } from "#enums/species-id";
import { TextStyle } from "#enums/text-style";
import type { PlayerPokemon } from "#field/pokemon";
import { PokemonInfoContainer } from "#ui/pokemon-info-container";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { padInt, rgbHexToRgba } from "#utils/common";
import { argbFromRgba } from "@material/material-color-utilities";

View File

@ -3,13 +3,14 @@ import { Gender, getGenderColor, getGenderSymbol } from "#data/gender";
import { getNatureName } from "#data/nature";
import { DexAttr } from "#enums/dex-attr";
import { PokemonType } from "#enums/pokemon-type";
import { TextStyle } from "#enums/text-style";
import type { Pokemon } from "#field/pokemon";
import { getVariantTint } from "#sprites/variant";
import type { StarterDataEntry } from "#system/game-data";
import type { DexEntry } from "#types/dex-data";
import { ConfirmUiHandler } from "#ui/confirm-ui-handler";
import { StatsContainer } from "#ui/stats-container";
import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "#ui/text";
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { fixedInt, getShinyDescriptor } from "#utils/common";
import i18next from "i18next";

View File

@ -1,10 +1,11 @@
import { pokerogueApi } from "#api/pokerogue-api";
import { globalScene } from "#app/global-scene";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
import type { ModalConfig } from "#ui/modal-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import i18next from "i18next";
interface LanguageSetting {

View File

@ -3,13 +3,14 @@ import { BattleType } from "#enums/battle-type";
import { Button } from "#enums/buttons";
import { GameModes } from "#enums/game-modes";
import { PlayerGender } from "#enums/player-gender";
import { TextStyle } from "#enums/text-style";
import { TrainerVariant } from "#enums/trainer-variant";
import { UiMode } from "#enums/ui-mode";
import type { RunEntry } from "#system/game-data";
import type { PokemonData } from "#system/pokemon-data";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { RunDisplayMode } from "#ui/run-info-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { fixedInt, formatLargeNumber } from "#utils/common";
import i18next from "i18next";

View File

@ -12,6 +12,7 @@ import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PlayerGender } from "#enums/player-gender";
import { PokemonType } from "#enums/pokemon-type";
import type { SpeciesId } from "#enums/species-id";
import { TextStyle } from "#enums/text-style";
import { TrainerVariant } from "#enums/trainer-variant";
import { UiMode } from "#enums/ui-mode";
// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts`
@ -21,7 +22,7 @@ import { getVariantTint } from "#sprites/variant";
import type { SessionSaveData } from "#system/game-data";
import type { PokemonData } from "#system/pokemon-data";
import { SettingKeyboard } from "#system/settings-keyboard";
import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "#ui/text";
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow } from "#ui/ui-theme";
import { formatFancyLargeNumber, formatLargeNumber, formatMoney, getPlayTimeString } from "#utils/common";

View File

@ -1,6 +1,7 @@
import { GameMode } from "#app/game-mode";
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts`
import * as Modifier from "#modifiers/modifier";
@ -8,7 +9,7 @@ import type { SessionSaveData } from "#system/game-data";
import type { PokemonData } from "#system/pokemon-data";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { RunDisplayMode } from "#ui/run-info-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import { fixedInt, formatLargeNumber, getPlayTimeString, isNullOrUndefined } from "#utils/common";
import i18next from "i18next";

View File

@ -1,7 +1,8 @@
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import type { ModalConfig } from "#ui/modal-ui-handler";
import { ModalUiHandler } from "#ui/modal-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
export class SessionReloadModalUiHandler extends ModalUiHandler {
constructor(mode: UiMode | null = null) {

View File

@ -1,8 +1,9 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import { NavigationManager } from "#ui/navigation-menu";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow } from "#ui/ui-theme";
import i18next from "i18next";

