Merge branch 'beta' into safeguard-pr-update-3

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NightKev 2024-08-28 12:51:49 -07:00 committed by GitHub
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17 changed files with 342 additions and 57 deletions

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@ -844,14 +844,13 @@ export default class BattleScene extends SceneBase {
if (Overrides.OPP_SPECIES_OVERRIDE) {
species = getPokemonSpecies(Overrides.OPP_SPECIES_OVERRIDE);
}
const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
if (Overrides.OPP_LEVEL_OVERRIDE !== 0) {
pokemon.level = Overrides.OPP_LEVEL_OVERRIDE;
level = Overrides.OPP_LEVEL_OVERRIDE;
}
if (Overrides.OPP_GENDER_OVERRIDE !== null) {
pokemon.gender = Overrides.OPP_GENDER_OVERRIDE;
}
const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
overrideModifiers(this, false);
overrideHeldItems(this, pokemon, false);
if (boss && !dataSource) {

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@ -3763,6 +3763,18 @@ export class EnemyPokemon extends Pokemon {
this.status = new Status(Overrides.OPP_STATUS_OVERRIDE);
}
if (Overrides.OPP_GENDER_OVERRIDE) {
this.gender = Overrides.OPP_GENDER_OVERRIDE;
}
const speciesId = this.species.speciesId;
if (speciesId in Overrides.OPP_FORM_OVERRIDES
&& Overrides.OPP_FORM_OVERRIDES[speciesId]
&& this.species.forms[Overrides.OPP_FORM_OVERRIDES[speciesId]]) {
this.formIndex = Overrides.OPP_FORM_OVERRIDES[speciesId] ?? 0;
}
if (!dataSource) {
this.generateAndPopulateMoveset();

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@ -13,5 +13,32 @@
"metFragment": {
"normal": "Herkunft: {{biome}}\nMit Lv. {{level}} erhalten.",
"apparently": "Herkunft: {{biome}}\nOffenbar mit Lv. {{level}} erhalten."
},
"natureFragment": {
"Hardy": "{{nature}}",
"Lonely": "{{nature}}",
"Brave": "{{nature}}",
"Adamant": "{{nature}}",
"Naughty": "{{nature}}",
"Bold": "{{nature}}",
"Docile": "{{nature}}",
"Relaxed": "{{nature}}",
"Impish": "{{nature}}",
"Lax": "{{nature}}",
"Timid": "{{nature}}",
"Hasty": "{{nature}}",
"Serious": "{{nature}}",
"Jolly": "{{nature}}",
"Naive": "{{nature}}",
"Modest": "{{nature}}",
"Mild": "{{nature}}",
"Quiet": "{{nature}}",
"Bashful": "{{nature}}",
"Rash": "{{nature}}",
"Calm": "{{nature}}",
"Gentle": "{{nature}}",
"Sassy": "{{nature}}",
"Careful": "{{nature}}",
"Quirky": "{{nature}}"
}
}

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@ -13,5 +13,32 @@
"metFragment": {
"normal": "met at Lv{{level}},\n{{biome}}.",
"apparently": "apparently met at Lv{{level}},\n{{biome}}."
},
"natureFragment": {
"Hardy": "{{nature}}",
"Lonely": "{{nature}}",
"Brave": "{{nature}}",
"Adamant": "{{nature}}",
"Naughty": "{{nature}}",
"Bold": "{{nature}}",
"Docile": "{{nature}}",
"Relaxed": "{{nature}}",
"Impish": "{{nature}}",
"Lax": "{{nature}}",
"Timid": "{{nature}}",
"Hasty": "{{nature}}",
"Serious": "{{nature}}",
"Jolly": "{{nature}}",
"Naive": "{{nature}}",
"Modest": "{{nature}}",
"Mild": "{{nature}}",
"Quiet": "{{nature}}",
"Bashful": "{{nature}}",
"Rash": "{{nature}}",
"Calm": "{{nature}}",
"Gentle": "{{nature}}",
"Sassy": "{{nature}}",
"Careful": "{{nature}}",
"Quirky": "{{nature}}"
}
}

