Changed the text response for Sheer Cold immunity

This commit is contained in:
Ethan 2024-05-14 11:48:41 -04:00
parent d31a8fae93
commit fc9ed76c36

View File

@ -1366,7 +1366,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (!result) { if (!result) {
if (!typeMultiplier.value) if (!typeMultiplier.value)
result = HitResult.NO_EFFECT; result = move.id == Moves.SHEER_COLD ? HitResult.FAIL : HitResult.NO_EFFECT;
else { else {
const oneHitKo = new Utils.BooleanHolder(false); const oneHitKo = new Utils.BooleanHolder(false);
applyMoveAttrs(OneHitKOAttr, source, this, move, oneHitKo); applyMoveAttrs(OneHitKOAttr, source, this, move, oneHitKo);
@ -1434,6 +1434,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
case HitResult.NO_EFFECT: case HitResult.NO_EFFECT:
this.scene.queueMessage(`It doesn\'t affect ${this.name}!`); this.scene.queueMessage(`It doesn\'t affect ${this.name}!`);
break; break;
case HitResult.FAIL:
this.scene.queueMessage(`${this.name} is unaffected!`);
break;
case HitResult.ONE_HIT_KO: case HitResult.ONE_HIT_KO:
this.scene.queueMessage('It\'s a one-hit KO!'); this.scene.queueMessage('It\'s a one-hit KO!');
break; break;