Use append for magic coat/bounce

This commit is contained in:
Dean 2025-06-15 11:45:41 -07:00
parent 16d848c750
commit f629dbdc10

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@ -175,7 +175,8 @@ export class MoveEffectPhase extends PokemonPhase {
globalScene.phaseManager.unshiftNew("HideAbilityPhase");
}
globalScene.phaseManager.startNewDynamicPhase(
globalScene.phaseManager.appendNewToPhase(
"MoveEndPhase",
"MovePhase",
target,
newTargets,