View File

@ -2,13 +2,15 @@ import { globalScene } from "#app/global-scene";
import type { InterfaceConfig } from "#app/inputs-controller";
import { Button } from "#enums/buttons";
import type { Device } from "#enums/devices";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import { getIconWithSettingName } from "#inputs/config-handler";
import { NavigationManager, NavigationMenu } from "#ui/navigation-menu";
import { ScrollBar } from "#ui/scroll-bar";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import { addWindow } from "#ui/ui-theme";
import { toCamelCase } from "#utils/strings";
import i18next from "i18next";
export interface InputsIcons {
@ -87,12 +89,6 @@ export abstract class AbstractControlSettingsUiHandler extends UiHandler {
return settings;
}
private camelize(string: string): string {
return string
.replace(/(?:^\w|[A-Z]|\b\w)/g, (word, index) => (index === 0 ? word.toLowerCase() : word.toUpperCase()))
.replace(/\s+/g, "");
}
/**
* Setup UI elements.
*/
@ -209,14 +205,15 @@ export abstract class AbstractControlSettingsUiHandler extends UiHandler {
settingFiltered.forEach((setting, s) => {
// Convert the setting key from format 'Key_Name' to 'Key name' for display.
const settingName = setting.replace(/_/g, " ");
// TODO: IDK if this can be followed by both an underscore and a space, so leaving it as a regex matching both for now
const i18nKey = toCamelCase(setting.replace(/Alt(_| )/, ""));
// Create and add a text object for the setting name to the scene.
const isLock = this.settingBlacklisted.includes(this.setting[setting]);
const labelStyle = isLock ? TextStyle.SETTINGS_LOCKED : TextStyle.SETTINGS_LABEL;
const isAlt = setting.includes("Alt");
let labelText: string;
const i18nKey = this.camelize(settingName.replace("Alt ", ""));
if (settingName.toLowerCase().includes("alt")) {
if (isAlt) {
labelText = `${i18next.t(`settings:${i18nKey}`)}${i18next.t("settings:alt")}`;
} else {
labelText = i18next.t(`settings:${i18nKey}`);

View File

@ -1,5 +1,6 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { SettingType } from "#system/settings";
import { Setting, SettingKeys } from "#system/settings";
@ -7,7 +8,7 @@ import type { InputsIcons } from "#ui/abstract-control-settings-ui-handler";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { NavigationManager, NavigationMenu } from "#ui/navigation-menu";
import { ScrollBar } from "#ui/scroll-bar";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import i18next from "i18next";

View File

@ -1,9 +1,10 @@
import { globalScene } from "#app/global-scene";
import { Device } from "#enums/devices";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import { getIconWithSettingName, getKeyWithKeycode } from "#inputs/config-handler";
import { AbstractBindingUiHandler } from "#ui/abstract-binding-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import i18next from "i18next";
export class GamepadBindingUiHandler extends AbstractBindingUiHandler {

View File

@ -1,9 +1,10 @@
import { globalScene } from "#app/global-scene";
import { Device } from "#enums/devices";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import { getKeyWithKeycode } from "#inputs/config-handler";
import { AbstractBindingUiHandler } from "#ui/abstract-binding-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import i18next from "i18next";
export class KeyboardBindingUiHandler extends AbstractBindingUiHandler {

View File

@ -1,8 +1,9 @@
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { InputsIcons } from "#ui/abstract-control-settings-ui-handler";
import { addTextObject, setTextStyle, TextStyle } from "#ui/text";
import { addTextObject, setTextStyle } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import i18next from "i18next";

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import type { InterfaceConfig } from "#app/inputs-controller";
import { Device } from "#enums/devices";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import pad_dualshock from "#inputs/pad-dualshock";
import pad_unlicensedSNES from "#inputs/pad-unlicensed-snes";
@ -13,7 +14,7 @@ import {
settingGamepadOptions,
} from "#system/settings-gamepad";
import { AbstractControlSettingsUiHandler } from "#ui/abstract-control-settings-ui-handler";
import { addTextObject, TextStyle } from "#ui/text";
import { addTextObject } from "#ui/text";
import { truncateString } from "#utils/common";
import i18next from "i18next";

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import type { InterfaceConfig } from "#app/inputs-controller";
import { Device } from "#enums/devices";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import cfg_keyboard_qwerty from "#inputs/cfg-keyboard-qwerty";
import { deleteBind } from "#inputs/config-handler";
@ -13,8 +14,9 @@ import {
} from "#system/settings-keyboard";
import { AbstractControlSettingsUiHandler } from "#ui/abstract-control-settings-ui-handler";
import { NavigationManager } from "#ui/navigation-menu";
import { addTextObject, TextStyle } from "#ui/text";
import { reverseValueToKeySetting, truncateString } from "#utils/common";
import { addTextObject } from "#ui/text";
import { truncateString } from "#utils/common";
import { toPascalSnakeCase } from "#utils/strings";
import i18next from "i18next";
/**
@ -100,7 +102,7 @@ export class SettingsKeyboardUiHandler extends AbstractControlSettingsUiHandler
}
const cursor = this.cursor + this.scrollCursor; // Calculate the absolute cursor position.
const selection = this.settingLabels[cursor].text;
const key = reverseValueToKeySetting(selection);
const key = toPascalSnakeCase(selection);
const settingName = SettingKeyboard[key];
const activeConfig = this.getActiveConfig();
const success = deleteBind(this.getActiveConfig(), settingName);

