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Update part-timer-encounter.test.ts
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@ -168,7 +168,7 @@ describe("Part-Timer - Mystery Encounter", () => {
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// Override party levels to 50 so stats can be fully reflective
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scene.getPlayerParty().forEach(p => {
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p.level = 50;
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p.ivs = [0, 0, 0, 0, 0, 0];
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p.ivs = Uint8Array.of(0, 0, 0, 0, 0, 0);
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p.calculateStats();
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});
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 3 });
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