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Update vouchers-ui-handler.ts
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@ -5,6 +5,7 @@ import { TextStyle, addTextObject } from "./text";
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import { Mode } from "./ui";
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import { addWindow } from "./ui-theme";
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import {Button} from "../enums/buttons";
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import i18next from '../plugins/i18n';
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const itemRows = 4;
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const itemCols = 17;
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@ -40,7 +41,7 @@ export default class VouchersUiHandler extends MessageUiHandler {
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const headerBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 6) - 2, 24);
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headerBg.setOrigin(0, 0);
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const headerText = addTextObject(this.scene, 0, 0, 'Vouchers', TextStyle.SETTINGS_LABEL);
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const headerText = addTextObject(this.scene, 0, 0, i18next.t("voucher:vouchers"), TextStyle.SETTINGS_LABEL);
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headerText.setOrigin(0, 0);
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headerText.setPositionRelative(headerBg, 8, 4);
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@ -127,7 +128,7 @@ export default class VouchersUiHandler extends MessageUiHandler {
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this.titleText.setText(getVoucherTypeName(voucher.voucherType));
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this.showText(voucher.description);
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this.unlockText.setText(unlocked ? new Date(voucherUnlocks[voucher.id]).toLocaleDateString() : 'Locked');
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this.unlockText.setText(unlocked ? new Date(voucherUnlocks[voucher.id]).toLocaleDateString() : i18next.t("voucher:locked"));
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}
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processInput(button: Button): boolean {
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@ -246,4 +247,4 @@ export default class VouchersUiHandler extends MessageUiHandler {
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this.cursorObj.destroy();
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this.cursorObj = null;
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}
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}
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}
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