Merge branch 'beta' into hebrew-pr
4
package-lock.json
generated
@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "pokemon-rogue-battle",
|
||||
"version": "1.0.4",
|
||||
"version": "1.1.0",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "pokemon-rogue-battle",
|
||||
"version": "1.0.4",
|
||||
"version": "1.1.0",
|
||||
"hasInstallScript": true,
|
||||
"dependencies": {
|
||||
"@material/material-color-utilities": "^0.2.7",
|
||||
|
@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "pokemon-rogue-battle",
|
||||
"private": true,
|
||||
"version": "1.0.4",
|
||||
"version": "1.1.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"start": "vite",
|
||||
@ -20,7 +20,7 @@
|
||||
"depcruise": "depcruise src",
|
||||
"depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg",
|
||||
"create-test": "node ./create-test-boilerplate.js",
|
||||
"postinstall": "npx lefthook install && npx lefthook run post-merge"
|
||||
"postinstall": "npx lefthook install && npx lefthook run post-merge"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^9.3.0",
|
||||
|
BIN
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40
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@ -9568,8 +9568,8 @@
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|
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2
|
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|
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|
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"back": {
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@ -11095,8 +11095,8 @@
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"6713": [
|
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|
38
public/images/pokemon/variant/back/6706.json
Normal file
@ -0,0 +1,38 @@
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|
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|
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40
public/images/pokemon/variant/exp/6706.json
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33
public/images/pokemon/variant/exp/705.json
Normal file
@ -0,0 +1,33 @@
|
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|
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|
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|
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||||
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|
||||
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|
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|
||||
"67cf53":"3aa8c4",
|
||||
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|
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|
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"2": {
|
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"101010":"101010",
|
||||
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|
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|
||||
"bfacbf":"5db6a9",
|
||||
"f2daf2":"9cead8",
|
||||
"665980":"274159",
|
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"8f7db3":"2f667c",
|
||||
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|
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|
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|
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|
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{
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"filename": "0022.png",
|
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"rotated": false,
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"trimmed": true,
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"spriteSourceSize": {
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"frame": {
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"x": 81,
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"h": 71
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}
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},
|
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{
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"filename": "0015.png",
|
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"rotated": false,
|
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"trimmed": true,
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"sourceSize": {
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"w": 86,
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"h": 73
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"spriteSourceSize": {
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|
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"frame": {
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|
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}
|
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},
|
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{
|
||||
"filename": "0016.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
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"frame": {
|
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|
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|
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"h": 72
|
||||
}
|
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|
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{
|
||||
"filename": "0023.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
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"sourceSize": {
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"w": 86,
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"h": 73
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|
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"spriteSourceSize": {
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|
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|
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|
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{
|
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"filename": "0024.png",
|
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"rotated": false,
|
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"trimmed": true,
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"spriteSourceSize": {
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"h": 72
|
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},
|
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"frame": {
|
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"x": 247,
|
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"y": 143,
|
||||
"w": 82,
|
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"h": 72
|
||||
}
|
||||
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|
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{
|
||||
"filename": "0009.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
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"sourceSize": {
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
{
|
||||
"filename": "0010.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
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"sourceSize": {
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|
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|
||||
{
|
||||
"filename": "0019.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
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{
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"filename": "0020.png",
|
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"rotated": false,
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"trimmed": true,
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|
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"rotated": false,
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}
|
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}
|
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]
|
||||
}
|
||||
],
|
||||
"meta": {
|
||||
"app": "https://www.codeandweb.com/texturepacker",
|
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"version": "3.0",
|
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"smartupdate": "$TexturePacker:SmartUpdate:5d65e2c5a6a97b7c7014a175ce3592af:3255e87f637a475d82734fc7d93baf71:d60cc2e5ae2bd18de8ee3ab0649593ee$"
|
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}
|
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}
|
Before Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 441 B After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 6.2 KiB |
@ -4,7 +4,7 @@ import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
|
||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import * as Utils from "#app/utils";
|
||||
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
||||
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
|
||||
import { Phase } from "#app/phase";
|
||||
@ -95,6 +95,7 @@ import { ExpPhase } from "#app/phases/exp-phase";
|
||||
import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import { ExpGainsSpeed } from "#enums/exp-gains-speed";
|
||||
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
|
||||
|
||||
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
|
||||
|
||||
@ -789,7 +790,7 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
|
||||
getEnemyParty(): EnemyPokemon[] {
|
||||
return this.currentBattle?.enemyParty || [];
|
||||
return this.currentBattle?.enemyParty ?? [];
|
||||
}
|
||||
|
||||
getEnemyPokemon(): EnemyPokemon | undefined {
|
||||
@ -1389,7 +1390,7 @@ export default class BattleScene extends SceneBase {
|
||||
case Species.GRENINJA:
|
||||
return Utils.randSeedInt(2);
|
||||
case Species.ZYGARDE:
|
||||
return Utils.randSeedInt(3);
|
||||
return Utils.randSeedInt(4);
|
||||
case Species.MINIOR:
|
||||
return Utils.randSeedInt(6);
|
||||
case Species.ALCREMIE:
|
||||
@ -2316,7 +2317,10 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
}
|
||||
|
||||
this.currentPhase?.start();
|
||||
if (this.currentPhase) {
|
||||
console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;");
|
||||
this.currentPhase.start();
|
||||
}
|
||||
}
|
||||
|
||||
overridePhase(phase: Phase): boolean {
|
||||
@ -2326,6 +2330,7 @@ export default class BattleScene extends SceneBase {
|
||||
|
||||
this.standbyPhase = this.currentPhase;
|
||||
this.currentPhase = phase;
|
||||
console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;");
|
||||
phase.start();
|
||||
|
||||
return true;
|
||||
@ -2421,7 +2426,7 @@ export default class BattleScene extends SceneBase {
|
||||
return Math.floor(moneyValue / 10) * 10;
|
||||
}
|
||||
|
||||
addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean): Promise<boolean> {
|
||||
addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean, cost?: number): Promise<boolean> {
|
||||
if (!modifier) {
|
||||
return Promise.resolve(false);
|
||||
}
|
||||
@ -2478,6 +2483,8 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
} else if (modifier instanceof FusePokemonModifier) {
|
||||
args.push(this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon);
|
||||
} else if (modifier instanceof RememberMoveModifier && !Utils.isNullOrUndefined(cost)) {
|
||||
args.push(cost);
|
||||
}
|
||||
|
||||
if (modifier.shouldApply(pokemon, ...args)) {
|
||||
@ -3048,7 +3055,7 @@ export default class BattleScene extends SceneBase {
|
||||
const pId = partyMember.id;
|
||||
const participated = participantIds.has(pId);
|
||||
if (participated && pokemonDefeated) {
|
||||
partyMember.addFriendship(2);
|
||||
partyMember.addFriendship(FRIENDSHIP_GAIN_FROM_BATTLE);
|
||||
const machoBraceModifier = partyMember.getHeldItems().find(m => m instanceof PokemonIncrementingStatModifier);
|
||||
if (machoBraceModifier && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount(this)) {
|
||||
machoBraceModifier.stackCount++;
|
||||
@ -3170,6 +3177,9 @@ export default class BattleScene extends SceneBase {
|
||||
let encounter: MysteryEncounter | null;
|
||||
if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) {
|
||||
encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE];
|
||||
if (canBypass) {
|
||||
return encounter;
|
||||
}
|
||||
} else if (canBypass) {
|
||||
encounter = allMysteryEncounters[encounterType ?? -1];
|
||||
return encounter;
|
||||
|
@ -118,6 +118,14 @@ export class Ability implements Localizable {
|
||||
this.nameAppend += " (N)";
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
|
||||
* @returns the ability
|
||||
*/
|
||||
edgeCase(): this {
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean | Promise<boolean>;
|
||||
@ -4905,8 +4913,7 @@ export function initAbilities() {
|
||||
.attr(TypeImmunityAddBattlerTagAbAttr, Type.FIRE, BattlerTagType.FIRE_BOOST, 1)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.SHIELD_DUST, 3)
|
||||
.attr(IgnoreMoveEffectsAbAttr)
|
||||
.partial(),
|
||||
.attr(IgnoreMoveEffectsAbAttr),
|
||||
new Ability(Abilities.OWN_TEMPO, 3)
|
||||
.attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED)
|
||||
.attr(IntimidateImmunityAbAttr)
|
||||
@ -4950,8 +4957,7 @@ export function initAbilities() {
|
||||
.attr(TypeImmunityStatStageChangeAbAttr, Type.ELECTRIC, Stat.SPATK, 1)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.SERENE_GRACE, 3)
|
||||
.attr(MoveEffectChanceMultiplierAbAttr, 2)
|
||||
.partial(),
|
||||
.attr(MoveEffectChanceMultiplierAbAttr, 2),
|
||||
new Ability(Abilities.SWIFT_SWIM, 3)
|
||||
.attr(StatMultiplierAbAttr, Stat.SPD, 2)
|
||||
.condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)),
|
||||
@ -5235,7 +5241,8 @@ export function initAbilities() {
|
||||
new Ability(Abilities.SHEER_FORCE, 5)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
|
||||
.attr(MoveEffectChanceMultiplierAbAttr, 0)
|
||||
.partial(),
|
||||
.edgeCase() // Should disable shell bell and Meloetta's relic song transformation
|
||||
.edgeCase(), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
|
||||
new Ability(Abilities.CONTRARY, 5)
|
||||
.attr(StatStageChangeMultiplierAbAttr, -1)
|
||||
.ignorable(),
|
||||
@ -5278,7 +5285,7 @@ export function initAbilities() {
|
||||
/** Rate is doubled when under sun {@link https://dex.pokemonshowdown.com/abilities/harvest} */
|
||||
(pokemon) => 0.5 * (getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)(pokemon) ? 2 : 1)
|
||||
)
|
||||
.partial(),
|
||||
.edgeCase(), // Cannot recover berries used up by fling or natural gift (unimplemented)
|
||||
new Ability(Abilities.TELEPATHY, 5)
|
||||
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon.getAlly() === attacker && move instanceof AttackMove)
|
||||
.ignorable(),
|
||||
@ -5357,7 +5364,7 @@ export function initAbilities() {
|
||||
.bypassFaint(),
|
||||
new Ability(Abilities.VICTORY_STAR, 5)
|
||||
.attr(StatMultiplierAbAttr, Stat.ACC, 1.1)
|
||||
.partial(),
|
||||
.partial(), // Does not boost ally's accuracy
|
||||
new Ability(Abilities.TURBOBLAZE, 5)
|
||||
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTurboblaze", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
|
||||
.attr(MoveAbilityBypassAbAttr),
|
||||
@ -5468,7 +5475,7 @@ export function initAbilities() {
|
||||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
.bypassFaint()
|
||||
.partial(),
|
||||
.partial(), // Meteor form should protect against status effects and yawn
|
||||
new Ability(Abilities.STAKEOUT, 7)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2),
|
||||
new Ability(Abilities.WATER_BUBBLE, 7)
|
||||
@ -5526,19 +5533,21 @@ export function initAbilities() {
|
||||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
.bypassFaint(),
|
||||
new Ability(Abilities.POWER_CONSTRUCT, 7) // TODO: 10% Power Construct Zygarde isn't accounted for yet. If changed, update Zygarde's getSpeciesFormIndex entry accordingly
|
||||
.attr(PostBattleInitFormChangeAbAttr, () => 2)
|
||||
.attr(PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
|
||||
.attr(PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
|
||||
new Ability(Abilities.POWER_CONSTRUCT, 7)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostBattleInitFormChangeAbAttr, () => 2)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostBattleInitFormChangeAbAttr, () => 3)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
.bypassFaint()
|
||||
.partial(),
|
||||
new Ability(Abilities.CORROSION, 7) // TODO: Test Corrosion against Magic Bounce once it is implemented
|
||||
.bypassFaint(),
|
||||
new Ability(Abilities.CORROSION, 7)
|
||||
.attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ])
|
||||
.partial(),
|
||||
.edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented), fling with toxic orb (not implemented yet), and synchronize (not fully implemented yet)
|
||||
new Ability(Abilities.COMATOSE, 7)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
@ -5693,7 +5702,7 @@ export function initAbilities() {
|
||||
new Ability(Abilities.WANDERING_SPIRIT, 8)
|
||||
.attr(PostDefendAbilitySwapAbAttr)
|
||||
.bypassFaint()
|
||||
.partial(),
|
||||
.edgeCase(), // interacts incorrectly with rock head. It's meant to switch abilities before recoil would apply so that a pokemon with rock head would lose rock head first and still take the recoil
|
||||
new Ability(Abilities.GORILLA_TACTICS, 8)
|
||||
.attr(GorillaTacticsAbAttr),
|
||||
new Ability(Abilities.NEUTRALIZING_GAS, 8)
|
||||
@ -5702,7 +5711,7 @@ export function initAbilities() {
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonNeutralizingGas", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
|
||||
.partial(),
|
||||
.partial(), // A bunch of weird interactions with other abilities being suppressed then unsuppressed
|
||||
new Ability(Abilities.PASTEL_VEIL, 8)
|
||||
.attr(PostSummonUserFieldRemoveStatusEffectAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
|
||||
.attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
|
||||
@ -5807,7 +5816,7 @@ export function initAbilities() {
|
||||
new Ability(Abilities.GOOD_AS_GOLD, 9)
|
||||
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS)
|
||||
.ignorable()
|
||||
.partial(),
|
||||
.partial(), // Lots of weird interactions with moves and abilities such as negating status moves that target the field
|
||||
new Ability(Abilities.VESSEL_OF_RUIN, 9)
|
||||
.attr(FieldMultiplyStatAbAttr, Stat.SPATK, 0.75)
|
||||
.attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonVesselOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPATK)) }))
|
||||
@ -5840,7 +5849,7 @@ export function initAbilities() {
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5),
|
||||
new Ability(Abilities.SUPREME_OVERLORD, 9)
|
||||
.attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? user.scene.currentBattle.playerFaints : user.scene.currentBattle.enemyFaints, 5))
|
||||
.partial(),
|
||||
.partial(), // Counter resets every wave
|
||||
new Ability(Abilities.COSTAR, 9)
|
||||
.attr(PostSummonCopyAllyStatsAbAttr),
|
||||
new Ability(Abilities.TOXIC_DEBRIS, 9)
|
||||
@ -5873,25 +5882,25 @@ export function initAbilities() {
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.partial(),
|
||||
.partial(), // Ogerpon tera interactions
|
||||
new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9)
|
||||
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.SPDEF ], 1, true)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.partial(),
|
||||
.partial(), // Ogerpon tera interactions
|
||||
new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9)
|
||||
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.ATK ], 1, true)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.partial(),
|
||||
.partial(), // Ogerpon tera interactions
|
||||
new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9)
|
||||
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.DEF ], 1, true)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.partial(),
|
||||
.partial(), // Ogerpon tera interactions
|
||||
new Ability(Abilities.TERA_SHIFT, 9)
|
||||
.attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { Arena } from "#app/field/arena";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Type } from "#app/data/type";
|
||||
import * as Utils from "#app/utils";
|
||||
import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
|
||||
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import Pokemon, { HitResult, PlayerPokemon, PokemonMove, EnemyPokemon } from "#app/field/pokemon";
|
||||
import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
|
||||
@ -36,7 +36,7 @@ export abstract class ArenaTag {
|
||||
public side: ArenaTagSide = ArenaTagSide.BOTH
|
||||
) {}
|
||||
|
||||
apply(arena: Arena, args: any[]): boolean {
|
||||
apply(arena: Arena, simulated: boolean, ...args: unknown[]): boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -71,6 +71,32 @@ export abstract class ArenaTag {
|
||||
this.sourceId = source.sourceId;
|
||||
this.side = source.side;
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function that retrieves the source Pokemon
|
||||
* @param scene medium to retrieve the source Pokemon
|
||||
* @returns The source {@linkcode Pokemon} or `null` if none is found
|
||||
*/
|
||||
public getSourcePokemon(scene: BattleScene): Pokemon | null {
|
||||
return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function that retrieves the Pokemon affected
|
||||
* @param scene - medium to retrieve the involved Pokemon
|
||||
* @returns list of PlayerPokemon or EnemyPokemon on the field
|
||||
*/
|
||||
public getAffectedPokemon(scene: BattleScene): Pokemon[] {
|
||||
switch (this.side) {
|
||||
case ArenaTagSide.PLAYER:
|
||||
return scene.getPlayerField() ?? [];
|
||||
case ArenaTagSide.ENEMY:
|
||||
return scene.getEnemyField() ?? [];
|
||||
case ArenaTagSide.BOTH:
|
||||
default:
|
||||
return scene.getField(true) ?? [];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -96,10 +122,20 @@ export class MistTag extends ArenaTag {
|
||||
}
|
||||
}
|
||||
|
||||
apply(arena: Arena, args: any[]): boolean {
|
||||
(args[0] as Utils.BooleanHolder).value = true;
|
||||
/**
|
||||
* Cancels the lowering of stats
|
||||
* @param arena the {@linkcode Arena} containing this effect
|
||||
* @param simulated `true` if the effect should be applied quietly
|
||||
* @param cancelled a {@linkcode BooleanHolder} whose value is set to `true`
|
||||
* to flag the stat reduction as cancelled
|
||||
* @returns `true` if a stat reduction was cancelled; `false` otherwise
|
||||
*/
|
||||
override apply(arena: Arena, simulated: boolean, cancelled: BooleanHolder): boolean {
|
||||
cancelled.value = true;
|
||||
|
||||
arena.scene.queueMessage(i18next.t("arenaTag:mistApply"));
|
||||
if (!simulated) {
|
||||
arena.scene.queueMessage(i18next.t("arenaTag:mistApply"));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -131,17 +167,15 @@ export class WeakenMoveScreenTag extends ArenaTag {
|
||||
/**
|
||||
* Applies the weakening effect to the move.
|
||||
*
|
||||
* @param arena - The arena where the move is applied.
|
||||
* @param args - The arguments for the move application.
|
||||
* @param args[0] - The category of the move.
