From fb128b0b556688aada3cf7d8d452fd8d10339c2f Mon Sep 17 00:00:00 2001 From: DustinLin Date: Tue, 10 Sep 2024 17:55:38 -0700 Subject: [PATCH] fixing test SPLASH_ONLY --- src/test/moves/chilly_reception.test.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/test/moves/chilly_reception.test.ts b/src/test/moves/chilly_reception.test.ts index 6f529bd51ac..969c1b97192 100644 --- a/src/test/moves/chilly_reception.test.ts +++ b/src/test/moves/chilly_reception.test.ts @@ -3,7 +3,6 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; -import { SPLASH_ONLY } from "#test/utils/testUtils"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +26,7 @@ describe("Moves - Chilly Reception", () => { game = new GameManager(phaserGame); game.override.battleType("single") .moveset([Moves.CHILLY_RECEPTION, Moves.SNOWSCAPE]) - .enemyMoveset(SPLASH_ONLY) + .enemyMoveset(Array(4).fill(Moves.SPLASH)) .enemyAbility(Abilities.NONE) .ability(Abilities.NONE);