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Update struggle and healer tests to use battleStyle
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@ -32,7 +32,7 @@ describe("Abilities - Healer", () => {
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game.override
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.moveset([Moves.SPLASH])
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.ability(Abilities.BALL_FETCH)
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.battleType("double")
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.battleStyle("double")
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.disableCrits()
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.enemySpecies(Species.MAGIKARP)
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.enemyAbility(Abilities.BALL_FETCH)
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@ -24,7 +24,7 @@ describe("Moves - Struggle", () => {
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game.override
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.moveset([Moves.SPLASH])
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.ability(Abilities.BALL_FETCH)
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.battleType("single")
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.battleStyle("single")
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.disableCrits()
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.enemySpecies(Species.MAGIKARP)
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.enemyAbility(Abilities.BALL_FETCH)
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