|
||||
* @param args[1] - A boolean indicating whether it is a double battle.
|
||||
* @param args[2] - An object of type `Utils.NumberHolder` that holds the damage multiplier
|
||||
*
|
||||
* @returns True if the move was weakened, otherwise false.
|
||||
* @param arena the {@linkcode Arena} where the move is applied.
|
||||
* @param simulated n/a
|
||||
* @param moveCategory the attacking move's {@linkcode MoveCategory}.
|
||||
* @param damageMultiplier A {@linkcode NumberHolder} containing the damage multiplier
|
||||
* @returns `true` if the attacking move was weakened; `false` otherwise.
|
||||
*/
|
||||
apply(arena: Arena, args: any[]): boolean {
|
||||
if (this.weakenedCategories.includes((args[0] as MoveCategory))) {
|
||||
(args[2] as Utils.NumberHolder).value = (args[1] as boolean) ? 2732 / 4096 : 0.5;
|
||||
override apply(arena: Arena, simulated: boolean, moveCategory: MoveCategory, damageMultiplier: NumberHolder): boolean {
|
||||
if (this.weakenedCategories.includes(moveCategory)) {
|
||||
damageMultiplier.value = arena.scene.currentBattle.double ? 2732 / 4096 : 0.5;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@ -223,38 +257,34 @@ export class ConditionalProtectTag extends ArenaTag {
|
||||
onRemove(arena: Arena): void { }
|
||||
|
||||
/**
|
||||
* apply(): Checks incoming moves against the condition function
|
||||
* Checks incoming moves against the condition function
|
||||
* and protects the target if conditions are met
|
||||
* @param arena The arena containing this tag
|
||||
* @param args\[0\] (Utils.BooleanHolder) Signals if the move is cancelled
|
||||
* @param args\[1\] (Pokemon) The Pokemon using the move
|
||||
* @param args\[2\] (Pokemon) The intended target of the move
|
||||
* @param args\[3\] (Moves) The parameters to the condition function
|
||||
* @param args\[4\] (Utils.BooleanHolder) Signals if the applied protection supercedes protection-ignoring effects
|
||||
* @returns
|
||||
* @param arena the {@linkcode Arena} containing this tag
|
||||
* @param simulated `true` if the tag is applied quietly; `false` otherwise.
|
||||
* @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against
|
||||
* @param attacker the attacking {@linkcode Pokemon}
|
||||
* @param defender the defending {@linkcode Pokemon}
|
||||
* @param moveId the {@linkcode Moves | identifier} for the move being used
|
||||
* @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection
|
||||
* @returns `true` if this tag protected against the attack; `false` otherwise
|
||||
*/
|
||||
apply(arena: Arena, args: any[]): boolean {
|
||||
const [ cancelled, user, target, moveId, ignoresBypass ] = args;
|
||||
override apply(arena: Arena, simulated: boolean, isProtected: BooleanHolder, attacker: Pokemon, defender: Pokemon,
|
||||
moveId: Moves, ignoresProtectBypass: BooleanHolder): boolean {
|
||||
|
||||
if (cancelled instanceof Utils.BooleanHolder
|
||||
&& user instanceof Pokemon
|
||||
&& target instanceof Pokemon
|
||||
&& typeof moveId === "number"
|
||||
&& ignoresBypass instanceof Utils.BooleanHolder) {
|
||||
if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer()
|
||||
&& this.protectConditionFunc(arena, moveId)) {
|
||||
if (!isProtected.value) {
|
||||
isProtected.value = true;
|
||||
if (!simulated) {
|
||||
attacker.stopMultiHit(defender);
|
||||
|
||||
if ((this.side === ArenaTagSide.PLAYER) === target.isPlayer()
|
||||
&& this.protectConditionFunc(arena, moveId)) {
|
||||
if (!cancelled.value) {
|
||||
cancelled.value = true;
|
||||
user.stopMultiHit(target);
|
||||
|
||||
new CommonBattleAnim(CommonAnim.PROTECT, target).play(arena.scene);
|
||||
arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(target) }));
|
||||
new CommonBattleAnim(CommonAnim.PROTECT, defender).play(arena.scene);
|
||||
arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender) }));
|
||||
}
|
||||
|
||||
ignoresBypass.value = ignoresBypass.value || this.ignoresBypass;
|
||||
return true;
|
||||
}
|
||||
|
||||
ignoresProtectBypass.value = ignoresProtectBypass.value || this.ignoresBypass;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -270,7 +300,7 @@ export class ConditionalProtectTag extends ArenaTag {
|
||||
*/
|
||||
const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
|
||||
const move = allMoves[moveId];
|
||||
const priority = new Utils.NumberHolder(move.priority);
|
||||
const priority = new NumberHolder(move.priority);
|
||||
const effectPhase = arena.scene.getCurrentPhase();
|
||||
|
||||
if (effectPhase instanceof MoveEffectPhase) {
|
||||
@ -434,7 +464,7 @@ class WishTag extends ArenaTag {
|
||||
if (user) {
|
||||
this.battlerIndex = user.getBattlerIndex();
|
||||
this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user) });
|
||||
this.healHp = Utils.toDmgValue(user.getMaxHp() / 2);
|
||||
this.healHp = toDmgValue(user.getMaxHp() / 2);
|
||||
} else {
|
||||
console.warn("Failed to get source for WishTag onAdd");
|
||||
}
|
||||
@ -471,12 +501,19 @@ export class WeakenMoveTypeTag extends ArenaTag {
|
||||
this.weakenedType = type;
|
||||
}
|
||||
|
||||
apply(arena: Arena, args: any[]): boolean {
|
||||
if ((args[0] as Type) === this.weakenedType) {
|
||||
(args[1] as Utils.NumberHolder).value *= 0.33;
|
||||
/**
|
||||
* Reduces an attack's power by 0.33x if it matches this tag's weakened type.
|
||||
* @param arena n/a
|
||||
* @param simulated n/a
|
||||
* @param type the attack's {@linkcode Type}
|
||||
* @param power a {@linkcode NumberHolder} containing the attack's power
|
||||
* @returns `true` if the attack's power was reduced; `false` otherwise.
|
||||
*/
|
||||
override apply(arena: Arena, simulated: boolean, type: Type, power: NumberHolder): boolean {
|
||||
if (type === this.weakenedType) {
|
||||
power.value *= 0.33;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -537,13 +574,12 @@ export class IonDelugeTag extends ArenaTag {
|
||||
/**
|
||||
* Converts Normal-type moves to Electric type
|
||||
* @param arena n/a
|
||||
* @param args
|
||||
* - `[0]` {@linkcode Utils.NumberHolder} A container with a move's {@linkcode Type}
|
||||
* @param simulated n/a
|
||||
* @param moveType a {@linkcode NumberHolder} containing a move's {@linkcode Type}
|
||||
* @returns `true` if the given move type changed; `false` otherwise.
|
||||
*/
|
||||
apply(arena: Arena, args: any[]): boolean {
|
||||
const moveType = args[0];
|
||||
if (moveType instanceof Utils.NumberHolder && moveType.value === Type.NORMAL) {
|
||||
override apply(arena: Arena, simulated: boolean, moveType: NumberHolder): boolean {
|
||||
if (moveType.value === Type.NORMAL) {
|
||||
moveType.value = Type.ELECTRIC;
|
||||
return true;
|
||||
}
|
||||
@ -582,16 +618,22 @@ export class ArenaTrapTag extends ArenaTag {
|
||||
}
|
||||
}
|
||||
|
||||
apply(arena: Arena, args: any[]): boolean {
|
||||
const pokemon = args[0] as Pokemon;
|
||||
/**
|
||||
* Activates the hazard effect onto a Pokemon when it enters the field
|
||||
* @param arena the {@linkcode Arena} containing this tag
|
||||
* @param simulated if `true`, only checks if the hazard would activate.
|
||||
* @param pokemon the {@linkcode Pokemon} triggering this hazard
|
||||
* @returns `true` if this hazard affects the given Pokemon; `false` otherwise.
|
||||
*/
|
||||
override apply(arena: Arena, simulated: boolean, pokemon: Pokemon): boolean {
|
||||
if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return this.activateTrap(pokemon);
|
||||
return this.activateTrap(pokemon, simulated);
|
||||
}
|
||||
|
||||
activateTrap(pokemon: Pokemon): boolean {
|
||||
activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -625,14 +667,18 @@ class SpikesTag extends ArenaTrapTag {
|
||||
}
|
||||
}
|
||||
|
||||
activateTrap(pokemon: Pokemon): boolean {
|
||||
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||
if (pokemon.isGrounded()) {
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
|
||||
if (simulated) {
|
||||
return !cancelled.value;
|
||||
}
|
||||
|
||||
if (!cancelled.value) {
|
||||
const damageHpRatio = 1 / (10 - 2 * this.layers);
|
||||
const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio);
|
||||
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
|
||||
|
||||
pokemon.scene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
pokemon.damageAndUpdate(damage, HitResult.OTHER);
|
||||
@ -676,8 +722,11 @@ class ToxicSpikesTag extends ArenaTrapTag {
|
||||
}
|
||||
}
|
||||
|
||||
activateTrap(pokemon: Pokemon): boolean {
|
||||
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||
if (pokemon.isGrounded()) {
|
||||
if (simulated) {
|
||||
return true;
|
||||
}
|
||||
if (pokemon.isOfType(Type.POISON)) {
|
||||
this.neutralized = true;
|
||||
if (pokemon.scene.arena.removeTag(this.tagType)) {
|
||||
@ -781,8 +830,8 @@ class StealthRockTag extends ArenaTrapTag {
|
||||
return damageHpRatio;
|
||||
}
|
||||
|
||||
activateTrap(pokemon: Pokemon): boolean {
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
|
||||
if (cancelled.value) {
|
||||
@ -792,12 +841,16 @@ class StealthRockTag extends ArenaTrapTag {
|
||||
const damageHpRatio = this.getDamageHpRatio(pokemon);
|
||||
|
||||
if (damageHpRatio) {
|
||||
const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio);
|
||||
if (simulated) {
|
||||
return true;
|
||||
}
|
||||
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
|
||||
pokemon.scene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
pokemon.damageAndUpdate(damage, HitResult.OTHER);
|
||||
if (pokemon.turnData) {
|
||||
pokemon.turnData.damageTaken += damage;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -827,14 +880,20 @@ class StickyWebTag extends ArenaTrapTag {
|
||||
}
|
||||
}
|
||||
|
||||
activateTrap(pokemon: Pokemon): boolean {
|
||||
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||
if (pokemon.isGrounded()) {
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
|
||||
|
||||
if (simulated) {
|
||||
return !cancelled.value;
|
||||
}
|
||||
|
||||
if (!cancelled.value) {
|
||||
pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() }));
|
||||
const stages = new Utils.NumberHolder(-1);
|
||||
const stages = new NumberHolder(-1);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -853,8 +912,15 @@ export class TrickRoomTag extends ArenaTag {
|
||||
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
|
||||
}
|
||||
|
||||
apply(arena: Arena, args: any[]): boolean {
|
||||
const speedReversed = args[0] as Utils.BooleanHolder;
|
||||
/**
|
||||
* Reverses Speed-based turn order for all Pokemon on the field
|
||||
* @param arena n/a
|
||||
* @param simulated n/a
|
||||
* @param speedReversed a {@linkcode BooleanHolder} used to flag if Speed-based
|
||||
* turn order should be reversed.
|
||||
* @returns `true` if turn order is successfully reversed; `false` otherwise
|
||||
*/
|
||||
override apply(arena: Arena, simulated: boolean, speedReversed: BooleanHolder): boolean {
|
||||
speedReversed.value = !speedReversed.value;
|
||||
return true;
|
||||
}
|
||||
@ -885,7 +951,8 @@ export class GravityTag extends ArenaTag {
|
||||
arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
|
||||
arena.scene.getField(true).forEach((pokemon) => {
|
||||
if (pokemon !== null) {
|
||||
pokemon.removeTag(BattlerTagType.MAGNET_RISEN);
|
||||
pokemon.removeTag(BattlerTagType.FLOATING);
|
||||
pokemon.removeTag(BattlerTagType.TELEKINESIS);
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -977,36 +1044,24 @@ class NoneTag extends ArenaTag {
|
||||
* Imprison will apply to any opposing Pokemon that switch onto the field as well.
|
||||
*/
|
||||
class ImprisonTag extends ArenaTrapTag {
|
||||
private source: Pokemon;
|
||||
|
||||
constructor(sourceId: number, side: ArenaTagSide) {
|
||||
super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function that retrieves the Pokemon affected
|
||||
* @param {BattleScene} scene medium to retrieve the involved Pokemon
|
||||
* @returns list of PlayerPokemon or EnemyPokemon on the field
|
||||
*/
|
||||
private retrieveField(scene: BattleScene): PlayerPokemon[] | EnemyPokemon[] {
|
||||
if (!this.source.isPlayer()) {
|
||||
return scene.getPlayerField() ?? [];
|
||||
}
|
||||
return scene.getEnemyField() ?? [];
|
||||
}
|
||||
|
||||
/**
|
||||
* This function applies the effects of Imprison to the opposing Pokemon already present on the field.
|
||||
* @param arena
|
||||
*/
|
||||
override onAdd({ scene }: Arena) {
|
||||
this.source = scene.getPokemonById(this.sourceId!)!;
|
||||
if (this.source) {
|
||||
const party = this.retrieveField(scene);
|
||||
party?.forEach((p: PlayerPokemon | EnemyPokemon ) => {
|
||||
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
|
||||
const source = this.getSourcePokemon(scene);
|
||||
if (source) {
|
||||
const party = this.getAffectedPokemon(scene);
|
||||
party?.forEach((p: Pokemon ) => {
|
||||
if (p.isAllowedInBattle()) {
|
||||
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
|
||||
}
|
||||
});
|
||||
scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(this.source) }));
|
||||
scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1015,8 +1070,9 @@ class ImprisonTag extends ArenaTrapTag {
|
||||
* @param _arena
|
||||
* @returns `true` if the source of the tag is still active on the field | `false` if not
|
||||
*/
|
||||
override lapse(_arena: Arena): boolean {
|
||||
return this.source.isActive(true);
|
||||
override lapse({ scene }: Arena): boolean {
|
||||
const source = this.getSourcePokemon(scene);
|
||||
return source ? source.isActive(true) : false;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1025,7 +1081,8 @@ class ImprisonTag extends ArenaTrapTag {
|
||||
* @returns `true`
|
||||
*/
|
||||
override activateTrap(pokemon: Pokemon): boolean {
|
||||
if (this.source.isActive(true)) {
|
||||
const source = this.getSourcePokemon(pokemon.scene);
|
||||
if (source && source.isActive(true) && pokemon.isAllowedInBattle()) {
|
||||
pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
|
||||
}
|
||||
return true;
|
||||
@ -1036,8 +1093,8 @@ class ImprisonTag extends ArenaTrapTag {
|
||||
* @param arena
|
||||
*/
|
||||
override onRemove({ scene }: Arena): void {
|
||||
const party = this.retrieveField(scene);
|
||||
party?.forEach((p: PlayerPokemon | EnemyPokemon) => {
|
||||
const party = this.getAffectedPokemon(scene);
|
||||
party?.forEach((p: Pokemon) => {
|
||||
p.removeTag(BattlerTagType.IMPRISON);
|
||||
});
|
||||
}
|
||||
@ -1070,7 +1127,7 @@ class FireGrassPledgeTag extends ArenaTag {
|
||||
pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
// TODO: Replace this with a proper animation
|
||||
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM));
|
||||
pokemon.damageAndUpdate(Utils.toDmgValue(pokemon.getMaxHp() / 8));
|
||||
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8));
|
||||
});
|
||||
|
||||
return super.lapse(arena);
|
||||
@ -1094,8 +1151,15 @@ class WaterFirePledgeTag extends ArenaTag {
|
||||
arena.scene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
|
||||
}
|
||||
|
||||
override apply(arena: Arena, args: any[]): boolean {
|
||||
const moveChance = args[0] as Utils.NumberHolder;
|
||||
/**
|
||||
* Doubles the chance for the given move's secondary effect(s) to trigger
|
||||
* @param arena the {@linkcode Arena} containing this tag
|
||||
* @param simulated n/a
|
||||
* @param moveChance a {@linkcode NumberHolder} containing
|
||||
* the move's current effect chance
|
||||
* @returns `true` if the move's effect chance was doubled (currently always `true`)
|
||||
*/
|
||||
override apply(arena: Arena, simulated: boolean, moveChance: NumberHolder): boolean {
|
||||
moveChance.value *= 2;
|
||||
return true;
|
||||
}
|
||||
|
@ -2,6 +2,12 @@ import { Species } from "#enums/species";
|
||||
|
||||
export const POKERUS_STARTER_COUNT = 5;
|
||||
|
||||
// #region Friendship constants
|
||||
export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 2;
|
||||
export const FRIENDSHIP_GAIN_FROM_BATTLE = 2;
|
||||
export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 5;
|
||||
export const FRIENDSHIP_LOSS_FROM_FAINT = 10;
|
||||
|
||||
/**
|
||||
* Function to get the cumulative friendship threshold at which a candy is earned
|
||||
* @param starterCost The cost of the starter, found in {@linkcode speciesStarterCosts}
|
||||
|
@ -23,6 +23,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { StatStageChangePhase, StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
|
||||
import { PokemonAnimType } from "#app/enums/pokemon-anim-type";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
|
||||
export enum BattlerTagLapseType {
|
||||
FAINT,
|
||||
@ -90,6 +91,15 @@ export class BattlerTag {
|
||||
this.sourceMove = source.sourceMove;
|
||||
this.sourceId = source.sourceId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function that retrieves the source Pokemon object
|
||||
* @param scene medium to retrieve the source Pokemon
|
||||
* @returns The source {@linkcode Pokemon} or `null` if none is found
|
||||
*/
|
||||
public getSourcePokemon(scene: BattleScene): Pokemon | null {
|
||||
return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
|
||||
}
|
||||
}
|
||||
|
||||
export interface WeatherBattlerTag {
|
||||
@ -120,7 +130,7 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
const phase = pokemon.scene.getCurrentPhase() as MovePhase;
|
||||
const move = phase.move;
|
||||
|
||||
if (this.isMoveRestricted(move.moveId)) {
|
||||
if (this.isMoveRestricted(move.moveId, pokemon)) {
|
||||
if (this.interruptedText(pokemon, move.moveId)) {
|
||||
pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
|
||||
}
|
||||
@ -136,10 +146,11 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
/**
|
||||
* Gets whether this tag is restricting a move.
|
||||
*
|
||||
* @param {Moves} move {@linkcode Moves} ID to check restriction for.
|
||||
* @returns {boolean} `true` if the move is restricted by this tag, otherwise `false`.
|
||||
* @param move - {@linkcode Moves} ID to check restriction for.
|
||||
* @param user - The {@linkcode Pokemon} involved
|
||||
* @returns `true` if the move is restricted by this tag, otherwise `false`.
|
||||
*/
|
||||
abstract isMoveRestricted(move: Moves): boolean;
|
||||
public abstract isMoveRestricted(move: Moves, user?: Pokemon): boolean;
|
||||
|
||||
/**
|
||||
* Checks if this tag is restricting a move based on a user's decisions during the target selection phase
|
||||
@ -327,6 +338,16 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
|
||||
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the Gorilla Tactics Battler Tag along with its unique class variable moveId
|
||||
* @override
|
||||
* @param source Gorilla Tactics' {@linkcode BattlerTag} information
|
||||
*/
|
||||
public override loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.moveId = source.moveId;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @override
|
||||
@ -1713,7 +1734,12 @@ export class TypeImmuneTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
export class MagnetRisenTag extends TypeImmuneTag {
|
||||
/**
|
||||
* Battler Tag that lifts the affected Pokemon into the air and provides immunity to Ground type moves.
