mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-30 13:33:01 +02:00
Replace if
with ternary, rename to coerceArray
This commit is contained in:
parent
5ae28da186
commit
fd09bd746d
@ -17,7 +17,7 @@ import {
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isNullOrUndefined,
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isNullOrUndefined,
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BooleanHolder,
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BooleanHolder,
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type Constructor,
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type Constructor,
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makeArray,
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coerceArray,
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} from "#app/utils/common";
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} from "#app/utils/common";
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import { deepMergeSpriteData } from "#app/utils/data";
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import { deepMergeSpriteData } from "#app/utils/data";
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import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "./modifier/modifier";
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import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "./modifier/modifier";
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@ -1,7 +1,7 @@
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import type Pokemon from "../field/pokemon";
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import type Pokemon from "../field/pokemon";
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import { allMoves } from "./data-lists";
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import { allMoves } from "./data-lists";
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import { MoveCategory } from "#enums/MoveCategory";
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import { MoveCategory } from "#enums/MoveCategory";
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import { makeArray, type Constructor, type nil } from "#app/utils/common";
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import { coerceArray, type Constructor, type nil } from "#app/utils/common";
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import { AbilityId } from "#enums/ability-id";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { SpeciesId } from "#enums/species-id";
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@ -1,7 +1,7 @@
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import { globalScene } from "#app/global-scene";
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import { globalScene } from "#app/global-scene";
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import { modifierTypes } from "../data-lists";
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import { modifierTypes } from "../data-lists";
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import { PokemonMove } from "../moves/pokemon-move";
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import { PokemonMove } from "../moves/pokemon-move";
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import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt, makeArray, randSeedIntRange } from "#app/utils/common";
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import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt, coerceArray, randSeedIntRange } from "#app/utils/common";
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import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
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import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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import { tmSpecies } from "#app/data/balance/tms";
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import { tmSpecies } from "#app/data/balance/tms";
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@ -554,7 +554,7 @@ export class TrainerConfig {
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this.speciesPools = evilAdminTrainerPools[poolName];
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this.speciesPools = evilAdminTrainerPools[poolName];
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signatureSpecies.forEach((speciesPool, s) => {
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signatureSpecies.forEach((speciesPool, s) => {
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this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(makeArray(speciesPool)));
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this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
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});
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});
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const nameForCall = this.name.toLowerCase().replace(/\s/g, "_");
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const nameForCall = this.name.toLowerCase().replace(/\s/g, "_");
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@ -617,7 +617,7 @@ export class TrainerConfig {
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this.setPartyTemplates(trainerPartyTemplates.RIVAL_5);
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this.setPartyTemplates(trainerPartyTemplates.RIVAL_5);
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}
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}
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signatureSpecies.forEach((speciesPool, s) => {
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signatureSpecies.forEach((speciesPool, s) => {
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this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(makeArray(speciesPool)));
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this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
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});
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});
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if (!isNullOrUndefined(specialtyType)) {
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if (!isNullOrUndefined(specialtyType)) {
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this.setSpeciesFilter(p => p.isOfType(specialtyType));
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this.setSpeciesFilter(p => p.isOfType(specialtyType));
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@ -663,7 +663,7 @@ export class TrainerConfig {
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// Set up party members with their corresponding species.
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// Set up party members with their corresponding species.
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signatureSpecies.forEach((speciesPool, s) => {
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signatureSpecies.forEach((speciesPool, s) => {
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// Set a function to get a random party member from the species pool.
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// Set a function to get a random party member from the species pool.
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this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(makeArray(speciesPool)));
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this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
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});
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});
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// If specialty type is provided, set species filter and specialty type.
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// If specialty type is provided, set species filter and specialty type.
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@ -720,7 +720,7 @@ export class TrainerConfig {
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// Set up party members with their corresponding species.
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// Set up party members with their corresponding species.
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signatureSpecies.forEach((speciesPool, s) => {
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signatureSpecies.forEach((speciesPool, s) => {
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// Set a function to get a random party member from the species pool.
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// Set a function to get a random party member from the species pool.
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this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(makeArray(speciesPool)));
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this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
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});
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});
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// Set species filter and specialty type if provided, otherwise filter by base total.
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// Set species filter and specialty type if provided, otherwise filter by base total.