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@ -2,6 +2,106 @@
"boy": "Chico",
"girl": "Chica",
"general": "General",
"display": "Pantalla",
"audio": "Audio",
"shopOverlayOpacity": "Opacidad de la fase de compra"
"gamepad": "Mando",
"keyboard": "Teclado",
"gameSpeed": "Veloc. del juego",
"hpBarSpeed": "Veloc. barra PS",
"expGainsSpeed": "Veloc. de EXP",
"expPartyDisplay": "Mostrar EXP del Equipo",
"skipSeenDialogues": "Saltar diálogos leídos",
"battleStyle": "Estilo de lucha",
"enableRetries": "Activar reintento",
"hideIvs": "Ocultar escáner de IVs",
"tutorials": "Tutoriales",
"touchControls": "Control táctil",
"vibrations": "Vibración",
"normal": "Normal",
"fast": "+1",
"faster": "+2",
"skip": "Saltar",
"levelUpNotifications": "Aumentos de nivel",
"on": "Sí",
"off": "No",
"switch": "Cambiar",
"set": "Mantener",
"auto": "Auto.",
"disabled": "Desact.",
"language": "Idioma",
"change": "Cambiar",
"uiTheme": "Color UI",
"default": "Predet.",
"legacy": "Clásico",
"windowType": "Ventana",
"moneyFormat": "Formato dinero",
"damageNumbers": "Cifras de daño",
"simple": "Simple",
"fancy": "Elegante",
"abbreviated": "Abreviado",
"moveAnimations": "Animación de movs.",
"showStatsOnLevelUp": "Estadísticas al aum. nivel",
"candyUpgradeNotification": "Aviso de caramelos",
"passivesOnly": "Solo pasivas",
"candyUpgradeDisplay": "Muestra de caramelos",
"icon": "Icono",
"animation": "Animación",
"moveInfo": "Info. de movimientos",
"showMovesetFlyout": "Descripción de movimientos",
"showArenaFlyout": "Descripción de escenarios",
"showTimeOfDayWidget": "Mostrar hora del día",
"timeOfDayAnimation": "Animación hora del día",
"bounce": "Rebote",
"timeOfDay_back": "Vuelta",
"spriteSet": "Set de sprites",
"consistent": "Consistente",
"mixedAnimated": "Mixto",
"fusionPaletteSwaps": "Colores de fusión",
"playerGender": "Género del jugador",
"typeHints": "Pistas de tipos",
"masterVolume": "Volumen total",
"bgmVolume": "Volumen música",
"fieldVolume": "Volumen escenario",
"seVolume": "Volumen efectos",
"uiVolume": "Volumen sistema",
"musicPreference": "Preferencia musical",
"mixed": "Mixta",
"gamepadPleasePlug": "Conecta un mando o pulsa un botón",
"delete": "Eliminar",
"keyboardPleasePress": "Pulsa una tecla de tu teclado",
"reset": "Restablecer",
"requireReload": "Requiere reinicio",
"action": "Acción",
"back": "Atrás",
"pressToBind": "Pulsa para vincular",
"pressButton": "Pulsa un botón...",
"buttonUp": "Arriba",
"buttonDown": "Abajo",
"buttonLeft": "Izquierda",
"buttonRight": "Derecha",
"buttonAction": "Acción",
"buttonMenu": "Menú",
"buttonSubmit": "Confirmar",
"buttonCancel": "Cancelar",
"buttonStats": "Estadísticas",
"buttonCycleForm": "Cambiar forma",
"buttonCycleShiny": "Cambiar shiny",
"buttonCycleGender": "Cambiar género",
"buttonCycleAbility": "Cambiar habilidad",
"buttonCycleNature": "Cambiar naturaleza",
"buttonCycleVariant": "Cambiar variante",
"buttonSpeedUp": "Acelerar",
"buttonSlowDown": "Ralentizar",
"alt": " (Alt.)",
"mute": "Silenciar",
"controller": "Mando",
"gamepadSupport": "Soporte de mando",
"showBgmBar": "Mostrar título de canción",
"moveTouchControls": "Controles táctiles",
"shopOverlayOpacity": "Opacidad de la fase de compra",
"shopCursorTarget": "Cursor de la tienda",
"items": "Objetos",
"reroll": "Actualizar",
"shop": "Tienda",
"checkTeam": "Ver equipo"
}

