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Update with comments and type safety
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@ -1,8 +1,13 @@
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/**
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* The menu namespace holds most miscellaneous text that isn't directly part of the game's
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* contents or directly related to Pokemon. This includes menu navigation, settings,
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* account interactions, etc.
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*/
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export const menu = {
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"cancel": "Cancel",
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"continue": "Continue",
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"newGame": "New Game",
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"loadGame": "Load Game",
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"dailyRun": "Daily Run (Beta)",
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"loadGame": "Load Game",
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"newGame": "New Game",
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"selectGameMode": "Select a game mode."
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} as const;
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8
src/locales/it/menu.ts
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8
src/locales/it/menu.ts
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@ -0,0 +1,8 @@
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export const menu = {
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"cancel": "Annulla",
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"continue": "Continua",
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"newGame": "Nuova Partita",
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"loadGame": "Carica Partita",
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"dailyRun": "Corsa Giornaliera (Beta)",
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"selectGameMode": "Seleziona una modalità di gioco."
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} as const;
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@ -57,7 +57,7 @@ import { SaveSlotUiMode } from "./ui/save-slot-select-ui-handler";
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import { fetchDailyRunSeed, getDailyRunStarters } from "./data/daily-run";
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import { GameModes, gameModes } from "./game-mode";
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import { getPokemonSpecies, speciesStarters } from "./data/pokemon-species";
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import { default as i18next, menuNS }from './plugins/i18n';
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import i18next from './plugins/i18n';
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export class LoginPhase extends Phase {
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private showText: boolean;
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@ -174,7 +174,7 @@ export class TitlePhase extends Phase {
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const options: OptionSelectItem[] = [];
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if (loggedInUser.lastSessionSlot > -1) {
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options.push({
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label: i18next.t('continue', {ns: menuNS}),
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label: i18next.t('menu:continue'),
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handler: () => this.loadSaveSlot(this.lastSessionData ? -1 : loggedInUser.lastSessionSlot)
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});
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}
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@ -1,17 +1,42 @@
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import i18next from 'i18next';
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import { menu as enMenu } from '../locales/en/menu';
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import { menu as itMenu } from '../locales/it/menu';
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export const menuNS = 'menu';
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const DEFAULT_LANGUAGE_OVERRIDE = '';
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/**
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* i18next is a localization library for maintaining and using translation resources.
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*
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* Q: How do I add a new language?
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* A: To add a new language, create a new folder in the locales directory with the language code.
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* Each language folder should contain a file for each namespace (ex. menu.ts) with the translations.
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*
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* Q: How do I add a new namespace?
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* A: To add a new namespace, create a new file in each language folder with the translations.
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* Then update the `resources` field in the init() call and the CustomTypeOptions interface.
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*/
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i18next.init({
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lng: 'en', // Default language
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fallbackLng: 'en', // Fallback language
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debug: true, // Enable debug mode (optional)
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lng: DEFAULT_LANGUAGE_OVERRIDE ? DEFAULT_LANGUAGE_OVERRIDE : 'en',
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fallbackLng: 'en',
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debug: true,
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resources: {
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en: {
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menu: enMenu,
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},
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it: {
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menu: itMenu,
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}
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},
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});
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// Module declared to make referencing keys in the localization files type-safe.
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declare module 'i18next' {
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interface CustomTypeOptions {
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resources: {
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menu: typeof enMenu;
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};
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}
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}
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export default i18next;
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