mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-11 10:52:17 +02:00
Add status overrides
This commit is contained in:
commit
f6eb341c6a
2
.gitignore
vendored
2
.gitignore
vendored
@ -36,3 +36,5 @@ src/data/battle-anim-data.ts
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src/overrides.ts
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coverage
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package-lock.json
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package.json
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|
247
package-lock.json
generated
247
package-lock.json
generated
@ -8,6 +8,7 @@
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"name": "pokemon-rogue-battle",
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"version": "1.0.4",
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"dependencies": {
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"@koa/router": "^12.0.1",
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"@material/material-color-utilities": "^0.2.7",
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"crypto-js": "^4.2.0",
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"i18next": "^23.11.1",
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@ -17,6 +18,8 @@
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"phaser3-rex-plugins": "^1.1.84"
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},
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"devDependencies": {
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"@types/koa__router": "^12.0.4",
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"@types/koa-router": "^7.4.8",
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"@vitest/coverage-istanbul": "^1.4.0",
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"axios": "^1.6.2",
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"axios-cache-interceptor": "^1.3.2",
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@ -26,7 +29,7 @@
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"phaser3spectorjs": "^0.0.8",
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"pokenode-ts": "^1.20.0",
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"typescript": "^5.0.3",
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"vite": "^4.5.0",
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"vite": "^4.5.3",
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"vite-plugin-fs": "^0.4.4",
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"vitest": "^1.4.0",
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"vitest-canvas-mock": "^0.3.3"
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@ -987,6 +990,44 @@
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"@jridgewell/sourcemap-codec": "^1.4.14"
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}
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"node_modules/@koa/router": {
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"dependencies": {
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"debug": "^4.3.4",
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"http-errors": "^2.0.0",
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"koa-compose": "^4.1.0",
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"methods": "^1.1.2",
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"path-to-regexp": "^6.2.1"
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},
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"engines": {
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"node": ">= 12"
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"dependencies": {
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"depd": "2.0.0",
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"inherits": "2.0.4",
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"setprototypeof": "1.2.0",
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"statuses": "2.0.1",
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"toidentifier": "1.0.1"