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@ -83,15 +83,17 @@
"battle_aether_grunt": "SM 에테르재단 배틀",
"battle_skull_grunt": "SM 스컬단 배틀",
"battle_macro_grunt": "SWSH 트레이너 배틀",
"battle_galactic_admin": "BDSP 갤럭시단 간부 배틀",
"battle_skull_admin": "SM 스컬단 간부 배틀",
"battle_oleana": "SWSH 올리브 배틀",
"battle_rocket_boss": "USUM 비주기 배틀",
"battle_aqua_magma_boss": "ORAS 아강 & 마적 배틀",
"battle_galactic_boss": "BDSP 태홍 배틀",
"battle_plasma_boss": "B2W2 게치스 배틀",
"battle_flare_boss": "XY 플라드리 배틀",
"battle_aether_boss": "SM 루자미네 배틀",
"battle_aether_boss": "SM 루자미네 배틀",
"battle_skull_boss": "SM 구즈마 배틀",
"battle_macro_boss": "SWSH 로즈 배틀",
"abyss": "불가사의 던전 하늘의 탐험대 어둠의 화구",
"badlands": "불가사의 던전 하늘의 탐험대 불모의 계곡",
"beach": "불가사의 던전 하늘의 탐험대 축축한 암반",

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@ -13,5 +13,32 @@
"metFragment": {
"normal": "{{biome}}에서\n레벨 {{level}}일 때 만났다.",
"apparently": "{{biome}}에서\n레벨 {{level}}일 때 만난 것 같다."
},
"natureFragment": {
"Hardy": "{{nature}}하는 성격",
"Lonely": "{{nature}}을 타는 성격",
"Brave": "{{nature}}한 성격",
"Adamant": "{{nature}}스러운 성격",
"Naughty": "{{nature}}같은 성격",
"Bold": "{{nature}}한 성격",
"Docile": "{{nature}}한 성격",
"Relaxed": "{{nature}}한 성격",
"Impish": "{{nature}}같은 성격",
"Lax": "{{nature}}거리는 성격",
"Timid": "{{nature}}같은 성격",
"Hasty": "{{nature}}한 성격",
"Serious": "{{nature}}한 성격",
"Jolly": "{{nature}}한 성격",
"Naive": "{{nature}}한 성격",
"Modest": "{{nature}}스러운 성격",
"Mild": "{{nature}}한 성격",
"Quiet": "{{nature}}한 성격",
"Bashful": "{{nature}}을 타는 성격",
"Rash": "{{nature}}거리는 성격",
"Calm": "{{nature}}한 성격",
"Gentle": "{{nature}}한 성격",
"Sassy": "{{nature}}진 성격",
"Careful": "{{nature}}한 성격",
"Quirky": "{{nature}}스러운 성격"
}
}

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@ -59,10 +59,11 @@
"fusionPaletteSwaps": "셰이더 적용",
"playerGender": "플레이어 성별",
"typeHints": "상성 힌트",
"masterVolume": "전체 볼륨",
"bgmVolume": "배경음악 볼륨",
"masterVolume": "마스터 볼륨",
"bgmVolume": "BGM 볼륨",
"fieldVolume": "전투효과 볼륨",
"seVolume": "조작 볼륨",
"seVolume": "SE 볼륨",
"uiVolume": "UI 볼륨",
"musicPreference": "음악 설정",
"mixed": "믹스",
"gamepadPleasePlug": "게임패드를 연결하거나 버튼을 입력하세요",