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Rise_(move) | Moves.MAGNET_RISE}
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
|
||||
*/
|
||||
export class FloatingTag extends TypeImmuneTag {
|
||||
constructor(tagType: BattlerTagType, sourceMove: Moves) {
|
||||
super(tagType, sourceMove, Type.GROUND, 5);
|
||||
}
|
||||
@ -1721,13 +1747,17 @@ export class MagnetRisenTag extends TypeImmuneTag {
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
if (this.sourceMove === Moves.MAGNET_RISE) {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
onRemove(pokemon: Pokemon): void {
|
||||
super.onRemove(pokemon);
|
||||
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
if (this.sourceMove === Moves.MAGNET_RISE) {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -2501,8 +2531,6 @@ export class MysteryEncounterPostSummonTag extends BattlerTag {
|
||||
* Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied
|
||||
*/
|
||||
export class TormentTag extends MoveRestrictionBattlerTag {
|
||||
private target: Pokemon;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.TORMENT, sourceId);
|
||||
}
|
||||
@ -2514,7 +2542,6 @@ export class TormentTag extends MoveRestrictionBattlerTag {
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
super.onAdd(pokemon);
|
||||
this.target = pokemon;
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
|
||||
}
|
||||
|
||||
@ -2533,15 +2560,18 @@ export class TormentTag extends MoveRestrictionBattlerTag {
|
||||
* @param {Moves} move the move under investigation
|
||||
* @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
const lastMove = this.target.getLastXMoves(1)[0];
|
||||
public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
|
||||
if (!user) {
|
||||
return false;
|
||||
}
|
||||
const lastMove = user.getLastXMoves(1)[0];
|
||||
if ( !lastMove ) {
|
||||
return false;
|
||||
}
|
||||
// This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY
|
||||
// Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts
|
||||
const moveObj = allMoves[lastMove.move];
|
||||
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || this.target.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
|
||||
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || user.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
|
||||
const validLastMoveResult = (lastMove.result === MoveResult.SUCCESS) || (lastMove.result === MoveResult.MISS);
|
||||
if (lastMove.move === move && validLastMoveResult && lastMove.move !== Moves.STRUGGLE && !isUnaffected) {
|
||||
return true;
|
||||
@ -2593,37 +2623,39 @@ export class TauntTag extends MoveRestrictionBattlerTag {
|
||||
* The tag is only removed when the source-user is removed from the field.
|
||||
*/
|
||||
export class ImprisonTag extends MoveRestrictionBattlerTag {
|
||||
private source: Pokemon | null;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.IMPRISON, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 1, Moves.IMPRISON, sourceId);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
if (this.sourceId) {
|
||||
this.source = pokemon.scene.getPokemonById(this.sourceId);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the source of Imprison is still active
|
||||
* @param _pokemon
|
||||
* @param _lapseType
|
||||
* @override
|
||||
* @param pokemon The pokemon this tag is attached to
|
||||
* @returns `true` if the source is still active
|
||||
*/
|
||||
override lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
|
||||
return this.source?.isActive(true) ?? false;
|
||||
public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
const source = this.getSourcePokemon(pokemon.scene);
|
||||
if (source) {
|
||||
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
|
||||
return super.lapse(pokemon, lapseType) && source.isActive(true);
|
||||
} else {
|
||||
return source.isActive(true);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the source of the tag has the parameter move in its moveset and that the source is still active
|
||||
* @override
|
||||
* @param {Moves} move the move under investigation
|
||||
* @returns `false` if either condition is not met
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
if (this.source) {
|
||||
const sourceMoveset = this.source.getMoveset().map(m => m!.moveId);
|
||||
return sourceMoveset?.includes(move) && this.source.isActive(true);
|
||||
public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
|
||||
const source = this.getSourcePokemon(user.scene);
|
||||
if (source) {
|
||||
const sourceMoveset = source.getMoveset().map(m => m!.moveId);
|
||||
return sourceMoveset?.includes(move) && source.isActive(true);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -2676,6 +2708,60 @@ export class SyrupBombTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig.
|
||||
* The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag
|
||||
* The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar.
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
|
||||
*/
|
||||
export class TelekinesisTag extends BattlerTag {
|
||||
constructor(sourceMove: Moves) {
|
||||
super(BattlerTagType.TELEKINESIS, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 3, sourceMove, undefined, true);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag that swaps the user's base ATK stat with its base DEF stat.
|
||||
* @extends BattlerTag
|
||||
*/
|
||||
export class PowerTrickTag extends BattlerTag {
|
||||
constructor(sourceMove: Moves, sourceId: number) {
|
||||
super(BattlerTagType.POWER_TRICK, BattlerTagLapseType.CUSTOM, 0, sourceMove, sourceId, true);
|
||||
}
|
||||
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
this.swapStat(pokemon);
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
|
||||
onRemove(pokemon: Pokemon): void {
|
||||
this.swapStat(pokemon);
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the Power Trick tag and reverts any stat changes if the tag is already applied.
|
||||
* @param {Pokemon} pokemon The {@linkcode Pokemon} that already has the Power Trick tag.
|
||||
*/
|
||||
onOverlap(pokemon: Pokemon): void {
|
||||
pokemon.removeTag(this.tagType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Swaps the user's base ATK stat with its base DEF stat.
|
||||
* @param {Pokemon} pokemon The {@linkcode Pokemon} whose stats will be swapped.
|
||||
*/
|
||||
swapStat(pokemon: Pokemon): void {
|
||||
const temp = pokemon.getStat(Stat.ATK, false);
|
||||
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.DEF, false), false);
|
||||
pokemon.setStat(Stat.DEF, temp, false);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
|
||||
* @param sourceId - The ID of the pokemon adding the tag
|
||||
@ -2802,8 +2888,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
||||
return new CursedTag(sourceId);
|
||||
case BattlerTagType.CHARGED:
|
||||
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
|
||||
case BattlerTagType.MAGNET_RISEN:
|
||||
return new MagnetRisenTag(tagType, sourceMove);
|
||||
case BattlerTagType.FLOATING:
|
||||
return new FloatingTag(tagType, sourceMove);
|
||||
case BattlerTagType.MINIMIZED:
|
||||
return new MinimizeTag();
|
||||
case BattlerTagType.DESTINY_BOND:
|
||||
@ -2849,6 +2935,10 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
||||
return new ImprisonTag(sourceId);
|
||||
case BattlerTagType.SYRUP_BOMB:
|
||||
return new SyrupBombTag(sourceId);
|
||||
case BattlerTagType.TELEKINESIS:
|
||||
return new TelekinesisTag(sourceMove);
|
||||
case BattlerTagType.POWER_TRICK:
|
||||
return new PowerTrickTag(sourceMove, sourceId);
|
||||
case BattlerTagType.NONE:
|
||||
default:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
|
313
src/data/move.ts
@ -365,6 +365,14 @@ export default class Move implements Localizable {
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal dev flag for documenting edge cases. When using this, please document the known edge case.
|
||||
* @returns the called object {@linkcode Move}
|
||||
*/
|
||||
edgeCase(): this {
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks the move as "partial": appends texts to the move name
|
||||
* @returns the called object {@linkcode Move}
|
||||
@ -800,7 +808,7 @@ export default class Move implements Localizable {
|
||||
source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power);
|
||||
|
||||
if (!this.hasAttr(TypelessAttr)) {
|
||||
source.scene.arena.applyTags(WeakenMoveTypeTag, this.type, power);
|
||||
source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power);
|
||||
source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power);
|
||||
}
|
||||
|
||||
@ -1016,9 +1024,9 @@ export class MoveEffectAttr extends MoveAttr {
|
||||
|
||||
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility);
|
||||
|
||||
if (!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) {
|
||||
if ((!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) && !move.hasAttr(SecretPowerAttr)) {
|
||||
const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||
user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, moveChance);
|
||||
user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, false, moveChance);
|
||||
}
|
||||
|
||||
if (!selfEffect) {
|
||||
@ -2867,6 +2875,162 @@ export class StatStageChangeAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute used to determine the Biome/Terrain-based secondary effect of Secret Power
|
||||
*/
|
||||
export class SecretPowerAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to determine if the move should apply a secondary effect based on Secret Power's 30% chance
|
||||
* @returns `true` if the move's secondary effect should apply
|
||||
*/
|
||||
override canApply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean {
|
||||
this.effectChanceOverride = move.chance;
|
||||
const moveChance = this.getMoveChance(user, target, move, this.selfTarget);
|
||||
if (moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to apply the secondary effect to the target Pokemon
|
||||
* @returns `true` if a secondary effect is successfully applied
|
||||
*/
|
||||
override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean | Promise<boolean> {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
return false;
|
||||
}
|
||||
let secondaryEffect: MoveEffectAttr;
|
||||
const terrain = user.scene.arena.getTerrainType();
|
||||
if (terrain !== TerrainType.NONE) {
|
||||
secondaryEffect = this.determineTerrainEffect(terrain);
|
||||
} else {
|
||||
const biome = user.scene.arena.biomeType;
|
||||
secondaryEffect = this.determineBiomeEffect(biome);
|
||||
}
|
||||
// effectChanceOverride used in the application of the actual secondary effect
|
||||
secondaryEffect.effectChanceOverride = 100;
|
||||
return secondaryEffect.apply(user, target, move, []);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the secondary effect based on terrain.
|
||||
* Takes precedence over biome-based effects.
|
||||
* ```
|
||||
* Electric Terrain | Paralysis
|
||||
* Misty Terrain | SpAtk -1
|
||||
* Grassy Terrain | Sleep
|
||||
* Psychic Terrain | Speed -1
|
||||
* ```
|
||||
* @param terrain - {@linkcode TerrainType} The current terrain
|
||||
* @returns the chosen secondary effect {@linkcode MoveEffectAttr}
|
||||
*/
|
||||
private determineTerrainEffect(terrain: TerrainType): MoveEffectAttr {
|
||||
let secondaryEffect: MoveEffectAttr;
|
||||
switch (terrain) {
|
||||
case TerrainType.ELECTRIC:
|
||||
default:
|
||||
secondaryEffect = new StatusEffectAttr(StatusEffect.PARALYSIS, false);
|
||||
break;
|
||||
case TerrainType.MISTY:
|
||||
secondaryEffect = new StatStageChangeAttr([ Stat.SPATK ], -1, false);
|
||||
break;
|
||||
case TerrainType.GRASSY:
|
||||
secondaryEffect = new StatusEffectAttr(StatusEffect.SLEEP, false);
|
||||
break;
|
||||
case TerrainType.PSYCHIC:
|
||||
secondaryEffect = new StatStageChangeAttr([ Stat.SPD ], -1, false);
|
||||
break;
|
||||
}
|
||||
return secondaryEffect;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the secondary effect based on biome
|
||||
* ```
|
||||
* Town, Metropolis, Slum, Dojo, Laboratory, Power Plant + Default | Paralysis
|
||||
* Plains, Grass, Tall Grass, Forest, Jungle, Meadow | Sleep
|
||||
* Swamp, Mountain, Temple, Ruins | Speed -1
|
||||
* Ice Cave, Snowy Forest | Freeze
|
||||
* Volcano | Burn
|
||||
* Fairy Cave | SpAtk -1
|
||||
* Desert, Construction Site, Beach, Island, Badlands | Accuracy -1
|
||||
* Sea, Lake, Seabed | Atk -1
|
||||
* Cave, Wasteland, Graveyard, Abyss, Space | Flinch
|
||||
* End | Def -1
|
||||
* ```
|
||||
* @param biome - The current {@linkcode Biome} the battle is set in
|
||||
* @returns the chosen secondary effect {@linkcode MoveEffectAttr}
|
||||
*/
|
||||
private determineBiomeEffect(biome: Biome): MoveEffectAttr {
|
||||
let secondaryEffect: MoveEffectAttr;
|
||||
switch (biome) {
|
||||
case Biome.PLAINS:
|
||||
case Biome.GRASS:
|
||||
case Biome.TALL_GRASS:
|
||||
case Biome.FOREST:
|
||||
case Biome.JUNGLE:
|
||||
case Biome.MEADOW:
|
||||
secondaryEffect = new StatusEffectAttr(StatusEffect.SLEEP, false);
|
||||
break;
|
||||
case Biome.SWAMP:
|
||||
case Biome.MOUNTAIN:
|
||||
case Biome.TEMPLE:
|
||||
case Biome.RUINS:
|
||||
secondaryEffect = new StatStageChangeAttr([ Stat.SPD ], -1, false);
|
||||
break;
|
||||
case Biome.ICE_CAVE:
|
||||
case Biome.SNOWY_FOREST:
|
||||
secondaryEffect = new StatusEffectAttr(StatusEffect.FREEZE, false);
|
||||
break;
|
||||
case Biome.VOLCANO:
|
||||
secondaryEffect = new StatusEffectAttr(StatusEffect.BURN, false);
|
||||
break;
|
||||
case Biome.FAIRY_CAVE:
|
||||
secondaryEffect = new StatStageChangeAttr([ Stat.SPATK ], -1, false);
|
||||
break;
|
||||
case Biome.DESERT:
|
||||
case Biome.CONSTRUCTION_SITE:
|
||||
case Biome.BEACH:
|
||||
case Biome.ISLAND:
|
||||
case Biome.BADLANDS:
|
||||
secondaryEffect = new StatStageChangeAttr([ Stat.ACC ], -1, false);
|
||||
break;
|
||||
case Biome.SEA:
|
||||
case Biome.LAKE:
|
||||
case Biome.SEABED:
|
||||
secondaryEffect = new StatStageChangeAttr([ Stat.ATK ], -1, false);
|
||||
break;
|
||||
case Biome.CAVE:
|
||||
case Biome.WASTELAND:
|
||||
case Biome.GRAVEYARD:
|
||||
case Biome.ABYSS:
|
||||
case Biome.SPACE:
|
||||
secondaryEffect = new AddBattlerTagAttr(BattlerTagType.FLINCHED, false, true);
|
||||
break;
|
||||
case Biome.END:
|
||||
secondaryEffect = new StatStageChangeAttr([ Stat.DEF ], -1, false);
|
||||
break;
|
||||
case Biome.TOWN:
|
||||
case Biome.METROPOLIS:
|
||||
case Biome.SLUM:
|
||||
case Biome.DOJO:
|
||||
case Biome.FACTORY:
|
||||
case Biome.LABORATORY:
|
||||
case Biome.POWER_PLANT:
|
||||
default:
|
||||
secondaryEffect = new StatusEffectAttr(StatusEffect.PARALYSIS, false);
|
||||
break;
|
||||
}
|
||||
return secondaryEffect;
|
||||
}
|
||||
}
|
||||
|
||||
export class PostVictoryStatStageChangeAttr extends MoveAttr {
|
||||
private stats: BattleStat[];
|
||||
private stages: number;
|
||||
@ -3826,8 +3990,8 @@ export class LastMoveDoublePowerAttr extends VariablePowerAttr {
|
||||
|
||||
for (const p of pokemonActed) {
|
||||
const [ lastMove ] = p.getLastXMoves(1);
|
||||
if (lastMove.result !== MoveResult.FAIL) {
|
||||
if ((lastMove.result === MoveResult.SUCCESS) && (lastMove.move === this.move)) {
|
||||
if (lastMove?.result !== MoveResult.FAIL) {
|
||||
if ((lastMove?.result === MoveResult.SUCCESS) && (lastMove?.move === this.move)) {
|
||||
power.value *= 2;
|
||||
return true;
|
||||
} else {
|
||||
@ -4556,18 +4720,19 @@ export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultipli
|
||||
export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr {
|
||||
/**
|
||||
* Checks to see if the Target is Ice-Type or not. If so, the move will have no effect.
|
||||
* @param {Pokemon} user N/A
|
||||
* @param {Pokemon} target Pokemon that is being checked whether Ice-Type or not.
|
||||
* @param {Move} move N/A
|
||||
* @param {any[]} args Sets to false if the target is Ice-Type, so it should do no damage/no effect.
|
||||
* @returns {boolean} Returns true if move is successful, false if Ice-Type.
