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Misc Edits
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@ -5193,7 +5193,13 @@ export const trainerConfigs: TrainerConfigs = {
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.setVictoryBgm("victory_team_plasma")
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.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.GYARADOS]))
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.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.HONCHKROW, SpeciesId.CROBAT]))
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.setPartyMemberFunc(2, getRandomPartyMemberFunc([SpeciesId.MAGNEZONE, SpeciesId.PROBOPASS]))
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.setPartyMemberFunc(
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2,
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getRandomPartyMemberFunc([SpeciesId.MAGNEZONE, SpeciesId.PROBOPASS], TrainerSlot.TRAINER, true, p => {
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p.generateAndPopulateMoveset();
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p.abilityIndex = p.species.speciesId === SpeciesId.MAGNEZONE ? 1 : 0; // Sturdy
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}),
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)
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.setPartyMemberFunc(3, getRandomPartyMemberFunc([SpeciesId.UXIE, SpeciesId.MESPRIT, SpeciesId.AZELF]))
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.setPartyMemberFunc(4, getRandomPartyMemberFunc([SpeciesId.HOUNDOOM]))
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.setPartyMemberFunc(
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@ -5217,7 +5223,13 @@ export const trainerConfigs: TrainerConfigs = {
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p.generateAndPopulateMoveset();
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}),
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)
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.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.MAGNEZONE, SpeciesId.PROBOPASS]))
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.setPartyMemberFunc(
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1,
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getRandomPartyMemberFunc([SpeciesId.MAGNEZONE, SpeciesId.PROBOPASS], TrainerSlot.TRAINER, true, p => {
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p.generateAndPopulateMoveset();
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p.abilityIndex = p.species.speciesId === SpeciesId.MAGNEZONE ? 1 : 0; // Sturdy
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}),
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)
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.setPartyMemberFunc(
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2,
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getRandomPartyMemberFunc([SpeciesId.UXIE, SpeciesId.MESPRIT, SpeciesId.AZELF], TrainerSlot.TRAINER, true, p => {
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@ -5486,7 +5498,7 @@ export const trainerConfigs: TrainerConfigs = {
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if (p.species.speciesId === SpeciesId.SCIZOR) {
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p.abilityIndex = 1; // Technician
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} else if (p.species.speciesId === SpeciesId.KLEAVOR) {
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p.abilityIndex = 2; // Sharpnesss
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p.abilityIndex = 2; // Sharpness
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}
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}),
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)
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