Merge branch 'beta' into MergeFix

This commit is contained in:
Jesse M Chung 2024-09-02 00:32:02 -04:00 committed by GitHub
commit f26d85674e
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61 changed files with 1427 additions and 745 deletions

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@ -1791,6 +1791,7 @@ export default class BattleScene extends SceneBase {
config = config ?? {};
try {
const keyDetails = key.split("/");
config["volume"] = config["volume"] ?? 1;
switch (keyDetails[0]) {
case "level_up_fanfare":
case "item_fanfare":
@ -1800,11 +1801,11 @@ export default class BattleScene extends SceneBase {
case "evolution_fanfare":
// These sounds are loaded in as BGM, but played as sound effects
// When these sounds are updated in updateVolume(), they are treated as BGM however because they are placed in the BGM Cache through being called by playSoundWithoutBGM()
config["volume"] = this.masterVolume * this.bgmVolume;
config["volume"] *= (this.masterVolume * this.bgmVolume);
break;
case "battle_anims":
case "cry":
config["volume"] = this.masterVolume * this.fieldVolume;
config["volume"] *= (this.masterVolume * this.fieldVolume);
//PRSFX sound files are unusually loud
if (keyDetails[1].startsWith("PRSFX- ")) {
config["volume"] *= 0.5;
@ -1812,10 +1813,10 @@ export default class BattleScene extends SceneBase {
break;
case "ui":
//As of, right now this applies to the "select", "menu_open", "error" sound effects
config["volume"] = this.masterVolume * this.uiVolume;
config["volume"] *= (this.masterVolume * this.uiVolume);
break;
case "se":
config["volume"] = this.masterVolume * this.seVolume;
config["volume"] *= (this.masterVolume * this.seVolume);
break;
}
this.sound.play(key, config);

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@ -848,7 +848,7 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr {
}
export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr {
private chance: integer;
public chance: integer;
private effects: StatusEffect[];
constructor(chance: integer, ...effects: StatusEffect[]) {
@ -3640,10 +3640,10 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
// If the move is an AttackMove or a StatusMove the Dancer must replicate the move on the source of the Dance
if (move.getMove() instanceof AttackMove || move.getMove() instanceof StatusMove) {
const target = this.getTarget(dancer, source, targets);
dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, target, move, true));
dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, target, move, true, true));
} else if (move.getMove() instanceof SelfStatusMove) {
// If the move is a SelfStatusMove (ie. Swords Dance) the Dancer should replicate it on itself
dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, [dancer.getBattlerIndex()], move, true));
dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, [dancer.getBattlerIndex()], move, true, true));
}
}
return true;

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@ -905,6 +905,21 @@ class HappyHourTag extends ArenaTag {
}
}
class SafeguardTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t(`arenaTag:safeguardOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
onRemove(arena: Arena): void {
arena.scene.queueMessage(i18next.t(`arenaTag:safeguardOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
}
export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null {
switch (tagType) {
case ArenaTagType.MIST:
@ -950,6 +965,8 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMov
return new TailwindTag(turnCount, sourceId, side);
case ArenaTagType.HAPPY_HOUR:
return new HappyHourTag(turnCount, sourceId, side);
case ArenaTagType.SAFEGUARD:
return new SafeguardTag(turnCount, sourceId, side);
default:
return null;
}

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@ -767,7 +767,7 @@ export class OctolockTag extends TrappedTag {
const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (shouldLapse) {
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [BattleStat.DEF, BattleStat.SPDEF], -1));
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [BattleStat.DEF, BattleStat.SPDEF], -1));
return true;
}

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@ -1954,6 +1954,12 @@ export class StatusEffectAttr extends MoveEffectAttr {
}
}
if (user !== target && target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)) {
if (move.category === MoveCategory.STATUS) {
user.scene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target)}));
}
return false;
}
if ((!pokemon.status || (pokemon.status.effect === this.effect && moveChance < 0))
&& pokemon.checkIfCanSetStatus(this.effect, false, false, user) && pokemon.trySetStatus(this.effect, true, user, this.cureTurn)) {
applyPostAttackAbAttrs(ConfusionOnStatusEffectAbAttr, user, target, move, null, false, this.effect);
@ -4660,6 +4666,17 @@ export class ConfuseAttr extends AddBattlerTagAttr {
constructor(selfTarget?: boolean) {
super(BattlerTagType.CONFUSED, selfTarget, false, 2, 5);
}
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (!this.selfTarget && target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)) {
if (move.category === MoveCategory.STATUS) {
user.scene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target)}));
}
return false;
}
return super.apply(user, target, move, args);
}
}
export class RechargeAttr extends AddBattlerTagAttr {
@ -7015,7 +7032,7 @@ export function initMoves() {
.attr(FriendshipPowerAttr, true),
new StatusMove(Moves.SAFEGUARD, Type.NORMAL, -1, 25, -1, 0, 2)
.target(MoveTarget.USER_SIDE)
.unimplemented(),
.attr(AddArenaTagAttr, ArenaTagType.SAFEGUARD, 5, true, true),
new StatusMove(Moves.PAIN_SPLIT, Type.NORMAL, -1, 20, -1, 0, 2)
.attr(HpSplitAttr)
.condition(failOnBossCondition),
@ -7204,7 +7221,7 @@ export function initMoves() {
.attr(RemoveScreensAttr),
new StatusMove(Moves.YAWN, Type.NORMAL, -1, 10, -1, 0, 3)
.attr(AddBattlerTagAttr, BattlerTagType.DROWSY, false, true)
.condition((user, target, move) => !target.status),
.condition((user, target, move) => !target.status && !target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)),
new AttackMove(Moves.KNOCK_OFF, Type.DARK, MoveCategory.PHYSICAL, 65, 100, 20, -1, 0, 3)
.attr(MovePowerMultiplierAttr, (user, target, move) => target.getHeldItems().filter(i => i.isTransferrable).length > 0 ? 1.5 : 1)
.attr(RemoveHeldItemAttr, false),

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@ -22,5 +22,6 @@ export enum ArenaTagType {
CRAFTY_SHIELD = "CRAFTY_SHIELD",
TAILWIND = "TAILWIND",
HAPPY_HOUR = "HAPPY_HOUR",
SAFEGUARD = "SAFEGUARD",
NO_CRIT = "NO_CRIT"
}

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@ -133,9 +133,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
}
const hasHiddenAbility = !Utils.randSeedInt(hiddenAbilityChance.value);
const randAbilityIndex = Utils.randSeedInt(2);
this.species = species;
this.pokeball = dataSource?.pokeball || PokeballType.POKEBALL;
this.level = level;
@ -146,6 +143,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.abilityIndex = abilityIndex; // Use the provided ability index if it is defined
} else {
// If abilityIndex is not provided, determine it based on species and hidden ability
const hasHiddenAbility = !Utils.randSeedInt(hiddenAbilityChance.value);
const randAbilityIndex = Utils.randSeedInt(2);
if (species.abilityHidden && hasHiddenAbility) {
// If the species has a hidden ability and the hidden ability is present
this.abilityIndex = 2;
@ -1526,13 +1525,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
/**
* Function that tries to set a Pokemon shiny based on the trainer's trainer ID and secret ID
* Function that tries to set a Pokemon shiny based on the trainer's trainer ID and secret ID.
* Endless Pokemon in the end biome are unable to be set to shiny
*
* The exact mechanic is that it calculates E as the XOR of the player's trainer ID and secret ID
* F is calculated as the XOR of the first 16 bits of the Pokemon's ID with the last 16 bits
* The XOR of E and F are then compared to the thresholdOverride (default case 32) to see whether or not to generate a shiny
* @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance
* The exact mechanic is that it calculates E as the XOR of the player's trainer ID and secret ID.
* F is calculated as the XOR of the first 16 bits of the Pokemon's ID with the last 16 bits.
* The XOR of E and F are then compared to the {@linkcode shinyThreshold} (or {@linkcode thresholdOverride} if set) to see whether or not to generate a shiny.
* The base shiny odds are {@linkcode baseShinyChance} / 65536
* @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
* @returns true if the Pokemon has been set as a shiny, false otherwise
*/
trySetShiny(thresholdOverride?: integer): boolean {
@ -1547,7 +1547,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const E = this.scene.gameData.trainerId ^ this.scene.gameData.secretId;
const F = rand1 ^ rand2;
const shinyThreshold = new Utils.IntegerHolder(32);
/** `64/65536 -> 1/1024` */
const baseShinyChance = 64;
const shinyThreshold = new Utils.IntegerHolder(baseShinyChance);
if (thresholdOverride === undefined) {
if (this.scene.eventManager.isEventActive()) {
shinyThreshold.value *= this.scene.eventManager.getShinyMultiplier();
@ -1560,9 +1562,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
this.shiny = (E ^ F) < shinyThreshold.value;
if ((E ^ F) < 32) {
console.log("REAL SHINY!!");
}
if (this.shiny) {
this.initShinySparkle();
@ -2808,6 +2807,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const types = this.getTypes(true, true);
const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
if (sourcePokemon && sourcePokemon !== this && this.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) {
return false;
}
switch (effect) {
case StatusEffect.POISON:
case StatusEffect.TOXIC:

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@ -47,5 +47,11 @@
"tailwindOnRemovePlayer": "Der Rückenwind auf deiner Seite hat sich gelegt!",
"tailwindOnRemoveEnemy": "Der Rückenwind auf gegnerischer Seite hat sich gelegt!",
"happyHourOnAdd": "Goldene Zeiten sind angebrochen!",
"happyHourOnRemove": "Die goldenen Zeiten sind vorbei!"
"happyHourOnRemove": "Die goldenen Zeiten sind vorbei!",
"safeguardOnAdd": "Das ganze Feld wird von einem Schleier umhüllt!",
"safeguardOnAddPlayer": "Das Team des Anwenders wird von einem Schleier umhüllt!",
"safeguardOnAddEnemy": "Das gegnerische Team wird von einem Schleier umhüllt!",
"safeguardOnRemove": "Der mystische Schleier, der das ganze Feld umgab, hat sich gelüftet!",
"safeguardOnRemovePlayer": "Der mystische Schleier, der dein Team umgab, hat sich gelüftet!",
"safeguardOnRemoveEnemy": "Der mystische Schleier, der das gegnerische Team umgab, hat sich gelüftet!"
}

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@ -61,5 +61,6 @@
"suppressAbilities": "Die Fähigkeit von {{pokemonName}} wirkt nicht mehr!",
"revivalBlessing": "{{pokemonName}} ist wieder fit und kampfbereit!",
"swapArenaTags": "{{pokemonName}} hat die Effekte, die auf den beiden Seiten des Kampffeldes wirken, miteinander getauscht!",
"exposedMove": "{{pokemonName}} erkennt {{targetPokemonName}}!"
"exposedMove": "{{pokemonName}} erkennt {{targetPokemonName}}!",
"safeguard": "{{targetName}} wird durch Bodyguard geschützt!"
}

File diff suppressed because it is too large Load Diff

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@ -1 +1,8 @@
{}
{
"safeguardOnAdd": "¡Todos los Pokémon están protegidos por Velo Sagrado!",
"safeguardOnAddPlayer": "¡Tu equipo se ha protegido con Velo Sagrado!",
"safeguardOnAddEnemy": "¡El equipo enemigo se ha protegido con Velo Sagrado!",
"safeguardOnRemove": "¡Velo Sagrado dejó de hacer efecto!",
"safeguardOnRemovePlayer": "El efecto de Velo Sagrado en tu equipo se ha disipado.",
"safeguardOnRemoveEnemy": "El efecto de Velo Sagrado en el equipo enemigo se ha disipado."
}

