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Move TrainerPartyTemplate to its own file
This commit is contained in:
parent
a5d6fa83d8
commit
ff85695a73
@ -9,12 +9,9 @@ import {
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setEncounterRewards,
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transitionMysteryEncounterIntroVisuals,
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} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import {
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getRandomPartyMemberFunc,
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trainerConfigs,
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TrainerPartyCompoundTemplate,
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TrainerPartyTemplate,
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} from "#app/data/trainers/trainer-config";
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import { getRandomPartyMemberFunc, trainerConfigs } from "#app/data/trainers/trainer-config";
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import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
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import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
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import { TrainerSlot } from "#enums/trainer-slot";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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@ -8,7 +8,9 @@ import {
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setEncounterRewards,
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transitionMysteryEncounterIntroVisuals,
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} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { trainerConfigs, TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#app/data/trainers/trainer-config";
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import { trainerConfigs } from "#app/data/trainers/trainer-config";
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import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
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import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
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import { ModifierPoolType, modifierTypes } from "#app/modifier/modifier-type";
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@ -3,12 +3,10 @@ import {
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initBattleWithEnemyConfig,
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setEncounterRewards,
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} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import {
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trainerConfigs,
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TrainerPartyCompoundTemplate,
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TrainerPartyTemplate,
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trainerPartyTemplates,
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} from "#app/data/trainers/trainer-config";
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import { trainerConfigs } from "#app/data/trainers/trainer-config";
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import { trainerPartyTemplates } from "#app/data/trainers/TrainerPartyTemplate";
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import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
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import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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@ -41,7 +41,8 @@ import { TrainerType } from "#enums/trainer-type";
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import PokemonData from "#app/system/pokemon-data";
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import { Nature } from "#enums/nature";
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import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
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import { trainerConfigs, TrainerPartyTemplate } from "#app/data/trainers/trainer-config";
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import { trainerConfigs } from "#app/data/trainers/trainer-config";
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import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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/** i18n namespace for encounter */
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263
src/data/trainers/TrainerPartyTemplate.ts
Normal file
263
src/data/trainers/TrainerPartyTemplate.ts
Normal file
@ -0,0 +1,263 @@
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import { startingWave } from "#app/battle-scene";
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import { globalScene } from "#app/global-scene";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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export class TrainerPartyTemplate {
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public size: number;
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public strength: PartyMemberStrength;
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public sameSpecies: boolean;
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public balanced: boolean;
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constructor(size: number, strength: PartyMemberStrength, sameSpecies?: boolean, balanced?: boolean) {
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this.size = size;
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this.strength = strength;
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this.sameSpecies = !!sameSpecies;
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this.balanced = !!balanced;
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}
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getStrength(_index: number): PartyMemberStrength {
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return this.strength;
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}
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isSameSpecies(_index: number): boolean {
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return this.sameSpecies;
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}
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isBalanced(_index: number): boolean {
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return this.balanced;
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}
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}
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export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate {
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public templates: TrainerPartyTemplate[];
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constructor(...templates: TrainerPartyTemplate[]) {
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super(
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templates.reduce((total: number, template: TrainerPartyTemplate) => {
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total += template.size;
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return total;
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}, 0),
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PartyMemberStrength.AVERAGE,
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);
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this.templates = templates;
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}
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getStrength(index: number): PartyMemberStrength {
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let t = 0;
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for (const template of this.templates) {
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if (t + template.size > index) {
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return template.getStrength(index - t);
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}
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t += template.size;
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}
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return super.getStrength(index);
