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Adds Partial to Electro Shot due to Rain behavior.
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@ -7102,7 +7102,8 @@ export function initMoves() {
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.makesContact(false),
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.makesContact(false),
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new AttackMove(Moves.ELECTRO_SHOT, Type.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, 100, 0, 9)
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new AttackMove(Moves.ELECTRO_SHOT, Type.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, 100, 0, 9)
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.attr(ElectroShotChargeAttr)
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.attr(ElectroShotChargeAttr)
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.ignoresVirtual(),
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.ignoresVirtual()
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.partial(),
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new AttackMove(Moves.TERA_STARSTORM, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9)
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new AttackMove(Moves.TERA_STARSTORM, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9)
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.attr(TeraBlastCategoryAttr)
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.attr(TeraBlastCategoryAttr)
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.partial(),
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.partial(),
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