diff --git a/test/items/mystical_rock.test.ts b/test/items/mystical_rock.test.ts index 00bd831fc97..91fd6405704 100644 --- a/test/items/mystical_rock.test.ts +++ b/test/items/mystical_rock.test.ts @@ -1,12 +1,11 @@ import { globalScene } from "#app/global-scene"; import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { EggHatchPhase } from "#app/phases/egg-hatch-phase"; import { Moves } from "#enums/moves"; import { Abilities } from "#enums/abilities"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Items - Mystical Rock", () => { let phaserGame: Phaser.Game; @@ -35,7 +34,7 @@ describe("Items - Mystical Rock", () => { }, 20000); it("should increase weather duration by +2 turns per stack", async () => { - await game.startBattle([Species.GASTLY]); + await game.classicMode.startBattle([Species.GASTLY]); game.move.select(Moves.SUNNY_DAY); @@ -48,7 +47,7 @@ describe("Items - Mystical Rock", () => { }, 20000); it("should increase terrain duration by +2 turns per stack", async () => { - await game.startBattle([Species.GASTLY]); + await game.classicMode.startBattle([Species.GASTLY]); game.move.select(Moves.GRASSY_TERRAIN);