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}
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isSameSpecies(index: number): boolean {
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let t = 0;
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for (const template of this.templates) {
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if (t + template.size > index) {
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return template.isSameSpecies(index - t);
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}
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t += template.size;
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}
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return super.isSameSpecies(index);
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}
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isBalanced(index: number): boolean {
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let t = 0;
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for (const template of this.templates) {
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if (t + template.size > index) {
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return template.isBalanced(index - t);
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}
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t += template.size;
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}
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return super.isBalanced(index);
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}
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}
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export const trainerPartyTemplates = {
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ONE_WEAK_ONE_STRONG: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.WEAK),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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),
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ONE_AVG: new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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ONE_AVG_ONE_STRONG: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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),
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ONE_STRONG: new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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ONE_STRONGER: new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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TWO_WEAKER: new TrainerPartyTemplate(2, PartyMemberStrength.WEAKER),
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TWO_WEAK: new TrainerPartyTemplate(2, PartyMemberStrength.WEAK),
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TWO_WEAK_ONE_AVG: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.WEAK),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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),
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TWO_WEAK_SAME_ONE_AVG: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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),
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TWO_WEAK_SAME_TWO_WEAK_SAME: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true),
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new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true),
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),
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TWO_WEAK_ONE_STRONG: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.WEAK),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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),
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TWO_AVG: new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
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TWO_AVG_ONE_STRONG: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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),
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TWO_AVG_SAME_ONE_AVG: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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),
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TWO_AVG_SAME_ONE_STRONG: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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),
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TWO_AVG_SAME_TWO_AVG_SAME: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true),
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new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true),
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),
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TWO_STRONG: new TrainerPartyTemplate(2, PartyMemberStrength.STRONG),
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THREE_WEAK: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK),
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THREE_WEAK_SAME: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK, true),
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THREE_AVG: new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE),
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THREE_AVG_SAME: new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, true),
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THREE_WEAK_BALANCED: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK, false, true),
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FOUR_WEAKER: new TrainerPartyTemplate(4, PartyMemberStrength.WEAKER),
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FOUR_WEAKER_SAME: new TrainerPartyTemplate(4, PartyMemberStrength.WEAKER, true),
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FOUR_WEAK: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK),
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FOUR_WEAK_SAME: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK, true),
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FOUR_WEAK_BALANCED: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK, false, true),
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FIVE_WEAKER: new TrainerPartyTemplate(5, PartyMemberStrength.WEAKER),
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FIVE_WEAK: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK),
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FIVE_WEAK_BALANCED: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK, false, true),
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SIX_WEAKER: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER),
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SIX_WEAKER_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER, true),
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SIX_WEAK_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK, true),
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SIX_WEAK_BALANCED: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK, false, true),
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GYM_LEADER_1: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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),
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GYM_LEADER_2: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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),
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GYM_LEADER_3: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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),
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GYM_LEADER_4: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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),
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GYM_LEADER_5: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(2, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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),
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ELITE_FOUR: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(3, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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),
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CHAMPION: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(4, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(2, PartyMemberStrength.STRONGER, false, true),