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@ -1,6 +1,6 @@
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import { globalScene } from "#app/global-scene";
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import { globalScene } from "#app/global-scene";
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import Pokemon from "./pokemon";
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import Pokemon from "./pokemon";
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import { fixedInt, makeArray, randInt } from "#app/utils/common";
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import { fixedInt, coerceArray, randInt } from "#app/utils/common";
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export default class PokemonSpriteSparkleHandler {
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export default class PokemonSpriteSparkleHandler {
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private sprites: Set<Phaser.GameObjects.Sprite>;
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private sprites: Set<Phaser.GameObjects.Sprite>;
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@ -57,7 +57,7 @@ export default class PokemonSpriteSparkleHandler {
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}
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}
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add(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
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add(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
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sprites = makeArray(sprites);
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sprites = coerceArray(sprites);
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for (const s of sprites) {
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for (const s of sprites) {
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if (this.sprites.has(s)) {
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if (this.sprites.has(s)) {
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continue;
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continue;
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@ -67,7 +67,7 @@ export default class PokemonSpriteSparkleHandler {
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}
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}
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remove(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
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remove(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
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sprites = makeArray(sprites);
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sprites = coerceArray(sprites);
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for (const s of sprites) {
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for (const s of sprites) {
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this.sprites.delete(s);
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this.sprites.delete(s);
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}
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}
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@ -41,7 +41,7 @@ import {
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type nil,
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type nil,
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type Constructor,
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type Constructor,
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randSeedIntRange,
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randSeedIntRange,
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makeArray,
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coerceArray,
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} from "#app/utils/common";
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} from "#app/utils/common";
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import type { TypeDamageMultiplier } from "#app/data/type";
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import type { TypeDamageMultiplier } from "#app/data/type";
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import { getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
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import { getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
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@ -1775,7 +1775,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
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let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
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? Overrides.MOVESET_OVERRIDE
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? Overrides.MOVESET_OVERRIDE
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: Overrides.OPP_MOVESET_OVERRIDE;
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: Overrides.OPP_MOVESET_OVERRIDE;
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overrideArray = makeArray(overrideArray);
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overrideArray = coerceArray(overrideArray);
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if (overrideArray.length > 0) {
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if (overrideArray.length > 0) {
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if (!this.isPlayer()) {
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if (!this.isPlayer()) {
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this.moveset = [];
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this.moveset = [];
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@ -1,4 +1,4 @@
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import { makeArray } from "#app/utils/common";
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import { coerceArray } from "#app/utils/common";
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let manifest: object;
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let manifest: object;
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@ -12,7 +12,7 @@ export default class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin
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}
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}
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addFile(file): void {
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addFile(file): void {
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file = makeArray(file);
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file = coerceArray(file);
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file.forEach(item => {
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file.forEach(item => {
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if (manifest) {
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if (manifest) {
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@ -1,4 +1,4 @@
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import { makeArray } from "#app/utils/common";
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import { coerceArray } from "#app/utils/common";
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export const legacyCompatibleImages: string[] = [];
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export const legacyCompatibleImages: string[] = [];
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@ -90,7 +90,7 @@ export class SceneBase extends Phaser.Scene {
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} else {
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} else {
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folder += "/";
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folder += "/";
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}
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}
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filenames = makeArray(filenames);
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filenames = coerceArray(filenames);
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for (const f of filenames as string[]) {
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for (const f of filenames as string[]) {
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this.load.audio(folder + key, this.getCachedUrl(`audio/${folder}${f}`));
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this.load.audio(folder + key, this.getCachedUrl(`audio/${folder}${f}`));
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}
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}
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@ -1,5 +1,5 @@
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import { globalScene } from "#app/global-scene";
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import { globalScene } from "#app/global-scene";
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import { fixedInt, makeArray } from "#app/utils/common";
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import { fixedInt, coerceArray } from "#app/utils/common";
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export enum PokemonIconAnimMode {
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export enum PokemonIconAnimMode {
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NONE,
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NONE,
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@ -49,7 +49,7 @@ export default class PokemonIconAnimHandler {
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}
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}
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addOrUpdate(icons: PokemonIcon | PokemonIcon[], mode: PokemonIconAnimMode): void {
