mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-19 13:59:27 +02:00
Merge branch 'beta' into dex-unseen-filter
This commit is contained in:
commit
f91bf48b8b
@ -99,6 +99,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
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MysteryEncounterType.DARK_DEAL,
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)
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.withEncounterTier(MysteryEncounterTier.ROGUE)
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.withDisallowedChallenges(Challenges.HARDCORE)
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.withIntroSpriteConfigs([
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{
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spriteKey: "dark_deal_scientist",
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@ -673,6 +673,8 @@ export async function catchPokemon(
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globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
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return new Promise(resolve => {
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const addStatus = new BooleanHolder(true);
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applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
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const doPokemonCatchMenu = () => {
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const end = () => {
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// Ensure the pokemon is in the enemy party in all situations
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@ -708,9 +710,7 @@ export async function catchPokemon(
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});
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};
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Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
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const addStatus = new BooleanHolder(true);
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applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
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if (!addStatus.value) {
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if (!(isObtain || addStatus.value)) {
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removePokemon();
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end();
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return;
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@ -807,10 +807,16 @@ export async function catchPokemon(
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};
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if (showCatchObtainMessage) {
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let catchMessage: string;
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if (isObtain) {
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catchMessage = "battle:pokemonObtained";
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} else if (addStatus.value) {
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catchMessage = "battle:pokemonCaught";
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} else {
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catchMessage = "battle:pokemonCaughtButChallenge";
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}
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globalScene.ui.showText(
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i18next.t(isObtain ? "battle:pokemonObtained" : "battle:pokemonCaught", {
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pokemonName: pokemon.getNameToRender(),
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}),
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i18next.t(catchMessage, { pokemonName: pokemon.getNameToRender() }),
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null,
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doPokemonCatchMenu,
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0,
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@ -253,8 +253,11 @@ export class AttemptCapturePhase extends PokemonPhase {
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globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
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const addStatus = new BooleanHolder(true);
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applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
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globalScene.ui.showText(
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i18next.t("battle:pokemonCaught", {
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i18next.t(addStatus.value ? "battle:pokemonCaught" : "battle:pokemonCaughtButChallenge", {
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pokemonName: getPokemonNameWithAffix(pokemon),
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}),
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null,
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@ -290,8 +293,6 @@ export class AttemptCapturePhase extends PokemonPhase {
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});
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};
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Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
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const addStatus = new BooleanHolder(true);
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applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
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if (!addStatus.value) {
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removePokemon();
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end();
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@ -16,8 +16,10 @@ export class SelectBiomePhase extends BattlePhase {
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globalScene.resetSeed();
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const gameMode = globalScene.gameMode;
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const currentBiome = globalScene.arena.biomeType;
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const nextWaveIndex = globalScene.currentBattle.waveIndex + 1;
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const currentWaveIndex = globalScene.currentBattle.waveIndex;
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const nextWaveIndex = currentWaveIndex + 1;
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const setNextBiome = (nextBiome: BiomeId) => {
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if (nextWaveIndex % 10 === 1) {
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@ -26,6 +28,15 @@ export class SelectBiomePhase extends BattlePhase {
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applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
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if (healStatus.value) {
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globalScene.phaseManager.unshiftNew("PartyHealPhase", false);
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} else {
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globalScene.phaseManager.unshiftNew(
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"SelectModifierPhase",
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undefined,
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undefined,
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gameMode.isFixedBattle(currentWaveIndex)
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? gameMode.getFixedBattle(currentWaveIndex).customModifierRewardSettings
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: undefined,
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);
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}
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}
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globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome);
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@ -33,12 +44,12 @@ export class SelectBiomePhase extends BattlePhase {
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};
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if (
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(globalScene.gameMode.isClassic && globalScene.gameMode.isWaveFinal(nextWaveIndex + 9)) ||
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(globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(nextWaveIndex)) ||
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(globalScene.gameMode.hasShortBiomes && !(nextWaveIndex % 50))
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(gameMode.isClassic && gameMode.isWaveFinal(nextWaveIndex + 9)) ||
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(gameMode.isDaily && gameMode.isWaveFinal(nextWaveIndex)) ||
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(gameMode.hasShortBiomes && !(nextWaveIndex % 50))
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) {
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setNextBiome(BiomeId.END);