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import type { PokemonSpecies } from "#data/pokemon-species";
import { addTextObject, TextStyle } from "#ui/text";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
export class StarterContainer extends Phaser.GameObjects.Container {
public species: PokemonSpecies;

View File

@ -39,6 +39,7 @@ import type { Nature } from "#enums/nature";
import { Passive as PassiveAttr } from "#enums/passive";
import { PokemonType } from "#enums/pokemon-type";
import { SpeciesId } from "#enums/species-id";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { CandyUpgradeNotificationChangedEvent } from "#events/battle-scene";
import { BattleSceneEventType } from "#events/battle-scene";
@ -57,7 +58,7 @@ import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-an
import { ScrollBar } from "#ui/scroll-bar";
import { StarterContainer } from "#ui/starter-container";
import { StatsContainer } from "#ui/stats-container";
import { addBBCodeTextObject, addTextObject, TextStyle } from "#ui/text";
import { addBBCodeTextObject, addTextObject } from "#ui/text";
import { addWindow } from "#ui/ui-theme";
import {
BooleanHolder,
@ -68,10 +69,10 @@ import {
padInt,
randIntRange,
rgbHexToRgba,
toReadableString,
} from "#utils/common";
import type { StarterPreferences } from "#utils/data";
import { loadStarterPreferences, saveStarterPreferences } from "#utils/data";
import { toTitleCase } from "#utils/strings";
import { argbFromRgba } from "@material/material-color-utilities";
import i18next from "i18next";
import type { GameObjects } from "phaser";
@ -1476,7 +1477,7 @@ export class StarterSelectUiHandler extends MessageUiHandler {
loop: -1,
// Make the initial bounce a little randomly delayed
delay: randIntRange(0, 50) * 5,
loopDelay: 1000,
loopDelay: fixedInt(1000),
tweens: [
{
targets: icon,
@ -3526,7 +3527,7 @@ export class StarterSelectUiHandler extends MessageUiHandler {
this.pokemonLuckLabelText.setVisible(this.pokemonLuckText.visible);
//Growth translate
let growthReadable = toReadableString(GrowthRate[species.growthRate]);
let growthReadable = toTitleCase(GrowthRate[species.growthRate]);
const growthAux = growthReadable.replace(" ", "_");
if (i18next.exists("growth:" + growthAux)) {
growthReadable = i18next.t(("growth:" + growthAux) as any);

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import { getStatKey, PERMANENT_STATS } from "#enums/stat";
import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "#ui/text";
import { TextStyle } from "#enums/text-style";
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
import i18next from "i18next";
import type BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText";

