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try to account for passives
simplify ability check remove logs
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@ -385,14 +385,14 @@ export class PostDefendAbAttr extends AbAttr {
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}
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export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
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applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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const pranksterStatus = attacker.getAbility().id === Abilities.PRANKSTER && move.getMove().category === MoveCategory.STATUS;
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const attackPriority = new Utils.IntegerHolder(move.getMove().priority);
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applyAbAttrs(IncrementMovePriorityAbAttr, attacker, null, move.getMove(), attackPriority);
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if ((move.getMove().priority > 0 || pranksterStatus) && !cancelled.value && !move.getMove().isMultiTarget()) {
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cancelled.value = true;
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return true;
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}
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if(attackPriority.value > 0 && !move.getMove().isMultiTarget()) {
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cancelled.value = true;
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return true;
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}
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return false;
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}
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@ -1193,7 +1193,6 @@ export class IncrementMovePriorityAbAttr extends AbAttr {
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apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if (!this.moveIncrementFunc(pokemon, args[0] as Move))
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return false;
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(args[1] as Utils.IntegerHolder).value += this.increaseAmount;
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return true;
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}
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