|
||||
* @param user n/a
|
||||
* @param target The {@linkcode Pokemon} targeted by the move
|
||||
* @param move n/a
|
||||
* @param args `[0]` a {@linkcode Utils.NumberHolder | NumberHolder} containing a type effectiveness multiplier
|
||||
* @returns `true` if this Ice-type immunity applies; `false` otherwise
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const multiplier = args[0] as Utils.NumberHolder;
|
||||
if (target.isOfType(Type.ICE)) {
|
||||
(args[0] as Utils.BooleanHolder).value = false;
|
||||
return false;
|
||||
multiplier.value = 0;
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -4727,7 +4892,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
|
||||
}
|
||||
|
||||
canApply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.canApply(user, target, move, args) || (this.cancelOnFail === true && user.getLastXMoves(1)[0].result === MoveResult.FAIL)) {
|
||||
if (!super.canApply(user, target, move, args) || (this.cancelOnFail === true && user.getLastXMoves(1)[0]?.result === MoveResult.FAIL)) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
@ -5165,7 +5330,7 @@ export class AddArenaTagAttr extends MoveEffectAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) && user.getLastXMoves(1)[0].result === MoveResult.SUCCESS) {
|
||||
if ((move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) && user.getLastXMoves(1)[0]?.result === MoveResult.SUCCESS) {
|
||||
user.scene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY);
|
||||
return true;
|
||||
}
|
||||
@ -5240,7 +5405,7 @@ export class AddArenaTrapTagHitAttr extends AddArenaTagAttr {
|
||||
const moveChance = this.getMoveChance(user, target, move, this.selfTarget, true);
|
||||
const side = (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||
const tag = user.scene.arena.getTagOnSide(this.tagType, side) as ArenaTrapTag;
|
||||
if ((moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) && user.getLastXMoves(1)[0].result === MoveResult.SUCCESS) {
|
||||
if ((moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) && user.getLastXMoves(1)[0]?.result === MoveResult.SUCCESS) {
|
||||
user.scene.arena.addTag(this.tagType, 0, move.id, user.id, side);
|
||||
if (!tag) {
|
||||
return true;
|
||||
@ -5377,7 +5542,7 @@ export class AddPledgeEffectAttr extends AddArenaTagAttr {
|
||||
|
||||
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
// TODO: add support for `HIT` effect triggering in AddArenaTagAttr to remove the need for this check
|
||||
if (user.getLastXMoves(1)[0].result !== MoveResult.SUCCESS) {
|
||||
if (user.getLastXMoves(1)[0]?.result !== MoveResult.SUCCESS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -5475,37 +5640,38 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
*/
|
||||
const switchOutTarget = this.selfSwitch ? user : target;
|
||||
if (switchOutTarget instanceof PlayerPokemon) {
|
||||
// Switch out logic for the player's Pokemon
|
||||
if (switchOutTarget.scene.getParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
|
||||
return false;
|
||||
}
|
||||
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
||||
|
||||
if (switchOutTarget.hp > 0) {
|
||||
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
||||
user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
} else if (user.scene.currentBattle.battleType !== BattleType.WILD) {
|
||||
// Switch out logic for trainer battles
|
||||
if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
|
||||
return false;
|
||||
}
|
||||
// Switch out logic for trainer battles
|
||||
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
||||
|
||||
if (switchOutTarget.hp > 0) {
|
||||
// for opponent switching out
|
||||
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
||||
user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(),
|
||||
(user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0),
|
||||
false, false), MoveEndPhase);
|
||||
}
|
||||
} else {
|
||||
// Switch out logic for everything else (eg: WILD battles)
|
||||
if (user.scene.currentBattle.waveIndex % 10 === 0) {
|
||||
return false;
|
||||
}
|
||||
// Switch out logic for everything else (eg: WILD battles)
|
||||
switchOutTarget.leaveField(false);
|
||||
|
||||
if (switchOutTarget.hp) {
|
||||
if (switchOutTarget.hp > 0) {
|
||||
switchOutTarget.leaveField(false);
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500);
|
||||
|
||||
// in double battles redirect potential moves off fled pokemon
|
||||
@ -6420,6 +6586,9 @@ export class TransformAttr extends MoveEffectAttr {
|
||||
user.summonData.gender = target.getGender();
|
||||
user.summonData.fusionGender = target.getFusionGender();
|
||||
|
||||
// Power Trick's effect will not preserved after using Transform
|
||||
user.removeTag(BattlerTagType.POWER_TRICK);
|
||||
|
||||
// Copy all stats (except HP)
|
||||
for (const s of EFFECTIVE_STATS) {
|
||||
user.setStat(s, target.getStat(s, false), false);
|
||||
@ -7083,7 +7252,8 @@ export function initMoves() {
|
||||
.attr(ForceSwitchOutAttr)
|
||||
.ignoresSubstitute()
|
||||
.hidesTarget()
|
||||
.windMove(),
|
||||
.windMove()
|
||||
.partial(), // Should force random switches
|
||||
new AttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1)
|
||||
.attr(ChargeAttr, ChargeAnim.FLY_CHARGING, i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" }), BattlerTagType.FLYING)
|
||||
.condition(failOnGravityCondition)
|
||||
@ -7160,7 +7330,8 @@ export function initMoves() {
|
||||
new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1)
|
||||
.attr(ForceSwitchOutAttr)
|
||||
.soundBased()
|
||||
.hidesTarget(),
|
||||
.hidesTarget()
|
||||
.partial(), // Should force random switching
|
||||
new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1)
|
||||
.attr(StatusEffectAttr, StatusEffect.SLEEP)
|
||||
.soundBased(),
|
||||
@ -7301,7 +7472,7 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
|
||||
new AttackMove(Moves.QUICK_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 1),
|
||||
new AttackMove(Moves.RAGE, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 20, -1, 0, 1)
|
||||
.partial(),
|
||||
.partial(), // No effect implemented
|
||||
new SelfStatusMove(Moves.TELEPORT, Type.PSYCHIC, -1, 20, -1, -6, 1)
|
||||
.attr(ForceSwitchOutAttr, true)
|
||||
.hidesUser(),
|
||||
@ -7616,7 +7787,7 @@ export function initMoves() {
|
||||
new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK ], -2),
|
||||
new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2)
|
||||
.partial()
|
||||
.partial() // Does not lock the user, also does not increase damage properly
|
||||
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL),
|
||||
new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2)
|
||||
.attr(SurviveDamageAttr),
|
||||
@ -7687,7 +7858,7 @@ export function initMoves() {
|
||||
.ignoresSubstitute()
|
||||
.condition((user, target, move) => new EncoreTag(user.id).canAdd(target)),
|
||||
new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2)
|
||||
.partial(),
|
||||
.partial(), // No effect implemented
|
||||
new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], 1, true)
|
||||
.attr(RemoveBattlerTagAttr, [
|
||||
@ -7752,7 +7923,7 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -1)
|
||||
.ballBombMove(),
|
||||
new AttackMove(Moves.FUTURE_SIGHT, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2)
|
||||
.partial()
|
||||
.partial() // Complete buggy mess
|
||||
.attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, i18next.t("moveTriggers:foresawAnAttack", { pokemonName: "{USER}" })),
|
||||
new AttackMove(Moves.ROCK_SMASH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF ], -1),
|
||||
@ -7770,7 +7941,7 @@ export function initMoves() {
|
||||
.ignoresVirtual()
|
||||
.soundBased()
|
||||
.target(MoveTarget.RANDOM_NEAR_ENEMY)
|
||||
.partial(),
|
||||
.partial(), // Does not lock the user, does not stop Pokemon from sleeping
|
||||
new SelfStatusMove(Moves.STOCKPILE, Type.NORMAL, -1, 20, -1, 0, 3)
|
||||
.condition(user => (user.getTag(StockpilingTag)?.stockpiledCount ?? 0) < 3)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.STOCKPILING, true),
|
||||
@ -7793,7 +7964,7 @@ export function initMoves() {
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new StatusMove(Moves.TORMENT, Type.DARK, 100, 15, -1, 0, 3)
|
||||
.ignoresSubstitute()
|
||||
.partial() // Incomplete implementation because of Uproar's partial implementation
|
||||
.edgeCase() // Incomplete implementation because of Uproar's partial implementation
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.TORMENT, false, true, 1),
|
||||
new StatusMove(Moves.FLATTER, Type.DARK, 100, 15, -1, 0, 3)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPATK ], 1)
|
||||
@ -7842,7 +8013,9 @@ export function initMoves() {
|
||||
.attr(RandomMovesetMoveAttr, true)
|
||||
.ignoresVirtual(),
|
||||
new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, true)
|
||||
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLOATING ], true),
|
||||
new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true),
|
||||
new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3)
|
||||
@ -7870,7 +8043,8 @@ export function initMoves() {
|
||||
.attr(SwitchAbilitiesAttr),
|
||||
new StatusMove(Moves.IMPRISON, Type.PSYCHIC, 100, 10, -1, 0, 3)
|
||||
.ignoresSubstitute()
|
||||
.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false),
|
||||
.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false)
|
||||
.target(MoveTarget.ENEMY_SIDE),
|
||||
new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3)
|
||||
.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN)
|
||||
.condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)),
|
||||
@ -7880,7 +8054,7 @@ export function initMoves() {
|
||||
.unimplemented(),
|
||||
new AttackMove(Moves.SECRET_POWER, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, 30, 0, 3)
|
||||
.makesContact(false)
|
||||
.partial(),
|
||||
.attr(SecretPowerAttr),
|
||||
new AttackMove(Moves.DIVE, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 3)
|
||||
.attr(ChargeAttr, ChargeAnim.DIVE_CHARGING, i18next.t("moveTriggers:hidUnderwater", { pokemonName: "{USER}" }), BattlerTagType.UNDERWATER, true)
|
||||
.attr(GulpMissileTagAttr)
|
||||
@ -7911,7 +8085,7 @@ export function initMoves() {
|
||||
.attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3)
|
||||
.partial()
|
||||
.partial() // Does not lock the user properly, does not increase damage correctly
|
||||
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL)
|
||||
.ballBombMove(),
|
||||
new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3)
|
||||
@ -8054,7 +8228,7 @@ export function initMoves() {
|
||||
.attr(ConfuseAttr)
|
||||
.pulseMove(),
|
||||
new AttackMove(Moves.DOOM_DESIRE, Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3)
|
||||
.partial()
|
||||
.partial() // Complete buggy mess
|
||||
.attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })),
|
||||
new AttackMove(Moves.PSYCHO_BOOST, Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true),
|
||||
@ -8138,7 +8312,7 @@ export function initMoves() {
|
||||
.attr(OpponentHighHpPowerAttr, 120)
|
||||
.makesContact(),
|
||||
new SelfStatusMove(Moves.POWER_TRICK, Type.PSYCHIC, -1, 10, -1, 0, 4)
|
||||
.unimplemented(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.POWER_TRICK, true),
|
||||
new StatusMove(Moves.GASTRO_ACID, Type.POISON, 100, 10, -1, 0, 4)
|
||||
.attr(SuppressAbilitiesAttr),
|
||||
new StatusMove(Moves.LUCKY_CHANT, Type.NORMAL, -1, 30, -1, 0, 4)
|
||||
@ -8176,8 +8350,8 @@ export function initMoves() {
|
||||
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
|
||||
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.MAGNET_RISEN, true, true)
|
||||
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.MAGNET_RISEN, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true)
|
||||
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
|
||||
new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4)
|
||||
.attr(RecoilAttr, false, 0.33)
|
||||
.attr(HealStatusEffectAttr, true, StatusEffect.FREEZE)
|
||||
@ -8402,7 +8576,11 @@ export function initMoves() {
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true),
|
||||
new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5)
|
||||
.condition(failOnGravityCondition)
|
||||
.unimplemented(),
|
||||
.condition((_user, target, _move) => ![ Species.DIGLETT, Species.DUGTRIO, Species.ALOLA_DIGLETT, Species.ALOLA_DUGTRIO, Species.SANDYGAST, Species.PALOSSAND, Species.WIGLETT, Species.WUGTRIO ].includes(target.species.speciesId))
|
||||
.condition((_user, target, _move) => !(target.species.speciesId === Species.GENGAR && target.getFormKey() === "mega"))
|
||||
.condition((_user, target, _move) => Utils.isNullOrUndefined(target.getTag(BattlerTagType.INGRAIN)) && Utils.isNullOrUndefined(target.getTag(BattlerTagType.IGNORE_FLYING)))
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.TELEKINESIS, false, true, 3)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, false, true, 3),
|
||||
new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5)
|
||||
.ignoresProtect()
|
||||
.target(MoveTarget.BOTH_SIDES)
|
||||
@ -8410,7 +8588,7 @@ export function initMoves() {
|
||||
new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
|
||||
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ])
|
||||
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
|
||||
.attr(HitsTagAttr, BattlerTagType.FLYING)
|
||||
.makesContact(false),
|
||||
new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5)
|
||||
@ -8460,7 +8638,7 @@ export function initMoves() {
|
||||
.attr(AfterYouAttr),
|
||||
new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
|
||||
.soundBased()
|
||||
.partial(),
|
||||
.partial(), // No effect implemented
|
||||
new AttackMove(Moves.ECHOED_VOICE, Type.NORMAL, MoveCategory.SPECIAL, 40, 100, 15, -1, 0, 5)
|
||||
.attr(ConsecutiveUseMultiBasePowerAttr, 5, false)
|
||||
.soundBased(),
|
||||
@ -8502,7 +8680,8 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK ], 1, true)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
|
||||
new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
||||
.attr(ForceSwitchOutAttr),
|
||||
.attr(ForceSwitchOutAttr)
|
||||
.partial(), // Should force random switches
|
||||
new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||
.attr(RemoveHeldItemAttr, true),
|
||||
@ -8570,7 +8749,8 @@ export function initMoves() {
|
||||
.attr(CritOnlyAttr),
|
||||
new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
||||
.attr(ForceSwitchOutAttr)
|
||||
.hidesTarget(),
|
||||
.hidesTarget()
|
||||
.partial(), // Should force random switches
|
||||
new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true),
|
||||
new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5)
|
||||
@ -8698,7 +8878,7 @@ export function initMoves() {
|
||||
.ignoresVirtual(),
|
||||
new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6)
|
||||
.attr(AddTypeAttr, Type.GHOST)
|
||||
.partial(),
|
||||
.edgeCase(), // Weird interaction with Forest's Curse, reflect type, burn up
|
||||
new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1)
|
||||
.soundBased(),
|
||||
@ -8711,7 +8891,7 @@ export function initMoves() {
|
||||
.triageMove(),
|
||||
new StatusMove(Moves.FORESTS_CURSE, Type.GRASS, 100, 20, -1, 0, 6)
|
||||
.attr(AddTypeAttr, Type.GRASS)
|
||||
.partial(),
|
||||
.edgeCase(), // Weird interaction with Trick or Treat, reflect type, burn up
|
||||
new AttackMove(Moves.PETAL_BLIZZARD, Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 6)
|
||||
.windMove()
|
||||
.makesContact(false)
|
||||
@ -8719,7 +8899,7 @@ export function initMoves() {
|
||||
new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6)
|
||||
.attr(StatusEffectAttr, StatusEffect.FREEZE)
|
||||
.attr(WaterSuperEffectTypeMultiplierAttr)
|
||||
.partial(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell.
|
||||
.edgeCase(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell.
|
||||
new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6)
|
||||
.soundBased()
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||
@ -8843,9 +9023,9 @@ export function initMoves() {
|
||||
.attr(NeutralDamageAgainstFlyingTypeMultiplierAttr)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
|
||||
.attr(HitsTagAttr, BattlerTagType.FLYING)
|
||||
.attr(HitsTagAttr, BattlerTagType.MAGNET_RISEN)
|
||||
.attr(HitsTagAttr, BattlerTagType.FLOATING)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
|
||||
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ])
|
||||
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
|
||||
.makesContact(false)
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||
new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6)
|
||||
@ -9097,15 +9277,15 @@ export function initMoves() {
|
||||
/* Unused */
|
||||
new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
|
||||
.makesContact(false)
|
||||
.partial()
|
||||
.edgeCase() // I assume it's because the user needs spirit shackle and decidueye
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
|
||||
.attr(AlwaysHitMinimizeAttr)
|
||||
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
|
||||
.partial()
|
||||
.edgeCase() // I assume it's because it needs darkest lariat and incineroar
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
|
||||
.partial()
|
||||
.edgeCase() // I assume it's because it needs sparkling aria and primarina
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented()
|
||||
@ -9114,10 +9294,10 @@ export function initMoves() {
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7)
|
||||
.partial()
|
||||
.edgeCase() // I assume it's because it needs thunderbolt and Alola Raichu
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7)
|
||||
.partial()
|
||||
.edgeCase() // I assume it's because it needs giga impact and snorlax
|
||||
.ignoresVirtual(),
|
||||
new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, -1, 0, 7)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true)
|
||||
@ -9148,13 +9328,13 @@ export function initMoves() {
|
||||
.attr(RechargeAttr),
|
||||
new AttackMove(Moves.SPECTRAL_THIEF, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 7)
|
||||
.ignoresSubstitute()
|
||||
.partial(),
|
||||
.partial(), // Does not steal stats
|
||||
new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7)
|
||||
.ignoresAbilities()
|
||||
.partial(),
|
||||
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
|
||||
new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
|
||||
.ignoresAbilities()
|
||||
.partial(),
|
||||
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
|
||||
new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1),
|
||||
new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7)
|
||||
@ -9165,7 +9345,7 @@ export function initMoves() {
|
||||
.attr(FormChangeItemTypeAttr),
|
||||
/* Unused */
|
||||
new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
|
||||
.partial()
|
||||
.edgeCase() // I assume it's because it needs thunderbolt and pikachu in a cap
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7)
|
||||
@ -9178,7 +9358,7 @@ export function initMoves() {
|
||||
new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
|
||||
.attr(PhotonGeyserCategoryAttr)
|
||||
.ignoresAbilities()
|
||||
.partial(),
|
||||
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
|
||||
/* Unused */
|
||||
new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
|
||||
.attr(PhotonGeyserCategoryAttr)
|
||||
@ -9191,7 +9371,7 @@ export function initMoves() {
|
||||
.ignoresAbilities()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
|
||||
.partial()
|
||||
.edgeCase() // I assume it needs play rough and mimikyu
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
|
||||
.attr(ClearTerrainAttr)
|
||||
@ -9201,7 +9381,7 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true, undefined, undefined, undefined, undefined, true)
|
||||
.soundBased()
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||
.partial()
|
||||
.edgeCase() // I assume it needs clanging scales and Kommo-O
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, -1, 2, 7) //LGPE Implementation
|
||||
@ -9264,14 +9444,14 @@ export function initMoves() {
|
||||
new AttackMove(Moves.JAW_LOCK, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8)
|
||||
.attr(JawLockAttr)
|
||||
.bitingMove(),
|
||||
new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8) // TODO: Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
|
||||
new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8)
|
||||
.attr(EatBerryAttr)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true)
|
||||
.condition((user) => {
|
||||
const userBerries = user.scene.findModifiers(m => m instanceof BerryModifier, user.isPlayer());
|
||||
return userBerries.length > 0;
|
||||
})
|
||||
.partial(),
|
||||
.edgeCase(), // Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
|
||||
new SelfStatusMove(Moves.NO_RETREAT, Type.FIGHTING, -1, 5, -1, 0, 8)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.NO_RETREAT, true, false)
|
||||
@ -9285,7 +9465,7 @@ export function initMoves() {
|
||||
new AttackMove(Moves.DRAGON_DARTS, Type.DRAGON, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 8)
|
||||
.attr(MultiHitAttr, MultiHitType._2)
|
||||
.makesContact(false)
|
||||
.partial(),
|
||||
.partial(), // smart targetting is unimplemented
|
||||
new StatusMove(Moves.TEATIME, Type.NORMAL, -1, 10, -1, 0, 8)
|
||||
.attr(EatBerryAttr)
|
||||
.target(MoveTarget.ALL),
|
||||
@ -9724,7 +9904,7 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
|
||||
new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9)
|
||||
.makesContact(false)
|
||||
.partial(),
|
||||
.partial(), // No effect implemented (requires Commander)
|
||||
new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
|
||||
.punchingMove(),
|
||||
new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, -1, 0, 9)
|
||||
@ -9936,8 +10116,7 @@ export function initMoves() {
|
||||
new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)
|
||||
.attr(FlinchAttr)
|
||||
.condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].priority > 0 ) // TODO: is this bang correct?
