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Status move effectiveness now accounts for substitute
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parent
ed4b2c2678
commit
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@ -1332,6 +1332,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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}
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}
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if (move.category === MoveCategory.STATUS && move.hitsSubstitute(source, this)) {
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typeMultiplier.value = 0;
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}
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return (!cancelledHolder.value ? typeMultiplier.value : 0) as TypeDamageMultiplier;
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return (!cancelledHolder.value ? typeMultiplier.value : 0) as TypeDamageMultiplier;
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}
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}
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@ -2335,14 +2339,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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break;
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break;
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case MoveCategory.STATUS:
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case MoveCategory.STATUS:
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if (move.hitsSubstitute(source, this)) {
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// TODO: add status move into substitute message
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cancelled.value = true;
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}
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if (!cancelled.value && typeMultiplier === 0) {
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if (!cancelled.value && typeMultiplier === 0) {
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this.scene.queueMessage(i18next.t("battle:hitResultNoEffect", { pokemonName: getPokemonNameWithAffix(this) }));
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this.scene.queueMessage(i18next.t("battle:hitResultNoEffect", { pokemonName: getPokemonNameWithAffix(this) }));
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}
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}
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result = (typeMultiplier === 0) ? HitResult.NO_EFFECT : HitResult.STATUS;
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result = (cancelled.value || typeMultiplier === 0) ? HitResult.NO_EFFECT : HitResult.STATUS;
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break;
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break;
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}
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}
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