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@ -1,95 +1,99 @@
{
"music": "Música: ",
"missing_entries": "{{name}}",
"battle_kanto_champion": "B2W2 - ¡Vs Campeón de Kanto!",
"battle_johto_champion": "B2W2 - ¡Vs Campeón de Johto!",
"battle_hoenn_champion_g5": "B2W2 - ¡Vs Campeón de Hoenn!",
"battle_hoenn_champion_g6": "ORAS - ¡Vs Campeón de Hoenn!",
"battle_sinnoh_champion": "B2W2 - ¡Vs Campeón de Sinnoh!",
"battle_champion_alder": "BW - ¡Vs Campeón de Teselia!",
"battle_champion_iris": "B2W2 - ¡Vs Campeón de Teselia!",
"battle_kalos_champion": "XY - ¡Vs Campeón de Kalos!",
"battle_alola_champion": "USUM - ¡Vs Campeón de Alola!",
"battle_galar_champion": "SWSH - ¡Vs Campeón de Galar!",
"battle_champion_geeta": "SV - ¡Vs Campeona Ságita!",
"battle_champion_nemona": "SV - ¡Vs Campeona Mencía!",
"battle_champion_kieran": "SV - ¡Vs Campeón Cass!",
"battle_hoenn_elite": "ORAS - ¡Vs Alto Mando!",
"battle_unova_elite": "BW - ¡Vs Alto Mando!",
"battle_kalos_elite": "XY - ¡Vs Alto Mando!",
"battle_alola_elite": "SM - ¡Vs Alto Mando!",
"battle_galar_elite": "SWSH - Torneo de Finalistas",
"battle_paldea_elite": "SV - ¡Vs Alto Mando!",
"battle_bb_elite": "SV - ¡Vs Alto Mando de la Academia Arándano!",
"battle_kanto_champion": "B2W2 - ¡Vs. Campeón de Kanto!",
"battle_johto_champion": "B2W2 - ¡Vs. Campeón de Johto!",
"battle_hoenn_champion_g5": "B2W2 - ¡Vs. Campeón de Hoenn!",
"battle_hoenn_champion_g6": "ORAS - ¡Vs. Campeón de Hoenn!",
"battle_sinnoh_champion": "B2W2 - ¡Vs. Campeón de Sinnoh!",
"battle_champion_alder": "BW - ¡Vs. Campeón de Teselia!",
"battle_champion_iris": "B2W2 - ¡Vs. Campeón de Teselia!",
"battle_kalos_champion": "XY - ¡Vs. Campeón de Kalos!",
"battle_alola_champion": "USUM - ¡Vs. Campeón de Alola!",
"battle_galar_champion": "SWSH - ¡Vs. Campeón de Galar!",
"battle_champion_geeta": "SV - ¡Vs. Campeona Ságita!",
"battle_champion_nemona": "SV - ¡Vs. Campeona Mencía!",
"battle_champion_kieran": "SV - ¡Vs. Campeón Cass!",
"battle_hoenn_elite": "ORAS - ¡Vs. Alto Mando!",
"battle_unova_elite": "BW - ¡Vs. Alto Mando!",
"battle_kalos_elite": "XY - ¡Vs. Alto Mando!",
"battle_alola_elite": "SM - ¡Vs. Alto Mando!",
"battle_galar_elite": "SWSH - Torneo de finalistas",
"battle_paldea_elite": "SV - ¡Vs. Alto Mando!",
"battle_bb_elite": "SV - ¡Vs. Alto Mando de la Academia Arándano!",
"battle_final_encounter": "PMD RTDX - Dominio de Rayquaza",
"battle_final": "BW - ¡Vs Ghechis!",
"battle_kanto_gym": "B2W2 - ¡Vs Líder de Kanto!",
"battle_johto_gym": "B2W2 - ¡Vs Líder de Johto!",
"battle_hoenn_gym": "B2W2 - ¡Vs Líder de Hoenn!",
"battle_sinnoh_gym": "B2W2 - ¡Vs Líder de Sinnoh!",
"battle_unova_gym": "BW - ¡Vs Líder de Teselia!",
"battle_kalos_gym": "XY - ¡Vs Líder de Kalos!",
"battle_galar_gym": "SWSH - ¡Vs Líder de Galar!",
"battle_paldea_gym": "SV - ¡Vs Líder de Paldea!",
"battle_legendary_kanto": "XY - ¡Vs Legendarios de Kanto!",
"battle_legendary_raikou": "HGSS - ¡Vs Raikou!",
"battle_legendary_entei": "HGSS - ¡Vs Entei!",
"battle_legendary_suicune": "HGSS - ¡Vs Suicune!",
"battle_legendary_lugia": "HGSS - ¡Vs Lugia!",
"battle_legendary_ho_oh": "HGSS - ¡Vs Ho-oh!",
"battle_legendary_regis_g5": "B2W2 - ¡Vs Regis!",
"battle_legendary_regis_g6": "ORAS - ¡Vs Regis!",
"battle_legendary_gro_kyo": "ORAS - ¡Vs Groudon/Kyogre!",
"battle_legendary_rayquaza": "ORAS - ¡Vs Rayquaza!",
"battle_legendary_deoxys": "ORAS - ¡Vs Deoxys!",
"battle_legendary_lake_trio": "ORAS - ¡Vs Trío del Lago!",
"battle_legendary_sinnoh": "ORAS - ¡Vs Legendarios de Sinnoh!",
"battle_legendary_dia_pal": "ORAS - ¡Vs Dialga/Palkia!",
"battle_legendary_giratina": "ORAS - ¡Vs Giratina!",
"battle_legendary_arceus": "HGSS - ¡Vs Arceus!",
"battle_legendary_unova": "BW - ¡Vs Legendarios de Teselia!",
"battle_legendary_kyurem": "BW - ¡Vs Kyurem!",
"battle_legendary_res_zek": "BW - ¡Vs Reshiram/Zekrom!",
"battle_legendary_xern_yvel": "XY - ¡Vs Xerneas/Yveltal!",
"battle_legendary_tapu": "SM - ¡Vs Tapus!",
"battle_legendary_sol_lun": "SM - ¡Vs Solgaleo/Lunala!",
"battle_legendary_ub": "SM - ¡Vs Ultraentes!",
"battle_legendary_dusk_dawn": "USUM - ¡Vs Necrozma Melena Crepuscular/Alas del Alba!",
"battle_legendary_ultra_nec": "USUM - ¡Vs Ultra-Necrozma!",
"battle_legendary_zac_zam": "SWSH - ¡Vs Zacian/Zamazenta!",
"battle_legendary_glas_spec": "SWSH - ¡Vs Glastrier/Spectrier!",
"battle_legendary_calyrex": "SWSH - ¡Vs Calyrex!",
"battle_legendary_birds_galar": "SWSH - ¡Vs Aves Legendarias de Galar!",
"battle_legendary_ruinous": "SV - ¡Vs Tesoros Funestos!",
"battle_legendary_kor_mir": "SV Depths of Area Zero Battle",
"battle_legendary_loyal_three": "SV - ¡Vs Compatrones!",
"battle_legendary_ogerpon": "SV - ¡Vs Ogerpon!",
"battle_legendary_terapagos": "SV - ¡Vs Terapagos!",
"battle_legendary_pecharunt": "SV - ¡Vs Pecharunt!",
"battle_rival": "BW - ¡Vs Rival!",
"battle_final": "BW - ¡Vs. Ghechis!",
"battle_kanto_gym": "B2W2 - ¡Vs. Líder de Kanto!",
"battle_johto_gym": "B2W2 - ¡Vs. Líder de Johto!",
"battle_hoenn_gym": "B2W2 - ¡Vs. Líder de Hoenn!",
"battle_sinnoh_gym": "B2W2 - ¡Vs. Líder de Sinnoh!",
"battle_unova_gym": "BW - ¡Vs. Líder de Teselia!",
"battle_kalos_gym": "XY - ¡Vs. Líder de Kalos!",
"battle_galar_gym": "SWSH - ¡Vs. Líder de Galar!",
"battle_paldea_gym": "SV - ¡Vs. Líder de Paldea!",
"battle_legendary_kanto": "XY - ¡Vs. Legendarios de Kanto!",
"battle_legendary_raikou": "HGSS - ¡Vs. Raikou!",
"battle_legendary_entei": "HGSS - ¡Vs. Entei!",
"battle_legendary_suicune": "HGSS - ¡Vs. Suicune!",
"battle_legendary_lugia": "HGSS - ¡Vs. Lugia!",
"battle_legendary_ho_oh": "HGSS - ¡Vs. Ho-oh!",
"battle_legendary_regis_g5": "B2W2 - ¡Vs. Regis!",
"battle_legendary_regis_g6": "ORAS - ¡Vs. Regis!",
"battle_legendary_gro_kyo": "ORAS - ¡Vs. Groudon/Kyogre!",
"battle_legendary_rayquaza": "ORAS - ¡Vs. Rayquaza!",
"battle_legendary_deoxys": "ORAS - ¡Vs. Deoxys!",
"battle_legendary_lake_trio": "ORAS - ¡Vs. trío del Lago!",
"battle_legendary_sinnoh": "ORAS - ¡Vs. legendarios de Sinnoh!",
"battle_legendary_dia_pal": "ORAS - ¡Vs. Dialga/Palkia!",
"battle_legendary_origin_forme": "LA - ¡Vs. Dialga & Palkia, Forma Origen!",
"battle_legendary_giratina": "ORAS - ¡Vs. Giratina!",
"battle_legendary_arceus": "HGSS - ¡Vs. Arceus!",
"battle_legendary_unova": "BW - ¡Vs. legendarios de Teselia!",
"battle_legendary_kyurem": "BW - ¡Vs. Kyurem!",
"battle_legendary_res_zek": "BW - ¡Vs. Reshiram/Zekrom!",
"battle_legendary_xern_yvel": "XY - ¡Vs. Xerneas/Yveltal!",
"battle_legendary_tapu": "SM - ¡Vs. Tapus!",
"battle_legendary_sol_lun": "SM - ¡Vs. Solgaleo/Lunala!",
"battle_legendary_ub": "SM - ¡Vs. Ultraentes!",
"battle_legendary_dusk_dawn": "USUM - ¡Vs. Necrozma Melena Crepuscular/Alas del Alba!",
"battle_legendary_ultra_nec": "USUM - ¡Vs. Ultra-Necrozma!",
"battle_legendary_zac_zam": "SWSH - ¡Vs. Zacian/Zamazenta!",
"battle_legendary_glas_spec": "SWSH - ¡Vs. Glastrier/Spectrier!",
"battle_legendary_calyrex": "SWSH - ¡Vs. Calyrex!",
"battle_legendary_riders": "SWSH - ¡Vs. Calyrex Jinete!",
"battle_legendary_birds_galar": "SWSH - ¡Vs. Aves Legendarias de Galar!",
"battle_legendary_ruinous": "SV - ¡Vs. Tesoros Funestos!",
"battle_legendary_kor_mir": "SV - ¡Batalla en el área Zero!",
"battle_legendary_loyal_three": "SV - ¡Vs. Compatrones!",
"battle_legendary_ogerpon": "SV - ¡Vs. Ogerpon!",
"battle_legendary_terapagos": "SV - ¡Vs. Terapagos!",
"battle_legendary_pecharunt": "SV - ¡Vs. Pecharunt!",
"battle_rival": "BW - ¡Vs. Rival!",
"battle_rival_2": "BW - ¡Vs N!",
"battle_rival_3": "BW - ¡Vs N (Liga Pokémon)!",
"battle_trainer": "BW - ¡Vs Entrenador!",
"battle_wild": "BW - ¡Vs Pokémon Salvaje!",
"battle_wild_strong": "BW - ¡Vs Pokémon Salvaje Raro!",
"end_summit": "PMD RTDX - Techo del Cielo",
"battle_rocket_grunt": "HGSS Team Rocket Battle",
"battle_aqua_magma_grunt": "ORAS Team Aqua & Magma Battle",
"battle_galactic_grunt": "BDSP Team Galactic Battle",
"battle_rival_3": "BW - ¡Vs. N (Liga Pokémon)!",
"battle_trainer": "BW - ¡Vs. entrenador!",
"battle_wild": "BW - ¡Vs. Pokémon salvaje!",
"battle_wild_strong": "BW - ¡Vs. Pokémon salvaje raro!",
"end_summit": "PMD RTDX - Techo del cielo",
"battle_rocket_grunt": "HGSS - ¡Vs. Team Rocket!",
"battle_aqua_magma_grunt": "ORAS - ¡Vs. Equipo Aqua & Magma!",
"battle_galactic_grunt": "BDSP - ¡Vs. Equipo Galaxia!",
"battle_plasma_grunt": "BW - ¡Vs Equipo Plasma!",
"battle_flare_grunt": "XY Team Flare Battle",
"battle_aether_grunt": "SM Aether Foundation Battle",
"battle_skull_grunt": "SM Team Skull Battle",
"battle_macro_grunt": "SWSH Trainer Battle",
"battle_galactic_admin": "BDSP Team Galactic Admin Battle",
"battle_skull_admin": "SM Team Skull Admin Battle",
"battle_oleana": "SWSH Oleana Battle",
"battle_rocket_boss": "USUM Giovanni Battle",
"battle_aqua_magma_boss": "ORAS Archie & Maxie Battle",
"battle_galactic_boss": "BDSP Cyrus Battle",
"battle_plasma_boss": "B2W2 Ghetsis Battle",
"battle_flare_boss": "XY Lysandre Battle",
"battle_flare_grunt": "XY - ¡Vs. Team Flare!",
"battle_aether_grunt": "SM - ¡Vs. Fundación Æther!",
"battle_skull_grunt": "SM - ¡Vs. Team Skull!",
"battle_macro_grunt": "SWSH - ¡Vs. entrenador!",
"battle_galactic_admin": "BDSP - ¡Vs. Comandante del Equipo Galaxia!",
"battle_skull_admin": "SM - ¡Vs. Comandante del Team Skull!",
"battle_oleana": "SWSH - ¡Vs. Olivia!",
"battle_rocket_boss": "USUM - ¡Vs. Giovanni!",
"battle_aqua_magma_boss": "ORAS - ¡Vs. Aquiles & Magno!",
"battle_galactic_boss": "BDSP - ¡Vs. Helio!",
"battle_plasma_boss": "B2W2 - ¡Vs. Ghechis Armonia!",
"battle_flare_boss": "XY - ¡Vs. Lysson!",
"battle_aether_boss": "SM - ¡Vs. Samina!",
"battle_skull_boss": "SM - ¡Vs. Guzmán!",
"battle_macro_boss": "SWSH - ¡Vs. Rose!",
"abyss": "PMD EoS - Cráter Oscuro",
"badlands": "PMD EoS - Valle Desolado",
"beach": "PMD EoS - Risco Calado",
@ -105,40 +109,40 @@
"graveyard": "PMD EoS - Bosque Misterio",
"ice_cave": "PMD EoS - Gran Iceberg",
"island": "PMD EoS - Costa Escarpada",
"jungle": "Lmz - Jungle",
"laboratory": "Firel - Laboratory",
"jungle": "Lmz - Jungla",
"laboratory": "Firel - Laboratorio",
"lake": "PMD EoS - Cueva Cristal",
"meadow": "PMD EoS - Bosque de la Cumbre del Cielo",
"metropolis": "Firel - Metropolis",
"metropolis": "Firel - Metrópolis",
"mountain": "PMD EoS - Monte Cuerno",
"plains": "PMD EoS - Pradera de la Cumbre del Cielo",
"power_plant": "PMD EoS - Pradera Destello",
"ruins": "PMD EoS - Sima Hermética",
"sea": "Andr06 - Marine Mystique",
"seabed": "Firel - Seabed",
"slum": "Andr06 - Sneaky Snom",
"sea": "Andr06 - Misticismo marino",
"seabed": "Firel - Lecho del mar",
"slum": "Andr06 - Snom sigiloso",
"snowy_forest": "PMD EoS - Campo nevado de la Cumbre del Cielo",
"space": "Firel - Aether",
"space": "Firel - Æther ",
"swamp": "PMD EoS - Mar Circundante",
"tall_grass": "PMD EoS - Bosque Niebla",
"temple": "PMD EoS - Cueva Regia",
"town": "PMD EoS - Tema del territorio aleatorio 3",
"volcano": "PMD EoS - Cueva Vapor",
"wasteland": "PMD EoS - Corazón Tierra Oculta",
"encounter_ace_trainer": "BW - Desafío Combate (Entrenador Guay)",
"encounter_backpacker": "BW - Desafío Combate (Mochilero)",
"encounter_clerk": "BW - Desafío Combate (Empresario)",
"encounter_cyclist": "BW - Desafío Combate (Ciclista)",
"encounter_lass": "BW - Desafío Combate (Chica)",
"encounter_parasol_lady": "BW - Desafío Combate (Dama parasol)",
"encounter_pokefan": "BW - Desafío Combate (Pokéfan)",
"encounter_psychic": "BW - Desafío Combate (Médium)",
"encounter_rich": "BW - Desafío Combate (Aristócrata)",
"encounter_rival": "BW - Desafío Combate (Cheren)",
"encounter_roughneck": "BW - Desafío Combate (Calvo)",
"encounter_scientist": "BW - Desafío Combate (Científico)",
"encounter_twins": "BW - Desafío Combate (Gemelas)",
"encounter_youngster": "BW - Desafío Combate (Joven)",
"encounter_ace_trainer": "BW - ¡Vs. entrenador guay!",
"encounter_backpacker": "BW - ¡Vs. mochilero!",
"encounter_clerk": "BW - ¡Vs. empresario!",
"encounter_cyclist": "BW - ¡Vs. ciclista!",
"encounter_lass": "BW - ¡Vs. chica joven!",
"encounter_parasol_lady": "BW - ¡Vs. dama parasol!",
"encounter_pokefan": "BW - ¡Vs. poké-fan!",
"encounter_psychic": "BW -¡Vs. médium!",
"encounter_rich": "BW - ¡Vs. aristócrata!",
"encounter_rival": "BW - ¡Vs. Cheren!",
"encounter_roughneck": "BW - ¡Vs. tío chungo!",
"encounter_scientist": "BW - ¡Vs. científico!",
"encounter_twins": "BW - ¡Vs. gemelas!",
"encounter_youngster": "BW - ¡Vs. chico joven!",
"heal": "BW - Cura Pokémon",
"menu": "PMD EoS - ¡Bienvenidos al mundo de los Pokémon!",
"title": "PMD EoS - Tema del menú principal"