|
||||
//TODO: Should also apply when target move priority increased by ability ex. gale wings
|
||||
.partial(),
|
||||
.partial(), // Should also apply when target move priority increased by ability ex. gale wings
|
||||
new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
|
||||
.attr(StatusEffectAttr, StatusEffect.TOXIC)
|
||||
);
|
||||
|
@ -154,7 +154,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
|
||||
};
|
||||
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]);
|
||||
return initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
}
|
||||
)
|
||||
.withSimpleOption(
|
||||
|
@ -286,7 +286,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
ignorePp: true
|
||||
});
|
||||
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
||||
})
|
||||
.build()
|
||||
@ -328,7 +328,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
});
|
||||
await scene.updateModifiers(true);
|
||||
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.build()
|
||||
@ -359,7 +359,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ];
|
||||
greedent.passive = true;
|
||||
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await catchPokemon(scene, greedent, null, PokeballType.POKEBALL, false);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
|
@ -228,7 +228,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Learn its Dance
|
||||
hideOricorioPokemon(scene);
|
||||
await hideOricorioPokemon(scene);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.build()
|
||||
@ -303,7 +303,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
}
|
||||
}
|
||||
|
||||
hideOricorioPokemon(scene);
|
||||
await hideOricorioPokemon(scene);
|
||||
await catchPokemon(scene, oricorio, null, PokeballType.POKEBALL, false);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
|
@ -182,7 +182,7 @@ export const DarkDealEncounter: MysteryEncounter =
|
||||
const config: EnemyPartyConfig = {
|
||||
pokemonConfigs: [ pokemonConfig ],
|
||||
};
|
||||
return initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
|
@ -222,12 +222,13 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
],
|
||||
})
|
||||
.withPreOptionPhase(async (scene: BattleScene) => {
|
||||
// Do NOT await this, to prevent player from repeatedly pressing options
|
||||
transitionMysteryEncounterIntroVisuals(scene, false, false, 2000);
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Fire types help calm the Volcarona
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
transitionMysteryEncounterIntroVisuals(scene);
|
||||
await transitionMysteryEncounterIntroVisuals(scene);
|
||||
setEncounterRewards(scene,
|
||||
{ fillRemaining: true },
|
||||
undefined,
|
||||
|
@ -152,7 +152,7 @@ export const FunAndGamesEncounter: MysteryEncounter =
|
||||
},
|
||||
async (scene: BattleScene) => {
|
||||
// Leave encounter with no rewards or exp
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
return true;
|
||||
}
|
||||
|
@ -399,7 +399,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||
if (modifier.stackCount === 0) {
|
||||
scene.removeModifier(modifier);
|
||||
}
|
||||
scene.updateModifiers(true, true);
|
||||
await scene.updateModifiers(true, true);
|
||||
|
||||
// Generate a trainer name
|
||||
const traderName = generateRandomTraderName();
|
||||
|
@ -129,7 +129,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
*
|
||||
* @param scene Battle scene
|
||||
*/
|
||||
async function handlePokemonGuidingYouPhase(scene: BattleScene) {
|
||||
function handlePokemonGuidingYouPhase(scene: BattleScene) {
|
||||
const laprasSpecies = getPokemonSpecies(Species.LAPRAS);
|
||||
const { mysteryEncounter } = scene.currentBattle;
|
||||
|
||||
|
@ -147,11 +147,11 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.TM_COMMON, modifierTypes.TM_GREAT, modifierTypes.MEMORY_MUSHROOM ], fillRemaining: true });
|
||||
|
||||
// Seed offsets to remove possibility of different trainers having exact same teams
|
||||
let ret;
|
||||
let initBattlePromise: Promise<void>;
|
||||
scene.executeWithSeedOffset(() => {
|
||||
ret = initBattleWithEnemyConfig(scene, config);
|
||||
initBattlePromise = initBattleWithEnemyConfig(scene, config);
|
||||
}, scene.currentBattle.waveIndex * 10);
|
||||
return ret;
|
||||
await initBattlePromise!;
|
||||
}
|
||||
)
|
||||
.withSimpleOption(
|
||||
@ -172,11 +172,11 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
|
||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: true });
|
||||
|
||||
// Seed offsets to remove possibility of different trainers having exact same teams
|
||||
let ret;
|
||||
let initBattlePromise: Promise<void>;
|
||||
scene.executeWithSeedOffset(() => {
|
||||
ret = initBattleWithEnemyConfig(scene, config);
|
||||
initBattlePromise = initBattleWithEnemyConfig(scene, config);
|
||||
}, scene.currentBattle.waveIndex * 100);
|
||||
return ret;
|
||||
await initBattlePromise!;
|
||||
}
|
||||
)
|
||||
.withSimpleOption(
|
||||
@ -200,11 +200,11 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
|
||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT ], fillRemaining: true });
|
||||
|
||||
// Seed offsets to remove possibility of different trainers having exact same teams
|
||||
let ret;
|
||||
let initBattlePromise: Promise<void>;
|
||||
scene.executeWithSeedOffset(() => {
|
||||
ret = initBattleWithEnemyConfig(scene, config);
|
||||
initBattlePromise = initBattleWithEnemyConfig(scene, config);
|
||||
}, scene.currentBattle.waveIndex * 1000);
|
||||
return ret;
|
||||
await initBattlePromise!;
|
||||
}
|
||||
)
|
||||
.withOutroDialogue([
|
||||
|
@ -184,7 +184,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
|
||||
scene.unshiftPhase(new GameOverPhase(scene));
|
||||
} else {
|
||||
// Show which Pokemon was KOed, then start battle against Gimmighoul
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
setEncounterRewards(scene, { fillRemaining: true });
|
||||
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
||||
}
|
||||
|
@ -303,13 +303,16 @@ async function summonSafariPokemon(scene: BattleScene) {
|
||||
scene.unshiftPhase(new SummonPhase(scene, 0, false));
|
||||
|
||||
encounter.setDialogueToken("pokemonName", getPokemonNameWithAffix(pokemon));
|
||||
showEncounterText(scene, getEncounterText(scene, "battle:singleWildAppeared") ?? "", null, 1500, false)
|
||||
.then(() => {
|
||||
const ivScannerModifier = scene.findModifier(m => m instanceof IvScannerModifier);
|
||||
if (ivScannerModifier) {
|
||||
scene.pushPhase(new ScanIvsPhase(scene, pokemon.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6)));
|
||||
}
|
||||
});
|
||||
|
||||
// TODO: If we await showEncounterText here, then the text will display without
|
||||
// the wild Pokemon on screen, but if we don't await it, then the text never
|
||||
// shows up and the IV scanner breaks. For now, we place the IV scanner code
|
||||
// separately so that at least the IV scanner works.
|
||||
|
||||
const ivScannerModifier = scene.findModifier(m => m instanceof IvScannerModifier);
|
||||
if (ivScannerModifier) {
|
||||
scene.pushPhase(new ScanIvsPhase(scene, pokemon.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6)));
|
||||
}
|
||||
}
|
||||
|
||||
function throwPokeball(scene: BattleScene, pokemon: EnemyPokemon): Promise<boolean> {
|
||||
|
@ -142,7 +142,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||
encounter.setDialogueToken("newNature", getNatureName(newNature));
|
||||
queueEncounterMessage(scene, `${namespace}:cheap_side_effects`);
|
||||
setEncounterExp(scene, [ chosenPokemon.id ], 100);
|
||||
chosenPokemon.updateInfo();
|
||||
await chosenPokemon.updateInfo();
|
||||
})
|
||||
.build()
|
||||
)
|
||||
@ -204,7 +204,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||
queueEncounterMessage(scene, `${namespace}:no_bad_effects`);
|
||||
setEncounterExp(scene, [ chosenPokemon.id ], 100);
|
||||
|
||||
chosenPokemon.updateInfo();
|
||||
await chosenPokemon.updateInfo();
|
||||
})
|
||||
.build()
|
||||
)
|
||||
|
@ -149,7 +149,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
|
||||
const magnet = generateModifierTypeOption(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.STEEL ])!;
|
||||
const metalCoat = generateModifierTypeOption(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.ELECTRIC ])!;
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ magnet, metalCoat ], fillRemaining: true });
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
}
|
||||
)
|
||||
|
@ -61,7 +61,7 @@ const POOL_1_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
|
||||
const POOL_2_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
|
||||
[ Species.PICHU, new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.RAICHU, FINAL_STAGE_EVOLUTION_WAVE) ],
|
||||
[ Species.PICHU, new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE) ],
|
||||
[ Species.JYNX ],
|
||||
[ Species.SMOOCHUM, new BreederSpeciesEvolution(Species.JYNX, SECOND_STAGE_EVOLUTION_WAVE) ],
|
||||
[ Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE) ],
|
||||
[ Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE) ],
|
||||
[ Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE) ],
|
||||
@ -245,7 +245,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
}
|
||||
|
||||
encounter.onGameOver = onGameOver;
|
||||
initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
@ -297,7 +297,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
}
|
||||
|
||||
encounter.onGameOver = onGameOver;
|
||||
initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
@ -349,7 +349,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
}
|
||||
|
||||
encounter.onGameOver = onGameOver;
|
||||
initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
|
@ -201,7 +201,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
||||
});
|
||||
|
||||
encounter.dialogue.outro = [];
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
||||
}
|
||||
)
|
||||
|
@ -111,8 +111,8 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter =
|
||||
},
|
||||
async (scene: BattleScene) => {
|
||||
// Spawn 5 trainer battles back to back with Macho Brace in rewards
|
||||
scene.currentBattle.mysteryEncounter!.doContinueEncounter = (scene: BattleScene) => {
|
||||
return endTrainerBattleAndShowDialogue(scene);
|
||||
scene.currentBattle.mysteryEncounter!.doContinueEncounter = async (scene: BattleScene) => {
|
||||
await endTrainerBattleAndShowDialogue(scene);
|
||||
};
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, false);
|
||||
await spawnNextTrainerOrEndEncounter(scene);
|
||||
|
@ -162,7 +162,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||
|
||||
setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase);
|
||||
|
||||
return initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
@ -238,7 +238,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||
|
||||
setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase);
|
||||
|
||||
return initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
@ -351,7 +351,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||
|
||||
setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase);
|
||||
|
||||
return initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
|
@ -105,7 +105,7 @@ export const TrashToTreasureEncounter: MysteryEncounter =
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Gain 2 Leftovers and 2 Shell Bell
|
||||
transitionMysteryEncounterIntroVisuals(scene);
|
||||
await transitionMysteryEncounterIntroVisuals(scene);
|
||||
await tryApplyDigRewardItems(scene);
|
||||
|
||||
const blackSludge = generateModifierType(scene, modifierTypes.MYSTERY_ENCOUNTER_BLACK_SLUDGE, [ SHOP_ITEM_COST_MULTIPLIER ]);
|
||||
@ -136,7 +136,7 @@ export const TrashToTreasureEncounter: MysteryEncounter =
|
||||
// Investigate garbage, battle Gmax Garbodor
|
||||
scene.setFieldScale(0.75);
|
||||
await showEncounterText(scene, `${namespace}:option.2.selected_2`);
|
||||
transitionMysteryEncounterIntroVisuals(scene);
|
||||
await transitionMysteryEncounterIntroVisuals(scene);
|
||||
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
|
||||
@ -222,7 +222,7 @@ async function tryApplyDigRewardItems(scene: BattleScene) {
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGainCount", { modifierName: shellBell.name, count: 2 }), null, undefined, true);
|
||||
}
|
||||
|
||||
async function doGarbageDig(scene: BattleScene) {
|
||||
function doGarbageDig(scene: BattleScene) {
|
||||
scene.playSound("battle_anims/PRSFX- Dig2");
|
||||
scene.time.delayedCall(SOUND_EFFECT_WAIT_TIME, () => {
|
||||
scene.playSound("battle_anims/PRSFX- Dig2");
|
||||
|
@ -799,8 +799,8 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
||||
[Species.ZYGARDE]: [
|
||||
new SpeciesFormChange(Species.ZYGARDE, "50-pc", "complete", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.ZYGARDE, "complete", "50-pc", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.ZYGARDE, "10-pc", "complete", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.ZYGARDE, "complete", "10-pc", new SpeciesFormChangeManualTrigger(), true)
|
||||
new SpeciesFormChange(Species.ZYGARDE, "10-pc", "10-complete", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.ZYGARDE, "10-complete", "10-pc", new SpeciesFormChangeManualTrigger(), true)
|
||||
],
|
||||
[Species.DIANCIE]: [
|
||||
new SpeciesFormChange(Species.DIANCIE, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.DIANCITE))
|
||||
|
@ -425,6 +425,7 @@ export abstract class PokemonSpeciesForm {
|
||||
case "hero":
|
||||
case "roaming":
|
||||
case "complete":
|
||||
case "10-complete":
|
||||
case "10":
|
||||
case "10-pc":
|
||||
case "super":
|
||||
@ -975,7 +976,7 @@ export function initSpecies() {
|
||||
new PokemonSpecies(Species.VENUSAUR, 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true,
|
||||
new PokemonForm("Normal", "", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, true, null, true),
|
||||
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GRASS, Type.POISON, 2.4, 155.5, Abilities.THICK_FAT, Abilities.THICK_FAT, Abilities.THICK_FAT, 625, 80, 100, 123, 122, 120, 80, 45, 50, 263, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 999.9, Abilities.EFFECT_SPORE, Abilities.EFFECT_SPORE, Abilities.EFFECT_SPORE, 625, 120, 82, 98, 130, 115, 80, 45, 50, 263, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 999.9, Abilities.EFFECT_SPORE, Abilities.NONE, Abilities.EFFECT_SPORE, 625, 120, 82, 98, 130, 115, 80, 45, 50, 263, true),
|
||||
),
|
||||
new PokemonSpecies(Species.CHARMANDER, 1, false, false, false, "Lizard Pokémon", Type.FIRE, null, 0.6, 8.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.CHARMELEON, 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 1.1, 19, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
@ -983,20 +984,20 @@ export function initSpecies() {
|
||||
new PokemonForm("Normal", "", Type.FIRE, Type.FLYING, 1.7, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, false, null, true),
|
||||
new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, Type.FIRE, Type.DRAGON, 1.7, 110.5, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.TOUGH_CLAWS, 634, 78, 130, 111, 130, 85, 100, 45, 50, 267),
|
||||
new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, Type.FIRE, Type.FLYING, 1.7, 100.5, Abilities.DROUGHT, Abilities.NONE, Abilities.DROUGHT, 634, 78, 104, 78, 159, 115, 100, 45, 50, 267),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 999.9, Abilities.BERSERK, Abilities.BERSERK, Abilities.BERSERK, 634, 118, 84, 93, 139, 110, 100, 45, 50, 267),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 999.9, Abilities.BERSERK, Abilities.NONE, Abilities.BERSERK, 634, 118, 84, 93, 139, 100, 100, 45, 50, 267),
|
||||
),
|
||||
new PokemonSpecies(Species.SQUIRTLE, 1, false, false, false, "Tiny Turtle Pokémon", Type.WATER, null, 0.5, 9, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.WARTORTLE, 1, false, false, false, "Turtle Pokémon", Type.WATER, null, 1, 22.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.BLASTOISE, 1, false, false, false, "Shellfish Pokémon", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
|
||||
new PokemonForm("Normal", "", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, false, null, true),
|
||||
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, null, 1.6, 101.1, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.MEGA_LAUNCHER, 630, 79, 103, 120, 135, 115, 78, 45, 50, 265),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.STEEL, 25, 999.9, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, 630, 119, 83, 135, 115, 110, 68, 45, 50, 265),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.STEEL, 25, 999.9, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.SHELL_ARMOR, 630, 119, 83, 135, 115, 110, 68, 45, 50, 265),
|
||||
),
|
||||
new PokemonSpecies(Species.CATERPIE, 1, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 2.9, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
new PokemonSpecies(Species.METAPOD, 1, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 9.9, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
new PokemonSpecies(Species.BUTTERFREE, 1, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true,
|
||||
new PokemonForm("Normal", "", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, true, null, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 999.9, Abilities.COMPOUND_EYES, Abilities.COMPOUND_EYES, Abilities.COMPOUND_EYES, 495, 85, 35, 80, 120, 90, 85, 45, 50, 198, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 999.9, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.COMPOUND_EYES, 495, 85, 35, 80, 120, 90, 85, 45, 50, 198, true),
|
||||
),
|
||||
new PokemonSpecies(Species.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", Type.BUG, Type.POISON, 0.3, 3.2, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
new PokemonSpecies(Species.KAKUNA, 1, false, false, false, "Cocoon Pokémon", Type.BUG, Type.POISON, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
@ -1025,7 +1026,7 @@ export function initSpecies() {
|
||||
new PokemonForm("Cute Cosplay", "cute-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
|
||||
new PokemonForm("Smart Cosplay", "smart-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
|
||||
new PokemonForm("Tough Cosplay", "tough-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 999.9, Abilities.LIGHTNING_ROD, Abilities.LIGHTNING_ROD, Abilities.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 999.9, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form
|
||||
),
|
||||
new PokemonSpecies(Species.RAICHU, 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.8, 30, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true),
|
||||
new PokemonSpecies(Species.SANDSHREW, 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 0.6, 12, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
@ -1110,7 +1111,7 @@ export function initSpecies() {
|
||||
new PokemonSpecies(Species.GENGAR, 1, false, false, false, "Shadow Pokémon", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true,
|
||||
new PokemonForm("Normal", "", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, false, null, true),
|
||||
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GHOST, Type.POISON, 1.4, 40.5, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.NONE, 600, 60, 65, 80, 170, 95, 130, 45, 50, 250),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 999.9, Abilities.CURSED_BODY, Abilities.CURSED_BODY, Abilities.CURSED_BODY, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 999.9, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250),
|
||||
),
|
||||
new PokemonSpecies(Species.ONIX, 1, false, false, false, "Rock Snake Pokémon", Type.ROCK, Type.GROUND, 8.8, 210, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
new PokemonSpecies(Species.DROWZEE, 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1, 32.4, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
@ -1118,7 +1119,7 @@ export function initSpecies() {
|
||||
new PokemonSpecies(Species.KRABBY, 1, false, false, false, "River Crab Pokémon", Type.WATER, null, 0.4, 6.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
new PokemonSpecies(Species.KINGLER, 1, false, false, false, "Pincer Pokémon", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true,
|
||||
new PokemonForm("Normal", "", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, false, null, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 999.9, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 575, 90, 155, 140, 50, 80, 70, 60, 50, 166),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 999.9, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 575, 90, 155, 140, 50, 70, 70, 60, 50, 166),