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),
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RIVAL: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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),
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RIVAL_2: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true),
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),
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RIVAL_3: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE, false, true),
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new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true),
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),
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RIVAL_4: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, false, true),
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new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true),
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),
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RIVAL_5: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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),
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RIVAL_6: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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),
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};
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/**
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* The function to get variable strength grunts
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* @returns the correct TrainerPartyTemplate
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*/
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export function getEvilGruntPartyTemplate(): TrainerPartyTemplate {
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const waveIndex = globalScene.currentBattle?.waveIndex;
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if (waveIndex < 40) {
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return trainerPartyTemplates.TWO_AVG;
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}
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if (waveIndex < 63) {
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return trainerPartyTemplates.THREE_AVG;
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}
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if (waveIndex < 65) {
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return trainerPartyTemplates.TWO_AVG_ONE_STRONG;
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}
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if (waveIndex < 112) {
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return trainerPartyTemplates.GYM_LEADER_4; // 3avg 1 strong 1 stronger
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}
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return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
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}
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export function getWavePartyTemplate(...templates: TrainerPartyTemplate[]) {
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return templates[
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Math.min(
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Math.max(
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Math.ceil(
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(globalScene.gameMode.getWaveForDifficulty(globalScene.currentBattle?.waveIndex || startingWave, true) - 20) /
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30,
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),
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0,
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),
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templates.length - 1,
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)
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];
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}
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export function getGymLeaderPartyTemplate() {
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return getWavePartyTemplate(
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trainerPartyTemplates.GYM_LEADER_1,
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trainerPartyTemplates.GYM_LEADER_2,
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trainerPartyTemplates.GYM_LEADER_3,
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trainerPartyTemplates.GYM_LEADER_4,
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trainerPartyTemplates.GYM_LEADER_5,
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);
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}
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@ -1,4 +1,3 @@
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import { startingWave } from "#app/battle-scene";
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import { globalScene } from "#app/global-scene";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import { PokemonMove } from "#app/field/pokemon";
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@ -12,6 +11,14 @@ import { getIsInitialized, initI18n } from "#app/plugins/i18n";
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import i18next from "i18next";
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import { Gender } from "#app/data/gender";
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import { signatureSpecies } from "../balance/signature-species";
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import {
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getEvilGruntPartyTemplate,
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getGymLeaderPartyTemplate,
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getWavePartyTemplate,
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TrainerPartyCompoundTemplate,
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TrainerPartyTemplate,
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trainerPartyTemplates,
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} from "./TrainerPartyTemplate";
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// Enum imports
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import { PartyMemberStrength } from "#enums/party-member-strength";
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@ -37,6 +44,7 @@ import type {
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PartyTemplateFunc,
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TrainerTierPools,
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TrainerConfigs,
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PartyMemberFuncs,
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} from "./typedefs";
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/** Minimum BST for Pokemon generated onto the Elite Four's teams */
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@ -45,224 +53,6 @@ const ELITE_FOUR_MINIMUM_BST = 460;
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/** The wave at which (non-Paldean) Gym Leaders start having Tera mons*/
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const GYM_LEADER_TERA_WAVE = 100;
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export class TrainerPartyTemplate {
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public size: number;
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public strength: PartyMemberStrength;
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public sameSpecies: boolean;
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public balanced: boolean;
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constructor(size: number, strength: PartyMemberStrength, sameSpecies?: boolean, balanced?: boolean) {
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this.size = size;
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this.strength = strength;
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this.sameSpecies = !!sameSpecies;
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this.balanced = !!balanced;