View File

@ -7,5 +7,6 @@
"usedUpAllElectricity": "¡{{pokemonName}} ha descargado toda su electricidad!",
"stoleItem": "¡{{pokemonName}} robó el objeto\n{{itemName}} de {{targetName}}!",
"statEliminated": "¡Los cambios en estadísticas fueron eliminados!",
"revivalBlessing": "¡{{pokemonName}} ha revivido!"
"revivalBlessing": "¡{{pokemonName}} ha revivido!",
"safeguard": "¡{{targetName}} está protegido por Velo Sagrado!"
}

View File

@ -4,5 +4,11 @@
"mega-y": "Mega {{pokemonName}} Y",
"primal": "{{pokemonName}} Primigenio",
"gigantamax": "G-Max {{pokemonName}}",
"eternamax": "E-Max {{pokemonName}}"
}
"eternamax": "E-Max {{pokemonName}}",
"megaChange": "¡{{preName}} ha mega-evolucionado a {{pokemonName}}!",
"gigantamaxChange": "¡{{preName}} ha gigamaxizado a {{pokemonName}}!",
"eternamaxChange": "¡{{preName}} ha eternamaxizado a {{pokemonName}}!",
"revertChange": "¡{{pokemonName}} ha revertido a su forma original!",
"formChange": "¡{{preName}} ha cambiado de forma!",
"disguiseChange": "¡El disfraz ha actuado como señuelo!\t"
}

View File

@ -7,6 +7,7 @@
"pikachuToughCosplay": "Enmascarada",
"pikachuPartner": "Compañero",
"eeveePartner": "Compañero",
"pichuSpiky": "Picoreja",
"unownA": "A",
"unownB": "B",
"unownC": "C",
@ -49,6 +50,8 @@
"rotomFrost": "Frío",
"rotomFan": "Ventilador",
"rotomMow": "Corte",
"giratinaAltered": "Modificada",
"shayminLand": "Tierra",
"basculinRedStriped": "Raya Roja",
"basculinBlueStriped": "Raya Azul",
"basculinWhiteStriped": "Raya Blanca",
@ -56,6 +59,10 @@
"deerlingSummer": "Verano",
"deerlingAutumn": "Otoño",
"deerlingWinter": "Invierno",
"tornadusIncarnate": "Avatar",
"thundurusIncarnate": "Avatar",
"landorusIncarnate": "Avatar",
"keldeoOrdinary": "Habitual",
"meloettaAria": "Lírica",
"meloettaPirouette": "Danza",
"froakieBattleBond": "Fuerte Afecto",
@ -87,12 +94,12 @@
"furfrouHeart": "Corazón",
"furfrouStar": "Estrella",
"furfrouDiamond": "Diamante",
"furfrouDebutante": "Debutante",
"furfrouMatron": "Matrón",
"furfrouDandy": "Dandi",
"furfrouLaReine": "La Reine",
"furfrouDebutante": "Señorita",
"furfrouMatron": "Dama",
"furfrouDandy": "Caballero",
"furfrouLaReine": "Aristócrata",
"furfrouKabuki": "Kabuki",
"furfrouPharaoh": "Faraón",
"furfrouPharaoh": "Faraónico",
"pumpkabooSmall": "Pequeño",
"pumpkabooLarge": "Grande",
"pumpkabooSuper": "Enorme",
@ -127,11 +134,15 @@
"magearnaOriginal": "Vetusto",
"marshadowZenith": "Cénit",
"sinisteaPhony": "Falsificada",
"sinisteaAntique": "Auténtica",
"sinisteaAntique": "Genuina",
"eiscueNoIce": "Cara Deshielo",
"indeedeeMale": "Macho",
"indeedeeFemale": "Hembra",
"morpekoFullBelly": "Saciada",
"zacianHeroOfManyBattles": "Guerrero avezado",
"zamazentaHeroOfManyBattles": "Guerrero avezado",
"zarudeDada": "Papá",
"enamorusIncarnate": "Avatar",
"squawkabillyGreenPlumage": "Plumaje Verde",
"squawkabillyBluePlumage": "Plumaje Azul",
"squawkabillyYellowPlumage": "Plumaje Amarillo",
@ -141,9 +152,19 @@
"tatsugiriStretchy": "Estirada",
"gimmighoulChest": "Cofre",
"gimmighoulRoaming": "Andante",
"poltchageistCounterfeit": "Imitación",
"poltchageistArtisan": "Original",
"koraidonApexBuild": "Forma Plena",
"koraidonLimitedBuild": "Forma Limitada",
"koraidonSprintingBuild": "Forma Carrera",
"koraidonSwimmingBuild": "Forma Nado",
"koraidonGlidingBuild": "Forma Planeo",
"miraidonUltimateMode": "Modo Pleno",
"miraidonLowPowerMode": "Modo Limitado",
"miraidonDriveMode": "Modo Conducción",
"miraidonAquaticMode": "Modo Flote",
"miraidonGlideMode": "Modo Planeo",
"poltchageistCounterfeit": "Fraudulenta",
"poltchageistArtisan": "Opulenta",
"paldeaTaurosCombat": "Combatiente",
"paldeaTaurosBlaze": "Ardiente",
"paldeaTaurosAqua": "Acuático"
}
}

View File

@ -47,5 +47,11 @@
"tailwindOnRemovePlayer": "Le vent arrière soufflant\nsur votre équipe sarrête !",
"tailwindOnRemoveEnemy": "Le vent arrière soufflant\nsur léquipe ennemie sarrête !",
"happyHourOnAdd": "Lambiance est euphorique !",
"happyHourOnRemove": "Lambiance se calme !"
"happyHourOnRemove": "Lambiance se calme !",
"safeguardOnAdd": "Un voile mystérieux recouvre\ntout le terrain !",
"safeguardOnAddPlayer": "Un voile mystérieux recouvre\nvotre équipe !",
"safeguardOnAddEnemy": "Un voile mystérieux recouvre\nléquipe ennemie !",
"safeguardOnRemove": "Le terrain nest plus protégé\npar le voile mystérieux !",
"safeguardOnRemovePlayer": "Votre équipe nest plus protégée\npar le voile mystérieux !",
"safeguardOnRemoveEnemy": "Léquipe ennemie nest plus protégée\npar le voile mystérieux !"
}

View File

@ -1,4 +1,6 @@
{
"ending": "@c{smile}Oh ? Tas gagné ?@d{96} @c{smile_eclosed}Jaurais dû le savoir.\nMais de voilà de retour.\n$@c{smile}Cest terminé.@d{64} Tas brisé ce cycle infernal.\n$@c{serious_smile_fists}Tas aussi accompli ton rêve non ?\nTu nas pas connu la moindre défaite.\n$@c{neutral}Je suis le seul à me souvenir de ce que tas fait.@d{96}\nJe pense que ça ira, non ?\n$@c{serious_smile_fists}Ta légende vivra à jamais dans nos cœurs.\n$@c{smile_eclosed}Bref, jen ai un peu marre de ce endroit, pas toi ? Rentrons à la maison.\n$@c{serious_smile_fists}On se fera un ptit combat une fois rentrés ?\nSi tes daccord.",
"ending_female": "@c{shock}Tes revenu ?@d{32} Ça veut dire…@d{96} que tas gagné ?!\n@c{smile_ehalf}Jaurais dû le savoir.\n$@c{smile_eclosed}Bien sûr… Jai toujours eu ce sentiment.\n@c{smile}Cest fini maitenant hein ? Tas brisé ce cycle.\n$@c{smile_ehalf}Tas aussi accompli ton rêve non ?\nTu nas pas connu la moindre défaite.\n$Je serai la seule à me souvenir de ce que tas fait.\n@c{angry_mopen}Je tâcherai de ne pas oublier !\n$@c{smile_wave_wink}Jdéconne !@d{64} @c{smile}Jamais joublierai.@d{32}\nTa légende vivra à jamais dans nos cœurs.\n$@c{smile_wave}Bon,@d{64} il se fait tard…@d{96} je crois ?\nDifficile à dire ici.\n$Rentrons, @c{smile_wave_wink}et demain on se fera un ptit combat, comme au bon vieux temps ?"
}
"ending_female": "@c{shock}Tes revenu ?@d{32} Ça veut dire…@d{96} que tas gagné ?!\n@c{smile_ehalf}Jaurais dû le savoir.\n$@c{smile_eclosed}Bien sûr… Jai toujours eu ce sentiment.\n@c{smile}Cest fini maitenant hein ? Tas brisé ce cycle.\n$@c{smile_ehalf}Tas aussi accompli ton rêve non ?\nTu nas pas connu la moindre défaite.\n$Je serai la seule à me souvenir de ce que tas fait.\n@c{angry_mopen}Je tâcherai de ne pas oublier !\n$@c{smile_wave_wink}Jdéconne !@d{64} @c{smile}Jamais joublierai.@d{32}\nTa légende vivra à jamais dans nos cœurs.\n$@c{smile_wave}Bon,@d{64} il se fait tard…@d{96} je crois ?\nDifficile à dire ici.\n$Rentrons, @c{smile_wave_wink}et demain on se fera un ptit combat, comme au bon vieux temps ?",
"ending_endless": "Félicitations ! Vous avez atteint la fin actuelle.\nPlus de contenu à venir bientôt !",
"ending_name": "Les devs"
}

View File

@ -61,5 +61,6 @@
"suppressAbilities": "Le talent de {{pokemonName}}\na été rendu inactif !",
"revivalBlessing": "{{pokemonName}} a repris connaissance\net est prêt à se battre de nouveau !",
"swapArenaTags": "Les effets affectant chaque côté du terrain\nont été échangés par {{pokemonName}} !",
"exposedMove": "{{targetPokemonName}} est identifié\npar {{pokemonName}} !"
"exposedMove": "{{targetPokemonName}} est identifié\npar {{pokemonName}} !",
"safeguard": "{{targetName}} est protégé\npar la capacité Rune Protect !"
}

View File

@ -13,7 +13,8 @@
"SPD": "Vitesse",
"SPDshortened": "Vit",
"ACC": "Précison",
"EVA": "Esquive"
"EVA": "Esquive",
"HPStat": "PV"
},
"Type": {
"UNKNOWN": "Inconnu",
@ -37,4 +38,4 @@
"FAIRY": "Fée",
"STELLAR": "Stellaire"
}
}
}