|
||||
),
|
||||
new PokemonSpecies(Species.VOLTORB, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 0.5, 10.4, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false),
|
||||
new PokemonSpecies(Species.ELECTRODE, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 1.2, 66.6, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false),
|
||||
@ -2135,7 +2136,8 @@ export function initSpecies() {
|
||||
new PokemonForm("10% Forme", "10", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300, false, null, true),
|
||||
new PokemonForm("50% Forme Power Construct", "50-pc", Type.DRAGON, Type.GROUND, 5, 305, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, "", true),
|
||||
new PokemonForm("10% Forme Power Construct", "10-pc", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300, false, "10", true),
|
||||
new PokemonForm("Complete Forme", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300),
|
||||
new PokemonForm("Complete Forme (50% PC)", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300),
|
||||
new PokemonForm("Complete Forme (10% PC)", "10-complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300, false, "complete"),
|
||||
),
|
||||
new PokemonSpecies(Species.DIANCIE, 6, false, false, true, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true,
|
||||
new PokemonForm("Normal", "", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, false, null, true),
|
||||
@ -2298,25 +2300,25 @@ export function initSpecies() {
|
||||
new PokemonSpecies(Species.MELTAN, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 0.2, 8, Abilities.MAGNET_PULL, Abilities.NONE, Abilities.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false),
|
||||
new PokemonSpecies(Species.MELMETAL, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true,
|
||||
new PokemonForm("Normal", "", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, false, null, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 999.9, Abilities.IRON_FIST, Abilities.IRON_FIST, Abilities.IRON_FIST, 700, 175, 165, 155, 85, 75, 45, 3, 0, 300),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 999.9, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 700, 175, 165, 155, 85, 75, 45, 3, 0, 300),
|
||||
),
|
||||
new PokemonSpecies(Species.GROOKEY, 8, false, false, false, "Chimp Pokémon", Type.GRASS, null, 0.3, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.THWACKEY, 8, false, false, false, "Beat Pokémon", Type.GRASS, null, 0.7, 14, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.RILLABOOM, 8, false, false, false, "Drummer Pokémon", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
|
||||
new PokemonForm("Normal", "", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, false, null, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 999.9, Abilities.GRASSY_SURGE, Abilities.GRASSY_SURGE, Abilities.GRASSY_SURGE, 630, 125, 150, 105, 85, 85, 80, 45, 50, 265),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 999.9, Abilities.GRASSY_SURGE, Abilities.NONE, Abilities.GRASSY_SURGE, 630, 125, 150, 105, 85, 85, 80, 45, 50, 265),
|
||||
),
|
||||
new PokemonSpecies(Species.SCORBUNNY, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.3, 4.5, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.RABOOT, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.6, 9, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.CINDERACE, 8, false, false, false, "Striker Pokémon", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
|
||||
new PokemonForm("Normal", "", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, false, null, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 999.9, Abilities.LIBERO, Abilities.LIBERO, Abilities.LIBERO, 630, 100, 146, 80, 90, 80, 134, 45, 50, 265),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 999.9, Abilities.LIBERO, Abilities.NONE, Abilities.LIBERO, 630, 100, 146, 80, 90, 80, 134, 45, 50, 265),
|
||||
),
|
||||
new PokemonSpecies(Species.SOBBLE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.3, 4, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.DRIZZILE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.7, 11.5, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
|
||||
new PokemonSpecies(Species.INTELEON, 8, false, false, false, "Secret Agent Pokémon", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
|
||||
new PokemonForm("Normal", "", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, false, null, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 999.9, Abilities.SNIPER, Abilities.SNIPER, Abilities.SNIPER, 630, 95, 97, 77, 147, 77, 137, 45, 50, 265),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 999.9, Abilities.SNIPER, Abilities.NONE, Abilities.SNIPER, 630, 95, 97, 77, 147, 77, 137, 45, 50, 265),
|
||||
),
|
||||
new PokemonSpecies(Species.SKWOVET, 8, false, false, false, "Cheeky Pokémon", Type.NORMAL, null, 0.3, 2.5, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
new PokemonSpecies(Species.GREEDENT, 8, false, false, false, "Greedy Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
@ -2422,7 +2424,7 @@ export function initSpecies() {
|
||||
new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
|
||||
new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
|
||||
new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 999.9, Abilities.MISTY_SURGE, Abilities.MISTY_SURGE, Abilities.MISTY_SURGE, 595, 135, 60, 75, 130, 131, 64, 100, 50, 173),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 999.9, Abilities.MISTY_SURGE, Abilities.NONE, Abilities.MISTY_SURGE, 595, 135, 60, 75, 130, 131, 64, 100, 50, 173),
|
||||
),
|
||||
new PokemonSpecies(Species.FALINKS, 8, false, false, false, "Formation Pokémon", Type.FIGHTING, null, 3, 62, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false),
|
||||
new PokemonSpecies(Species.PINCURCHIN, 8, false, false, false, "Sea Urchin Pokémon", Type.ELECTRIC, null, 0.3, 1, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
@ -2444,7 +2446,7 @@ export function initSpecies() {
|
||||
new PokemonSpecies(Species.CUFANT, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 1.2, 100, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false),
|
||||
new PokemonSpecies(Species.COPPERAJAH, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true,
|
||||
new PokemonForm("Normal", "", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, false, null, true),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.GROUND, 23, 999.9, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, 600, 167, 155, 89, 80, 89, 20, 90, 50, 175),
|
||||
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.GROUND, 23, 999.9, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.MOLD_BREAKER, 600, 167, 155, 89, 80, 89, 20, 90, 50, 175),
|
||||
),
|
||||
new PokemonSpecies(Species.DRACOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.DRAGON, 1.8, 190, Abilities.VOLT_ABSORB, Abilities.HUSTLE, Abilities.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false),
|
||||
new PokemonSpecies(Species.ARCTOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.ICE, 2.3, 150, Abilities.VOLT_ABSORB, Abilities.STATIC, Abilities.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false),
|
||||
|
@ -574,13 +574,13 @@ export class TrainerConfig {
|
||||
case "magma": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [ Species.GROWLITHE, Species.SLUGMA, Species.SOLROCK, Species.HIPPOPOTAS, Species.BALTOY, Species.ROLYCOLY, Species.GLIGAR, Species.TORKOAL, Species.HOUNDOUR, Species.MAGBY ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.BARBOACH ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ],
|
||||
[TrainerPoolTier.RARE]: [ Species.CAPSAKID, Species.CHARCADET ]
|
||||
};
|
||||
}
|
||||
case "aqua": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID ],
|
||||
[TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID, Species.BARBOACH ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.MANTYKE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.DHELMISE, Species.CLOBBOPUS, Species.FEEBAS, Species.PALDEA_WOOPER, Species.HORSEA, Species.SKRELP ],
|
||||
[TrainerPoolTier.RARE]: [ Species.DONDOZO, Species.BASCULEGION ]
|
||||
};
|
||||
@ -601,9 +601,9 @@ export class TrainerConfig {
|
||||
}
|
||||
case "flare": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ],
|
||||
[TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.FOONGUS, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO ],
|
||||
[TrainerPoolTier.RARE]: [ Species.NOIVERN, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ]
|
||||
[TrainerPoolTier.RARE]: [ Species.NOIBAT, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ]
|
||||
};
|
||||
}
|
||||
case "aether": {
|
||||
@ -1504,7 +1504,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [ Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.GROWLITHE, Species.BALTOY ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR, Species.RHYHORN, Species.HEATMOR ],
|
||||
[TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON ],
|
||||
[TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ],
|
||||
[TrainerPoolTier.SUPER_RARE]: [ Species.CAPSAKID, Species.CHARCADET ]
|
||||
}),
|
||||
[TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
@ -1540,9 +1540,9 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
[TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP, Species.FOONGUS ],
|
||||
[TrainerPoolTier.RARE]: [ Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.SLIGGOO ],
|
||||
[TrainerPoolTier.SUPER_RARE]: [ Species.NOIVERN, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ]
|
||||
[TrainerPoolTier.SUPER_RARE]: [ Species.NOIBAT, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ]
|
||||
}),
|
||||
[TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [ Species.LIEPARD ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [ Species.MALAMAR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
@ -1893,7 +1893,10 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
}),
|
||||
|
||||
[TrainerType.ROCKET_BOSS_GIOVANNI_1]: new TrainerConfig(t = TrainerType.ROCKET_BOSS_GIOVANNI_1).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", []).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ]))
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.gender = Gender.MALE;
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DUGTRIO, Species.ALOLA_DUGTRIO ]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HONCHKROW ]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOKING, Species.NIDOQUEEN ]))
|
||||
@ -1945,6 +1948,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.formIndex = 1; // Mega Camerupt
|
||||
p.generateName();
|
||||
p.gender = Gender.MALE;
|
||||
})),
|
||||
[TrainerType.MAXIE_2]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK, Species.TYPHLOSION ], TrainerSlot.TRAINER, true, p => {
|
||||
@ -1967,6 +1971,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.formIndex = 1; // Mega Camerupt
|
||||
p.generateName();
|
||||
p.gender = Gender.MALE;
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GROUDON ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
@ -1985,6 +1990,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.formIndex = 1; // Mega Sharpedo
|
||||
p.generateName();
|
||||
p.gender = Gender.MALE;
|
||||
})),
|
||||
[TrainerType.ARCHIE_2]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.EMPOLEON, Species.LUDICOLO ], TrainerSlot.TRAINER, true, p => {
|
||||
@ -2010,6 +2016,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.formIndex = 1; // Mega Sharpedo
|
||||
p.generateName();
|
||||
p.gender = Gender.MALE;
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYOGRE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
@ -2031,6 +2038,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.gender = Gender.MALE;
|
||||
})),
|
||||
[TrainerType.CYRUS_2]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", [], true).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ], TrainerSlot.TRAINER, true, p => {
|
||||
@ -2049,6 +2057,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.gender = Gender.MALE;
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DARKRAI ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
@ -2065,6 +2074,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.gender = Gender.MALE;
|
||||
})),
|
||||
[TrainerType.GHETSIS_2]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", [], true).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => {
|
||||
@ -2084,6 +2094,11 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
if (p.species.speciesId === Species.HYDREIGON) {
|
||||
p.gender = Gender.MALE;
|
||||
} else if (p.species.speciesId === Species.IRON_JUGULIS) {
|
||||
p.gender = Gender.GENDERLESS;
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYUREM ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
@ -2105,6 +2120,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.formIndex = 1; // Mega Gyarados
|
||||
p.generateName();
|
||||
p.gender = Gender.MALE;
|
||||
})),
|
||||
[TrainerType.LYSANDRE_2]: new TrainerConfig(++t).setName("Lysandre").initForEvilTeamLeader("Flare Boss", [], true).setMixedBattleBgm("battle_flare_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SCREAM_TAIL, Species.FLUTTER_MANE ], TrainerSlot.TRAINER, true, p => {
|
||||
@ -2124,6 +2140,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.formIndex = 1; // Mega Gyardos
|
||||
p.generateName();
|
||||
p.gender = Gender.MALE;
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.YVELTAL ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
@ -2131,7 +2148,10 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.MASTER_BALL;
|
||||
})),
|
||||
[TrainerType.LUSAMINE]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", []).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ]))
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.gender = Gender.FEMALE;
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LILLIGANT, Species.HISUI_LILLIGANT ]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALAR_SLOWBRO, Species.GALAR_SLOWKING ]))
|
||||
@ -2148,7 +2168,10 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.gender = Gender.FEMALE;
|
||||
}))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.STAKATAKA, Species.CELESTEELA, Species.GUZZLORD ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
@ -2191,6 +2214,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GOLISOPOD ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.gender = Gender.MALE;
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
})),
|
||||
[TrainerType.GUZMA_2]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", [], true).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma")
|
||||
@ -2198,6 +2222,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.abilityIndex = 2; //Anticipation
|
||||
p.gender = Gender.MALE;
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => {
|
||||
@ -2239,6 +2264,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.formIndex = 1; // G-Max Copperajah
|
||||
p.generateName();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.gender = Gender.FEMALE;
|
||||
})),
|
||||
[TrainerType.ROSE_2]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", [], true).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => {
|
||||
@ -2262,6 +2288,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.formIndex = 1; // G-Max Copperajah
|
||||
p.generateName();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.gender = Gender.FEMALE;
|
||||
})),
|
||||
[TrainerType.PENNY]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ]))
|
||||
@ -2275,8 +2302,9 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.abilityIndex = 2; // Pixilate
|
||||
p.generateAndPopulateMoveset();
|
||||
p.gender = Gender.FEMALE;
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
@ -2290,20 +2318,21 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct?
|
||||
}),
|
||||
[TrainerType.PENNY_2]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", [], true).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form
|
||||
p.abilityIndex = 2; // Pixilate
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.gender = Gender.FEMALE;
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ENTEI, Species.RAIKOU, Species.SUICUNE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WALKING_WAKE, Species.GOUGING_FIRE, Species.RAGING_BOLT ]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => {
|
||||
p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form
|
||||
p.generateAndPopulateMoveset();
|
||||
p.abilityIndex = 2; // Pixilate
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
@ -2318,7 +2347,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.MASTER_BALL;
|
||||
}))
|
||||
.setGenModifiersFunc(party => {
|
||||
const teraPokemon = party[3];
|
||||
const teraPokemon = party[0];
|
||||
return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct?
|
||||
}),
|
||||
[TrainerType.BUCK]: new TrainerConfig(++t).setName("Buck").initForStatTrainer([], true)
|
||||
|
@ -54,7 +54,7 @@ export enum BattlerTagType {
|
||||
CURSED = "CURSED",
|
||||
CHARGED = "CHARGED",
|
||||
ROOSTED = "ROOSTED",
|
||||
MAGNET_RISEN = "MAGNET_RISEN",
|
||||
FLOATING = "FLOATING",
|
||||
MINIMIZED = "MINIMIZED",
|
||||
DESTINY_BOND = "DESTINY_BOND",
|
||||
CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION",
|
||||
@ -80,10 +80,12 @@ export enum BattlerTagType {
|
||||
DOUBLE_SHOCKED = "DOUBLE_SHOCKED",
|
||||
AUTOTOMIZED = "AUTOTOMIZED",
|
||||
MYSTERY_ENCOUNTER_POST_SUMMON = "MYSTERY_ENCOUNTER_POST_SUMMON",
|
||||
POWER_TRICK = "POWER_TRICK",
|
||||
HEAL_BLOCK = "HEAL_BLOCK",
|
||||
TORMENT = "TORMENT",
|
||||
TAUNT = "TAUNT",
|
||||
IMPRISON = "IMPRISON",
|
||||
SYRUP_BOMB = "SYRUP_BOMB",
|
||||
ELECTRIFIED = "ELECTRIFIED",
|
||||
TELEKINESIS = "TELEKINESIS"
|
||||
}
|
||||
|
@ -579,26 +579,28 @@ export class Arena {
|
||||
* Applies each `ArenaTag` in this Arena, based on which side (self, enemy, or both) is passed in as a parameter
|
||||
* @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply
|
||||
* @param side {@linkcode ArenaTagSide} which side's arena tags to apply
|
||||
* @param simulated if `true`, this applies arena tags without changing game state
|
||||
* @param args array of parameters that the called upon tags may need
|
||||
*/
|
||||
applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, ...args: unknown[]): void {
|
||||
applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, simulated: boolean, ...args: unknown[]): void {
|
||||
let tags = typeof tagType === "string"
|
||||
? this.tags.filter(t => t.tagType === tagType)
|
||||
: this.tags.filter(t => t instanceof tagType);
|
||||
if (side !== ArenaTagSide.BOTH) {
|
||||
tags = tags.filter(t => t.side === side);
|
||||
}
|
||||
tags.forEach(t => t.apply(this, args));
|
||||
tags.forEach(t => t.apply(this, simulated, ...args));
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the specified tag to both sides (ie: both user and trainer's tag that match the Tag specified)
|
||||
* by calling {@linkcode applyTagsForSide()}
|
||||
* @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply
|
||||
* @param simulated if `true`, this applies arena tags without changing game state
|
||||
* @param args array of parameters that the called upon tags may need
|
||||
*/
|
||||
applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, ...args: unknown[]): void {
|
||||
this.applyTagsForSide(tagType, ArenaTagSide.BOTH, ...args);
|
||||
applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, simulated: boolean, ...args: unknown[]): void {
|
||||
this.applyTagsForSide(tagType, ArenaTagSide.BOTH, simulated, ...args);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -5,7 +5,7 @@ import { variantData } from "#app/data/variant";
|
||||
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info";
|
||||
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr } from "#app/data/move";
|
||||
import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import * as Utils from "#app/utils";
|
||||
@ -19,7 +19,7 @@ import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
|
||||
import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect";
|
||||
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag } from "../data/battler-tags";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "#app/data/ability";
|
||||
@ -749,9 +749,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const relX = newOffset[0] - initialOffset[0];
|
||||
const relY = newOffset[1] - initialOffset[1];
|
||||
|
||||
const subTag = this.getTag(SubstituteTag);
|
||||
|
||||
if (duration) {
|
||||
// TODO: can this use stricter typing?
