ran biome & fixed errors

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Bertie690 2025-07-30 18:41:55 +00:00 committed by GitHub
parent 903d330aa8
commit f746ee46b2
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@ -179,8 +179,8 @@ export class MoveHelper extends GameManagerHelper {
// Clear out both the normal and temporary movesets before setting the move. // Clear out both the normal and temporary movesets before setting the move.
const pokemon = this.game.scene.getPlayerField()[pkmIndex]; const pokemon = this.game.scene.getPlayerField()[pkmIndex];
pokemon.moveset.splice(); pokemon.moveset.splice(0);
pokemon.summonData.moveset?.splice() pokemon.summonData.moveset?.splice(0);
pokemon.setMove(0, moveId); pokemon.setMove(0, moveId);
if (useTera) { if (useTera) {