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addOrUpdate(icons: PokemonIcon | PokemonIcon[], mode: PokemonIconAnimMode): void {
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icons = makeArray(icons);
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icons = coerceArray(icons);
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for (const i of icons) {
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for (const i of icons) {
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if (this.icons.has(i) && this.icons.get(i) === mode) {
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if (this.icons.has(i) && this.icons.get(i) === mode) {
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continue;
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continue;
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@ -64,7 +64,7 @@ export default class PokemonIconAnimHandler {
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}
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}
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remove(icons: PokemonIcon | PokemonIcon[]): void {
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remove(icons: PokemonIcon | PokemonIcon[]): void {
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icons = makeArray(icons);
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icons = coerceArray(icons);
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for (const i of icons) {
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for (const i of icons) {
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if (this.toggled) {
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if (this.toggled) {
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const icon = this.icons.get(i);
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const icon = this.icons.get(i);
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@ -612,9 +612,6 @@ export function getShinyDescriptor(variant: Variant): string {
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}
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}
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}
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}
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export function makeArray<T>(input: T | T[]): T[] {
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export function coerceArray<T>(input: T | T[]): T[] {
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if (!Array.isArray(input)) {
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return Array.isArray(input) ? input : [input];
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return [input];
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}
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return input;
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}
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}
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@ -12,7 +12,7 @@ import { UiMode } from "#enums/ui-mode";
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import { getMovePosition } from "#test/testUtils/gameManagerUtils";
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import { getMovePosition } from "#test/testUtils/gameManagerUtils";
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import { GameManagerHelper } from "#test/testUtils/helpers/gameManagerHelper";
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import { GameManagerHelper } from "#test/testUtils/helpers/gameManagerHelper";
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import { vi } from "vitest";
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import { vi } from "vitest";
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import { makeArray } from "#app/utils/common";
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import { coerceArray } from "#app/utils/common";
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/**
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/**
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* Helper to handle a Pokemon's move
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* Helper to handle a Pokemon's move
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@ -158,7 +158,7 @@ export class MoveHelper extends GameManagerHelper {
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* @param moveset - The {@linkcode MoveId} (single or array) to change the Pokemon's moveset to.
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* @param moveset - The {@linkcode MoveId} (single or array) to change the Pokemon's moveset to.
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*/
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*/
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public changeMoveset(pokemon: Pokemon, moveset: MoveId | MoveId[]): void {
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public changeMoveset(pokemon: Pokemon, moveset: MoveId | MoveId[]): void {
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moveset = makeArray(moveset);
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moveset = coerceArray(moveset);
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pokemon.moveset = [];
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pokemon.moveset = [];
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moveset.forEach(move => {
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moveset.forEach(move => {
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pokemon.moveset.push(new PokemonMove(move));
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pokemon.moveset.push(new PokemonMove(move));
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@ -14,7 +14,7 @@ import { StatusEffect } from "#enums/status-effect";
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import type { WeatherType } from "#enums/weather-type";
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import type { WeatherType } from "#enums/weather-type";
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import { expect, vi } from "vitest";
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import { expect, vi } from "vitest";
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import { GameManagerHelper } from "./gameManagerHelper";
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import { GameManagerHelper } from "./gameManagerHelper";
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import { makeArray, shiftCharCodes } from "#app/utils/common";
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import { coerceArray, shiftCharCodes } from "#app/utils/common";
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import type { RandomTrainerOverride } from "#app/overrides";
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import type { RandomTrainerOverride } from "#app/overrides";
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import type { BattleType } from "#enums/battle-type";
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import type { BattleType } from "#enums/battle-type";
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@ -202,7 +202,7 @@ export class OverridesHelper extends GameManagerHelper {
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*/
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*/
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public moveset(moveset: MoveId | MoveId[]): this {
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public moveset(moveset: MoveId | MoveId[]): this {
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(moveset);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(moveset);
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moveset = makeArray(moveset);
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moveset = coerceArray(moveset);
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const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", ");
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const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", ");
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this.log(`Player Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`);
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this.log(`Player Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`);
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return this;
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return this;
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@ -380,7 +380,7 @@ export class OverridesHelper extends GameManagerHelper {
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*/
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*/
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public enemyMoveset(moveset: MoveId | MoveId[]): this {
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public enemyMoveset(moveset: MoveId | MoveId[]): this {
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(moveset);
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(moveset);
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moveset = makeArray(moveset);
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moveset = coerceArray(moveset);
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const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", ");
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const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", ");
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this.log(`Enemy Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`);
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this.log(`Enemy Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`);
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return this;
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return this;
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