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Lint fix
Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt> Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>
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@ -1,8 +1,8 @@
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import { GameMode } from "#app/game-mode";
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import { globalScene } from "#app/global-scene";
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import { Button } from "#enums/buttons";
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import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
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import { UiMode } from "#enums/ui-mode";
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// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts`
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import * as Modifier from "#modifiers/modifier";
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import type { SessionSaveData } from "#system/game-data";
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import type { PokemonData } from "#system/pokemon-data";
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@ -12,7 +12,6 @@ import { addTextObject, TextStyle } from "#ui/text";
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import { addWindow } from "#ui/ui-theme";
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import { fixedInt, formatLargeNumber, getPlayTimeString, isNullOrUndefined } from "#utils/common";
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import i18next from "i18next";
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import { GameModes } from "#enums/game-modes";
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const SESSION_SLOTS_COUNT = 5;
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const SLOTS_ON_SCREEN = 2;
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@ -583,7 +582,7 @@ class SessionSlot extends Phaser.GameObjects.Container {
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let visibleModifierIndex = 0;
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for (const m of data.modifiers) {
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const modifier = m.toModifier(Modifier[m.className]);
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if (modifier instanceof Modifier.PokemonHeldItemModifier) {
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if (modifier instanceof PokemonHeldItemModifier) {
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continue;
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}
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const icon = modifier?.getIcon(false);
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