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Fix linting
Oops missed this one
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@ -24,7 +24,7 @@ describe("Moves - Diamond Storm", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([Moves.DIAMOND_STORM])
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.moveset([ Moves.DIAMOND_STORM ])
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.battleType("single")
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.enemySpecies(Species.MAGIKARP)
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.enemyAbility(Abilities.BALL_FETCH)
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