|
||||
const targets: any[] = [ this ];
|
||||
if (subTag?.sprite) {
|
||||
targets.push(subTag.sprite);
|
||||
}
|
||||
this.scene.tweens.add({
|
||||
targets: this,
|
||||
targets: targets,
|
||||
x: (_target, _key, value: number) => value + relX,
|
||||
y: (_target, _key, value: number) => value + relY,
|
||||
duration: duration,
|
||||
@ -761,6 +768,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
} else {
|
||||
this.x += relX;
|
||||
this.y += relY;
|
||||
if (subTag?.sprite) {
|
||||
subTag.sprite.x += relX;
|
||||
subTag.sprite.y += relY;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -1488,7 +1499,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
isGrounded(): boolean {
|
||||
return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.MAGNET_RISEN) && !this.getTag(SemiInvulnerableTag));
|
||||
return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.FLOATING) && !this.getTag(SemiInvulnerableTag));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1527,7 +1538,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
applyMoveAttrs(VariableMoveTypeAttr, this, null, move, moveTypeHolder);
|
||||
applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder);
|
||||
|
||||
this.scene.arena.applyTags(ArenaTagType.ION_DELUGE, moveTypeHolder);
|
||||
this.scene.arena.applyTags(ArenaTagType.ION_DELUGE, simulated, moveTypeHolder);
|
||||
if (this.getTag(BattlerTagType.ELECTRIFIED)) {
|
||||
moveTypeHolder.value = Type.ELECTRIC;
|
||||
}
|
||||
@ -2594,7 +2605,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/** Reduces damage if this Pokemon has a relevant screen (e.g. Light Screen for special attacks) */
|
||||
const screenMultiplier = new Utils.NumberHolder(1);
|
||||
this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, move.category, this.scene.currentBattle.double, screenMultiplier);
|
||||
this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, simulated, moveCategory, screenMultiplier);
|
||||
|
||||
/**
|
||||
* For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if:
|
||||
@ -2799,15 +2810,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (this.isFainted()) {
|
||||
// set splice index here, so future scene queues happen before FaintedPhase
|
||||
this.scene.setPhaseQueueSplice();
|
||||
this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo));
|
||||
if (!isNullOrUndefined(destinyTag) && dmg) {
|
||||
// Destiny Bond will activate during FaintPhase
|
||||
this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo, destinyTag, source));
|
||||
} else {
|
||||
this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo));
|
||||
}
|
||||
this.destroySubstitute();
|
||||
this.resetSummonData();
|
||||
}
|
||||
|
||||
if (dmg) {
|
||||
destinyTag?.lapse(source, BattlerTagLapseType.CUSTOM);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@ -3037,6 +3049,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tag instanceof PowerTrickTag) {
|
||||
tag.swapStat(this);
|
||||
}
|
||||
|
||||
this.summonData.tags.push(tag);
|
||||
}
|
||||
|
||||
@ -3051,8 +3067,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
*
|
||||
* @see {@linkcode MoveRestrictionBattlerTag}
|
||||
*/
|
||||
isMoveRestricted(moveId: Moves): boolean {
|
||||
return this.getRestrictingTag(moveId) !== null;
|
||||
public isMoveRestricted(moveId: Moves, pokemon?: Pokemon): boolean {
|
||||
return this.getRestrictingTag(moveId, pokemon) !== null;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -3085,7 +3101,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
*/
|
||||
getRestrictingTag(moveId: Moves, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null {
|
||||
for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
|
||||
if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId)) {
|
||||
if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId, user)) {
|
||||
return tag as MoveRestrictionBattlerTag;
|
||||
} else if (user && target && (tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) {
|
||||
return tag as MoveRestrictionBattlerTag;
|
||||
@ -4066,7 +4082,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
fusionStarterSpeciesId ? this.scene.gameData.starterData[fusionStarterSpeciesId] : null
|
||||
].filter(d => !!d);
|
||||
const amount = new Utils.IntegerHolder(friendship);
|
||||
const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic && friendship > 0 ? 2 : 1) / (fusionStarterSpeciesId ? 2 : 1)));
|
||||
const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic && friendship > 0 ? CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER : 1) / (fusionStarterSpeciesId ? 2 : 1)));
|
||||
if (amount.value > 0) {
|
||||
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
|
||||
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, starterAmount);
|
||||
@ -5128,7 +5144,7 @@ export class PokemonMove {
|
||||
* @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`.
|
||||
*/
|
||||
isUsable(pokemon: Pokemon, ignorePp: boolean = false, ignoreRestrictionTags: boolean = false): boolean {
|
||||
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId)) {
|
||||
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -383,7 +383,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
const battle = this.scene.currentBattle;
|
||||
const template = this.getPartyTemplate();
|
||||
|
||||
let species: PokemonSpecies;
|
||||
let baseSpecies: PokemonSpecies;
|
||||
if (this.config.speciesPools) {
|
||||
const tierValue = Utils.randSeedInt(512);
|
||||
let tier = tierValue >= 156 ? TrainerPoolTier.COMMON : tierValue >= 32 ? TrainerPoolTier.UNCOMMON : tierValue >= 6 ? TrainerPoolTier.RARE : tierValue >= 1 ? TrainerPoolTier.SUPER_RARE : TrainerPoolTier.ULTRA_RARE;
|
||||
@ -393,17 +393,17 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
tier--;
|
||||
}
|
||||
const tierPool = this.config.speciesPools[tier];
|
||||
species = getPokemonSpecies(Utils.randSeedItem(tierPool));
|
||||
baseSpecies = getPokemonSpecies(Utils.randSeedItem(tierPool));
|
||||
} else {
|
||||
species = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter);
|
||||
baseSpecies = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter);
|
||||
}
|
||||
|
||||
let ret = getPokemonSpecies(species.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex));
|
||||
let ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex));
|
||||
let retry = false;
|
||||
|
||||
console.log(ret.getName());
|
||||
|
||||
if (pokemonPrevolutions.hasOwnProperty(species.speciesId) && ret.speciesId !== species.speciesId) {
|
||||
if (pokemonPrevolutions.hasOwnProperty(baseSpecies.speciesId) && ret.speciesId !== baseSpecies.speciesId) {
|
||||
retry = true;
|
||||
} else if (template.isBalanced(battle.enemyParty.length)) {
|
||||
const partyMemberTypes = battle.enemyParty.map(p => p.getTypes(true)).flat();
|
||||
@ -417,7 +417,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
console.log("Attempting reroll of species evolution to fit specialty type...");
|
||||
let evoAttempt = 0;
|
||||
while (retry && evoAttempt++ < 10) {
|
||||
ret = getPokemonSpecies(species.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex));
|
||||
ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex));
|
||||
console.log(ret.name);
|
||||
if (this.config.specialtyTypes.find(t => ret.isOfType(t))) {
|
||||
retry = false;
|
||||
@ -426,7 +426,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
// Prompts reroll of party member species if species already present in the enemy party
|
||||
if (this.checkDuplicateSpecies(ret)) {
|
||||
if (this.checkDuplicateSpecies(ret, baseSpecies)) {
|
||||
console.log("Duplicate species detected, prompting reroll...");
|
||||
retry = true;
|
||||
}
|
||||
@ -442,13 +442,16 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
/**
|
||||
* Checks if the enemy trainer already has the Pokemon species in their party
|
||||
* @param {PokemonSpecies} species {@linkcode PokemonSpecies}
|
||||
* @param {PokemonSpecies} baseSpecies {@linkcode PokemonSpecies} - baseSpecies of the Pokemon if species is forced to evolve
|
||||
* @returns `true` if the species is already present in the party
|
||||
*/
|
||||
checkDuplicateSpecies(species: PokemonSpecies): boolean {
|
||||
checkDuplicateSpecies(species: PokemonSpecies, baseSpecies: PokemonSpecies): boolean {
|
||||
const staticPartyPokemon = (signatureSpecies[TrainerType[this.config.trainerType]] ?? []).flat(1);
|
||||
|
||||
const currentPartySpecies = this.scene.getEnemyParty().map(p => {
|
||||
return p.species.speciesId;
|
||||
});
|
||||
return currentPartySpecies.includes(species.speciesId);
|
||||
return currentPartySpecies.includes(species.speciesId) || staticPartyPokemon.includes(baseSpecies.speciesId);
|
||||
}
|
||||
|
||||
getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [integer, integer][] {
|
||||
|
@ -2227,7 +2227,8 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, base
|
||||
],
|
||||
[
|
||||
new ModifierTypeOption(modifierTypes.HYPER_POTION(), 0, baseCost * 0.8),
|
||||
new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0, baseCost * 2.75)
|
||||
new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0, baseCost * 2.75),
|
||||
new ModifierTypeOption(modifierTypes.MEMORY_MUSHROOM(), 0, baseCost * 4)
|
||||
],
|
||||
[
|
||||
new ModifierTypeOption(modifierTypes.MAX_POTION(), 0, baseCost * 1.5),
|
||||
|
@ -11,7 +11,7 @@ import Pokemon, { type PlayerPokemon } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import Overrides from "#app/overrides";
|
||||
import { EvolutionPhase } from "#app/phases/evolution-phase";
|
||||
import { LearnMovePhase } from "#app/phases/learn-move-phase";
|
||||
import { LearnMovePhase, LearnMoveType } from "#app/phases/learn-move-phase";
|
||||
import { LevelUpPhase } from "#app/phases/level-up-phase";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { achvs } from "#app/system/achv";
|
||||
@ -30,6 +30,7 @@ import { StatusEffect } from "#enums/status-effect";
|
||||
import i18next from "i18next";
|
||||
import { type DoubleBattleChanceBoosterModifierType, type EvolutionItemModifierType, type FormChangeItemModifierType, type ModifierOverride, type ModifierType, type PokemonBaseStatTotalModifierType, type PokemonExpBoosterModifierType, type PokemonFriendshipBoosterModifierType, type PokemonMoveAccuracyBoosterModifierType, type PokemonMultiHitModifierType, type TerastallizeModifierType, type TmModifierType, getModifierType, ModifierPoolType, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType } from "./modifier-type";
|
||||
import { Color, ShadowColor } from "#enums/color";
|
||||
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
|
||||
|
||||
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
||||
|
||||
@ -2213,7 +2214,7 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier {
|
||||
playerPokemon.levelExp = 0;
|
||||
}
|
||||
|
||||
playerPokemon.addFriendship(5);
|
||||
playerPokemon.addFriendship(FRIENDSHIP_GAIN_FROM_RARE_CANDY);
|
||||
|
||||
playerPokemon.scene.unshiftPhase(new LevelUpPhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.level - levelCount.value, playerPokemon.level));
|
||||
|
||||
@ -2235,7 +2236,7 @@ export class TmModifier extends ConsumablePokemonModifier {
|
||||
*/
|
||||
override apply(playerPokemon: PlayerPokemon): boolean {
|
||||
|
||||
playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), this.type.moveId, true));
|
||||
playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), this.type.moveId, LearnMoveType.TM));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -2255,8 +2256,9 @@ export class RememberMoveModifier extends ConsumablePokemonModifier {
|
||||
* @param playerPokemon The {@linkcode PlayerPokemon} that should remember the move
|
||||
* @returns always `true`
|
||||
*/
|
||||
override apply(playerPokemon: PlayerPokemon): boolean {
|
||||
playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex]));
|
||||
override apply(playerPokemon: PlayerPokemon, cost?: number): boolean {
|
||||
|
||||
playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex], LearnMoveType.MEMORY, cost));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ export class Phase {
|
||||
}
|
||||
|
||||
start() {
|
||||
console.log(`%cStart Phase ${this.constructor.name}`, "color:green;");
|
||||
if (this.scene.abilityBar.shown) {
|
||||
this.scene.abilityBar.resetAutoHideTimer();
|
||||
}
|
||||
|
@ -114,8 +114,8 @@ export class CommandPhase extends FieldPhase {
|
||||
|
||||
// Decides between a Disabled, Not Implemented, or No PP translation message
|
||||
const errorMessage =
|
||||
playerPokemon.isMoveRestricted(move.moveId)
|
||||
? playerPokemon.getRestrictingTag(move.moveId)!.selectionDeniedText(playerPokemon, move.moveId)
|
||||
playerPokemon.isMoveRestricted(move.moveId, playerPokemon)
|
||||
? playerPokemon.getRestrictingTag(move.moveId, playerPokemon)!.selectionDeniedText(playerPokemon, move.moveId)
|
||||
: move.getName().endsWith(" (N)") ? "battle:moveNotImplemented" : "battle:moveNoPP";
|
||||
const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator
|
||||
|
||||
|
@ -33,7 +33,7 @@ export class EggLapsePhase extends Phase {
|
||||
if (eggsToHatchCount > 0) {
|
||||
if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) {
|
||||
this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => {
|
||||
// show prompt for skip
|
||||
// show prompt for skip, blocking inputs for 1 second
|
||||
this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0);
|
||||
this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => {
|
||||
this.hatchEggsSkipped(eggsToHatch);
|
||||
@ -41,7 +41,8 @@ export class EggLapsePhase extends Phase {
|
||||
}, () => {
|
||||
this.hatchEggsRegular(eggsToHatch);
|
||||
this.end();
|
||||
}
|
||||
},
|
||||
null, null, null, 1000, true
|
||||
);
|
||||
}, 100, true);
|
||||
} else if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 2) {
|
||||
|
@ -1,7 +1,6 @@
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Phase } from "#app/phase";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import EggHatchSceneHandler from "#app/ui/egg-hatch-scene-handler";
|
||||
import { EggHatchData } from "#app/data/egg-hatch-data";
|
||||
|
||||
/**
|
||||
@ -11,7 +10,6 @@ import { EggHatchData } from "#app/data/egg-hatch-data";
|
||||
*/
|
||||
export class EggSummaryPhase extends Phase {
|
||||
private eggHatchData: EggHatchData[];
|
||||
private eggHatchHandler: EggHatchSceneHandler;
|
||||
|
||||
constructor(scene: BattleScene, eggHatchData: EggHatchData[]) {
|
||||
super(scene);
|
||||
@ -26,7 +24,6 @@ export class EggSummaryPhase extends Phase {
|
||||
if (i >= this.eggHatchData.length) {
|
||||
this.scene.ui.setModeForceTransition(Mode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => {
|
||||
this.scene.fadeOutBgm(undefined, false);
|
||||
this.eggHatchHandler = this.scene.ui.getHandler() as EggHatchSceneHandler;
|
||||
});
|
||||
|
||||
} else {
|
||||
|
@ -1,12 +1,12 @@
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { BattlerIndex, BattleType } from "#app/battle";
|
||||
import { applyPostFaintAbAttrs, PostFaintAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr } from "#app/data/ability";
|
||||
import { BattlerTagLapseType } from "#app/data/battler-tags";
|
||||
import { BattlerTagLapseType, DestinyBondTag } from "#app/data/battler-tags";
|
||||
import { battleSpecDialogue } from "#app/data/dialogue";
|
||||
import { allMoves, PostVictoryStatStageChangeAttr } from "#app/data/move";
|
||||
import { BattleSpec } from "#app/enums/battle-spec";
|
||||
import { StatusEffect } from "#app/enums/status-effect";
|
||||
import { PokemonMove, EnemyPokemon, PlayerPokemon, HitResult } from "#app/field/pokemon";
|
||||
import Pokemon, { PokemonMove, EnemyPokemon, PlayerPokemon, HitResult } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { PokemonInstantReviveModifier } from "#app/modifier/modifier";
|
||||
import i18next from "i18next";
|
||||
@ -19,19 +19,40 @@ import { SwitchPhase } from "./switch-phase";
|
||||
import { VictoryPhase } from "./victory-phase";
|
||||
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { FRIENDSHIP_LOSS_FROM_FAINT } from "#app/data/balance/starters";
|
||||
|
||||
export class FaintPhase extends PokemonPhase {
|
||||
/**
|
||||
* Whether or not enduring (for this phase's purposes, Reviver Seed) should be prevented
|
||||
*/
|
||||
private preventEndure: boolean;
|
||||
|
||||
constructor(scene: BattleScene, battlerIndex: BattlerIndex, preventEndure?: boolean) {
|
||||
/**
|
||||
* Destiny Bond tag belonging to the currently fainting Pokemon, if applicable
|
||||
*/
|
||||
private destinyTag?: DestinyBondTag;
|
||||
|
||||
/**
|
||||
* The source Pokemon that dealt fatal damage and should get KO'd by Destiny Bond, if applicable
|
||||
*/
|
||||
private source?: Pokemon;
|
||||
|
||||
constructor(scene: BattleScene, battlerIndex: BattlerIndex, preventEndure: boolean = false, destinyTag?: DestinyBondTag, source?: Pokemon) {
|
||||
super(scene, battlerIndex);
|
||||
|
||||
this.preventEndure = preventEndure!; // TODO: is this bang correct?
