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Revert pokemon-heal-phase.ts
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@ -70,8 +70,8 @@ export class PokemonHealPhase extends CommonAnimPhase {
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if (healBlock && this.hpHealed > 0) {
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if (healBlock && this.hpHealed > 0) {
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globalScene.phaseManager.queueMessage(healBlock.onActivation(pokemon));
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globalScene.phaseManager.queueMessage(healBlock.onActivation(pokemon));
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super.end();
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this.message = null;
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return;
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return super.end();
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}
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}
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if (healOrDamage) {
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if (healOrDamage) {
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