From f9fd99581ffd227ca9a302bda84ce1ed62d09c91 Mon Sep 17 00:00:00 2001 From: Wlowscha <54003515+Wlowscha@users.noreply.github.com> Date: Sat, 1 Feb 2025 12:55:07 +0100 Subject: [PATCH] Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --- src/test/abilities/perish_body.test.ts | 6 +++--- src/test/abilities/sand_spit.test.ts | 2 +- src/test/abilities/seed_sower.test.ts | 6 +++--- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/test/abilities/perish_body.test.ts b/src/test/abilities/perish_body.test.ts index 6f574e9c205..3edb4402556 100644 --- a/src/test/abilities/perish_body.test.ts +++ b/src/test/abilities/perish_body.test.ts @@ -44,7 +44,7 @@ describe("Abilities - Perish Song", () => { expect(cursola?.summonData.tags[0].turnCount).toBe(3); expect(magikarp?.summonData.tags[0].turnCount).toBe(3); - }, 20000); + }); it("should trigger even when fainting", async () => { game.override.enemyMoveset([ Moves.AQUA_JET ]) @@ -58,7 +58,7 @@ describe("Abilities - Perish Song", () => { await game.toNextTurn(); expect(magikarp?.summonData.tags[0].turnCount).toBe(3); - }, 20000); + }); it("should not activate if attacker already has perish song", async () => { game.override.enemyMoveset([ Moves.PERISH_SONG, Moves.AQUA_JET, Moves.SPLASH ]); @@ -88,5 +88,5 @@ describe("Abilities - Perish Song", () => { expect(cursola?.summonData.tags.length).toBe(0); expect(magikarp?.summonData.tags[0].turnCount).toBe(1); - }, 20000); + }); }); diff --git a/src/test/abilities/sand_spit.test.ts b/src/test/abilities/sand_spit.test.ts index 617d283e497..092c3e66105 100644 --- a/src/test/abilities/sand_spit.test.ts +++ b/src/test/abilities/sand_spit.test.ts @@ -55,7 +55,7 @@ describe("Abilities - Sand Spit", () => { await game.toNextTurn(); expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SANDSTORM); - }, 20000); + }); it("should not trigger when targetted with status moves", async () => { game.override.enemyMoveset([ Moves.GROWL ]); diff --git a/src/test/abilities/seed_sower.test.ts b/src/test/abilities/seed_sower.test.ts index 61925ea76c9..71b76e24d2e 100644 --- a/src/test/abilities/seed_sower.test.ts +++ b/src/test/abilities/seed_sower.test.ts @@ -42,7 +42,7 @@ describe("Abilities - Seed Sower", () => { await game.toNextTurn(); expect(game.scene.arena.terrain?.terrainType).toBe(TerrainType.GRASSY); - }, 20000); + }); it("should trigger even when fainting", async () => { game.override.enemyMoveset([ Moves.TACKLE ]) @@ -55,7 +55,7 @@ describe("Abilities - Seed Sower", () => { await game.toNextTurn(); expect(game.scene.arena.terrain?.terrainType).toBe(TerrainType.GRASSY); - }, 20000); + }); it("should not trigger when targetted with status moves", async () => { game.override.enemyMoveset([ Moves.GROWL ]); @@ -65,5 +65,5 @@ describe("Abilities - Seed Sower", () => { await game.toNextTurn(); expect(game.scene.arena.terrain?.terrainType).not.toBe(TerrainType.GRASSY); - }, 20000); + }); });