mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-21 14:59:26 +02:00
Revert dev related code and clean up dev comments
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77b754a7bb
commit
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@ -1,6 +1,6 @@
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VITE_BYPASS_LOGIN=0
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VITE_BYPASS_LOGIN=1
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VITE_BYPASS_TUTORIAL=0
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VITE_SERVER_URL=http://192.168.1.101:8001
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VITE_SERVER_URL=http://localhost:8001
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VITE_DISCORD_CLIENT_ID=1234567890
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VITE_GOOGLE_CLIENT_ID=1234567890
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VITE_I18N_DEBUG=0
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@ -74,10 +74,10 @@ export default class AdminUiHandler extends FormModalUiHandler {
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override getInputFieldConfigs(adminResult: AdminSearchInfo): InputFieldConfigs[] {
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const inputFieldConfigs: InputFieldConfigs[] = [];
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adminResult = adminResult ?? { username: "", discordId: "", googleId: "", lastLoggedIn: "", registered: "" };
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adminResult = adminResult ?? { username: "", discordId: "", googleId: "", lastLoggedIn: "", registered: "" }; // we use this to check what fields we need to be locking, if any
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const adminKeys = Object.keys(adminResult);
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const fields = this.getFields();
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const lockedFields: string[] = [ "username", "lastLoggedIn", "registered" ];
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const lockedFields: string[] = [ "username", "lastLoggedIn", "registered" ]; // this is the list of fields that will always be locked when this.adminMode === AdminMode.ADMIN
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fields.forEach((field, i) => {
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const readOnly = (this.adminMode === AdminMode.ADMIN && (lockedFields.includes(adminKeys[i]) || adminResult[adminKeys[i]] !== ""));
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inputFieldConfigs.push({
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@ -98,10 +98,10 @@ export default class AdminUiHandler extends FormModalUiHandler {
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}
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show(args: any[]): boolean {
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this.config = args[0] as ModalConfig;
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this.adminMode = args[1] as AdminMode;
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this.adminResult = args[2] ?? { username: "", discordId: "", googleId: "", lastLoggedIn: "", registered: "" };
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const isMessageError = args[3];
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this.config = args[0] as ModalConfig; // config
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this.adminMode = args[1] as AdminMode; // admin mode
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this.adminResult = args[2] ?? { username: "", discordId: "", googleId: "", lastLoggedIn: "", registered: "" }; // admin result, if any
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const isMessageError = args[3]; // is the message shown a success or error
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const fields = this.getFields();
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const hasTitle = !!this.getModalTitle();
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@ -111,10 +111,10 @@ export default class AdminUiHandler extends FormModalUiHandler {
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const labels = this.getButtonLabels();
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for (let i = 0; i < labels.length; i++) {
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this.buttonLabels[i].setText(labels[i]);
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this.buttonLabels[i].setText(labels[i]); // sets the label text
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}
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this.errorMessage.setPosition(10, (hasTitle ? 31 : 5) + 20 * (fields.length - 1) + 16 + this.getButtonTopMargin());
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this.errorMessage.setPosition(10, (hasTitle ? 31 : 5) + 20 * (fields.length - 1) + 16 + this.getButtonTopMargin()); // sets the position of the message dynamically
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if (isMessageError) {
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this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_PINK));
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this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_PINK, true));
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@ -136,21 +136,21 @@ export default class AdminUiHandler extends FormModalUiHandler {
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}
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this.scene.ui.setMode(Mode.LOADING, { buttonActions: []});
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if (this.adminMode === AdminMode.LINK) {
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this.adminLinkUnlink(adminSearchResult, "discord", "link")
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this.adminLinkUnlink(adminSearchResult, "discord", "link") // calls server to link discord
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.then(response => {
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if (response.error) {
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return this.showMessage(response.errorType, adminSearchResult, true);
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return this.showMessage(response.errorType, adminSearchResult, true); // error or some kind
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} else {
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return this.showMessage(this.SUCCESS_SERVICE_MODE("discord", "link"), adminSearchResult, false);
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return this.showMessage(this.SUCCESS_SERVICE_MODE("discord", "link"), adminSearchResult, false); // success
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}
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});
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} else if (this.adminMode === AdminMode.SEARCH) {
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this.adminSearch(adminSearchResult)
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this.adminSearch(adminSearchResult) // admin search for username
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.then(response => {
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if (response.error) {
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return this.showMessage(response.errorType, adminSearchResult, true);
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return this.showMessage(response.errorType, adminSearchResult, true); // failure
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}
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this.updateAdminPanelInfo(response.adminSearchResult ?? adminSearchResult);
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this.updateAdminPanelInfo(response.adminSearchResult ?? adminSearchResult); // success
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});
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} else if (this.adminMode === AdminMode.ADMIN) {
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this.updateAdminPanelInfo(adminSearchResult, AdminMode.SEARCH);
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@ -167,6 +167,7 @@ export default class AdminUiHandler extends FormModalUiHandler {
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this.scene.ui.playError();
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}
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// this is used to update the fields' text when loading a new admin ui handler. It uses the adminResult to update the input text fields depending on the adminMode
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populateFields(adminMode: AdminMode, adminResult: AdminSearchInfo) {