View File

@ -101,8 +101,8 @@
"workers": "Ouvriers",
"youngster": "Gamin",
"rocket_grunt": "Sbire de la Team Rocket",
"rocket_grunt_female": "Sbire de la Team Rocket",
"rocket_grunts": "Sbires de la Team Rocket",
"rocket_grunt_female": "Sbire de la Team Rocket",
"magma_grunt": "Sbire de la Team Magma",
"magma_grunt_female": "Sbire de la Team Magma",
"magma_grunts": "Sbires de la Team Magma",
@ -123,6 +123,7 @@
"aether_grunts": "Employés de la Fondation Æther",
"skull_grunt": "Sbire de la Team Skull",
"skull_grunt_female": "Sbire de la Team Skull",
"skull_grunts": "Sbires de la Team Skull",
"macro_grunt": "Employé de Macro Cosmos",
"macro_grunt_female": "Employée de Macro Cosmos",
"macro_grunts": "Employés de Macro Cosmos"

View File

@ -1 +1,8 @@
{}
{
"safeguardOnAdd": "Un velo mistico ricopre il campo!",
"safeguardOnAddPlayer": "Un velo mistico ricopre la tua squadra!",
"safeguardOnAddEnemy": "Un velo mistico ricopre la squadra avversaria!",
"safeguardOnRemove": "Il campo non è più protetto da Salvaguardia!",
"safeguardOnRemovePlayer": "La tua squadra non è più protetta da Salvaguardia!",
"safeguardOnRemoveEnemy": "La squadra avversaria non è più protetta da Salvaguardia!"
}

View File

@ -61,5 +61,6 @@
"suppressAbilities": "Labilità di {{pokemonName}}\nperde ogni efficacia!",
"revivalBlessing": "{{pokemonName}} torna in forze!",
"swapArenaTags": "{{pokemonName}} ha invertito gli effetti attivi\nnelle due metà del campo!",
"exposedMove": "{{pokemonName}} ha identificato\n{{targetPokemonName}}!"
"exposedMove": "{{pokemonName}} ha identificato\n{{targetPokemonName}}!",
"safeguard": "Salvaguardia protegge {{targetName}}!"
}

View File

@ -1,42 +1,47 @@
{
"SEND_OUT": "Manda in campo",
"SUMMARY": "Sommario",
"CANCEL": "Annulla",
"RELEASE": "Rilascia",
"APPLY": "Applica",
"TEACH": "Insegna",
"SPLICE": "Unisci",
"UNSPLICE": "Dividi",
"ACTIVATE": "Attiva",
"DEACTIVATE": "Disattiva",
"TRANSFER": "Trasferisci",
"ALL": "Tutto",
"PASS_BATON": "Staffetta",
"UNPAUSE_EVOLUTION": "Consenti evoluzione",
"REVIVE": "Revitalizza",
"RENAME": "Rinomina",
"choosePokemon": "Scegli un Pokémon.",
"doWhatWithThisPokemon": "Hai selezionato questo Pokémon.",
"noEnergy": "{{pokemonName}} non ha più energie\nper lottare!",
"hasEnergy": "{{pokemonName}} ha ancora energie\nper lottare!",
"cantBeUsed": "{{pokemonName}} non può essere usato\nin questa sfida!",
"tooManyItems": "{{pokemonName}} possiede già\nquest'oggetto in abbondanza!",
"anyEffect": "Non avrebbe alcun effetto.",
"unpausedEvolutions": "{{pokemonName}} può di nuovo evolversi.",
"unspliceConfirmation": "Vuoi davvero dividere {{fusionName}}\nda {{pokemonName}}? {{fusionName}} andrà perduto.",
"wasReverted": "{{fusionName}} è tornato ad essere {{pokemonName}}.",
"releaseConfirmation": "Vuoi davvero liberare {{pokemonName}}?",
"releaseInBattle": "Non puoi liberare un Pokémon che sta combattendo!",
"selectAMove": "Scegli una mossa.",
"changeQuantity": "Scegli un oggetto da trasferire.\nUsa < e > per cambiarne la quantità.",
"selectAnotherPokemonToSplice": "Scegli un altro Pokémon da unire.",
"cancel": "Annulla",
"goodbye": "Addio, {{pokemonName}}!",
"byebye": "Ciao ciao, {{pokemonName}}!",
"farewell": "Arrivederci, {{pokemonName}}!",
"soLong": "È stato bello, {{pokemonName}}!",
"thisIsWhereWePart": "Le nostre strade si dividono, {{pokemonName}}!",
"illMissYou": "Mi mancherai, {{pokemonName}}!",
"illNeverForgetYou": "Non ti dimenticherò, {{pokemonName}}!",
"untilWeMeetAgain": "Alla prossima, {{pokemonName}}!"
}
"SEND_OUT": "Manda in campo",
"SUMMARY": "Sommario",
"CANCEL": "Annulla",
"RELEASE": "Rilascia",
"APPLY": "Applica",
"TEACH": "Insegna",
"SPLICE": "Unisci",
"UNSPLICE": "Dividi",
"ACTIVATE": "Attiva",
"DEACTIVATE": "Disattiva",
"TRANSFER": "Trasferisci",
"ALL": "Tutto",
"PASS_BATON": "Staffetta",
"UNPAUSE_EVOLUTION": "Consenti evoluzione",
"REVIVE": "Revitalizza",
"RENAME": "Rinomina",
"choosePokemon": "Scegli un Pokémon.",
"doWhatWithThisPokemon": "Hai selezionato questo Pokémon.",
"noEnergy": "{{pokemonName}} non ha più energie\nper lottare!",
"hasEnergy": "{{pokemonName}} ha ancora energie\nper lottare!",
"cantBeUsed": "{{pokemonName}} non può essere usato\nin questa sfida!",
"tooManyItems": "{{pokemonName}} possiede già\nquest'oggetto in abbondanza!",
"anyEffect": "Non avrebbe alcun effetto.",
"unpausedEvolutions": "{{pokemonName}} può di nuovo evolversi.",
"unspliceConfirmation": "Vuoi davvero dividere {{fusionName}}\nda {{pokemonName}}? {{fusionName}} andrà perduto.",
"wasReverted": "{{fusionName}} è tornato ad essere {{pokemonName}}.",
"releaseConfirmation": "Vuoi davvero liberare {{pokemonName}}?",
"releaseInBattle": "Non puoi liberare un Pokémon che sta combattendo!",
"selectAMove": "Scegli una mossa.",
"changeQuantity": "Scegli un oggetto da trasferire.\nUsa < e > per cambiarne la quantità.",
"selectAnotherPokemonToSplice": "Scegli un altro Pokémon da unire.",
"cancel": "Annulla",
"able": "Sì!",
"notAble": "No!",
"learned": "La conosce!",
"goodbye": "Addio, {{pokemonName}}!",
"byebye": "Ciao ciao, {{pokemonName}}!",
"farewell": "Arrivederci, {{pokemonName}}!",
"soLong": "È stato bello, {{pokemonName}}!",
"thisIsWhereWePart": "Le nostre strade si dividono, {{pokemonName}}!",
"illMissYou": "Mi mancherai, {{pokemonName}}!",
"illNeverForgetYou": "Non ti dimenticherò, {{pokemonName}}!",
"untilWeMeetAgain": "Alla prossima, {{pokemonName}}!",
"sayonara": "Sayonara, {{pokemonName}}!",
"smellYaLater": "Ci becchiamo, {{pokemonName}}!"
}

View File

@ -2,5 +2,6 @@
"moveset": "Set di mosse",
"gender": "Genere:",
"ability": "Abilità:",
"nature": "Natura:"
}
"nature": "Natura:",
"form": "Forma:"
}

View File

@ -1 +1,23 @@
{}
{
"type_null": "Tipo Zero",
"great_tusk": "Grandizanne",
"scream_tail": "Codaurlante",
"brute_bonnet": "Fungofurioso",
"flutter_mane": "Crinealato",
"slither_wing": "Alirasenti",
"sandy_shocks": "Peldisabbia",
"iron_treads": "Solcoferreo",
"iron_bundle": "Saccoferreo",
"iron_hands": "Manoferrea",
"iron_jugulis": "Colloferreo",
"iron_moth": "Falenaferrea",
"iron_thorns": "Spineferree",
"roaring_moon": "Lunaruggente",
"iron_valiant": "Eroeferreo",
"walking_wake": "Acquecrespe",
"iron_leaves": "Fogliaferrea",
"gouging_fire": "Vampeaguzze",
"raging_bolt": "Furiatonante",
"iron_boulder": "Massoferreo",
"iron_crown": "Capoferreo"
}

View File

@ -12,7 +12,6 @@
"blockItemTheft": "{{pokemonNameWithAffix}}の {{abilityName}}で\n道具を うばわれない",
"typeImmunityHeal": "{{pokemonNameWithAffix}}は {{abilityName}}で\n体力を 回復した",
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}}は {{abilityName}}で\nダメージを 受けない。",
"postDefendDisguise": "{{pokemonNameWithAffix}}の\nばけのかわが はがれた",
"moveImmunity": "{{pokemonNameWithAffix}}には\n効果が ないようだ…",
"reverseDrain": "{{pokemonNameWithAffix}}は\nヘドロえきを 吸い取った",
"postDefendTypeChange": "{{pokemonNameWithAffix}}は {{abilityName}}で\n{{typeName}}タイプに なった!",
@ -60,4 +59,4 @@
"postSummonTabletsOfRuin": "{{pokemonNameWithAffix}}の わざわいのおふだ\nまわりの {{statName}}が 弱まった!",
"postSummonBeadsOfRuin": "{{pokemonNameWithAffix}}の わざわいのたまで\nまわりの {{statName}}が 弱まった!",
"preventBerryUse": "{{pokemonNameWithAffix}}は 緊張して\nきのみが 食べられなくなった"
}
}

View File

@ -6,7 +6,7 @@
"name": "なし"
},
"MoneyAchv": {
"description": "一回の ランで {{moneyAmount}}を 稼ぐ"
"description": "一回の ランで {{moneyAmount}}を 稼ぐ"
},
"10K_MONEY": {
"name": "お金を持つ人"
@ -21,7 +21,7 @@
"name": "超富裕層"
},
"DamageAchv": {
"description": "一撃で {{damageAmount}}ダメージを 与える"
"description": "一撃で HP{{damageAmount}}の ダメージを 与える"
},
"250_DMG": {
"name": "力持ち"
@ -33,10 +33,11 @@
"name": "カカロット"
},
"10000_DMG": {
"name": "ワンパンマン"
"name": "ワンパンマン",
"name_female": "ワンパンウーマン"
},
"HealAchv": {
"description": "一つの 技や 特性や 持っているアイテムで {{healAmount}}{{HP}}を 一気に 回復する"
"description": "一つの 技や 特性や 持っているアイテムで\n{{healAmount}}{{HP}}を 一気に 回復する"
},
"250_HEAL": {
"name": "回復発見者"
@ -82,7 +83,7 @@
},
"TRANSFER_MAX_BATTLE_STAT": {
"name": "同力",
"description": "少なくとも 一つの 能力を 最大まで あげて 他の 手持ちポケモンに バトンタッチする"
"description": "少なくとも 一つの 能力を 最大まで あげて\n他の 手持ちポケモンに バトンタッチする"
},
"MAX_FRIENDSHIP": {
"name": "マブ達",
@ -106,7 +107,7 @@
},
"SPLICE": {
"name": "インフィニット・フュジョン",
"description": "いでんしのくさびで 二つの ポケモンを 吸収合体させる"
"description": "遺伝子のくさびで 二つの ポケモンを 吸収合体させる"
},
"MINI_BLACK_HOLE": {
"name": "アイテムホーリック",
@ -161,8 +162,8 @@
"description": "クラシックモードを クリアする"
},
"UNEVOLVED_CLASSIC_VICTORY": {
"name": "Bring Your Child To Work Day",
"description": "Beat the game in Classic Mode with at least one unevolved party member."
"name": "はじめてのおつかい",
"description": "少なくとも 一つの 進化していない 手持ちポケモンで\nクラシックモードを クリアする"
},
"MONO_GEN_ONE": {
"name": "原始",
@ -260,5 +261,9 @@
"FRESH_START": {
"name": "一発で!",
"description": "出直しチャレンジを クリアする"
},
"INVERSE_BATTLE": {
"name": "カガミよミガカ",
"description": "反転バトルチャレンジを クリアする\nるすアリク をジンレャチルトバ転反"
}
}
}

View File

@ -1,4 +1,12 @@
{
"trappedDesc": "捕らわれること",
"flinchedDesc": "ひるむこと",
"confusedDesc": "混乱",
"infatuatedDesc": "メロメロ",
"seedDesc": "種を植えつくこと",
"nightmareDesc": "あくむ",
"ingrainDesc": "根",
"drowsyDesc": "ねむけ",
"rechargingLapse": "{{pokemonNameWithAffix}}は 攻撃の 反動で 動けない!",
"trappedOnAdd": "{{pokemonNameWithAffix}}は もう 逃げられない!",
"trappedOnRemove": "{{pokemonNameWithAffix}}は\n{{moveName}}の 効果が 解けた!",
@ -13,9 +21,9 @@
"infatuatedOnAdd": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に メロメロに なった!",
"infatuatedOnOverlap": "{{pokemonNameWithAffix}}は すでに メロメロだ!",
"infatuatedLapse": "{{pokemonNameWithAffix}}は {{sourcePokemonName}}に メロメロだ!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}}は\nメロメロで わざが 出せなかった!",
"infatuatedLapseImmobilize": "{{pokemonNameWithAffix}}は メロメロで 技が出せなかった!",
"infatuatedOnRemove": "{{pokemonNameWithAffix}}は メロメロ状態が 治った!",
"seededOnAdd": "{{pokemonNameWithAffix}}に 種を 植(う)えつけた!",
"seededOnAdd": "{{pokemonNameWithAffix}}に 種を 植えつけた!",
"seededLapse": "やどりぎが {{pokemonNameWithAffix}}の 体力を うばう!",
"seededLapseShed": "{{pokemonNameWithAffix}}は ヘドロえきを 吸い取った!",
"nightmareOnAdd": "{{pokemonNameWithAffix}}は あくむを 見始めた!",
@ -60,4 +68,4 @@
"cursedOnAdd": "{{pokemonNameWithAffix}}は 自分の 体力を 削って\n{{pokemonName}}に のろいを かけた!",
"cursedLapse": "{{pokemonNameWithAffix}}は のろわれている!",
"stockpilingOnAdd": "{{pokemonNameWithAffix}}は {{stockpiledCount}}つ たくわえた!"
}
}