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@ -138,11 +138,17 @@
"rood": "Rood",
"xerosic": "Xerosic",
"bryony": "Bryony",
"faba": "Faba",
"plumeria": "Plumeria",
"oleana": "Oleana",
"maxie": "Maxie",
"archie": "Archie",
"cyrus": "Cyrus",
"ghetsis": "Ghetsis",
"lysandre": "Lysandre",
"lusamine": "Lusamine",
"guzma": "Guzma",
"rose": "Rose",
"blue_red_double": "Blue & Red",
"red_blue_double": "Red & Blue",
"tate_liza_double": "Tate & Liza",

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@ -57,7 +57,7 @@ export class ModifierType {
this.localeKey = localeKey!; // TODO: is this bang correct?
this.iconImage = iconImage!; // TODO: is this bang correct?
this.group = group!; // TODO: is this bang correct?
this.soundName = soundName ?? "restore";
this.soundName = soundName ?? "se/restore";
this.newModifierFunc = newModifierFunc;
}
@ -169,7 +169,7 @@ class AddPokeballModifierType extends ModifierType {
private count: integer;
constructor(iconImage: string, pokeballType: PokeballType, count: integer) {
super("", iconImage, (_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), "pb", "pb_bounce_1");
super("", iconImage, (_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), "pb", "se/pb_bounce_1");
this.pokeballType = pokeballType;
this.count = count;
}
@ -677,7 +677,7 @@ export class MoneyRewardModifierType extends ModifierType {
private moneyMultiplierDescriptorKey: string;
constructor(localeKey: string, iconImage: string, moneyMultiplier: number, moneyMultiplierDescriptorKey: string) {
super(localeKey, iconImage, (_type, _args) => new Modifiers.MoneyRewardModifier(this, moneyMultiplier), "money", "buy");
super(localeKey, iconImage, (_type, _args) => new Modifiers.MoneyRewardModifier(this, moneyMultiplier), "money", "se/buy");
this.moneyMultiplier = moneyMultiplier;
this.moneyMultiplierDescriptorKey = moneyMultiplierDescriptorKey;
@ -1462,7 +1462,7 @@ export const modifierTypes = {
VOUCHER_PLUS: () => new AddVoucherModifierType(VoucherType.PLUS, 1),
VOUCHER_PREMIUM: () => new AddVoucherModifierType(VoucherType.PREMIUM, 1),
GOLDEN_POKEBALL: () => new ModifierType("modifierType:ModifierType.GOLDEN_POKEBALL", "pb_gold", (type, _args) => new Modifiers.ExtraModifierModifier(type), undefined, "pb_bounce_1"),
GOLDEN_POKEBALL: () => new ModifierType("modifierType:ModifierType.GOLDEN_POKEBALL", "pb_gold", (type, _args) => new Modifiers.ExtraModifierModifier(type), undefined, "se/pb_bounce_1"),
ENEMY_DAMAGE_BOOSTER: () => new ModifierType("modifierType:ModifierType.ENEMY_DAMAGE_BOOSTER", "wl_item_drop", (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 5)),
ENEMY_DAMAGE_REDUCTION: () => new ModifierType("modifierType:ModifierType.ENEMY_DAMAGE_REDUCTION", "wl_guard_spec", (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 2.5)),