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}
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getStrength(_index: number): PartyMemberStrength {
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return this.strength;
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}
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isSameSpecies(_index: number): boolean {
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return this.sameSpecies;
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}
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isBalanced(_index: number): boolean {
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return this.balanced;
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}
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}
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export interface PartyMemberFuncs {
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[key: number]: PartyMemberFunc;
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}
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export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate {
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public templates: TrainerPartyTemplate[];
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constructor(...templates: TrainerPartyTemplate[]) {
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super(
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templates.reduce((total: number, template: TrainerPartyTemplate) => {
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total += template.size;
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return total;
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}, 0),
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PartyMemberStrength.AVERAGE,
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);
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this.templates = templates;
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}
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getStrength(index: number): PartyMemberStrength {
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let t = 0;
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for (const template of this.templates) {
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if (t + template.size > index) {
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return template.getStrength(index - t);
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}
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t += template.size;
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}
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return super.getStrength(index);
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}
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isSameSpecies(index: number): boolean {
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let t = 0;
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for (const template of this.templates) {
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if (t + template.size > index) {
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return template.isSameSpecies(index - t);
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}
|
||||
t += template.size;
|
||||
}
|
||||
|
||||
return super.isSameSpecies(index);
|
||||
}
|
||||
|
||||
isBalanced(index: number): boolean {
|
||||
let t = 0;
|
||||
for (const template of this.templates) {
|
||||
if (t + template.size > index) {
|
||||
return template.isBalanced(index - t);
|
||||
}
|
||||
t += template.size;
|
||||
}
|
||||
|
||||
return super.isBalanced(index);
|
||||
}
|
||||
}
|
||||
|
||||
export const trainerPartyTemplates = {
|
||||
ONE_WEAK_ONE_STRONG: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.WEAK),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
),
|
||||
ONE_AVG: new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
ONE_AVG_ONE_STRONG: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
),
|
||||
ONE_STRONG: new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
ONE_STRONGER: new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
|
||||
TWO_WEAKER: new TrainerPartyTemplate(2, PartyMemberStrength.WEAKER),
|
||||
TWO_WEAK: new TrainerPartyTemplate(2, PartyMemberStrength.WEAK),
|
||||
TWO_WEAK_ONE_AVG: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.WEAK),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
),
|
||||
TWO_WEAK_SAME_ONE_AVG: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
),
|
||||
TWO_WEAK_SAME_TWO_WEAK_SAME: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true),
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true),
|
||||
),
|
||||
TWO_WEAK_ONE_STRONG: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.WEAK),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
),
|
||||
TWO_AVG: new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
|
||||
TWO_AVG_ONE_STRONG: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
),
|
||||
TWO_AVG_SAME_ONE_AVG: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
),
|
||||
TWO_AVG_SAME_ONE_STRONG: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
),
|
||||
TWO_AVG_SAME_TWO_AVG_SAME: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true),
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true),
|
||||
),
|
||||
TWO_STRONG: new TrainerPartyTemplate(2, PartyMemberStrength.STRONG),
|
||||
THREE_WEAK: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK),
|
||||
THREE_WEAK_SAME: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK, true),
|
||||
THREE_AVG: new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE),
|
||||
THREE_AVG_SAME: new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, true),
|
||||
THREE_WEAK_BALANCED: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK, false, true),
|
||||
FOUR_WEAKER: new TrainerPartyTemplate(4, PartyMemberStrength.WEAKER),
|
||||
FOUR_WEAKER_SAME: new TrainerPartyTemplate(4, PartyMemberStrength.WEAKER, true),
|
||||
FOUR_WEAK: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK),
|
||||
FOUR_WEAK_SAME: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK, true),
|
||||
FOUR_WEAK_BALANCED: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK, false, true),
|
||||
FIVE_WEAKER: new TrainerPartyTemplate(5, PartyMemberStrength.WEAKER),
|
||||
FIVE_WEAK: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK),
|
||||
FIVE_WEAK_BALANCED: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK, false, true),
|
||||
SIX_WEAKER: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER),
|
||||
SIX_WEAKER_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER, true),
|
||||
SIX_WEAK_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK, true),
|
||||
SIX_WEAK_BALANCED: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK, false, true),
|
||||
|
||||
GYM_LEADER_1: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
),
|
||||
GYM_LEADER_2: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
|
||||
),
|
||||
GYM_LEADER_3: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
|
||||
),
|
||||
GYM_LEADER_4: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
|
||||
),
|
||||
GYM_LEADER_5: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
|
||||
),
|
||||
|
||||
ELITE_FOUR: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(3, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
|
||||
),
|
||||
|
||||
CHAMPION: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(4, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.STRONGER, false, true),
|
||||
),
|
||||
|
||||
RIVAL: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
),
|
||||
RIVAL_2: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true),
|
||||
),
|
||||
RIVAL_3: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE, false, true),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true),
|
||||
),
|
||||
RIVAL_4: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, false, true),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true),
|
||||
),
|
||||
RIVAL_5: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
),
|
||||
RIVAL_6: new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
|
||||
),
|
||||
};
|
||||
|
||||
/**
|
||||
* Stores data and helper functions about a trainers AI options.