View File

@ -1,46 +1,46 @@
{
"SITRUS": {
"name": "オボンのみ",
"effect": "HP 50%いかのとき HPを 25パーセント かいふくする"
"effect": "持たせると HPが 50以下になるとき HPを 25 回復する"
},
"LUM": {
"name": "ラムのみ",
"effect": "すべての じょうたい いじょうと こんらんを かいふくする"
"effect": "持たせると 状態異常や 混乱になるとき 回復する\n"
},
"ENIGMA": {
"name": "ナゾのみ",
"effect": "こうかばつぐんの わざを うけたとき HPを 25パーセント かいふくする"
"effect": "持たせると 効果バツグンの 技を 受けたとき HPを 25%回復する"
},
"LIECHI": {
"name": "チイラのみ",
"effect": "HP 25%いかのとき こうげきが あがる"
"effect": "持たせると HPが 25%以下に なるとき 攻撃が あがる"
},
"GANLON": {
"name": "リュガのみ",
"effect": "HP 25%いかのとき ぼうぎょが あがる"
"effect": "持たせると HPが 25%以下に なるとき 防御が あがる\n"
},
"PETAYA": {
"name": "ヤタピのみ",
"effect": "HP 25%いかのとき とくこうが あがる"
"effect": "持たせると HPが 25%以下に なるとき 特攻が あがる\n"
},
"APICOT": {
"name": "ズアのみ",
"effect": "HP 25%いかのとき とくぼうが あがる"
"effect": "持たせると HPが 25%以下に なるとき 特防が あがる\n"
},
"SALAC": {
"name": "カムラのみ",
"effect": "HP 25%いかのとき すばやさが あがる"
"effect": "持たせると HPが 25%以下に なるとき 素早さが あがる"
},
"LANSAT": {
"name": "サンのみ",
"effect": "HP 25%いかのとき こうげきが きゅうしょに あたりやすくなる"
"effect": "持たせると HPが 25%以下に なるとき 攻撃が 急所に 当たりやすくなる"
},
"STARF": {
"name": "スターのみ",
"effect": "HP 25%いかのとき のうりょくの どれか 1つが ぐーんと あがる"
"effect": "持たせると HPが 25%以下に なるとき どれか 1つの 能力が ぐーんと あがる"
},
"LEPPA": {
"name": "ヒメリのみ",
"effect": "PPが 0に なった わざの PPを 10だけ かいふくする"
"effect": "持たせると PPが 0になる 技のPPを 10回復する"
}
}
}

View File

@ -1,10 +1,10 @@
{
"title": "チャレンジを 設定",
"title": "チャレンジを 設定",
"illegalEvolution": "{{pokemon}}は このチャレンジで\n対象外の ポケモンに なってしまった",
"singleGeneration": {
"name": "単一世代",
"desc": "{{gen}}世代からの ポケモンしか 使えません",
"desc_default": "選んだ 世代からの ポケモンしか 使えません",
"desc": "{{gen}}世代からの ポケモンしか 使えません",
"desc_default": "選んだ 世代からの ポケモンしか 使えません",
"gen_1": "1",
"gen_2": "2",
"gen_3": "3",
@ -17,14 +17,20 @@
},
"singleType": {
"name": "単一タイプ",
"desc": "{{type}}タイプの ポケモンしか 使えません",
"desc_default": "選んだ タイプの ポケモンしか 使えません"
"desc": "{{type}}タイプの ポケモンしか 使えません",
"desc_default": "選んだ タイプの ポケモンしか 使えません"
},
"freshStart": {
"name": "出直し",
"shortName": "出直し",
"desc": "ポケローグを 始めた ばかりの ような ままで ゲーム開始の 最初のパートナーしか 使えません",
"desc": "ポケローグを 始めた ばかりの ような ままで ゲーム開始の スターターしか 使えません",
"value.0": "オフ",
"value.1": "オン"
},
"inverseBattle": {
"name": "反転バトル",
"shortName": "反バ",
"desc": "タイプ相性が 反転で、なんの タイプも 「効果はなし」が ありません\n他の チャレンジの 実績が 無効に されます",
"value.0": "オフ",
"value.1": "オン"
}
}
}

View File

@ -3,5 +3,5 @@
"ball": "ボール",
"pokemon": "ポケモン",
"run": "にげる",
"actionMessage": "{{pokemonName}}は どうする?"
}
"actionMessage": "{{pokemonName}}は どうする?"
}

View File

@ -4,23 +4,23 @@
"ultraTier": "超レア",
"masterTier": "伝説",
"defaultTier": "ふつう",
"hatchWavesMessageSoon": "なかから おとが きこえてくる! もうすぐ うまれそう!",
"hatchWavesMessageClose": "ときどき うごいている みたい。 うまれるまで もう ちょっとかな?",
"hatchWavesMessageNotClose": "なにが うまれてくるのかな? うまれるまで まだまだ じかんが かかりそう。",
"hatchWavesMessageLongTime": "この タマゴは うまれるまで かなり じかんが かかりそう。",
"hatchWavesMessageSoon": "中から 音が 聞こえてくる! もうすぐ 生まれそう!",
"hatchWavesMessageClose": "時々 動いている みたい。生まれるまで もう ちょっとかな?",
"hatchWavesMessageNotClose": "なにが 生まれてくるのかな? 生まれるまで まだまだ 時間が かかりそう。",
"hatchWavesMessageLongTime": "この タマゴは 生まれるまで かなり 時間が かかりそう。",
"gachaTypeLegendary": "伝説確率アップ",
"gachaTypeMove": "レアなタマゴわざ確率アップ",
"gachaTypeMove": "レアなタマゴ確率アップ",
"gachaTypeShiny": "色違い確率アップ",
"selectMachine": "ガチャマシンを選択",
"notEnoughVouchers": "タマゴクーポンが足りません!",
"tooManyEggs": "タマゴが一杯です!",
"pull": "回引く",
"pulls": "回引く",
"sameSpeciesEgg": "{{species}}は このタマゴから まれる!",
"hatchFromTheEgg": "{{pokemonName}}は タマゴから まれた!",
"eggMoveUnlock": "タマゴわざ {{moveName}}を おぼえた!",
"rareEggMoveUnlock": "レアなタマゴわざ {{moveName}}を おぼえた!!",
"moveUPGacha": "わざ UP!",
"sameSpeciesEgg": "{{species}}は このタマゴから まれる!",
"hatchFromTheEgg": "{{pokemonName}}は タマゴから まれた!",
"eggMoveUnlock": "タマゴ技: {{moveName}}を 覚えた!",
"rareEggMoveUnlock": "レアなタマゴ技: {{moveName}}を 覚えた!!",
"moveUPGacha": " UP!",
"shinyUPGacha": "色違い UP!",
"legendaryUPGacha": "UP!"
}
}

View File

@ -1,8 +1,8 @@
{
"classic": "クラシック",
"endless": "エンドレス",
"endlessSpliced": "エンドレス (Spliced)",
"endlessSpliced": "エンドレス(吸収合体)",
"dailyRun": "デイリーラン",
"unknown": "Unknown",
"unknown": "",
"challenge": "チャレンジ"
}
}

View File

@ -1,6 +1,6 @@
{
"stats": "統計",
"playTime": "プレ時間",
"playTime": "プレ時間",
"totalBattles": "合計バトル数",
"starters": "スターター数",
"shinyStarters": "色違いスターター数",
@ -12,31 +12,31 @@
"dailyRunAttempts": "デイリーラン",
"dailyRunWins": "デイリーラン勝利",
"endlessRuns": "エンドレスラン",
"highestWaveEndless": "エンドレス最高ウェーブ",
"highestWaveEndless": "エンドレス最高",
"highestMoney": "最大貯金",
"highestDamage": "最大ダメージ",
"highestHPHealed": "最大HP回復",
"pokemonEncountered": "遭遇したポケモン",
"pokemonDefeated": "倒したポケモン",
"pokemonCaught": "捕まえたポケモン",
"eggsHatched": "ふかしたタマゴ",
"subLegendsSeen": "見つけた順伝説",
"subLegendsCaught": "捕まえた順伝説",
"subLegendsHatched": "ふかした順伝説",
"legendsSeen": "見つけた伝説",
"legendsCaught": "捕まえた伝説",
"legendsHatched": "ふかした伝説",
"eggsHatched": "孵化したタマゴ",
"subLegendsSeen": "見つけた順伝説ポケモン",
"subLegendsCaught": "捕まえた準伝説ポケモン",
"subLegendsHatched": "孵化した準伝説ポケモン",
"legendsSeen": "見つけた伝説ポケモン",
"legendsCaught": "捕まえた伝説ポケモン",
"legendsHatched": "孵化した伝説ポケモン",
"mythicalsSeen": "見つけた幻ポケモン",
"mythicalsCaught": "捕まえた幻ポケモン",
"mythicalsHatched": "ふかした幻ポケモン",
"shiniesSeen": "見つけた色違い",
"shiniesCaught": "捕まえた色違い",
"shiniesHatched": "ふかした色違い",
"pokemonFused": "合体したポケモン",
"mythicalsHatched": "孵化した幻ポケモン",
"shiniesSeen": "見つけた色違いポケモン",
"shiniesCaught": "捕まえた色違いポケモン",
"shiniesHatched": "孵化した色違いポケモン",
"pokemonFused": "吸収合体したポケモン",
"trainersDefeated": "倒したトレーナー",
"eggsPulled": "引いたタマゴ",
"rareEggsPulled": "引いたレアタマゴ",
"epicEggsPulled": "引いた超レアタマゴ",
"legendaryEggsPulled": "引いた伝説タマゴ",
"manaphyEggsPulled": "引いたマナフィタマゴ"
}
}

View File

@ -2,19 +2,22 @@
"GAME_SETTINGS": "設定",
"ACHIEVEMENTS": "実績",
"STATS": "統計",
"RUN_HISTORY": "ラン歴",
"EGG_LIST": "タマゴリスト",
"EGG_GACHA": "タマゴガチャ",
"MANAGE_DATA": "データ管理",
"COMMUNITY": "コミュニティ",
"SAVE_AND_QUIT": "保存して終了",
"SAVE_AND_QUIT": "セーブして終了",
"LOG_OUT": "ログアウト",
"slot": "スロット {{slotNumber}}",
"importSession": "セッションインポート",
"importSession": "セッションインポート",
"importSlotSelect": "インポート先の スロットを 選んでください",
"exportSession": "セッションエクスポート",
"exportSession": "セッションエクスポート",
"exportSlotSelect": "エクスポート元の スロットを 選んでください",
"importData": "データのインポート",
"exportData": "データのエクスポート",
"importRunHistory": "ラン歴をインポート",
"exportRunHistory": "ラン歴をエクスポート",
"importData": "データをインポート",
"exportData": "データをエクスポート",
"consentPreferences": "同意設定",
"linkDiscord": "Discord連携",
"unlinkDiscord": "Discord連携解除",
@ -22,5 +25,5 @@
"unlinkGoogle": "Google連携解除",
"cancel": "キャンセル",
"losingProgressionWarning": "戦闘開始からの データが 保存されません。\nよろしいですか",
"noEggs": "現在 タマゴを ふかしていません!"
}
"noEggs": "現在は タマゴを 孵化していません!"
}