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},
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"engines": {
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"node": ">= 0.8"
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},
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"node_modules/@koa/router/node_modules/statuses": {
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"resolved": "https://registry.npmjs.org/@material/material-color-utilities/-/material-color-utilities-0.2.7.tgz",
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@ -1228,12 +1269,191 @@
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"dev": true,
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"dependencies": {
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@ -1892,7 +2112,6 @@
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@ -3264,8 +3481,7 @@
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@ -3502,8 +3717,7 @@
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|
||||
"integrity": "sha512-sGkPx+VjMtmA6MX27oA4FBFELFCZZ4S4XqeGOXCv68tT+jb3vk/RyaKWP0PTKyWtmLSM0b+adUTEvbs1PEaH2w==",
|
||||
"dev": true
|
||||
"integrity": "sha512-sGkPx+VjMtmA6MX27oA4FBFELFCZZ4S4XqeGOXCv68tT+jb3vk/RyaKWP0PTKyWtmLSM0b+adUTEvbs1PEaH2w=="
|
||||
},
|
||||
"node_modules/mustache": {
|
||||
"version": "4.2.0",
|
||||
@ -3784,8 +3998,7 @@
|
||||
"node_modules/path-to-regexp": {
|
||||
"version": "6.2.1",
|
||||
"resolved": "https://registry.npmjs.org/path-to-regexp/-/path-to-regexp-6.2.1.tgz",
|
||||
"integrity": "sha512-JLyh7xT1kizaEvcaXOQwOc2/Yhw6KZOvPf1S8401UyLk86CU79LN3vl7ztXGm/pZ+YjoyAJ4rxmHwbkBXJX+yw==",
|
||||
"dev": true
|
||||
"integrity": "sha512-JLyh7xT1kizaEvcaXOQwOc2/Yhw6KZOvPf1S8401UyLk86CU79LN3vl7ztXGm/pZ+YjoyAJ4rxmHwbkBXJX+yw=="
|
||||
},
|
||||
"node_modules/pathe": {
|
||||
"version": "1.1.2",
|
||||
@ -4241,8 +4454,7 @@
|
||||
"node_modules/setprototypeof": {
|
||||
"version": "1.2.0",
|
||||
"resolved": "https://registry.npmjs.org/setprototypeof/-/setprototypeof-1.2.0.tgz",
|
||||
"integrity": "sha512-E5LDX7Wrp85Kil5bhZv46j8jOeboKq5JMmYM3gVGdGH8xFpPWXUMsNrlODCrkoxMEeNi/XZIwuRvY4XNwYMJpw==",
|
||||
"dev": true
|
||||
"integrity": "sha512-E5LDX7Wrp85Kil5bhZv46j8jOeboKq5JMmYM3gVGdGH8xFpPWXUMsNrlODCrkoxMEeNi/XZIwuRvY4XNwYMJpw=="
|
||||
},
|
||||
"node_modules/shebang-command": {
|
||||
"version": "2.0.0",
|
||||
@ -4454,7 +4666,6 @@
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/toidentifier/-/toidentifier-1.0.1.tgz",
|
||||
"integrity": "sha512-o5sSPKEkg/DIQNmH43V0/uerLrpzVedkUh8tGNvaeXpfpuwjKenlSox/2O/BTlZUtEe+JG7s5YhEz608PlAHRA==",
|
||||
"dev": true,
|
||||
"engines": {
|
||||
"node": ">=0.6"
|
||||
}
|
||||
@ -4553,6 +4764,12 @@
|
||||
"integrity": "sha512-Y7HYmWaFwPUmkoQCUIAYpKqkOf+SbVj/2fJJZ4RJMCfZp0rTGwRbzQD+HghfnhKOjL9E01okqz+ncJskGYfBNw==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/undici-types": {
|
||||
"version": "5.26.5",
|
||||
"resolved": "https://registry.npmjs.org/undici-types/-/undici-types-5.26.5.tgz",
|
||||
"integrity": "sha512-JlCMO+ehdEIKqlFxk6IfVoAUVmgz7cU7zD/h9XZ0qzeosSHmUJVOzSQvvYSYWXkFXC+IfLKSIffhv0sVZup6pA==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/universalify": {
|
||||
"version": "0.2.0",
|
||||
"resolved": "https://registry.npmjs.org/universalify/-/universalify-0.2.0.tgz",
|
||||
|
@ -13,6 +13,8 @@
|
||||
"test:watch": "vitest watch --coverage"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/koa__router": "^12.0.4",
|
||||
"@types/koa-router": "^7.4.8",
|
||||
"@vitest/coverage-istanbul": "^1.4.0",
|
||||
"axios": "^1.6.2",
|
||||
"axios-cache-interceptor": "^1.3.2",
|
||||
@ -22,12 +24,13 @@
|
||||
"phaser3spectorjs": "^0.0.8",
|
||||
"pokenode-ts": "^1.20.0",
|
||||
"typescript": "^5.0.3",
|
||||
"vite": "^4.5.0",
|
||||
"vite": "^4.5.3",
|
||||
"vite-plugin-fs": "^0.4.4",
|
||||
"vitest": "^1.4.0",
|
||||
"vitest-canvas-mock": "^0.3.3"
|
||||
},
|
||||
"dependencies": {
|
||||
"@koa/router": "^12.0.1",
|
||||
"@material/material-color-utilities": "^0.2.7",
|
||||