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@ -46,14 +46,14 @@ class DefaultOverrides {
readonly SEED_OVERRIDE: string = "";
readonly WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
readonly BATTLE_TYPE_OVERRIDE: "double" | "single" | null = null;
readonly STARTING_WAVE_OVERRIDE: integer = 0;
readonly STARTING_WAVE_OVERRIDE: number = 0;
readonly STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null;
/** Multiplies XP gained by this value including 0. Set to null to ignore the override */
readonly XP_MULTIPLIER_OVERRIDE: number | null = null;
readonly NEVER_CRIT_OVERRIDE: boolean = false;
/** default 1000 */
readonly STARTING_MONEY_OVERRIDE: integer = 0;
readonly STARTING_MONEY_OVERRIDE: number = 0;
/** Sets all shop item prices to 0 */
readonly WAIVE_SHOP_FEES_OVERRIDE: boolean = false;
/** Sets reroll price to 0 */
@ -86,14 +86,14 @@ class DefaultOverrides {
readonly STARTER_FORM_OVERRIDES: Partial<Record<Species, number>> = {};
/** default 5 or 20 for Daily */
readonly STARTING_LEVEL_OVERRIDE: integer = 0;
readonly STARTING_LEVEL_OVERRIDE: number = 0;
/**
* SPECIES OVERRIDE
* will only apply to the first starter in your party or each enemy pokemon
* default is 0 to not override
* @example SPECIES_OVERRIDE = Species.Bulbasaur;
*/
readonly STARTER_SPECIES_OVERRIDE: Species | integer = 0;
readonly STARTER_SPECIES_OVERRIDE: Species | number = 0;
readonly ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
@ -105,7 +105,7 @@ class DefaultOverrides {
// --------------------------
// OPPONENT / ENEMY OVERRIDES
// --------------------------
readonly OPP_SPECIES_OVERRIDE: Species | integer = 0;
readonly OPP_SPECIES_OVERRIDE: Species | number = 0;
readonly OPP_LEVEL_OVERRIDE: number = 0;
readonly OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
@ -114,7 +114,8 @@ class DefaultOverrides {
readonly OPP_MOVESET_OVERRIDE: Array<Moves> = [];
readonly OPP_SHINY_OVERRIDE: boolean = false;
readonly OPP_VARIANT_OVERRIDE: Variant = 0;
readonly OPP_IVS_OVERRIDE: integer | integer[] = [];
readonly OPP_IVS_OVERRIDE: number | number[] = [];
readonly OPP_FORM_OVERRIDES: Partial<Record<Species, number>> = {};
// -------------
// EGG OVERRIDES

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@ -1,19 +1,19 @@
import { clientSessionId } from "#app/account.js";
import BattleScene from "#app/battle-scene.js";
import { BattleType } from "#app/battle.js";
import { miscDialogue, getCharVariantFromDialogue } from "#app/data/dialogue.js";
import { pokemonEvolutions } from "#app/data/pokemon-evolutions.js";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species.js";
import { trainerConfigs } from "#app/data/trainer-config.js";
import { PlayerGender } from "#app/enums/player-gender.js";
import { TrainerType } from "#app/enums/trainer-type.js";
import Pokemon from "#app/field/pokemon.js";
import { modifierTypes } from "#app/modifier/modifier-type.js";
import { achvs, ChallengeAchv } from "#app/system/achv.js";
import { Unlockables } from "#app/system/unlockables.js";
import { Mode } from "#app/ui/ui.js";
import { clientSessionId } from "#app/account";
import BattleScene from "#app/battle-scene";
import { BattleType } from "#app/battle";
import { miscDialogue, getCharVariantFromDialogue } from "#app/data/dialogue";
import { pokemonEvolutions } from "#app/data/pokemon-evolutions";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
import { trainerConfigs } from "#app/data/trainer-config";
import { PlayerGender } from "#app/enums/player-gender";
import { TrainerType } from "#app/enums/trainer-type";
import Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { achvs, ChallengeAchv } from "#app/system/achv";
import { Unlockables } from "#app/system/unlockables";
import { Mode } from "#app/ui/ui";
import i18next from "i18next";
import * as Utils from "#app/utils.js";
import * as Utils from "#app/utils";
import { BattlePhase } from "./battle-phase";
import { CheckSwitchPhase } from "./check-switch-phase";
import { EncounterPhase } from "./encounter-phase";
@ -23,6 +23,12 @@ import { SummonPhase } from "./summon-phase";
import { EndCardPhase } from "./end-card-phase";
import { PostGameOverPhase } from "./post-game-over-phase";
import { UnlockPhase } from "./unlock-phase";
import { SessionSaveData } from "../system/game-data";
import TrainerData from "../system/trainer-data";
import PokemonData from "../system/pokemon-data";
import PersistentModifierData from "../system/modifier-data";
import ChallengeData from "../system/challenge-data";
import ArenaData from "../system/arena-data";
export class GameOverPhase extends BattlePhase {
private victory: boolean;
@ -98,13 +104,7 @@ export class GameOverPhase extends BattlePhase {
this.scene.gameData.gameStats.dailyRunSessionsWon++;
}
}
this.scene.gameData.getSession(this.scene.sessionSlotId).then(sessionData => {
if (sessionData) {
this.scene.gameData.saveRunHistory(this.scene, sessionData, this.victory);
}
}).catch(err => {
console.error("Failed to save run to history.", err);
});
this.scene.gameData.saveRunHistory(this.scene, this.getFinalSessionData(), this.victory);
const fadeDuration = this.victory ? 10000 : 5000;
this.scene.fadeOutBgm(fadeDuration, true);
const activeBattlers = this.scene.getField().filter(p => p?.isActive(true));
@ -207,4 +207,32 @@ export class GameOverPhase extends BattlePhase {
this.firstRibbons.push(getPokemonSpecies(pokemon.species.getRootSpeciesId(forStarter)));
}
}
/**
* This function mirrors game-data.ts' getSessionSaveData() to update the session data to reflect any changes that occurred within the last wave
* This means that level ups, item usage, evolutions, etc. will all be accurately reflected.
* @returns {@linkCode SessionSaveData} an updated version of the wave's SessionSaveData that accurately reflects the events of the wave
*/
private getFinalSessionData(): SessionSaveData {
return {
seed: this.scene.seed,
playTime: this.scene.sessionPlayTime,
gameMode: this.scene.gameMode.modeId,
party: this.scene.getParty().map(p => new PokemonData(p)),
enemyParty: this.scene.getEnemyParty().map(p => new PokemonData(p)),
modifiers: this.scene.findModifiers(() => true).map(m => new PersistentModifierData(m, true)),
enemyModifiers: this.scene.findModifiers(() => true, false).map(m => new PersistentModifierData(m, false)),
arena: new ArenaData(this.scene.arena),
pokeballCounts: this.scene.pokeballCounts,
money: this.scene.money,
score: this.scene.score,
waveIndex: this.scene.currentBattle.waveIndex,
battleType: this.scene.currentBattle.battleType,
trainer: this.scene.currentBattle.battleType === BattleType.TRAINER ? new TrainerData(this.scene.currentBattle.trainer) : null,
gameVersion: this.scene.game.config.gameVersion,
timestamp: new Date().getTime(),
challenges: this.scene.gameMode.challenges.map(c => new ChallengeData(c))
} as SessionSaveData;
}
}