View File

@ -1,38 +1,55 @@
{
"cancel": "キャンセル",
"continue": "つづきから",
"loadGame": "ロードセーブ",
"dailyRun": "日替わりラン(ベータ版)",
"loadGame": "セーブを読み込む",
"newGame": "はじめから",
"username": "ユーザーめい",
"settings": "設定",
"selectGameMode": "ゲームモードを 選んでください。",
"logInOrCreateAccount": "始めるには、ログイン、または 登録して ください。\nメールアドレスは 必要が ありません",
"username": "ユーザー名",
"password": "パスワード",
"login": "ログイン",
"orUse": "Or use",
"register": "かいいん とうろく",
"emptyUsername": "ユーザー名は空にできません",
"invalidLoginUsername": "入力たユーザー名は無効です",
"invalidRegisterUsername": "ユーザー名には英文字、数字、アンダースコアのみを含める必要があります",
"orUse": "他の\nログイン方法",
"register": "登録",
"emptyUsername": "ユーザー名を 空にする ことは できません",
"invalidLoginUsername": "入力されたユーザー名は無効です",
"invalidRegisterUsername": "ユーザー名には 英文字、 数字、 アンダースコアのみを 含くむ必要が あります",
"invalidLoginPassword": "入力したパスワードは無効です",
"invalidRegisterPassword": "パスワードは6文字以上でなければなりません",
"usernameAlreadyUsed": "ユーザー名は既に使用されています",
"accountNonExistent": "ユーザーは存在しません",
"unmatchingPassword": "パスワードが一致しません",
"passwordNotMatchingConfirmPassword": "パスワードは確認パスワードと一致する必要があります",
"invalidRegisterPassword": "パスワードは 6文字以上 でなければなりません",
"usernameAlreadyUsed": "入力したユーザー名は すでに 使用されています",
"accountNonExistent": "入力したユーザーは 存在しません",
"unmatchingPassword": "入力したパスワードが 一致しません",
"passwordNotMatchingConfirmPassword": "パスワードは パスワード確認と 一致する 必要があります",
"confirmPassword": "パスワード確認",
"registrationAgeWarning": "登録することで、あなたが13歳以上であることを確認します。",
"registrationAgeWarning": "登録では 13歳以上 であることを 確認します。",
"backToLogin": "ログインへ",
"failedToLoadSaveData": "保存データの読み込みに失敗しました。ページを再読み込みしてください。\nこれが続く場合は、管理者に連絡してください。",
"sessionSuccess": "セッションが正常に読み込まれました。",
"failedToLoadSession": "セッションデータを読み込むことができませんでした。\nデータが破損している可能性があります。",
"boyOrGirl": "おとこのこ?\nそれとも おんなのこ?",
"evolving": "…おや!?\n{{pokemonName}}のようすが…!",
"stoppedEvolving": "{{pokemonName}}のへんかがとまった",
"evolutionDone": "おめでとう!\n{{pokemonName}}は{{evolvedPokemonName}}にしんかした!",
"dailyRankings": "ほんじつのランキング",
"weeklyRankings": "しゅうのランキング",
"failedToLoadSaveData": "セーブデータの 読み込みは 不可能でした。ページを 再読み込み してください。\n長い間に続く 場合は 管理者に 連絡してください。",
"sessionSuccess": "セッションが 正常に 読み込まれました。",
"failedToLoadSession": "セッションデータを 読み込むことが できませんでした。\nデータが 破損している 可能性が あります。",
"boyOrGirl": "男の子?\nそれとも 女の子",
"evolving": "…おや!?\n{{pokemonName}}の 様子が…!",
"stoppedEvolving": "あれ…? {{pokemonName}}の 変化が 止まった!",
"pauseEvolutionsQuestion": "{{pokemonName}}の 進化を 休止しますか?\n後で 手持ち画面から 進化を また 可能にできます。",
"evolutionsPaused": "{{pokemonName}}の 進化を 休止しました。",
"evolutionDone": "おめでとう!\n{{pokemonName}}は {{evolvedPokemonName}}に 進化した!",
"dailyRankings": "今日のランキング",
"weeklyRankings": "今週のランキング",
"noRankings": "ランキングなし",
"positionIcon": "#",
"loading": "よみこみちゅう…",
"usernameScoreboard": "ユーザー名",
"score": "スコア",
"wave": "波",
"loading": "読み込み中…",
"loadingAsset": "読み込み中:{{assetName}}",
"playersOnline": "オンラインのプレイヤー",
"yes": "はい",
"no": "いいえ"
}
"no": "いいえ",
"disclaimer": "免責",
"disclaimerDescription": "このゲームは 未完成作品です。\nセーブデータの 損失を含める ゲーム性に関する 問題が 起きる可能性が あります。\nなお、ゲームは 予告なく変更される 可能性もあり、さらに更新され、完成されるとも 限りません。",
"choosePokemon": "ポケモンを選ぶ",
"renamePokemon": "ニックネームを変える",
"rename": "変える",
"nickname": "ニックネーム",
"errorServerDown": "おや!\nサーバーとの 接続中に 問題が 発生しました。\nゲームは 自動的に 再接続されます から\nウィンドウは 開いたままに しておいても よろしいです。"
}

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@ -1,12 +1,12 @@
{
"transfer": "アイテム移行",
"reroll": "選択肢変更",
"lockRarities": "レア度固定",
"checkTeam": "チームを確認",
"transferDesc": "ポケモンの 手持ちアイテムを 移行する",
"lockRarities": "レア度固定",
"checkTeam": "手持ちを確認",
"transferDesc": "手持ちポケモンの 持たせるアイテムを 移行する",
"rerollDesc": "お金を 使って アイテムの 選択肢を 変更する",
"lockRaritiesDesc": "選択肢を 変更するときの レア度を 固定する\n選択肢変更金額を影響する)",
"checkTeamDesc": "チームの 状態を 確認する\nフォルムチェンジアイテムを 有効・無効にする",
"lockRaritiesDesc": "選択肢を 変更するときの レア度を 固定する\n選択肢変更の価格は変わる)",
"checkTeamDesc": "手持ちポケモンの 状態を 確認する\nフォルムチェンジアイテムを 有効・無効にする",
"rerollCost": "{{formattedMoney}}円",
"itemCost": "{{formattedMoney}}円"
}

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@ -2,21 +2,22 @@
"Stat": {
"HP": "HP",
"HPshortened": "HP",
"ATK": "こうげき",
"ATKshortened": "こうげき",
"DEF": "ぼうぎょ",
"DEFshortened": "ぼうぎょ",
"SPATK": "とくこう",
"SPATKshortened": "とくこう",
"SPDEF": "とくぼう",
"SPDEFshortened": "とくぼう",
"SPD": "すばやさ",
"SPDshortened": "すばやさ",
"ACC": "めいちゅう",
"EVA": "かいひ"
"ATK": "攻撃",
"ATKshortened": "攻撃",
"DEF": "防御",
"DEFshortened": "防御",
"SPATK": "特攻",
"SPATKshortened": "特攻",
"SPDEF": "特防",
"SPDEFshortened": "特防",
"SPD": "素早さ",
"SPDshortened": "素早さ",
"ACC": "命中",
"EVA": "回避",
"HPStat": "HP"
},
"Type": {
"UNKNOWN": "Unknown",
"UNKNOWN": "",
"NORMAL": "ノーマル",
"FIGHTING": "かくとう",
"FLYING": "ひこう",
@ -37,4 +38,4 @@
"FAIRY": "フェアリー",
"STELLAR": "ステラ"
}
}
}

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@ -437,7 +437,7 @@
"bronzor": "ドーミラー",
"bronzong": "ドータクン",
"bonsly": "ウソハチ",
"mime_jr.": "マネネ",
"mime_jr": "マネネ",
"happiny": "ピンプク",
"chatot": "ペラップ",
"spiritomb": "ミカルゲ",
@ -770,7 +770,7 @@
"sandygast": "スナバァ",
"palossand": "シロデスナ",
"pyukumuku": "ナマコブシ",
"type:_null": "タイプ:ヌル",
"type_null": "タイプ:ヌル",
"silvally": "シルヴァディ",
"minior": "メテノ",
"komala": "ネッコアラ",
@ -863,7 +863,7 @@
"obstagoon": "タチフサグマ",
"perrserker": "ニャイキング",
"cursola": "サニゴーン",
"sirfetch_d": "ネギガナイト",
"sirfetchd": "ネギガナイト",
"mr_rime": "バリコオル",
"runerigus": "デスバーン",
"milcery": "マホミル",
@ -1081,4 +1081,4 @@
"paldea_tauros": "ケンタロス",
"paldea_wooper": "ウパー",
"bloodmoon_ursaluna": "ガチグマ"
}
}

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@ -6,12 +6,14 @@
"audio": "音声",
"gamepad": "コントローラー",
"keyboard": "キーボード",
"gameSpeed": "ゲームスピード",
"hpBarSpeed": "HPバーの増減スピード",
"expGainsSpeed": "EXPバーの増加スピード",
"expPartyDisplay": "パーティの経験値取得表示",
"gameSpeed": "ゲームの速さ",
"hpBarSpeed": "HPバー増減の速さ",
"expGainsSpeed": "経験値バー増加の速さ",
"expPartyDisplay": "手持ちの経験値取得表示",
"skipSeenDialogues": "もう見た話をスキップ",
"battleStyle": "試合のルール",
"enableRetries": "リトライを有効にする",
"enableRetries": "再挑戦を有効にする",
"hideIvs": "個体値スキャナーを隠す",
"tutorials": "チュートリアル",
"touchControls": "タッチ操作",
"vibrations": "振動",
@ -35,33 +37,71 @@
"moneyFormat": "お金の表示形式",
"damageNumbers": "ダメージ表示",
"simple": "シンプル",
"fancy": "Fancy",
"fancy": "オシャレ",
"abbreviated": "省略",
"moveAnimations": "戦闘アニメ",
"moveAnimations": "戦闘アニメーション",
"showStatsOnLevelUp": "レベルアップ時のステータス表示",
"candyUpgradeNotification": "飴アプグレ通知",
"passivesOnly": "パッシブのみ",
"candyUpgradeDisplay": "飴アプグレ表示",
"icon": "アイコン",
"animation": "アニメーション",
"moveInfo": "技の情報表示",
"moveInfo": "技情報",
"showMovesetFlyout": "技情報表示",
"showArenaFlyout": "戦場情報表示",
"showTimeOfDayWidget": "時刻指標",
"timeOfDayAnimation": "時刻指標アニメーション",
"bounce": "跳ねる",
"timeOfDay_back": "跳ね返る",
"spriteSet": "スプライト設定",
"consistent": "一貫",
"mixedAnimated": "アニメーションミックス",
"fusionPaletteSwaps": "吸収合体ポケモンの色違い",
"playerGender": "プレイヤーの性別",
"typeHints": "相性のヒント",
"typeHints": "タイプ相性ヒント",
"masterVolume": "マスターボリューム",
"bgmVolume": "BGMのボリューム",
"seVolume": "SEのボリューム",
"bgmVolume": "BGMボリューム",
"fieldVolume": "フィールドボリューム",
"seVolume": "SEボリューム",
"uiVolume": "UIボリューム",
"musicPreference": "BGM設定",
"mixed": "ミックス",
"gamepadPleasePlug": "コントローラーを 接続してください\nまたは、ボタンを 押してください",
"delete": "削除",
"keyboardPleasePress": "キーを押してください",
"reset": "リセット",
"requireReload": "再読み込みが必要",
"action": "決定",
"back": "戻る",
"pressToBind": "押下でキーバインド",
"pressButton": "ボタンを押してください",
"buttonUp": "上",
"buttonDown": "下",
"buttonLeft": "左",
"buttonRight": "右",
"buttonAction": "決定",
"buttonMenu": "メニュー",
"buttonSubmit": "Submit",
"buttonSubmit": "提出",
"buttonCancel": "キャンセル",
"alt": " (代替)",
"buttonStats": "能力変化表示",
"buttonCycleForm": "フォルム変更",
"buttonCycleShiny": "色違い変更",
"buttonCycleGender": "性別変更",
"buttonCycleAbility": "特性変更",
"buttonCycleNature": "性格変更",
"buttonCycleVariant": "色変更",
"buttonSpeedUp": "速さを上げる",
"buttonSlowDown": "速さを下げる",
"alt": "(代替)",
"mute": "ミュート",
"controller": "コントローラー",
"gamepadSupport": "コントローラーサポート"
"gamepadSupport": "コントローラーサポート",
"showBgmBar": "BGMの名前を表示",
"moveTouchControls": "タッチ移動操作",
"shopOverlayOpacity": "ショップオーバレイ不透明度",
"shopCursorTarget": "ショップカーソル初位置",
"items": "アイテム",
"reroll": "選択肢変更",
"shop": "ショップ",
"checkTeam": "手持ちを確認"
}

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@ -1,5 +1,5 @@
{
"confirmStartTeam": "この条件で チャレンジを 始めますか?",
"confirmStartTeam": "この手持ちで 始めますか?",
"confirmExit": "終了しますか?",
"invalidParty": "手持ちは チャレンジの 条件で 認められない!",
"gen1": "1世代",
@ -16,8 +16,8 @@
"passive": "パッシブ:",
"nature": "性格:",
"eggMoves": "タマゴ技",
"start": "始める",
"addToParty": "手持ちに入れる",
"removeFromParty": "手持ちから除く",
"toggleIVs": "個体値を表示",
"manageMoves": "技を並び替える",
"manageNature": "性格を変える",
@ -36,9 +36,10 @@
"cycleAbility": ": 特性変更",
"cycleNature": ": 性格変更",
"cycleVariant": ": 色変更",
"goFilter": ": フィルタ へ ",
"enablePassive": "パッシブ - オン",
"disablePassive": "パッシブ - オフ",
"locked": "開放されていない",
"locked": "開放",
"disabled": "無効",
"uncaught": "捕まっていない"
}
}

View File

@ -47,5 +47,11 @@
"tailwindOnRemovePlayer": "우리 편의\n순풍이 멈췄다!",
"tailwindOnRemoveEnemy": "상대의\n순풍이 멈췄다!",
"happyHourOnAdd": "모두 행복한 기분에\n휩싸였다!",
"happyHourOnRemove": "기분이 원래대로 돌아왔다."
"happyHourOnRemove": "기분이 원래대로 돌아왔다.",
"safeguardOnAdd": "필드 전체가 신비의 베일에 둘러싸였다!",
"safeguardOnAddPlayer": "우리 편은 신비의 베일에 둘러싸였다!",
"safeguardOnAddEnemy": "상대 편은 신비의 베일에 둘러싸였다!",
"safeguardOnRemove": "필드를 감싸던 신비의 베일이 없어졌다!",
"safeguardOnRemovePlayer": "우리 편을 감싸던 신비의 베일이 없어졌다!",
"safeguardOnRemoveEnemy": "상대 편을 감싸던 신비의 베일이 없어졌다!"
}

View File

@ -61,5 +61,6 @@
"suppressAbilities": "{{pokemonName}}의\n특성이 효과를 발휘하지 못하게 되었다!",
"revivalBlessing": "{{pokemonName}}[[는]]\n정신을 차려 싸울 수 있게 되었다!",
"swapArenaTags": "{{pokemonName}}[[는]]\n서로의 필드 효과를 교체했다!",
"exposedMove": "{{pokemonName}}[[는]]\n{{targetPokemonName}}의 정체를 꿰뚫어 보았다!"
"exposedMove": "{{pokemonName}}[[는]]\n{{targetPokemonName}}의 정체를 꿰뚫어 보았다!",
"safeguard": "{{targetName}}[[는]] 신비의 베일이 지켜 주고 있다!"
}