"crypto-js": "^4.2.0",
|
||||
"i18next": "^23.11.1",
|
||||
|
@ -930,6 +930,61 @@ export class StrengthSapHealAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
export class ResetStatusAttr extends MoveEffectAttr {
|
||||
private singleEffect: StatusEffect;
|
||||
|
||||
constructor(selfTarget?: boolean, singleEffect?: StatusEffect) {
|
||||
super(selfTarget === undefined || selfTarget);
|
||||
|
||||
this.singleEffect = singleEffect;
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const pokemon = this.selfTarget ? user : target;
|
||||
if (!!pokemon.status && pokemon.status?.effect !== StatusEffect.FAINT &&
|
||||
(this.singleEffect === undefined || pokemon.status?.effect === this.singleEffect)) {
|
||||
pokemon.scene.queueMessage(getPokemonMessage(pokemon, getStatusEffectHealText(pokemon.status?.effect)));
|
||||
pokemon.resetStatus();
|
||||
pokemon.updateInfo();
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export class ResetPartyStatusAttr extends MoveEffectAttr {
|
||||
constructor(onHitTrigger: boolean) {
|
||||
super(true, onHitTrigger ? MoveEffectTrigger.HIT : MoveEffectTrigger.POST_APPLY);
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const party = user.isPlayer() ? user.scene.getParty() : user.scene.getEnemyParty();
|
||||
|
||||
switch(move.id) {
|
||||
case Moves.HEAL_BELL:
|
||||
user.scene.queueMessage("A bell chimed!");
|
||||
break;
|
||||
case Moves.AROMATHERAPY:
|
||||
user.scene.queueMessage("A soothing aroma wafted through the area!");
|
||||
break;
|
||||
case Moves.SPARKLY_SWIRL:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
for (let p of party) {
|
||||
if (!!p.status && p.status?.effect !== StatusEffect.FAINT) {
|
||||
user.scene.queueMessage(getPokemonMessage(p, getStatusEffectHealText(p.status?.effect)));
|
||||
p.resetStatus();
|
||||
p.updateInfo();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class MultiHitAttr extends MoveAttr {
|
||||
private multiHitType: MultiHitType;
|
||||
|
||||
@ -4547,9 +4602,8 @@ export function initMoves() {
|
||||
.condition((user, target, move) => user.status?.effect === StatusEffect.SLEEP)
|
||||
.ignoresVirtual(),
|
||||
new StatusMove(Moves.HEAL_BELL, Type.NORMAL, -1, 5, -1, 0, 2)
|
||||
.soundBased()
|
||||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.unimplemented(),
|
||||
.attr(ResetPartyStatusAttr, false)
|
||||
.soundBased(),
|
||||
new AttackMove(Moves.RETURN, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 20, -1, 0, 2)
|
||||
.attr(FriendshipPowerAttr),
|
||||
new AttackMove(Moves.PRESENT, Type.NORMAL, MoveCategory.PHYSICAL, -1, 90, 15, -1, 0, 2)
|
||||
@ -4820,8 +4874,7 @@ export function initMoves() {
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => [WeatherType.SUNNY, WeatherType.RAIN, WeatherType.SANDSTORM, WeatherType.HAIL, WeatherType.SNOW, WeatherType.FOG, WeatherType.HEAVY_RAIN, WeatherType.HARSH_SUN].includes(user.scene.arena.weather?.weatherType) && !user.scene.arena.weather?.isEffectSuppressed(user.scene) ? 2 : 1)
|
||||
.ballBombMove(),
|
||||
new StatusMove(Moves.AROMATHERAPY, Type.GRASS, -1, 5, -1, 0, 3)
|
||||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.unimplemented(),
|
||||
.attr(ResetPartyStatusAttr, false),
|
||||
new StatusMove(Moves.FAKE_TEARS, Type.DARK, 100, 20, -1, 0, 3)
|
||||
.attr(StatChangeAttr, BattleStat.SPDEF, -2),
|
||||
new AttackMove(Moves.AIR_CUTTER, Type.FLYING, MoveCategory.SPECIAL, 60, 95, 25, -1, 0, 3)
|
||||
@ -5813,8 +5866,10 @@ export function initMoves() {
|
||||
.unimplemented(),
|
||||
new AttackMove(Moves.SMART_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 7),
|
||||
new StatusMove(Moves.PURIFY, Type.POISON, -1, 20, -1, 0, 7)
|
||||
.triageMove()
|
||||
.unimplemented(),
|
||||
.attr(HealAttr, 0.5)
|
||||
.attr(ResetStatusAttr, false)
|
||||
.condition((user, target, move) => !!target.status)
|
||||
.triageMove(),
|
||||
new AttackMove(Moves.REVELATION_DANCE, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7)
|
||||
.danceMove()
|
||||
.attr(MatchUserTypeAttr),