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@ -1,6 +1,7 @@
import { updateUserInfo } from "#app/account";
import { BattlerIndex } from "#app/battle";
import BattleScene from "#app/battle-scene";
import { BattleStyle } from "#app/enums/battle-style";
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import Trainer from "#app/field/trainer";
import { GameModes, getGameMode } from "#app/game-mode";
@ -170,6 +171,8 @@ export default class GameManager {
}
/**
* @deprecated Use `game.classicMode.startBattle()` or `game.dailyMode.startBattle()` instead
*
* Transitions to the start of a battle.
* @param species - Optional array of species to start the battle with.
* @returns A promise that resolves when the battle is started.
@ -177,15 +180,17 @@ export default class GameManager {
async startBattle(species?: Species[]) {
await this.classicMode.runToSummon(species);
this.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
this.setMode(Mode.MESSAGE);
this.endPhase();
}, () => this.isCurrentPhase(CommandPhase) || this.isCurrentPhase(TurnInitPhase));
if (this.scene.battleStyle === BattleStyle.SWITCH) {
this.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
this.setMode(Mode.MESSAGE);
this.endPhase();
}, () => this.isCurrentPhase(CommandPhase) || this.isCurrentPhase(TurnInitPhase));
this.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
this.setMode(Mode.MESSAGE);
this.endPhase();
}, () => this.isCurrentPhase(CommandPhase) || this.isCurrentPhase(TurnInitPhase));
this.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
this.setMode(Mode.MESSAGE);
this.endPhase();
}, () => this.isCurrentPhase(CommandPhase) || this.isCurrentPhase(TurnInitPhase));
}
await this.phaseInterceptor.to(CommandPhase);
console.log("==================[New Turn]==================");