View File

@ -47,5 +47,11 @@
"tailwindOnRemovePlayer": "O Tailwind de sua equipe acabou!",
"tailwindOnRemoveEnemy": "O Tailwind da equipe adversária acabou!",
"happyHourOnAdd": "Todos foram envolvidos por uma atmosfera alegre!",
"happyHourOnRemove": "A atmosfera retornou ao normal."
"happyHourOnRemove": "A atmosfera retornou ao normal.",
"safeguardOnAdd": "O campo de batalha está envolto num véu místico!",
"safeguardOnAddPlayer": "Sua equipe se envolveu num véu místico!",
"safeguardOnAddEnemy": "A equipe adversária se envolveu num véu místico!",
"safeguardOnRemove": "O campo não está mais protegido por Safeguard!",
"safeguardOnRemovePlayer": "Sua equipe não está mais protegido por Safeguard!",
"safeguardOnRemoveEnemy": "A equipe adversária não está mais protegido por Safeguard!"
}

View File

@ -33,4 +33,4 @@
"value.0": "Desligado",
"value.1": "Ligado"
}
}
}

View File

@ -14,8 +14,8 @@
"importSlotSelect": "Selecione um slot para importar.",
"exportSession": "Exportar sessão",
"exportSlotSelect": "Selecione um slot para exportar.",
"importRunHistory":"Importar Histórico de Jogos",
"exportRunHistory":"Exportar Histórico de Jogos",
"importRunHistory": "Importar Histórico de Jogos",
"exportRunHistory": "Exportar Histórico de Jogos",
"importData": "Importar dados",
"exportData": "Exportar dados",
"consentPreferences": "Opções de Privacidade",
@ -25,5 +25,5 @@
"unlinkGoogle": "Desconectar Google",
"cancel": "Cancelar",
"losingProgressionWarning": "Você vai perder todo o progresso desde o início da batalha. Confirmar?",
"noEggs": "Você não está chocando\nnenhum ovo no momento!"
}
"noEggs": "Você não está chocando nenhum ovo\nno momento!"
}

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@ -61,5 +61,6 @@
"suppressAbilities": "A habilidade de {{pokemonName}}\nfoi suprimida!",
"revivalBlessing": "{{pokemonName}} foi reanimado!",
"swapArenaTags": "{{pokemonName}} trocou os efeitos de batalha que afetam cada lado do campo!",
"exposedMove": "{{pokemonName}} identificou\n{{targetPokemonName}}!"
"exposedMove": "{{pokemonName}} identificou\n{{targetPokemonName}}!",
"safeguard": "{{targetName}} está protegido por Safeguard!"
}

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@ -13,5 +13,32 @@
"metFragment": {
"normal": "encontrado no Nv.{{level}},\n{{biome}}.",
"apparently": "aparentemente encontrado no Nv.{{level}},\n{{biome}}."
},
"natureFragment": {
"Hardy": "{{nature}}",
"Lonely": "{{nature}}",
"Brave": "{{nature}}",
"Adamant": "{{nature}}",
"Naughty": "{{nature}}",
"Bold": "{{nature}}",
"Docile": "{{nature}}",
"Relaxed": "{{nature}}",
"Impish": "{{nature}}",
"Lax": "{{nature}}",
"Timid": "{{nature}}",
"Hasty": "{{nature}}",
"Serious": "{{nature}}",
"Jolly": "{{nature}}",
"Naive": "{{nature}}",
"Modest": "{{nature}}",
"Mild": "{{nature}}",
"Quiet": "{{nature}}",
"Bashful": "{{nature}}",
"Rash": "{{nature}}",
"Calm": "{{nature}}",
"Gentle": "{{nature}}",
"Sassy": "{{nature}}",
"Careful": "{{nature}}",
"Quirky": "{{nature}}"
}
}
}

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@ -1,10 +1,10 @@
{
"intro": "Bem-vindo ao PokéRogue! Este é um jogo Pokémon feito por fãs focado em batalhas com elementos roguelite.\n$Este jogo não é monetizado e não reivindicamos propriedade de Pokémon nem dos ativos protegidos\n$por direitos autorais usados.\n$O jogo é um trabalho em andamento, mas é totalmente jogável.\n$Para relatórios de bugs, use a comunidade no Discord.\n$Se o jogo estiver rodando lentamente, certifique-se de que a 'Aceleração de hardware' esteja ativada \n$nas configurações do seu navegador.",
"intro": "Bem-vindo ao PokéRogue!\n$Este é um fangame Pokémon focado em batalhas com elementos roguelite.\n$Este jogo não é monetizado e não reivindicamos propriedade do Pokémon nem dos ativos protegidos$por direitos autorais usados.\n$O jogo é um trabalho em andamento,\nmas totalmente jogável.\n$Para relatórios de bugs, use a comunidade do Discord.\n$Se o jogo rodar lentamente, certifique-se de que\na 'Aceleração de Hardware' esteja ativada$nas configurações do seu navegador.",
"accessMenu": "Para acessar o menu, pressione M ou Esc.\n$O menu contém configurações e diversas funções.",
"menu": "A partir deste menu, você pode acessar as configurações. \n$Nas configurações, você pode alterar a velocidade do jogo,\n$o estilo da janela, entre outras opções. \n$Existem também vários outros recursos disponíveis aqui.\n$Não deixe de conferir todos eles!",
"starterSelect": "Aqui você pode escolher seus iniciais apertando a tecla Z ou\na Barra de Espaço.\n$Esses serão os primeiro Pokémon da sua equipe.\n$Cada inicial tem seu custo. Sua equipe pode ter até 6\nmembros, desde que a soma dos custos não ultrapasse 10. \n$Você pode escolher o gênero, a habilidade\ne até a forma do seu inicial.\n$Essas opções dependem das variantes dessa\nespécie que você já capturou ou chocou. \n$Os IVs de cada inicial são os melhores de todos os Pokémon\ndaquela espécie que você já capturou ou chocou.\n$Sempre capture vários Pokémon de várias espécies!",
"menu": "A partir deste menu, você pode\\nacessar as configurações.\n$A partir das configurações, você\npode alterar a velocidade do jogo,\n$o estilo da janela e outras opções.\n$Há também vários outros recursos aqui.\nCertifique-se de verificar todos eles!",
"starterSelect": "Nesta tela, você pode selecionar seus iniciais\npressionando Z ou a barra de espaço.\n$Esses serão os primeiros membros da sua equipe.\n$Cada inicial tem um custo. Sua equipe pode ter até 6 membros,\ndesde que desde que o custo total não exceda 10.\n$Você pode escolher o gênero, a habilidade\ne até a forma do seu inicial.\n$Essas opções dependem das variantes dessa\nespécie que você já capturou ou chocou.\n$Os IVs de cada inicial são os melhores de todos os Pokémon\ndaquela espécie que você já capturou ou chocou.\n$Sempre capture vários Pokémon de todas as espécies!",
"pokerus": "Todo dia, 3 Pokémon iniciais ficam com uma borda roxa.\n$Caso veja um inicial que você possui com uma dessa, tente\nadicioná-lo a sua equipe. Lembre-se de olhar seu sumário!",
"statChange": "As mudanças de atributos se mantém após a batalha desde que o Pokémon não seja trocado.\n$Seus Pokémon voltam a suas Poké Bolas antes de batalhas contra treinadores e de entrar em um novo bioma.\n$Para ver as mudanças de atributos dos Pokémon em campo, mantena C ou Shift pressionado durante a batalha.",
"selectItem": "Após cada batalha, você pode escolher entre 3 itens aleatórios.\n$Você pode escolher apenas um deles.\n$Esses itens variam entre consumíveis, itens de segurar e itens passivos permanentes.\n$A maioria dos efeitos de itens não consumíveis podem ser acumulados.\n$Alguns itens só aparecerão se puderem ser usados, como os itens de evolução.\n$Você também pode transferir itens de segurar entre os Pokémon utilizando a opção \"Alterar\".\n$A opção de transferir irá aparecer no canto inferior direito assim que você obter um item de segurar.\n$Você pode comprar itens consumíveis com dinheiro, e sua variedade aumentará conforme você for mais longe.\n$Certifique-se de comprá-los antes de escolher seu item aleatório. Ao escolhê-lo, a próxima batalha começará.",
"eggGacha": "Aqui você pode trocar seus vouchers\npor ovos de Pokémon.\n$Ovos ficam mais próximos de chocar após cada batalha.\nOvos mais raros demoram mais para chocar.\n$Pokémon chocados não serão adicionados a sua equipe,\nmas sim aos seus iniciais.\n$Pokémon chocados geralmente possuem IVs melhores\nque Pokémon selvagens.\n$Alguns Pokémon só podem ser obtidos através de seus ovos.\n$Temos 3 máquinas, cada uma com seu bônus específico,\nentão escolha a que mais lhe convém!"
"eggGacha": "Nesta tela, você pode trocar seus vouchers por ovos\nde Pokémon.\n$Ovos ficam mais próximos de chocar após cada batalha.\nOvos mais raros demoram mais tempo para chocar.\n$Pokémon chocados não serão adicionados a sua equipe,\nmas sim aos seus iniciais.\n$Pokémon chocados de ovos geralmente têm IVs melhores\ndo que Pokémon selvagens.\n$Alguns Pokémon só podem ser obtidos através de ovos.\n$Existem 3 máquinas para usar com diferentes bônus, então\nescolha a que mais lhe convém!"
}

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@ -47,5 +47,11 @@
"tailwindOnRemovePlayer": "我方的顺风停止了!",
"tailwindOnRemoveEnemy": "敌方的顺风停止了!",
"happyHourOnAdd": "大家被欢乐的\n气氛包围了",
"happyHourOnRemove": "气氛回复到平常了。"
"happyHourOnRemove": "气氛回复到平常了。",
"safeguardOnAdd": "整个场地被\n神秘之幕包围了",
"safeguardOnAddPlayer": "我方被\n神秘之幕包围了",
"safeguardOnAddEnemy": "对手被\n神秘之幕包围了",
"safeguardOnRemove": "包围整个场地的\n神秘之幕消失了",
"safeguardOnRemovePlayer": "包围我方的\n神秘之幕消失了",
"safeguardOnRemoveEnemy": "包围对手的\n神秘之幕消失了"
}

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@ -61,5 +61,6 @@
"suppressAbilities": "{{pokemonName}}的特性\n变得无效了",
"revivalBlessing": "{{pokemonName}}复活了!",
"swapArenaTags": "{{pokemonName}}\n交换了双方的场地效果",
"exposedMove": "{{pokemonName}}识破了\n{{targetPokemonName}}的原型!"
"exposedMove": "{{pokemonName}}识破了\n{{targetPokemonName}}的原型!",
"safeguard": "{{targetName}}\n正受到神秘之幕的保护"
}

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@ -1,5 +1,11 @@
{
"noCritOnAddPlayer": "{{moveName}}保護了你的\n隊伍不被擊中要害",
"noCritOnAddEnemy": "{{moveName}}保護了對方的\n隊伍不被擊中要害",
"noCritOnRemove": "{{pokemonNameWithAffix}}的{{moveName}}\n效果消失了"
"noCritOnRemove": "{{pokemonNameWithAffix}}的{{moveName}}\n效果消失了",
"safeguardOnAdd": "整個場地被\n神秘之幕包圍了",
"safeguardOnAddPlayer": "我方被\n神秘之幕包圍了",
"safeguardOnAddEnemy": "對手被\n神秘之幕包圍了",
"safeguardOnRemove": "包圍整個場地的\n神秘之幕消失了",
"safeguardOnRemovePlayer": "包圍我方的\n神秘之幕消失了",
"safeguardOnRemoveEnemy": "包圍對手的\n神秘之幕消失了"
}

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@ -61,5 +61,6 @@
"suppressAbilities": "{{pokemonName}}的特性\n變得無效了",
"revivalBlessing": "{{pokemonName}}復活了!",
"swapArenaTags": "{{pokemonName}}\n交換了雙方的場地效果",
"exposedMove": "{{pokemonName}}識破了\n{{targetPokemonName}}的原形!"
"exposedMove": "{{pokemonName}}識破了\n{{targetPokemonName}}的原形!",
"safeguard": "{{targetName}}\n正受到神秘之幕的保護"
}

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@ -12,7 +12,7 @@ import { getPokemonNameWithAffix } from "../messages";
import * as Utils from "../utils";
import { TempBattleStat } from "../data/temp-battle-stat";
import { getBerryEffectFunc, getBerryPredicate } from "../data/berry";
import { BattlerTagType} from "#enums/battler-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { StatusEffect, getStatusEffectHealText } from "../data/status-effect";
import { achvs } from "../system/achv";
@ -2193,7 +2193,7 @@ export class ShinyRateBoosterModifier extends PersistentModifier {
}
apply(args: any[]): boolean {
(args[0] as Utils.IntegerHolder).value *= Math.pow(2, 2 + this.getStackCount());
(args[0] as Utils.IntegerHolder).value *= Math.pow(2, 1 + this.getStackCount());
return true;
}

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@ -23,12 +23,6 @@ export class BattleEndPhase extends BattlePhase {
this.scene.unshiftPhase(new GameOverPhase(this.scene, true));
}
for (const pokemon of this.scene.getField()) {
if (pokemon) {
pokemon.resetBattleSummonData();
}
}
for (const pokemon of this.scene.getParty().filter(p => p.isAllowedInBattle())) {
applyPostBattleAbAttrs(PostBattleAbAttr, pokemon);
}