View File

@ -16,6 +16,7 @@ import { PlayerGender } from "#enums/player-gender";
import { PokemonType } from "#enums/pokemon-type";
import { getStatKey, PERMANENT_STATS, Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
import type { PlayerPokemon } from "#field/pokemon";
import { modifierSortFunc, PokemonHeldItemModifier } from "#modifiers/modifier";
@ -24,7 +25,7 @@ import type { PokemonMove } from "#moves/pokemon-move";
import type { Variant } from "#sprites/variant";
import { getVariantTint } from "#sprites/variant";
import { achvs } from "#system/achv";
import { addBBCodeTextObject, addTextObject, getBBCodeFrag, TextStyle } from "#ui/text";
import { addBBCodeTextObject, addTextObject, getBBCodeFrag } from "#ui/text";
import { UiHandler } from "#ui/ui-handler";
import {
fixedInt,
@ -34,9 +35,9 @@ import {
isNullOrUndefined,
padInt,
rgbHexToRgba,
toReadableString,
} from "#utils/common";
import { getEnumValues } from "#utils/enums";
import { toTitleCase } from "#utils/strings";
import { argbFromRgba } from "@material/material-color-utilities";
import i18next from "i18next";
@ -354,18 +355,13 @@ export class SummaryUiHandler extends UiHandler {
} catch (err: unknown) {
console.error(`Failed to play animation for ${spriteKey}`, err);
}
this.pokemonSprite.setPipelineData("teraColor", getTypeRgb(this.pokemon.getTeraType()));
this.pokemonSprite.setPipelineData("isTerastallized", this.pokemon.isTerastallized);
this.pokemonSprite.setPipelineData("ignoreTimeTint", true);
this.pokemonSprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey());
this.pokemonSprite.setPipelineData(
"shiny",
this.pokemon.summonData.illusion?.basePokemon.shiny ?? this.pokemon.shiny,
);
this.pokemonSprite.setPipelineData(
"variant",
this.pokemon.summonData.illusion?.basePokemon.variant ?? this.pokemon.variant,
);
this.pokemonSprite
.setPipelineData("teraColor", getTypeRgb(this.pokemon.getTeraType()))
.setPipelineData("isTerastallized", this.pokemon.isTerastallized)
.setPipelineData("ignoreTimeTint", true)
.setPipelineData("spriteKey", this.pokemon.getSpriteKey())
.setPipelineData("shiny", this.pokemon.shiny)
.setPipelineData("variant", this.pokemon.variant);
["spriteColors", "fusionSpriteColors"].map(k => {
delete this.pokemonSprite.pipelineData[`${k}Base`];
if (this.pokemon?.summonData.speciesForm) {
@ -463,9 +459,7 @@ export class SummaryUiHandler extends UiHandler {
this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y);
this.fusionShinyIcon.setVisible(doubleShiny);
if (isFusion) {
this.fusionShinyIcon.setTint(
getVariantTint(this.pokemon.summonData.illusion?.basePokemon.fusionVariant ?? this.pokemon.fusionVariant),
);
this.fusionShinyIcon.setTint(getVariantTint(this.pokemon.fusionVariant));
}
this.pokeball.setFrame(getPokeballAtlasKey(this.pokemon.pokeball));
@ -810,24 +804,34 @@ export class SummaryUiHandler extends UiHandler {
case Page.PROFILE: {
const profileContainer = globalScene.add.container(0, -pageBg.height);
pageContainer.add(profileContainer);
const otColor =
globalScene.gameData.gender === PlayerGender.FEMALE ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE;
const usernameReplacement =
globalScene.gameData.gender === PlayerGender.FEMALE
? i18next.t("trainerNames:player_f")
: i18next.t("trainerNames:player_m");
// TODO: should add field for original trainer name to Pokemon object, to support gift/traded Pokemon from MEs
const trainerText = addBBCodeTextObject(
7,
12,
`${i18next.t("pokemonSummary:ot")}/${getBBCodeFrag(loggedInUser?.username || i18next.t("pokemonSummary:unknown"), globalScene.gameData.gender === PlayerGender.FEMALE ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE)}`,
`${i18next.t("pokemonSummary:ot")}/${getBBCodeFrag(
!globalScene.hideUsername
? loggedInUser?.username || i18next.t("pokemonSummary:unknown")
: usernameReplacement,
otColor,
)}`,
TextStyle.SUMMARY_ALT,
);
trainerText.setOrigin(0, 0);
).setOrigin(0);
profileContainer.add(trainerText);
const idToDisplay = globalScene.hideUsername ? "*****" : globalScene.gameData.trainerId.toString();
const trainerIdText = addTextObject(
141,
12,
`${i18next.t("pokemonSummary:idNo")}${globalScene.gameData.trainerId.toString()}`,
`${i18next.t("pokemonSummary:idNo")}${idToDisplay}`,
TextStyle.SUMMARY_ALT,
);
trainerIdText.setOrigin(0, 0);
).setOrigin(0);
profileContainer.add(trainerIdText);
const typeLabel = addTextObject(7, 28, `${i18next.t("pokemonSummary:type")}/`, TextStyle.WINDOW_ALT);
@ -958,8 +962,8 @@ export class SummaryUiHandler extends UiHandler {
this.passiveContainer?.descriptionText?.setVisible(false);
const closeFragment = getBBCodeFrag("", TextStyle.WINDOW_ALT);
const rawNature = toReadableString(Nature[this.pokemon?.getNature()!]); // TODO: is this bang correct?
const nature = `${getBBCodeFrag(toReadableString(getNatureName(this.pokemon?.getNature()!)), TextStyle.SUMMARY_RED)}${closeFragment}`; // TODO: is this bang correct?
const rawNature = toTitleCase(Nature[this.pokemon?.getNature()!]); // TODO: is this bang correct?
const nature = `${getBBCodeFrag(toTitleCase(getNatureName(this.pokemon?.getNature()!)), TextStyle.SUMMARY_RED)}${closeFragment}`; // TODO: is this bang correct?
const memoString = i18next.t("pokemonSummary:memoString", {
metFragment: i18next.t(