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} else if (globalScene.gameMode.hasRandomBiomes) {
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} else if (gameMode.hasRandomBiomes) {
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setNextBiome(this.generateNextBiome(nextWaveIndex));
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} else if (Array.isArray(biomeLinks[currentBiome])) {
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const biomes: BiomeId[] = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[])
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@ -73,9 +84,6 @@ export class SelectBiomePhase extends BattlePhase {
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}
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generateNextBiome(waveIndex: number): BiomeId {
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if (!(waveIndex % 50)) {
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return BiomeId.END;
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}
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return globalScene.generateRandomBiome(waveIndex);
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return waveIndex % 50 === 0 ? BiomeId.END : globalScene.generateRandomBiome(waveIndex);
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}
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}
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@ -3,13 +3,9 @@ import { globalScene } from "#app/global-scene";
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import { modifierTypes } from "#data/data-lists";
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import { BattleType } from "#enums/battle-type";
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import type { BattlerIndex } from "#enums/battler-index";
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import { ChallengeType } from "#enums/challenge-type";
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import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
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import type { CustomModifierSettings } from "#modifiers/modifier-type";
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import { handleMysteryEncounterVictory } from "#mystery-encounters/encounter-phase-utils";
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import { PokemonPhase } from "#phases/pokemon-phase";
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import { applyChallenges } from "#utils/challenge-utils";
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import { BooleanHolder } from "#utils/common";
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export class VictoryPhase extends PokemonPhase {
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public readonly phaseName = "VictoryPhase";
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@ -49,15 +45,19 @@ export class VictoryPhase extends PokemonPhase {
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if (globalScene.currentBattle.battleType === BattleType.TRAINER) {
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globalScene.phaseManager.pushNew("TrainerVictoryPhase");
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}
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if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
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const gameMode = globalScene.gameMode;
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const currentWaveIndex = globalScene.currentBattle.waveIndex;
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if (gameMode.isEndless || !gameMode.isWaveFinal(currentWaveIndex)) {
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globalScene.phaseManager.pushNew("EggLapsePhase");
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if (globalScene.gameMode.isClassic) {
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switch (globalScene.currentBattle.waveIndex) {
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if (gameMode.isClassic) {
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switch (currentWaveIndex) {
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case ClassicFixedBossWaves.RIVAL_1:
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case ClassicFixedBossWaves.RIVAL_2:
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// Get event modifiers for this wave
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timedEventManager
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.getFixedBattleEventRewards(globalScene.currentBattle.waveIndex)
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.getFixedBattleEventRewards(currentWaveIndex)
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.map(r => globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes[r]));
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break;
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case ClassicFixedBossWaves.EVIL_BOSS_2:
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@ -66,59 +66,53 @@ export class VictoryPhase extends PokemonPhase {
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break;
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}
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}
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const healStatus = new BooleanHolder(globalScene.currentBattle.waveIndex % 10 === 0);
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applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
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if (!healStatus.value) {
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if (currentWaveIndex % 10) {
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globalScene.phaseManager.pushNew(
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"SelectModifierPhase",
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undefined,
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undefined,
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this.getFixedBattleCustomModifiers(),
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gameMode.isFixedBattle(currentWaveIndex)
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? gameMode.getFixedBattle(currentWaveIndex).customModifierRewardSettings
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: undefined,
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);
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} else if (globalScene.gameMode.isDaily) {
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} else if (gameMode.isDaily) {
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globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_CHARM);
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if (
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globalScene.currentBattle.waveIndex > 10 &&
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!globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)
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) {
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if (currentWaveIndex > 10 && !gameMode.isWaveFinal(currentWaveIndex)) {
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globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
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}
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} else {
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const superExpWave = !globalScene.gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10;
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if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex === 10) {
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const superExpWave = !gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10;
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if (gameMode.isEndless && currentWaveIndex === 10) {
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globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_SHARE);
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}
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if (
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globalScene.currentBattle.waveIndex <= 750 &&
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(globalScene.currentBattle.waveIndex <= 500 || globalScene.currentBattle.waveIndex % 30 === superExpWave)
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) {
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if (currentWaveIndex <= 750 && (currentWaveIndex <= 500 || currentWaveIndex % 30 === superExpWave)) {
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globalScene.phaseManager.pushNew(
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"ModifierRewardPhase",
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globalScene.currentBattle.waveIndex % 30 !== superExpWave || globalScene.currentBattle.waveIndex > 250
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currentWaveIndex % 30 !== superExpWave || currentWaveIndex > 250
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? modifierTypes.EXP_CHARM
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: modifierTypes.SUPER_EXP_CHARM,
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);