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@ -1,9 +1,9 @@
import BattleScene from "#app/battle-scene.js";
import { BattlerIndex } from "#app/battle.js";
import { applyAbAttrs, RedirectMoveAbAttr, BlockRedirectAbAttr, IncreasePpAbAttr, applyPreAttackAbAttrs, PokemonTypeChangeAbAttr, applyPostMoveUsedAbAttrs, PostMoveUsedAbAttr } from "#app/data/ability.js";
import { applyAbAttrs, applyPostMoveUsedAbAttrs, applyPreAttackAbAttrs, BlockRedirectAbAttr, IncreasePpAbAttr, PokemonTypeChangeAbAttr, PostMoveUsedAbAttr, RedirectMoveAbAttr } from "#app/data/ability.js";
import { CommonAnim } from "#app/data/battle-anims.js";
import { CenterOfAttentionTag, BattlerTagLapseType } from "#app/data/battler-tags.js";
import { MoveFlags, BypassRedirectAttr, allMoves, CopyMoveAttr, applyMoveAttrs, BypassSleepAttr, HealStatusEffectAttr, ChargeAttr, PreMoveMessageAttr } from "#app/data/move.js";
import { BattlerTagLapseType, CenterOfAttentionTag } from "#app/data/battler-tags.js";
import { allMoves, applyMoveAttrs, BypassRedirectAttr, BypassSleepAttr, ChargeAttr, CopyMoveAttr, HealStatusEffectAttr, MoveFlags, PreMoveMessageAttr } from "#app/data/move.js";
import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms.js";
import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect.js";
import { Type } from "#app/data/type.js";
@ -13,10 +13,10 @@ import { BattlerTagType } from "#app/enums/battler-tag-type.js";
import { Moves } from "#app/enums/moves.js";
import { StatusEffect } from "#app/enums/status-effect.js";
import { MoveUsedEvent } from "#app/events/battle-scene.js";
import Pokemon, { PokemonMove, MoveResult, TurnMove } from "#app/field/pokemon.js";
import Pokemon, { MoveResult, PokemonMove, TurnMove } from "#app/field/pokemon.js";
import { getPokemonNameWithAffix } from "#app/messages.js";
import i18next from "i18next";
import * as Utils from "#app/utils.js";
import i18next from "i18next";
import { BattlePhase } from "./battle-phase";
import { CommonAnimPhase } from "./common-anim-phase";
import { MoveEffectPhase } from "./move-effect-phase";
@ -38,8 +38,8 @@ export class MovePhase extends BattlePhase {
this.pokemon = pokemon;
this.targets = targets;
this.move = move;
this.followUp = !!followUp;
this.ignorePp = !!ignorePp;
this.followUp = followUp ?? false;
this.ignorePp = ignorePp ?? false;
this.failed = false;
this.cancelled = false;
}
@ -194,7 +194,7 @@ export class MovePhase extends BattlePhase {
return this.end();
}
if (!moveQueue.length || !moveQueue.shift()?.ignorePP) { // using .shift here clears out two turn moves once they've been used
if ((!moveQueue.length || !moveQueue.shift()?.ignorePP) && !this.ignorePp) { // using .shift here clears out two turn moves once they've been used
this.move.usePp(ppUsed);
this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), this.move.ppUsed));
}

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@ -0,0 +1,64 @@
import { BattlerIndex } from "#app/battle";
import { MovePhase } from "#app/phases/move-phase";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
const TIMEOUT = 20 * 1000;
describe("Abilities - Dancer", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("double")
.moveset([Moves.SWORDS_DANCE, Moves.SPLASH])
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.DANCER)
.enemyMoveset(Array(4).fill(Moves.VICTORY_DANCE));
});
// Reference Link: https://bulbapedia.bulbagarden.net/wiki/Dancer_(Ability)
it("triggers when dance moves are used, doesn't consume extra PP", async () => {
await game.classicMode.startBattle([Species.ORICORIO, Species.FEEBAS]);
const [oricorio] = game.scene.getPlayerField();
game.move.select(Moves.SPLASH);
game.move.select(Moves.SWORDS_DANCE, 1);
await game.setTurnOrder([BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2]);
await game.phaseInterceptor.to("MovePhase");
// immediately copies ally move
await game.phaseInterceptor.to("MovePhase", false);
let currentPhase = game.scene.getCurrentPhase() as MovePhase;
expect(currentPhase.pokemon).toBe(oricorio);
expect(currentPhase.move.moveId).toBe(Moves.SWORDS_DANCE);
await game.phaseInterceptor.to("MoveEndPhase");
await game.phaseInterceptor.to("MovePhase");
// immediately copies enemy move
await game.phaseInterceptor.to("MovePhase", false);
currentPhase = game.scene.getCurrentPhase() as MovePhase;
expect(currentPhase.pokemon).toBe(oricorio);
expect(currentPhase.move.moveId).toBe(Moves.VICTORY_DANCE);
await game.phaseInterceptor.to("BerryPhase");
// doesn't use PP if copied move is also in moveset
expect(oricorio.moveset[0]?.ppUsed).toBe(0);
}, TIMEOUT);
});

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@ -0,0 +1,83 @@
import GameManager from "#app/test/utils/gameManager";
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { SPLASH_ONLY } from "../utils/testUtils";
describe("Moves - Fake Out", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.enemySpecies(Species.CORVIKNIGHT)
.starterSpecies(Species.FEEBAS)
.moveset([Moves.FAKE_OUT, Moves.SPLASH])
.enemyMoveset(SPLASH_ONLY)
.disableCrits();
});
it("can only be used on the first turn a pokemon is sent out", async() => {
await game.startBattle();
const enemy = game.scene.getEnemyPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
await game.toNextTurn();
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
const postTurnOneHp = enemy.hp;
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
await game.toNextTurn();
expect(enemy.hp).toBe(postTurnOneHp);
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.doKillOpponents();
await game.toNextWave();
const newEnemy = game.scene.getEnemyPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
await game.toNextTurn();
expect(newEnemy.hp).toBe(newEnemy.getMaxHp());
}, 20000);
it("can be used again if recalled and sent back out", async() => {
game.override.startingWave(4);
await game.startBattle();
const enemy1 = game.scene.getEnemyPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp());
await game.doKillOpponents();
await game.toNextWave();
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
await game.toNextTurn();
const enemy2 = game.scene.getEnemyPokemon()!;
expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp());
}, 20000);
});

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@ -0,0 +1,81 @@
import { BattlerIndex } from "#app/battle.js";
import GameManager from "#app/test/utils/gameManager";
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { SPLASH_ONLY } from "../utils/testUtils";
describe("Moves - Gigaton Hammer", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.enemySpecies(Species.MAGIKARP)
.starterSpecies(Species.FEEBAS)
.moveset([Moves.GIGATON_HAMMER])
.startingLevel(10)
.enemyLevel(100)
.enemyMoveset(SPLASH_ONLY)
.disableCrits();
});
it("can't be used two turns in a row", async() => {
await game.startBattle();
const enemy1 = game.scene.getEnemyPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.GIGATON_HAMMER));
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp());
await game.doKillOpponents();
await game.toNextWave();
game.doAttack(getMovePosition(game.scene, 0, Moves.GIGATON_HAMMER));
await game.toNextTurn();
const enemy2 = game.scene.getEnemyPokemon()!;
expect(enemy2.hp).toBe(enemy2.getMaxHp());
}, 20000);
it("can be used again if recalled and sent back out", async() => {
game.override.startingWave(4);
await game.startBattle();
const enemy1 = game.scene.getEnemyPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.GIGATON_HAMMER));
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp());
await game.doKillOpponents();
await game.toNextWave();
game.doAttack(getMovePosition(game.scene, 0, Moves.GIGATON_HAMMER));
await game.toNextTurn();
const enemy2 = game.scene.getEnemyPokemon()!;
expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp());
}, 20000);
});

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@ -61,6 +61,48 @@ describe("Moves - Octolock", () => {
expect(enemyPokemon[0].summonData.battleStats[BattleStat.SPDEF]).toBe(-2);
});
it("If target pokemon has Big Pecks, Octolock should only reduce spdef by 1", { timeout: 10000 }, async () => {
game.override.enemyAbility(Abilities.BIG_PECKS);
await game.startBattle([Species.GRAPPLOCT]);
const enemyPokemon = game.scene.getEnemyField();
// use Octolock and advance to init phase of next turn to check for stat changes
game.move.select(Moves.OCTOLOCK);
await game.phaseInterceptor.to(TurnInitPhase);
expect(enemyPokemon[0].summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(enemyPokemon[0].summonData.battleStats[BattleStat.SPDEF]).toBe(-1);
});
it("If target pokemon has White Smoke, Octolock should not reduce any stats", { timeout: 10000 }, async () => {
game.override.enemyAbility(Abilities.WHITE_SMOKE);
await game.startBattle([Species.GRAPPLOCT]);
const enemyPokemon = game.scene.getEnemyField();
// use Octolock and advance to init phase of next turn to check for stat changes
game.move.select(Moves.OCTOLOCK);
await game.phaseInterceptor.to(TurnInitPhase);
expect(enemyPokemon[0].summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(enemyPokemon[0].summonData.battleStats[BattleStat.SPDEF]).toBe(0);
});
it("If target pokemon has Clear Body, Octolock should not reduce any stats", { timeout: 10000 }, async () => {
game.override.enemyAbility(Abilities.CLEAR_BODY);
await game.startBattle([Species.GRAPPLOCT]);
const enemyPokemon = game.scene.getEnemyField();
// use Octolock and advance to init phase of next turn to check for stat changes
game.move.select(Moves.OCTOLOCK);
await game.phaseInterceptor.to(TurnInitPhase);
expect(enemyPokemon[0].summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(enemyPokemon[0].summonData.battleStats[BattleStat.SPDEF]).toBe(0);
});
it("Traps the target pokemon", { timeout: 10000 }, async () => {
await game.startBattle([Species.GRAPPLOCT]);

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@ -0,0 +1,150 @@
import { BattlerIndex } from "#app/battle";
import { allAbilities, PostDefendContactApplyStatusEffectAbAttr } from "#app/data/ability";
import { Abilities } from "#app/enums/abilities";
import { StatusEffect } from "#app/enums/status-effect";
import GameManager from "#app/test/utils/gameManager";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
const TIMEOUT = 20 * 1000;
describe("Moves - Safeguard", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.enemySpecies(Species.DRATINI)
.enemyMoveset(Array(4).fill(Moves.SAFEGUARD))
.enemyAbility(Abilities.BALL_FETCH)
.enemyLevel(5)
.starterSpecies(Species.DRATINI)
.moveset([Moves.NUZZLE, Moves.SPORE, Moves.YAWN, Moves.SPLASH])
.ability(Abilities.BALL_FETCH);
});
it("protects from damaging moves with additional effects", async () => {
await game.startBattle();
const enemy = game.scene.getEnemyPokemon()!;
game.move.select(Moves.NUZZLE);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.toNextTurn();
expect(enemy.status).toBeUndefined();
}, TIMEOUT);
it("protects from status moves", async () => {
await game.startBattle();
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.SPORE);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.toNextTurn();
expect(enemyPokemon.status).toBeUndefined();
}, TIMEOUT);
it("protects from confusion", async () => {
game.override.moveset([Moves.CONFUSE_RAY]);
await game.startBattle();
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.CONFUSE_RAY);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.toNextTurn();
expect(enemyPokemon.summonData.tags).toEqual([]);
}, TIMEOUT);
it("protects ally from status", async () => {
game.override.battleType("double");
await game.startBattle();
game.move.select(Moves.SPORE, 0, BattlerIndex.ENEMY_2);
game.move.select(Moves.NUZZLE, 1, BattlerIndex.ENEMY_2);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2]);
await game.phaseInterceptor.to("BerryPhase");
const enemyPokemon = game.scene.getEnemyField();
expect(enemyPokemon[0].status).toBeUndefined();
expect(enemyPokemon[1].status).toBeUndefined();
}, TIMEOUT);
it("protects from Yawn", async () => {
await game.startBattle();
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.YAWN);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.toNextTurn();
expect(enemyPokemon.summonData.tags).toEqual([]);
}, TIMEOUT);
it("doesn't protect from already existing Yawn", async () => {
await game.startBattle();
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.YAWN);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.toNextTurn();
game.move.select(Moves.SPLASH);
await game.toNextTurn();
expect(enemyPokemon.status?.effect).toEqual(StatusEffect.SLEEP);
}, TIMEOUT);
it("doesn't protect from self-inflicted via Rest or Flame Orb", async () => {
game.override.enemyHeldItems([{name: "FLAME_ORB"}]);
await game.startBattle();
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.SPLASH);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.toNextTurn();
expect(enemyPokemon.status?.effect).toEqual(StatusEffect.BURN);
game.override.enemyMoveset(Array(4).fill(Moves.REST));
game.move.select(Moves.SPLASH);
await game.toNextTurn();
expect(enemyPokemon.status?.effect).toEqual(StatusEffect.SLEEP);
}, TIMEOUT);
it("protects from ability-inflicted status", async () => {
game.override.ability(Abilities.STATIC);
vi.spyOn(allAbilities[Abilities.STATIC].getAttrs(PostDefendContactApplyStatusEffectAbAttr)[0], "chance", "get").mockReturnValue(100);
await game.startBattle();
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.SPLASH);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.toNextTurn();
game.override.enemyMoveset(Array(4).fill(Moves.TACKLE));
game.move.select(Moves.SPLASH);
await game.toNextTurn();
expect(enemyPokemon.status).toBeUndefined();
}, TIMEOUT);
});