|
||||
*/
|
||||
@ -1622,52 +1412,6 @@ export class TrainerConfig {
|
||||
|
||||
let t = 0;
|
||||
|
||||
/**
|
||||
* The function to get variable strength grunts
|
||||
* @returns the correct TrainerPartyTemplate
|
||||
*/
|
||||
function getEvilGruntPartyTemplate(): TrainerPartyTemplate {
|
||||
const waveIndex = globalScene.currentBattle?.waveIndex;
|
||||
if (waveIndex < 40) {
|
||||
return trainerPartyTemplates.TWO_AVG;
|
||||
}
|
||||
if (waveIndex < 63) {
|
||||
return trainerPartyTemplates.THREE_AVG;
|
||||
}
|
||||
if (waveIndex < 65) {
|
||||
return trainerPartyTemplates.TWO_AVG_ONE_STRONG;
|
||||
}
|
||||
if (waveIndex < 112) {
|
||||
return trainerPartyTemplates.GYM_LEADER_4; // 3avg 1 strong 1 stronger
|
||||
}
|
||||
return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
|
||||
}
|
||||
|
||||
function getWavePartyTemplate(...templates: TrainerPartyTemplate[]) {
|
||||
return templates[
|
||||
Math.min(
|
||||
Math.max(
|
||||
Math.ceil(
|
||||
(globalScene.gameMode.getWaveForDifficulty(globalScene.currentBattle?.waveIndex || startingWave, true) - 20) /
|
||||
30,
|
||||
),
|
||||
0,
|
||||
),
|
||||
templates.length - 1,
|
||||
)
|
||||
];
|
||||
}
|
||||
|
||||
function getGymLeaderPartyTemplate() {
|
||||
return getWavePartyTemplate(
|
||||
trainerPartyTemplates.GYM_LEADER_1,
|
||||
trainerPartyTemplates.GYM_LEADER_2,
|
||||
trainerPartyTemplates.GYM_LEADER_3,
|
||||
trainerPartyTemplates.GYM_LEADER_4,
|
||||
trainerPartyTemplates.GYM_LEADER_5,
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Randomly selects one of the `Species` from `speciesPool`, determines its evolution, level, and strength.
|
||||
* Then adds Pokemon to globalScene.
|
||||
|
@ -2,7 +2,8 @@ import type { EnemyPokemon } from "#app/field/pokemon";
|
||||
import type { PersistentModifier } from "#app/modifier/modifier";
|
||||
import type { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import type { Species } from "#enums/species";
|
||||
import type { TrainerPartyTemplate, TrainerConfig } from "./trainer-config";
|
||||
import type { TrainerConfig } from "./trainer-config";
|
||||
import type { TrainerPartyTemplate } from "./TrainerPartyTemplate";
|
||||
|
||||
export type PartyTemplateFunc = () => TrainerPartyTemplate;
|
||||
export type PartyMemberFunc = (level: number, strength: PartyMemberStrength) => EnemyPokemon;
|
||||
@ -15,3 +16,7 @@ export interface TrainerTierPools {
|
||||
export interface TrainerConfigs {
|
||||
[key: number]: TrainerConfig;
|
||||
}
|
||||
|
||||
export interface PartyMemberFuncs {
|
||||
[key: number]: PartyMemberFunc;
|
||||
}
|
||||
|
@ -2,8 +2,11 @@ import { globalScene } from "#app/global-scene";
|
||||
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import type { TrainerConfig, TrainerPartyTemplate } from "#app/data/trainers/trainer-config";
|
||||
import { TrainerPartyCompoundTemplate, trainerConfigs, trainerPartyTemplates } from "#app/data/trainers/trainer-config";
|
||||
import type { TrainerConfig } from "#app/data/trainers/trainer-config";
|
||||
import type { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
import { trainerPartyTemplates } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { TrainerPoolTier } from "#enums/trainer-pool-tier";
|
||||
import { TeraAIMode } from "#enums/tera-ai-mode";
|
||||
|
@ -16,7 +16,9 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { MysteriousChallengersEncounter } from "#app/data/mystery-encounters/encounters/mysterious-challengers-encounter";
|
||||
import { TrainerConfig, TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#app/data/trainers/trainer-config";
|
||||
import { TrainerConfig } from "#app/data/trainers/trainer-config";
|
||||
import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
|
Loading…
Reference in New Issue
Block a user