From f4ad6381d2b8fa4139fc85f54879dd1497583776 Mon Sep 17 00:00:00 2001 From: Dean Date: Fri, 27 Dec 2024 15:27:13 -0800 Subject: [PATCH] Quash does fail in a single battle despite this not being documented anywhere --- src/data/move.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/data/move.ts b/src/data/move.ts index 540666298a2..cae4ea7b3c7 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -9496,6 +9496,7 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_ENEMIES) .attr(RemoveHeldItemAttr, true), new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5) + .condition(failIfSingleBattle) .condition((user, target, move) => !target.turnData.acted) .attr(ForceLastAttr), new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5)