View File

@ -1,79 +1,14 @@
import { globalScene } from "#app/global-scene";
import { EggTier } from "#enums/egg-type";
import { ModifierTier } from "#enums/modifier-tier";
import { TextStyle } from "#enums/text-style";
import { UiTheme } from "#enums/ui-theme";
import i18next from "#plugins/i18n";
import type { TextStyleOptions } from "#types/ui";
import type Phaser from "phaser";
import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText";
import type InputText from "phaser3-rex-plugins/plugins/inputtext";
export enum TextStyle {
MESSAGE,
WINDOW,
WINDOW_ALT,
WINDOW_BATTLE_COMMAND,
BATTLE_INFO,
PARTY,
PARTY_RED,
PARTY_CANCEL_BUTTON,
INSTRUCTIONS_TEXT,
MOVE_LABEL,
SUMMARY,
SUMMARY_DEX_NUM,
SUMMARY_DEX_NUM_GOLD,
SUMMARY_ALT,
SUMMARY_HEADER,
SUMMARY_RED,
SUMMARY_BLUE,
SUMMARY_PINK,
SUMMARY_GOLD,
SUMMARY_GRAY,
SUMMARY_GREEN,
SUMMARY_STATS,
SUMMARY_STATS_BLUE,
SUMMARY_STATS_PINK,
SUMMARY_STATS_GOLD,
LUCK_VALUE,
STATS_HEXAGON,
GROWTH_RATE_TYPE,
MONEY, // Money default styling (pale yellow)
MONEY_WINDOW, // Money displayed in Windows (needs different colors based on theme)
HEADER_LABEL,
STATS_LABEL,
STATS_VALUE,
SETTINGS_VALUE,
SETTINGS_LABEL,
SETTINGS_LABEL_NAVBAR,
SETTINGS_SELECTED,
SETTINGS_LOCKED,
EGG_LIST,
EGG_SUMMARY_NAME,
EGG_SUMMARY_DEX,
STARTER_VALUE_LIMIT,
TOOLTIP_TITLE,
TOOLTIP_CONTENT,
FILTER_BAR_MAIN,
MOVE_INFO_CONTENT,
MOVE_PP_FULL,
MOVE_PP_HALF_FULL,
MOVE_PP_NEAR_EMPTY,
MOVE_PP_EMPTY,
SMALLER_WINDOW_ALT,
BGM_BAR,
PERFECT_IV,
ME_OPTION_DEFAULT, // Default style for choices in ME
ME_OPTION_SPECIAL, // Style for choices with special requirements in ME
SHADOW_TEXT, // To obscure unavailable options
}
export interface TextStyleOptions {
scale: number;
styleOptions: Phaser.Types.GameObjects.Text.TextStyle | InputText.IConfig;
shadowColor: string;
shadowXpos: number;
shadowYpos: number;
}
export function addTextObject(
x: number,
y: number,
@ -87,9 +22,10 @@ export function addTextObject(
extraStyleOptions,
);
const ret = globalScene.add.text(x, y, content, styleOptions);
ret.setScale(scale);
ret.setShadow(shadowXpos, shadowYpos, shadowColor);
const ret = globalScene.add
.text(x, y, content, styleOptions)
.setScale(scale)
.setShadow(shadowXpos, shadowYpos, shadowColor);
if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing) {
ret.setLineSpacing(scale * 30);
}
@ -107,8 +43,7 @@ export function setTextStyle(
globalScene.uiTheme,
extraStyleOptions,
);
obj.setScale(scale);
obj.setShadow(shadowXpos, shadowYpos, shadowColor);
obj.setScale(scale).setShadow(shadowXpos, shadowYpos, shadowColor);
if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing) {
obj.setLineSpacing(scale * 30);
}
@ -133,8 +68,7 @@ export function addBBCodeTextObject(
const ret = new BBCodeText(globalScene, x, y, content, styleOptions as BBCodeText.TextStyle);
globalScene.add.existing(ret);
ret.setScale(scale);
ret.setShadow(shadowXpos, shadowYpos, shadowColor);
ret.setScale(scale).setShadow(shadowXpos, shadowYpos, shadowColor);
if (!(styleOptions as BBCodeText.TextStyle).lineSpacing) {
ret.setLineSpacing(scale * 60);
}

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