cursors are dumb

This commit is contained in:
frutescens 2024-09-28 16:02:24 -07:00
parent 000b8d9b2b
commit fbe268ec43

View File

@ -68,7 +68,7 @@ export default class CommandUiHandler extends UiHandler {
messageHandler.movesWindowContainer.setVisible(false);
messageHandler.message.setWordWrapWidth(1110);
messageHandler.showText(i18next.t("commandUiHandler:actionMessage", {pokemonName: getPokemonNameWithAffix(commandPhase.getPokemon())}), 0);
if (this.getCursor() === Command.POKEMON) {
if (this.scene.currentBattle.turn <= 1 && !this.scene.currentBattle.started) {
this.setCursor(Command.FIGHT);
} else {
this.setCursor(this.getCursor());