View File

@ -1,8 +1,11 @@
import { BattleStyle } from "#app/enums/battle-style";
import { Species } from "#app/enums/species";
import { GameModes, getGameMode } from "#app/game-mode";
import overrides from "#app/overrides";
import { CommandPhase } from "#app/phases/command-phase";
import { EncounterPhase } from "#app/phases/encounter-phase";
import { SelectStarterPhase } from "#app/phases/select-starter-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import { Mode } from "#app/ui/ui";
import { generateStarter } from "../gameManagerUtils";
import { GameManagerHelper } from "./gameManagerHelper";
@ -33,4 +36,28 @@ export class ClassicModeHelper extends GameManagerHelper {
this.game.removeEnemyHeldItems();
}
}
/**
* Transitions to the start of a battle.
* @param species - Optional array of species to start the battle with.
* @returns A promise that resolves when the battle is started.
*/
async startBattle(species?: Species[]) {
await this.runToSummon(species);
if (this.game.scene.battleStyle === BattleStyle.SWITCH) {
this.game.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
this.game.setMode(Mode.MESSAGE);
this.game.endPhase();
}, () => this.game.isCurrentPhase(CommandPhase) || this.game.isCurrentPhase(TurnInitPhase));
this.game.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
this.game.setMode(Mode.MESSAGE);
this.game.endPhase();
}, () => this.game.isCurrentPhase(CommandPhase) || this.game.isCurrentPhase(TurnInitPhase));
}
await this.game.phaseInterceptor.to(CommandPhase);
console.log("==================[New Turn]==================");
}
}

View File

@ -1,7 +1,10 @@
import { BattleStyle } from "#app/enums/battle-style";
import { Button } from "#app/enums/buttons";
import overrides from "#app/overrides";
import { CommandPhase } from "#app/phases/command-phase";
import { EncounterPhase } from "#app/phases/encounter-phase";
import { TitlePhase } from "#app/phases/title-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import SaveSlotSelectUiHandler from "#app/ui/save-slot-select-ui-handler";
import { Mode } from "#app/ui/ui";
import { GameManagerHelper } from "./gameManagerHelper";
@ -34,4 +37,27 @@ export class DailyModeHelper extends GameManagerHelper {
this.game.removeEnemyHeldItems();
}
}
/**
* Transitions to the start of a battle.
* @returns A promise that resolves when the battle is started.
*/
async startBattle() {
await this.runToSummon();
if (this.game.scene.battleStyle === BattleStyle.SWITCH) {
this.game.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
this.game.setMode(Mode.MESSAGE);
this.game.endPhase();
}, () => this.game.isCurrentPhase(CommandPhase) || this.game.isCurrentPhase(TurnInitPhase));
this.game.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
this.game.setMode(Mode.MESSAGE);
this.game.endPhase();
}, () => this.game.isCurrentPhase(CommandPhase) || this.game.isCurrentPhase(TurnInitPhase));
}
await this.game.phaseInterceptor.to(CommandPhase);
console.log("==================[New Turn]==================");
}
}

View File

@ -825,10 +825,7 @@ export default class SummaryUiHandler extends UiHandler {
biome: `${getBBCodeFrag(getBiomeName(this.pokemon?.metBiome!), TextStyle.SUMMARY_RED)}${closeFragment}`, // TODO: is this bang correct?
level: `${getBBCodeFrag(this.pokemon?.metLevel.toString()!, TextStyle.SUMMARY_RED)}${closeFragment}`, // TODO: is this bang correct?
}),
natureFragment:
i18next.exists(`pokemonSummary:natureFragment.${rawNature}`) ?
i18next.t(`pokemonSummary:natureFragment.${rawNature}`, { nature: nature }) :
nature,
natureFragment: i18next.t(`pokemonSummary:natureFragment.${rawNature}`, { nature: nature })
});
const memoText = addBBCodeTextObject(this.scene, 7, 113, String(memoString), TextStyle.WINDOW_ALT);