diff --git a/public/audio/bgm/forest.mp3 b/public/audio/bgm/forest.mp3 index a1d9ecb4b28..6382d3fc0b2 100644 Binary files a/public/audio/bgm/forest.mp3 and b/public/audio/bgm/forest.mp3 differ diff --git a/src/field/arena.ts b/src/field/arena.ts index da74063ac06..afb202ecd23 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -707,7 +707,7 @@ export class Arena { case Biome.METROPOLIS: return 141.470; case Biome.FOREST: - return 4.294; + return 2.590; case Biome.SEA: return 0.024; case Biome.SWAMP: diff --git a/src/phases/egg-lapse-phase.ts b/src/phases/egg-lapse-phase.ts index 4c57be09b79..8de26ee3ef0 100644 --- a/src/phases/egg-lapse-phase.ts +++ b/src/phases/egg-lapse-phase.ts @@ -34,7 +34,7 @@ export class EggLapsePhase extends Phase { if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) { this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => { // show prompt for skip, blocking inputs for 1 second - this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0); + this.scene.ui.showText(i18next.t("battle:eggSkipPrompt", { eggsToHatch: eggsToHatchCount }), 0); this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.hatchEggsSkipped(eggsToHatch); this.showSummary();