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switch (adminMode) {
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case AdminMode.LINK:
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@ -179,12 +180,11 @@ export default class AdminUiHandler extends FormModalUiHandler {
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case AdminMode.ADMIN:
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Object.keys(adminResult).forEach((aR, i) => {
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this.inputs[i].setText(adminResult[aR]);
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if (aR === "discordId" || aR === "googleId") {
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if (aR === "discordId" || aR === "googleId") { // this is here to add the icons for linking/unlinking of google/discord IDs
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const nineSlice = this.inputContainers[i].list.find(iC => iC.type === "NineSlice");
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const img = this.scene.add.image(this.inputContainers[i].x + nineSlice!.width + this.buttonGap, this.inputContainers[i].y + (Math.floor(nineSlice!.height / 2)), adminResult[aR] === "" ? "link_icon" : "unlink_icon");
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img.setName(`adminBtn_${aR}`);
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img.setOrigin(0.5, 0.5);
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//img.setScale(0.5);
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img.setInteractive();
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img.on("pointerdown", () => {
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const service = aR.toLowerCase().replace("id", ""); // this takes our key (discordId or googleId) and removes the "Id" at the end to make it more url friendly
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@ -194,10 +194,10 @@ export default class AdminUiHandler extends FormModalUiHandler {
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this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); // this is here to force a loading screen to allow the admin tool to reopen again if there's an error
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return this.showMessage(validFields.errorMessage ?? "", adminResult, true);
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}
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this.adminLinkUnlink(this.convertInputsToAdmin(), service, mode).then(response => {
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this.adminLinkUnlink(this.convertInputsToAdmin(), service, mode).then(response => { // attempts to link/unlink depending on the service
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if (response.error) {
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return this.showMessage(response.errorType, adminResult, true);
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} else {
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return this.showMessage(response.errorType, adminResult, true); // fail
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} else { // success, reload panel with new results
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this.scene.ui.setMode(Mode.LOADING, { buttonActions: []});
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this.adminSearch(adminResult)
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.then(response => {
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@ -329,7 +329,7 @@ export default class AdminUiHandler extends FormModalUiHandler {
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/* This code looks for a few things before destroying the specific field; first it looks to see if the name of the element is %like% the itemsToRemove labels
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* this means that anything with, for example, "formLabel", will be true.
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* It then also checks for any containers that are within this.modalContainer, and checks if any of its child elements are of type rexInputText
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* and if either of these conditions are met, the element is destroyed
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* and if either of these conditions are met, the element is destroyed.
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*/
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if (itemsToRemove.some(iTR => mC[i].name.includes(iTR)) || (mC[i].type === "Container" && (mC[i] as Phaser.GameObjects.Container).list.find(m => m.type === "rexInputText"))) {
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removeArray.push(mC[i]);
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@ -337,12 +337,7 @@ export default class AdminUiHandler extends FormModalUiHandler {
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}
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while (removeArray.length > 0) {
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const removedElement = removeArray.pop();
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//if (removedElement.type === "Container") {
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// this.inputContainers = this.inputContainers.filter(iC => iC !== removedElement);
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// this.inputs = this.inputs.filter(i => i !== removedElement.list.find(rE => rE.type === "rexInputText"));
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//}
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this.modalContainer.remove(removedElement, true);
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this.modalContainer.remove(removeArray.pop(), true);
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}
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}
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}
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@ -31,6 +31,9 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
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abstract getFields(): string[];
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// this function takes any args and uses it to make an array of InputFieldConfigs, which has extra support for the input text field
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// It currently has support for a field's label, whether it's a password field, and whether the field should be read only, but by expanding the InputFieldConfig interface
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// any extra details can be passed on to the field during creation
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abstract getInputFieldConfigs(args?: any): InputFieldConfigs[];
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getHeight(config?: ModalConfig): number {
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@ -48,7 +51,6 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
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setup(): void {
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super.setup();
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//const fields = this.getFields();
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const config = this.getInputFieldConfigs();
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const hasTitle = !!this.getModalTitle();
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@ -64,7 +66,6 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
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this.modalContainer.add(this.errorMessage);
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}
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//updateFields(fields: string[], hasTitle: boolean) {
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updateFields(fieldsConfig: InputFieldConfigs[], hasTitle: boolean) {
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this.inputContainers = [];
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this.inputs = [];
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@ -81,7 +81,6 @@ export default class TestDialogueUiHandler extends FormModalUiHandler {
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show(args: any[]): boolean {
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const ui = this.getUi();
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//const fields = this.getFields();
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const hasTitle = !!this.getModalTitle();
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this.updateFields(this.getInputFieldConfigs(), hasTitle);
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this.updateContainer(args[0] as ModalConfig);
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