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}
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if (globalScene.currentBattle.waveIndex <= 150 && !(globalScene.currentBattle.waveIndex % 50)) {
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if (currentWaveIndex <= 150 && !(currentWaveIndex % 50)) {
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globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
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}
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if (globalScene.gameMode.isEndless && !(globalScene.currentBattle.waveIndex % 50)) {
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if (gameMode.isEndless && !(currentWaveIndex % 50)) {
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globalScene.phaseManager.pushNew(
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"ModifierRewardPhase",
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!(globalScene.currentBattle.waveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS,
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!(currentWaveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS,
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);
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globalScene.phaseManager.pushNew("AddEnemyBuffModifierPhase");
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}
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}
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if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
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if (gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
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globalScene.phaseManager.pushNew("SelectBiomePhase");
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}
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globalScene.phaseManager.pushNew("NewBattlePhase");
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} else {
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globalScene.currentBattle.battleType = BattleType.CLEAR;
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globalScene.score += globalScene.gameMode.getClearScoreBonus();
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globalScene.score += gameMode.getClearScoreBonus();
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globalScene.updateScoreText();
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globalScene.phaseManager.pushNew("GameOverPhase", true);
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}
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@ -126,18 +120,4 @@ export class VictoryPhase extends PokemonPhase {
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this.end();
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}
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/**
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* If this wave is a fixed battle with special custom modifier rewards,
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* will pass those settings to the upcoming {@linkcode SelectModifierPhase}`.
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*/
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getFixedBattleCustomModifiers(): CustomModifierSettings | undefined {
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const gameMode = globalScene.gameMode;
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const waveIndex = globalScene.currentBattle.waveIndex;
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if (gameMode.isFixedBattle(waveIndex)) {
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return gameMode.getFixedBattle(waveIndex).customModifierRewardSettings;
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}
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return undefined;
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}
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}
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@ -448,6 +448,8 @@ export function getAchievementDescription(localizationKey: string): string {
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return i18next.t("achv:FLIP_STATS.description", { context: genderStr });
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case "FLIP_INVERSE":
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return i18next.t("achv:FLIP_INVERSE.description", { context: genderStr });
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case "NUZLOCKE":
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return i18next.t("achv:NUZLOCKE.description", { context: genderStr });
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case "BREEDERS_IN_SPACE":
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return i18next.t("achv:BREEDERS_IN_SPACE.description", {
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context: genderStr,
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@ -210,7 +210,8 @@ export class RunInfoUiHandler extends UiHandler {
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this.runContainer.add(headerText);
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const runName = addTextObject(0, 0, this.runInfo.name, TextStyle.WINDOW);
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runName.setOrigin(0, 0);
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runName.setPositionRelative(headerBg, 60, 4);
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const runNameX = headerText.width / 6 + headerText.x + 4;
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runName.setPositionRelative(headerBg, runNameX, 4);
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this.runContainer.add(runName);
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}
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@ -1,8 +1,10 @@
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import { AbilityId } from "#enums/ability-id";
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import { Challenges } from "#enums/challenges";
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import { MoveId } from "#enums/move-id";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { PokeballType } from "#enums/pokeball";
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import { SpeciesId } from "#enums/species-id";
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import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
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import { GameManager } from "#test/test-utils/game-manager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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@ -52,4 +54,18 @@ describe("Challenges - Limited Catch", () => {
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expect(game.scene.getPlayerParty()).toHaveLength(1);
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});
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it("should allow gift Pokémon from Mystery Encounters to be added to party", async () => {
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game.override
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.mysteryEncounterChance(100)
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.mysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN)
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.startingWave(12);
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game.scene.money = 20000;
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await game.challengeMode.runToSummon([SpeciesId.NUZLEAF]);
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await runMysteryEncounterToEnd(game, 1);
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expect(game.scene.getPlayerParty()).toHaveLength(2);
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});
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});
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@ -3,6 +3,7 @@ import { Challenges } from "#enums/challenges";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { UiMode } from "#enums/ui-mode";
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import { ExpBoosterModifier } from "#modifiers/modifier";
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import { GameManager } from "#test/test-utils/game-manager";
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import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
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import Phaser from "phaser";
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@ -75,6 +76,7 @@ describe("Challenges - Limited Support", () => {
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await game.doKillOpponents();
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await game.toNextWave();
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expect(game.scene.getModifiers(ExpBoosterModifier)).toHaveLength(1);
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expect(playerPokemon).not.toHaveFullHp();
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game.move.use(MoveId.SPLASH);
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|
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