diff --git a/src/locales/pt_BR/battle.ts b/src/locales/pt_BR/battle.ts index 8d8ce72ef67..cc49abc7a7c 100644 --- a/src/locales/pt_BR/battle.ts +++ b/src/locales/pt_BR/battle.ts @@ -3,13 +3,13 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "{{bossName}} apareceu.", "trainerAppeared": "{{trainerName}}\nquer batalhar!", - "trainerAppearedDouble": "{{trainerName}}\nwould like to battle!", + "trainerAppearedDouble": "{{trainerName}}\nquerem batalhar!", "singleWildAppeared": "Um {{pokemonName}} selvagem apareceu!", "multiWildAppeared": "Um {{pokemonName1}} e um {{pokemonName2}} selvagens\napareceram!", "playerComeBack": "{{pokemonName}}, retorne!", "trainerComeBack": "{{trainerName}} retirou {{pokemonName}} da batalha!", "playerGo": "{{pokemonName}}, eu escolho você!", - "trainerGo": "{{trainerName}} enviou {{pokemonName}}!", + "trainerGo": "{{trainerName}} escolheu {{pokemonName}}!", "switchQuestion": "Quer trocar\nde {{pokemonName}}?", "trainerDefeated": "Você derrotou\n{{trainerName}}!", "pokemonCaught": "{{pokemonName}} foi capturado!", diff --git a/src/locales/pt_BR/modifier-type.ts b/src/locales/pt_BR/modifier-type.ts index 043d7a705d5..ad7a58bd5c7 100644 --- a/src/locales/pt_BR/modifier-type.ts +++ b/src/locales/pt_BR/modifier-type.ts @@ -4,150 +4,150 @@ export const modifierType: ModifierTypeTranslationEntries = { ModifierType: { "AddPokeballModifierType": { name: "{{modifierCount}}x {{pokeballName}}", - description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}", + description: "Ganhe x{{modifierCount}} {{pokeballName}} (Mochila: {{pokeballAmount}}) \nChance de captura: {{catchRate}}", }, "AddVoucherModifierType": { name: "{{modifierCount}}x {{voucherTypeName}}", - description: "Receive {{voucherTypeName}} x{{modifierCount}}", + description: "Ganhe x{{modifierCount}} {{voucherTypeName}}", }, "PokemonHeldItemModifierType": { extra: { - "inoperable": "{{pokemonName}} can't take\nthis item!", - "tooMany": "{{pokemonName}} has too many\nof this item!", + "inoperable": "{{pokemonName}} não pode\nsegurar esse item!", + "tooMany": "{{pokemonName}} tem muitos\nmuitos deste item!", } }, "PokemonHpRestoreModifierType": { - description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", + description: "Restaura {{restorePoints}} PS ou {{restorePercent}}% PS de um Pokémon, o que for maior", extra: { - "fully": "Fully restores HP for one Pokémon", - "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", + "fully": "Restaura totalmente os PS de um Pokémon", + "fullyWithStatus": "Restaura totalmente os PS de um Pokémon e cura qualquer mudança de estado", } }, "PokemonReviveModifierType": { - description: "Revives one Pokémon and restores {{restorePercent}}% HP", + description: "Revive um Pokémon e restaura {{restorePercent}}% PS", }, "PokemonStatusHealModifierType": { - description: "Heals any status ailment for one Pokémon", + description: "Cura uma mudança de estado de um Pokémon", }, "PokemonPpRestoreModifierType": { - description: "Restores {{restorePoints}} PP for one Pokémon move", + description: "Restaura {{restorePoints}} PP para um movimento de um Pokémon", extra: { - "fully": "Restores all PP for one Pokémon move", + "fully": "Restaura todos os PP para um movimento de um Pokémon", } }, "PokemonAllMovePpRestoreModifierType": { - description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", + description: "Restaura {{restorePoints}} PP para todos os movimentos de um Pokémon", extra: { - "fully": "Restores all PP for all of one Pokémon's moves", + "fully": "Restaura todos os PP para todos os movimentos de um Pokémon", } }, "PokemonPpUpModifierType": { - description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", + description: "Aumenta permanentemente os PP para o movimento de um Pokémon em {{upPoints}} para cada 5 PP máximos (máximo 3)", }, "PokemonNatureChangeModifierType": { name: "{{natureName}} Mint", - description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", + description: "Muda a natureza de um Pokémon para {{natureName}} e a desbloqueia permanentemente para seu inicial", }, "DoubleBattleChanceBoosterModifierType": { - description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", + description: "Dobra as chances de encontrar uma batalha em dupla por {{battleCount}} batalhas", }, "TempBattleStatBoosterModifierType": { - description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", + description: "Aumenta o atributo de {{tempBattleStatName}} para todos os membros da equipe por 5 batalhas", }, "AttackTypeBoosterModifierType": { - description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", + description: "Aumenta o poder dos ataques do tipo {{moveType}} de um Pokémon em 20%", }, "PokemonLevelIncrementModifierType": { - description: "Increases a Pokémon's level by 1", + description: "Aumenta em 1 o nível de um Pokémon", }, "AllPokemonLevelIncrementModifierType": { - description: "Increases all party members' level by 1", + description: "Aumenta em 1 os níveis de todos os Pokémon", }, "PokemonBaseStatBoosterModifierType": { - description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", + description: "Aumenta o atributo base de {{statName}} em 10%. Quanto maior os IVs, maior o limite de aumento", }, "AllPokemonFullHpRestoreModifierType": { - description: "Restores 100% HP for all Pokémon", + description: "Restaura totalmente os PS de todos os Pokémon", }, "AllPokemonFullReviveModifierType": { - description: "Revives all fainted Pokémon, fully restoring HP", + description: "Revive todos os Pokémon, restaurando totalmente seus PS", }, "MoneyRewardModifierType": { - description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", + description: "Garante uma quantidade {{moneyMultiplier}} de dinheiro (₽{{moneyAmount}})", extra: { - "small": "small", - "moderate": "moderate", - "large": "large", + "small": "pequena", + "moderate": "moderada", + "large": "grande", }, }, "ExpBoosterModifierType": { - description: "Increases gain of EXP. Points by {{boostPercent}}%", + description: "Aumenta o ganho de pontos de experiência em {{boostPercent}}%", }, "PokemonExpBoosterModifierType": { - description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", + description: "Aumenta o ganho de pontos de experiência de quem segurar em {{boostPercent}}%", }, "PokemonFriendshipBoosterModifierType": { - description: "Increases friendship gain per victory by 50%", + description: "Aumenta o ganho de amizade por vitória em 50%", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", + description: "Aumenta a precisão dos movimentos em {{accuracyAmount}} (máximo 100)", }, "PokemonMultiHitModifierType": { - description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", + description: "Ataques acertam uma vez adicional ao custo de uma redução de poder de 60/75/82.5% por item, respectivamente", }, "TmModifierType": { name: "TM{{moveId}} - {{moveName}}", - description: "Teach {{moveName}} to a Pokémon", + description: "Ensina {{moveName}} a um Pokémon", }, "EvolutionItemModifierType": { - description: "Causes certain Pokémon to evolve", + description: "Faz certos Pokémon evoluírem", }, "FormChangeItemModifierType": { - description: "Causes certain Pokémon to change form", + description: "Faz certos Pokémon mudarem de forma", }, "FusePokemonModifierType": { - description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", + description: "Combina dois Pokémon (transfere Habilidade, divide os atributos base e tipos, compartilha os movimentos)", }, "TerastallizeModifierType": { - name: "{{teraType}} Tera Shard", - description: "{{teraType}} Terastallizes the holder for up to 10 battles", + name: "{{teraType}} Fragmento Tera", + description: "{{teraType}} Terastaliza um Pokémon por até 10 batalhas", }, "ContactHeldItemTransferChanceModifierType": { - description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", + description: "Quando atacar, tem {{chancePercent}}% de chance de roubar um item do oponente", }, "TurnHeldItemTransferModifierType": { - description: "Every turn, the holder acquires one held item from the foe", + description: "Todo turno, o Pokémon ganha um item aleatório do oponente", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", + description: "Ganha {{chancePercent}}% de chance de infligir {{statusEffect}} com ataques", }, "EnemyEndureChanceModifierType": { - description: "Adds a {{chancePercent}}% chance of enduring a hit", + description: "Ganha {{chancePercent}}% de chance de sobreviver a um ataque que o faria desmaiar", }, - "RARE_CANDY": { name: "Rare Candy" }, - "RARER_CANDY": { name: "Rarer Candy" }, + "RARE_CANDY": { name: "Doce Raro" }, + "RARER_CANDY": { name: "Doce Raríssimo" }, "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, - "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, + "TERA_ORB": { name: "Orbe Tera", description: "Fragmentos Tera ficam disponíveis" }, - "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, + "MAP": { name: "Mapa", description: "Permite escolher a próxima rota" }, - "POTION": { name: "Potion" }, - "SUPER_POTION": { name: "Super Potion" }, - "HYPER_POTION": { name: "Hyper Potion" }, - "MAX_POTION": { name: "Max Potion" }, - "FULL_RESTORE": { name: "Full Restore" }, + "POTION": { name: "Poção" }, + "SUPER_POTION": { name: "Super Poção" }, + "HYPER_POTION": { name: "Hiper Poção" }, + "MAX_POTION": { name: "Poção Máxima" }, + "FULL_RESTORE": { name: "Restauração Total" }, - "REVIVE": { name: "Revive" }, - "MAX_REVIVE": { name: "Max Revive" }, + "REVIVE": { name: "Reviver" }, + "MAX_REVIVE": { name: "Reviver Máximo" }, - "FULL_HEAL": { name: "Full Heal" }, + "FULL_HEAL": { name: "Cura Total" }, - "SACRED_ASH": { name: "Sacred Ash" }, + "SACRED_ASH": { name: "Cinzas Sagradas" }, - "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, + "REVIVER_SEED": { name: "Semente de Reviver", description: "Após desmaiar, revive com 50% de PS" }, "ETHER": { name: "Ether" }, "MAX_ETHER": { name: "Max Ether" }, @@ -162,77 +162,77 @@ export const modifierType: ModifierTypeTranslationEntries = { "SUPER_LURE": { name: "Super Lure" }, "MAX_LURE": { name: "Max Lure" }, - "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, + "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Relembra um movimento esquecido" }, - "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, - "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, + "EXP_SHARE": { name: "EXP. All", description: "Distribui pontos de experiência para todos os membros da equipe" }, + "EXP_BALANCE": { name: "EXP. Balance", description: "Distribui pontos de experiência principalmente para os Pokémon mais fracos" }, - "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, + "OVAL_CHARM": { name: "Amuleto Oval", description: "Quando vários Pokémon participam de uma batalha, cada um recebe 10% extra de pontos de experiência" }, - "EXP_CHARM": { name: "EXP. Charm" }, - "SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, - "GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" }, + "EXP_CHARM": { name: "Amuleto de Experiência" }, + "SUPER_EXP_CHARM": { name: "Super Amuleto de Experiência" }, + "GOLDEN_EXP_CHARM": { name: "Amuleto de Experiência Dourado" }, "LUCKY_EGG": { name: "Lucky Egg" }, "GOLDEN_EGG": { name: "Golden Egg" }, "SOOTHE_BELL": { name: "Soothe Bell" }, - "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, + "SOUL_DEW": { name: "Soul Dew", description: "Aumenta a influência da natureza de um Pokémon em seus atributos em 10% (cumulativo)" }, - "NUGGET": { name: "Nugget" }, - "BIG_NUGGET": { name: "Big Nugget" }, - "RELIC_GOLD": { name: "Relic Gold" }, + "NUGGET": { name: "Pepita" }, + "BIG_NUGGET": { name: "Pepita Grande" }, + "RELIC_GOLD": { name: "Relíquia de Ouro" }, - "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, - "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" }, - "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, + "AMULET_COIN": { name: "Amulet Coin", description: "Aumenta a recompensa de dinheiro em 50%" }, + "GOLDEN_PUNCH": { name: "Golden Punch", description: "Concede 50% do dano causado em dinheiro" }, + "COIN_CASE": { name: "Coin Case", description: "Após cada 10ª batalha, recebe 10% de seu dinheiro em juros" }, - "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, + "LOCK_CAPSULE": { name: "Cápsula de Travamento", description: "Permite que você trave raridades de itens ao rolar novamente" }, "GRIP_CLAW": { name: "Grip Claw" }, "WIDE_LENS": { name: "Wide Lens" }, "MULTI_LENS": { name: "Multi Lens" }, - "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, - "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, + "HEALING_CHARM": { name: "Amuleto de Cura", description: "Aumenta a eficácia dos movimentos e itens que restauram PS em 10% (exceto Reviver)" }, + "CANDY_JAR": { name: "Candy Jar", description: "Aumenta o número de níveis adicionados