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Update src/data/move.ts
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@ -1595,7 +1595,12 @@ export class PartyStatusCureAttr extends MoveEffectAttr {
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return true;
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return true;
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}
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}
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cureStatus(pokemon: Pokemon, userId: number) {
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/**
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* Tries to cure the status of the given {@linkcode Pokemon}
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* @param pokemon The {@linkcode Pokemon} to cure.
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* @param userId The ID of the (move) {@linkcode Pokemon | user}.
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*/
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public cureStatus(pokemon: Pokemon, userId: number) {
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if (!pokemon.isOnField() || pokemon.id === userId) { // user always cures its own status, regardless of ability
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if (!pokemon.isOnField() || pokemon.id === userId) { // user always cures its own status, regardless of ability
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pokemon.resetStatus(false);
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pokemon.resetStatus(false);
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pokemon.updateInfo();
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pokemon.updateInfo();
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