|
||||
@ -5955,7 +6010,7 @@ export function initMoves() {
|
||||
new AttackMove(Moves.FREEZY_FROST, Type.ICE, MoveCategory.SPECIAL, 100, 90, 10, -1, 0, 7)
|
||||
.attr(ResetStatsAttr),
|
||||
new AttackMove(Moves.SPARKLY_SWIRL, Type.FAIRY, MoveCategory.SPECIAL, 120, 85, 5, -1, 0, 7)
|
||||
.partial(),
|
||||
.attr(ResetPartyStatusAttr, true),
|
||||
new AttackMove(Moves.VEEVEE_VOLLEY, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 20, -1, 0, 7)
|
||||
.attr(FriendshipPowerAttr),
|
||||
new AttackMove(Moves.DOUBLE_IRON_BASH, Type.STEEL, MoveCategory.PHYSICAL, 60, 100, 5, 30, 0, 7)
|
||||
@ -6181,8 +6236,8 @@ export function initMoves() {
|
||||
.attr(StatusEffectAttr, StatusEffect.BURN),
|
||||
new StatusMove(Moves.JUNGLE_HEALING, Type.GRASS, -1, 10, -1, 0, 8)
|
||||
.attr(HealAttr, 0.25, true, false)
|
||||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.partial(),
|
||||
.attr(ResetStatusAttr, false)
|
||||
.target(MoveTarget.USER_AND_ALLIES),
|
||||
new AttackMove(Moves.WICKED_BLOW, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8)
|
||||
.attr(CritOnlyAttr)
|
||||
.punchingMove(),
|
||||
@ -6279,9 +6334,9 @@ export function initMoves() {
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||
new StatusMove(Moves.LUNAR_BLESSING, Type.PSYCHIC, -1, 5, -1, 0, 8)
|
||||
.attr(HealAttr, 0.25)
|
||||
.attr(ResetStatusAttr, false)
|
||||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.triageMove()
|
||||
.partial(),
|
||||
.triageMove(),
|
||||
new SelfStatusMove(Moves.TAKE_HEART, Type.PSYCHIC, -1, 10, -1, 0, 8)
|
||||
.attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF ], 1, true)
|
||||
.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP),
|
||||
|
@ -45,6 +45,7 @@ import { TerrainType } from '../data/terrain';
|
||||
import { TrainerSlot } from '../data/trainer-config';
|
||||
import { ABILITY_OVERRIDE, MOVE_OVERRIDE, MOVE_OVERRIDE_2, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_MOVE_OVERRIDE_2, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE } from '../overrides';
|
||||
import { BerryType } from '../data/berry';
|
||||
import { ABILITY_OVERRIDE, MOVE_OVERRIDE, STATUS_OVERRIDE, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_STATUS_OVERRIDE, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE } from '../overrides';
|
||||
import i18next from '../plugins/i18n';
|
||||
|
||||
export enum FieldPosition {
|
||||
@ -168,6 +169,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (this.formIndex === undefined)
|
||||
this.formIndex = this.scene.getSpeciesFormIndex(species, this.gender, this.nature, this.isPlayer());
|
||||
|
||||
if (STATUS_OVERRIDE && this.isPlayer())
|
||||
this.trySetStatus(STATUS_OVERRIDE, false);
|
||||
if (OPP_STATUS_OVERRIDE && !this.isPlayer())
|
||||
this.trySetStatus(OPP_STATUS_OVERRIDE, false);
|
||||
|
||||
if (this.shiny === undefined)
|
||||
this.trySetShiny();
|
||||
|
||||
|
@ -3,6 +3,7 @@ import { Abilities } from "./data/enums/abilities";
|
||||
import { Biome } from "./data/enums/biome";
|
||||
import { Moves } from "./data/enums/moves";
|
||||
import { WeatherType } from "./data/weather";
|
||||
import { StatusEffect } from "./data/status-effect"
|
||||
|
||||
export const SEED_OVERRIDE = '';
|
||||
export const STARTER_SPECIES_OVERRIDE = 0;
|
||||
@ -16,10 +17,12 @@ export const WEATHER_OVERRIDE = WeatherType.NONE;
|
||||
export const ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const MOVE_OVERRIDE = Moves.NONE;
|
||||
export const MOVE_OVERRIDE_2 = Moves.NONE;
|
||||
export const STATUS_OVERRIDE = StatusEffect.NONE;
|
||||
export const OPP_SPECIES_OVERRIDE = 0;
|
||||
export const OPP_ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const OPP_MOVE_OVERRIDE = Moves.NONE;
|
||||
export const OPP_MOVE_OVERRIDE_2 = Moves.NONE;
|
||||
export const OPP_STATUS_OVERRIDE = StatusEffect.NONE;
|
||||
|
||||
export const OPP_SHINY_OVERRIDE = false;
|
||||
export const OPP_VARIANT_OVERRIDE = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user