pelo Doce Raro em 1" }, - "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 25% chance that a used berry will not be consumed" }, + "BERRY_POUCH": { name: "Berry Pouch", description: "Adiciona uma chance de 25% de que uma berry usada não seja consumida" }, - "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, + "FOCUS_BAND": { name: "Focus Band", description: "Adiciona uma chance de 10% de sobreviver com 1 PS após ser danificado o suficiente para desmaiar" }, - "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, + "QUICK_CLAW": { name: "Quick Claw", description: "Adiciona uma chance de 10% de atacar primeiro, ignorando sua velocidade (após prioridades)" }, - "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, + "KINGS_ROCK": { name: "King's Rock", description: "Adiciona uma chance de 10% de movimentos fazerem o oponente hesitar" }, - "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, - "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, + "LEFTOVERS": { name: "Leftovers", description: "Cura 1/16 dos PS máximos de um Pokémon a cada turno" }, + "SHELL_BELL": { name: "Shell Bell", description: "Cura 1/8 do dano causado por um Pokémon" }, - "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, + "BATON": { name: "Baton", description: "Permite passar mudanças de atributo ao trocar Pokémon, ignorando armadilhas" }, - "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, - "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, + "SHINY_CHARM": { name: "Amuleto Shiny", description: "Aumenta drasticamente a chance de um Pokémon selvagem ser Shiny" }, + "ABILITY_CHARM": { name: "Amuleto de Habilidade", description: "Aumenta drasticamente a chance de um Pokémon selvagem ter uma Habilidade Oculta" }, - "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, + "IV_SCANNER": { name: "Scanner de IVs", description: "Permite escanear os IVs de Pokémon selvagens. 2 IVs são revelados por item. Os melhores IVs são mostrados primeiro" }, - "DNA_SPLICERS": { name: "DNA Splicers" }, + "DNA_SPLICERS": { name: "Splicer de DNA" }, - "MINI_BLACK_HOLE": { name: "Mini Black Hole" }, + "MINI_BLACK_HOLE": { name: "Mini Buraco Negro" }, - "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, + "GOLDEN_POKEBALL": { name: "Poké Bola Dourada", description: "Adiciona 1 opção de item extra ao final de cada batalha" }, - "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, - "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, - "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, - "ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, - "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, - "ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" }, - "ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" }, - "ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" }, - "ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, - "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, + "ENEMY_DAMAGE_BOOSTER": { name: "Token de Dano", description: "Aumenta o dano em 5%" }, + "ENEMY_DAMAGE_REDUCTION": { name: "Token de Proteção", description: "Reduz o dano recebido em 2,5%" }, + "ENEMY_HEAL": { name: "Token de Recuperação", description: "Cura 2% dos PS máximos a cada turno" }, + "ENEMY_ATTACK_POISON_CHANCE": { name: "Token de Veneno" }, + "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Token de Paralisia" }, + "ENEMY_ATTACK_SLEEP_CHANCE": { name: "Token de Sono" }, + "ENEMY_ATTACK_FREEZE_CHANCE": { name: "Token de Congelamento" }, + "ENEMY_ATTACK_BURN_CHANCE": { name: "Token de Queimadura" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Token de Cura Total", description: "Adiciona uma chance de 10% a cada turno de curar uma condição de status" }, + "ENEMY_ENDURE_CHANCE": { name: "Token de Persistência" }, + "ENEMY_FUSED_CHANCE": { name: "Token de Fusão", description: "Adiciona uma chance de 1% de que um Pokémon selvagem seja uma fusão" }, }, TempBattleStatBoosterItem: { "x_attack": "X Attack", @@ -264,7 +264,7 @@ export const modifierType: ModifierTypeTranslationEntries = { "fairy_feather": "Fairy Feather", }, BaseStatBoosterItem: { - "hp_up": "HP Up", + "hp_up": "PS Up", "protein": "Protein", "iron": "Iron", "calcium": "Calcium", @@ -387,23 +387,23 @@ export const modifierType: ModifierTypeTranslationEntries = { TeraType: { "UNKNOWN": "Unknown", "NORMAL": "Normal", - "FIGHTING": "Fighting", - "FLYING": "Flying", - "POISON": "Poison", - "GROUND": "Ground", - "ROCK": "Rock", - "BUG": "Bug", - "GHOST": "Ghost", - "STEEL": "Steel", - "FIRE": "Fire", - "WATER": "Water", - "GRASS": "Grass", - "ELECTRIC": "Electric", - "PSYCHIC": "Psychic", - "ICE": "Ice", - "DRAGON": "Dragon", - "DARK": "Dark", - "FAIRY": "Fairy", - "STELLAR": "Stellar", + "FIGHTING": "Lutador", + "FLYING": "Voador", + "POISON": "Veneno", + "GROUND": "Terra", + "ROCK": "Pedra", + "BUG": "Inseto", + "GHOST": "Fantasma", + "STEEL": "Aço", + "FIRE": "Fogo", + "WATER": "Água", + "GRASS": "Grama", + "ELECTRIC": "Elétrico", + "PSYCHIC": "Psíquico", + "ICE": "Gelo", + "DRAGON": "Dragão", + "DARK": "Sombrio", + "FAIRY": "Fada", + "STELLAR": "Estelar", }, } as const; \ No newline at end of file diff --git a/src/locales/pt_BR/trainers.ts b/src/locales/pt_BR/trainers.ts index 7c12814dfae..25310de1d07 100644 --- a/src/locales/pt_BR/trainers.ts +++ b/src/locales/pt_BR/trainers.ts @@ -16,10 +16,10 @@ export const titles: SimpleTranslationEntries = { export const trainerClasses: SimpleTranslationEntries = { "ace_trainer": "Trinador Ás", "ace_trainer_female": "Trinadora Ás", - "ace_duo": "Ace Duo", + "ace_duo": "Dupla Ás", "artist": "Artista", "artist_female": "Artista", - "backpackers": "Backpackers", + "backpackers": "Mochileiros", "backers": "Torcedores", "backpacker": "Mochileiro", "backpacker_female": "Mochileira", @@ -31,14 +31,14 @@ export const trainerClasses: SimpleTranslationEntries = { "black_belt": "Faixa Preta", "breeder": "Criador", "breeder_female": "Criadora", - "breeders": "Breeders", + "breeders": "Criadores", "clerk": "Funcionário", "clerk_female": "Funcionária", - "colleagues": "Colleagues", - "crush_kin": "Crush Kin", + "colleagues": "Funcionários", + "crush_kin": "Casal Lutador", "cyclist": "Ciclista", "cyclist_female": "Ciclista", - "cyclists": "Cyclists", + "cyclists": "Ciclistas", "dancer": "Dançarino", "dancer_female": "Dançarina", "depot_agent": "Ferroviário", @@ -46,7 +46,7 @@ export const trainerClasses: SimpleTranslationEntries = { "doctor_female": "Doutora", "fishermen": "Pescador", "fishermen_female": "Pescadora", - "gentleman": "Gentleman", + "gentleman": "Cavalheiro", "guitarist": "Guitarrista", "guitarist_female": "Guitarrista", "harlequin": "Arlequim", @@ -61,7 +61,7 @@ export const trainerClasses: SimpleTranslationEntries = { "maid": "Doméstica", "madame": "Madame", "musican": "Músico", - "medical_team": "Medical Team", + "medical_team": "Equipe Médica", "hex_maniac": "Ocultista", "nurse": "Enfermeira", "nursery_aide": "Professora do Berçário", @@ -69,38 +69,38 @@ export const trainerClasses: SimpleTranslationEntries = { "parasol_lady": "Moça de Sombrinha", "pilot": "Piloto", "poké_fan": "Pokefã", - "poké_fan_family": "Poké Fan Family", + "poké_fan_family": "Família Pokefã", "preschooler": "Menino do Prezinho", "preschooler_female": "Menina do Prezinho", - "preschoolers": "Preschoolers", + "preschoolers": "Alunos do prezinho", "psychic": "Médium", "psychic_female": "Médium", - "psychics": "Psychics", - "pokémon_ranger": "Pokémon Ranger", - "pokémon_rangers": "Pokémon Ranger", + "psychics": "Médiuns", + "pokémon_ranger": "Guarda Pokémon", + "pokémon_rangers": "Guardas Pokémon", "ranger": "Guarda", - "restaurant_staff": "Restaurant Staff", - "rich_boy": "Rich Boy", - "rich_couple": "Rich Couple", - "rich_kids": "Rich Kids", + "restaurant_staff": "Equipe do Restaurante", + "rich_boy": "Riquinho", + "rich_couple": "Casal Rico", + "rich_kids": "Riquinhos", "roughneck": "Arruaceiro", "scientist": "Cientista", "scientist_female": "Cientista", - "scientists": "Scientists", + "scientists": "Cientistas", "smasher": "Tenista", "snow_worker": "Operário da Neve", "snow_worker_female": "Operária da Neve", "striker": "Atacante", "school_kid": "Estudante", "school_kid_female": "Estudante", - "school_kids": "School Kids", + "school_kids": "Estudantes", "swimmer": "Nadador", "swimmer_female": "Nadadora", - "swimmers": "Swimmers", + "swimmers": "Nadadores", "twins": "Gêmeos", "veteran": "Veterano", "veteran_female": "Veterana", - "veteran_duo": "Veteran Duo", + "veteran_duo": "Dupla Veterana", "waiter": "Garçom", "waitress": "Garçonete", "worker": "Operário",