|
||||
this.preventEndure = preventEndure;
|
||||
this.destinyTag = destinyTag;
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
start() {
|
||||
super.start();
|
||||
|
||||
if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) {
|
||||
this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM);
|
||||
}
|
||||
|
||||
if (!this.preventEndure) {
|
||||
const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, this.getPokemon()) as PokemonInstantReviveModifier;
|
||||
|
||||
@ -127,7 +148,7 @@ export class FaintPhase extends PokemonPhase {
|
||||
|
||||
pokemon.faintCry(() => {
|
||||
if (pokemon instanceof PlayerPokemon) {
|
||||
pokemon.addFriendship(-10);
|
||||
pokemon.addFriendship(-FRIENDSHIP_LOSS_FROM_FAINT);
|
||||
}
|
||||
pokemon.hideInfo();
|
||||
this.scene.playSound("se/faint");
|
||||
|
@ -2,24 +2,37 @@ import BattleScene from "#app/battle-scene";
|
||||
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
|
||||
import Move, { allMoves } from "#app/data/move";
|
||||
import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import Overrides from "#app/overrides";
|
||||
import EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
|
||||
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import i18next from "i18next";
|
||||
import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase";
|
||||
import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase";
|
||||
import Pokemon from "#app/field/pokemon";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
|
||||
export enum LearnMoveType {
|
||||
/** For learning a move via level-up, evolution, or other non-item-based event */
|
||||
LEARN_MOVE,
|
||||
/** For learning a move via Memory Mushroom */
|
||||
MEMORY,
|
||||
/** For learning a move via TM */
|
||||
TM
|
||||
}
|
||||
|
||||
export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
|
||||
private moveId: Moves;
|
||||
private messageMode: Mode;
|
||||
private fromTM: boolean;
|
||||
private learnMoveType;
|
||||
private cost: number;
|
||||
|
||||
constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Moves, fromTM?: boolean) {
|
||||
constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Moves, learnMoveType: LearnMoveType = LearnMoveType.LEARN_MOVE, cost: number = -1) {
|
||||
super(scene, partyMemberIndex);
|
||||
this.moveId = moveId;
|
||||
this.fromTM = fromTM ?? false;
|
||||
this.learnMoveType = learnMoveType;
|
||||
this.cost = cost;
|
||||
}
|
||||
|
||||
start() {
|
||||
@ -136,11 +149,23 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
|
||||
* @param Pokemon The Pokemon learning the move
|
||||
*/
|
||||
async learnMove(index: number, move: Move, pokemon: Pokemon, textMessage?: string) {
|
||||
if (this.fromTM) {
|
||||
if (this.learnMoveType === LearnMoveType.TM) {
|
||||
if (!pokemon.usedTMs) {
|
||||
pokemon.usedTMs = [];
|
||||
}
|
||||
pokemon.usedTMs.push(this.moveId);
|
||||
this.scene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase);
|
||||
} else if (this.learnMoveType === LearnMoveType.MEMORY) {
|
||||
if (this.cost !== -1) {
|
||||
if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
|
||||
this.scene.money -= this.cost;
|
||||
this.scene.updateMoneyText();
|
||||
this.scene.animateMoneyChanged(false);
|
||||
}
|
||||
this.scene.playSound("se/buy");
|
||||
} else {
|
||||
this.scene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase);
|
||||
}
|
||||
}
|
||||
pokemon.setMove(index, this.moveId);
|
||||
initMoveAnim(this.scene, this.moveId).then(() => {
|
||||
|
@ -4,7 +4,7 @@ import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr,
|
||||
import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
|
||||
import { MoveAnim } from "#app/data/battle-anims";
|
||||
import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags";
|
||||
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move";
|
||||
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, OneHitKOAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move";
|
||||
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
@ -99,8 +99,9 @@ export class MoveEffectPhase extends PokemonPhase {
|
||||
const targetHitChecks = Object.fromEntries(targets.map(p => [ p.getBattlerIndex(), this.hitCheck(p) ]));
|
||||
const hasActiveTargets = targets.some(t => t.isActive(true));
|
||||
|
||||
/** Check if the target is immune via ability to the attacking move */
|
||||
const isImmune = targets[0].hasAbilityWithAttr(TypeImmunityAbAttr) && (targets[0].getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move));
|
||||
/** Check if the target is immune via ability to the attacking move, and NOT in semi invulnerable state */
|
||||
const isImmune = targets[0].hasAbilityWithAttr(TypeImmunityAbAttr) && (targets[0].getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move))
|
||||
&& !targets[0].getTag(SemiInvulnerableTag);
|
||||
|
||||
/**
|
||||
* If no targets are left for the move to hit (FAIL), or the invoked move is single-target
|
||||
@ -140,7 +141,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
||||
const bypassIgnoreProtect = new Utils.BooleanHolder(false);
|
||||
/** If the move is not targeting a Pokemon on the user's side, try to apply conditional protection effects */
|
||||
if (!this.move.getMove().isAllyTarget()) {
|
||||
this.scene.arena.applyTagsForSide(ConditionalProtectTag, targetSide, hasConditionalProtectApplied, user, target, move.id, bypassIgnoreProtect);
|
||||
this.scene.arena.applyTagsForSide(ConditionalProtectTag, targetSide, false, hasConditionalProtectApplied, user, target, move.id, bypassIgnoreProtect);
|
||||
}
|
||||
|
||||
/** Is the target protected by Protect, etc. or a relevant conditional protection effect? */
|
||||
@ -148,8 +149,9 @@ export class MoveEffectPhase extends PokemonPhase {
|
||||
&& (hasConditionalProtectApplied.value || (!target.findTags(t => t instanceof DamageProtectedTag).length && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType)))
|
||||
|| (this.move.getMove().category !== MoveCategory.STATUS && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType))));
|
||||
|
||||
/** Is the pokemon immune due to an ablility? */
|
||||
const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move));
|
||||
/** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */
|
||||
const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move))
|
||||
&& !target.getTag(SemiInvulnerableTag);
|
||||
|
||||
/**
|
||||
* If the move missed a target, stop all future hits against that target
|
||||
@ -404,6 +406,10 @@ export class MoveEffectPhase extends PokemonPhase {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (target.getTag(BattlerTagType.TELEKINESIS) && !target.getTag(SemiInvulnerableTag) && !this.move.getMove().hasAttr(OneHitKOAttr)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
|
||||
if (semiInvulnerableTag
|
||||
&& !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)
|
||||
|
@ -128,7 +128,9 @@ export class MovePhase extends BattlePhase {
|
||||
|
||||
this.lapsePreMoveAndMoveTags();
|
||||
|
||||
this.resolveFinalPreMoveCancellationChecks();
|
||||
if (!(this.failed || this.cancelled)) {
|
||||
this.resolveFinalPreMoveCancellationChecks();
|
||||
}
|
||||
|
||||
if (this.cancelled || this.failed) {
|
||||
this.handlePreMoveFailures();
|
||||
@ -145,8 +147,9 @@ export class MovePhase extends BattlePhase {
|
||||
const moveQueue = this.pokemon.getMoveQueue();
|
||||
|
||||
if (targets.length === 0 || (moveQueue.length && moveQueue[0].move === Moves.NONE)) {
|
||||
this.showMoveText();
|
||||
this.showFailedText();
|
||||
this.cancelled = true;
|
||||
this.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,13 +0,0 @@
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Phase } from "#app/phase";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
|
||||
export class OutdatedPhase extends Phase {
|
||||
constructor(scene: BattleScene) {
|
||||
super(scene);
|
||||
}
|
||||
|
||||
start(): void {
|
||||
this.scene.ui.setMode(Mode.OUTDATED);
|
||||
}
|
||||
}
|
@ -20,7 +20,7 @@ export class PostSummonPhase extends PokemonPhase {
|
||||
if (pokemon.status?.effect === StatusEffect.TOXIC) {
|
||||
pokemon.status.turnCount = 0;
|
||||
}
|
||||
this.scene.arena.applyTags(ArenaTrapTag, pokemon);
|
||||
this.scene.arena.applyTags(ArenaTrapTag, false, pokemon);
|
||||
|
||||
// If this is mystery encounter and has post summon phase tag, apply post summon effects
|
||||
if (this.scene.currentBattle.isBattleMysteryEncounter() && pokemon.findTags(t => t instanceof MysteryEncounterPostSummonTag).length > 0) {
|
||||
|
@ -16,26 +16,32 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
private rerollCount: integer;
|
||||
private modifierTiers?: ModifierTier[];
|
||||
private customModifierSettings?: CustomModifierSettings;
|
||||
private isCopy: boolean;
|
||||
|
||||
constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings) {
|
||||
private typeOptions: ModifierTypeOption[];
|
||||
|
||||
constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings, isCopy: boolean = false) {
|
||||
super(scene);
|
||||
|
||||
this.rerollCount = rerollCount;
|
||||
this.modifierTiers = modifierTiers;
|
||||
this.customModifierSettings = customModifierSettings;
|
||||
this.isCopy = isCopy;
|
||||
}
|
||||
|
||||
start() {
|
||||
super.start();
|
||||
|
||||
if (!this.rerollCount) {
|
||||
if (!this.rerollCount && !this.isCopy) {
|
||||
this.updateSeed();
|
||||
} else {
|
||||
} else if (this.rerollCount) {
|
||||
this.scene.reroll = false;
|
||||
}
|
||||
|
||||
const party = this.scene.getParty();
|
||||
regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount);
|
||||
if (!this.isCopy) {
|
||||
regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount);
|
||||
}
|
||||
const modifierCount = new Utils.IntegerHolder(3);
|
||||
if (this.isPlayer()) {
|
||||
this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
|
||||
@ -54,7 +60,7 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
}
|
||||
}
|
||||
|
||||
const typeOptions: ModifierTypeOption[] = this.getModifierTypeOptions(modifierCount.value);
|
||||
this.typeOptions = this.getModifierTypeOptions(modifierCount.value);
|
||||
|
||||
const modifierSelectCallback = (rowCursor: integer, cursor: integer) => {
|
||||
if (rowCursor < 0 || cursor < 0) {
|
||||
@ -63,13 +69,13 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
this.scene.ui.revertMode();
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
super.end();
|
||||
}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)));
|
||||
}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)));
|
||||
});
|
||||
return false;
|
||||
}
|
||||
let modifierType: ModifierType;
|
||||
let cost: integer;
|
||||
const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers);
|
||||
const rerollCost = this.getRerollCost(this.scene.lockModifierTiers);
|
||||
switch (rowCursor) {
|
||||
case 0:
|
||||
switch (cursor) {
|
||||
@ -79,7 +85,7 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
return false;
|
||||
} else {
|
||||
this.scene.reroll = true;
|
||||
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[]));
|
||||
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, this.typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[]));
|
||||
this.scene.ui.clearText();
|
||||
this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end());
|
||||
if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
|
||||
@ -98,13 +104,13 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
const itemModifier = itemModifiers[itemIndex];
|
||||
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
|
||||
} else {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
||||
}
|
||||
}, PartyUiHandler.FilterItemMaxStacks);
|
||||
break;
|
||||
case 2:
|
||||
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
||||
});
|
||||
break;
|
||||
case 3:
|
||||
@ -115,21 +121,21 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
}
|
||||
this.scene.lockModifierTiers = !this.scene.lockModifierTiers;
|
||||
const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler;
|
||||
uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
uiHandler.setRerollCost(this.getRerollCost(this.scene.lockModifierTiers));
|
||||
uiHandler.updateLockRaritiesText();
|
||||
uiHandler.updateRerollCostText();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
case 1:
|
||||
if (typeOptions.length === 0) {
|
||||
if (this.typeOptions.length === 0) {
|
||||
this.scene.ui.clearText();
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
super.end();
|
||||
return true;
|
||||
}
|
||||
if (typeOptions[cursor].type) {
|
||||
modifierType = typeOptions[cursor].type;
|
||||
if (this.typeOptions[cursor].type) {
|
||||
modifierType = this.typeOptions[cursor].type;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
@ -151,8 +157,16 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
}
|
||||
|
||||
const applyModifier = (modifier: Modifier, playSound: boolean = false) => {
|
||||
const result = this.scene.addModifier(modifier, false, playSound);
|
||||
if (cost) {
|
||||
const result = this.scene.addModifier(modifier, false, playSound, undefined, undefined, cost);
|
||||
// Queue a copy of this phase when applying a TM or Memory Mushroom.
|
||||
// If the player selects either of these, then escapes out of consuming them,
|
||||
// they are returned to a shop in the same state.
|
||||
if (modifier.type instanceof RememberMoveModifierType ||
|
||||
modifier.type instanceof TmModifierType) {
|
||||
this.scene.unshiftPhase(this.copy());
|
||||
}
|
||||
|
||||
if (cost && !(modifier.type instanceof RememberMoveModifierType)) {
|
||||
result.then(success => {
|
||||
if (success) {
|
||||
if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
|
||||
@ -189,7 +203,7 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
applyModifier(modifier, true);
|
||||
});
|
||||
} else {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
||||
}
|
||||
}, modifierType.selectFilter);
|
||||
} else {
|
||||
@ -216,7 +230,7 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
applyModifier(modifier!, true); // TODO: is the bang correct?
|
||||
});
|
||||
} else {
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
||||
}
|
||||
}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier);
|
||||
}
|
||||
@ -226,7 +240,7 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
|
||||
return !cost!;// TODO: is the bang correct?
|
||||
};
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
||||
}
|
||||
|
||||
updateSeed(): void {
|
||||
@ -237,13 +251,13 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
return true;
|
||||
}
|
||||
|
||||
getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): number {
|
||||
getRerollCost(lockRarities: boolean): number {
|
||||
let baseValue = 0;
|
||||
if (Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
|
||||
return baseValue;
|
||||
} else if (lockRarities) {
|
||||
const tierValues = [ 50, 125, 300, 750, 2000 ];
|
||||
for (const opt of typeOptions) {
|
||||
for (const opt of this.typeOptions) {
|
||||
baseValue += tierValues[opt.type.tier ?? 0];
|
||||
}
|
||||
} else {
|
||||
@ -271,6 +285,16 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings);
|
||||
}
|
||||
|
||||
copy(): SelectModifierPhase {
|
||||
return new SelectModifierPhase(
|
||||
this.scene,
|
||||
this.rerollCount,
|
||||
this.modifierTiers,
|
||||
{ guaranteedModifierTypeOptions: this.typeOptions, rerollMultiplier: this.customModifierSettings?.rerollMultiplier, allowLuckUpgrades: false },
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
addModifier(modifier: Modifier): Promise<boolean> {
|
||||
return this.scene.addModifier(modifier, false, true);
|
||||
}
|
||||
|
@ -36,6 +36,16 @@ export class StatStageChangePhase extends PokemonPhase {
|
||||
}
|
||||
|
||||
start() {
|
||||
|
||||
// Check if multiple stats are being changed at the same time, then run SSCPhase for each of them
|
||||
if (this.stats.length > 1) {
|
||||
for (let i = 0; i < this.stats.length; i++) {
|
||||
const stat = [ this.stats[i] ];
|
||||
this.scene.unshiftPhase(new StatStageChangePhase(this.scene, this.battlerIndex, this.selfTarget, stat, this.stages, this.showMessage, this.ignoreAbilities, this.canBeCopied, this.onChange));
|
||||
}
|
||||
return this.end();
|
||||
}
|
||||
|
||||
const pokemon = this.getPokemon();
|
||||
|
||||
if (!pokemon.isActive(true)) {
|
||||
@ -54,8 +64,7 @@ export class StatStageChangePhase extends PokemonPhase {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
|
||||
if (!this.selfTarget && stages.value < 0) {
|
||||
// TODO: Include simulate boolean when tag applications can be simulated
|
||||
this.scene.arena.applyTagsForSide(MistTag, pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, cancelled);
|
||||
this.scene.arena.applyTagsForSide(MistTag, pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, false, cancelled);
|
||||
}
|
||||
|
||||
if (!cancelled.value && !this.selfTarget && stages.value < 0) {
|
||||
|
@ -45,7 +45,7 @@ export class TurnStartPhase extends FieldPhase {
|
||||
|
||||
// Next, a check for Trick Room is applied to determine sort order.
|
||||
const speedReversed = new Utils.BooleanHolder(false);
|
||||
this.scene.arena.applyTags(TrickRoomTag, speedReversed);
|
||||
this.scene.arena.applyTags(TrickRoomTag, false, speedReversed);
|
||||
|
||||
// Adjust the sort function based on whether Trick Room is active.
|
||||
orderedTargets.sort((a: Pokemon, b: Pokemon) => {
|
||||
|
@ -43,10 +43,9 @@ import { Species } from "#enums/species";
|
||||
import { applyChallenges, ChallengeType } from "#app/data/challenge";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { TerrainType } from "#app/data/terrain";
|
||||
import { OutdatedPhase } from "#app/phases/outdated-phase";
|
||||
import { ReloadSessionPhase } from "#app/phases/reload-session-phase";
|
||||
import { RUN_HISTORY_LIMIT } from "#app/ui/run-history-ui-handler";
|
||||
import { applySessionDataPatches, applySettingsDataPatches, applySystemDataPatches } from "#app/system/version-converter";
|
||||
import { applySessionVersionMigration, applySystemVersionMigration, applySettingsVersionMigration } from "./version_migration/version_converter";
|
||||
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PokerogueApiClearSessionData } from "#app/@types/pokerogue-api";
|
||||
@ -403,10 +402,7 @@ export class GameData {
|
||||
.then(error => {
|
||||
this.scene.ui.savingIcon.hide();
|
||||
if (error) {
|
||||
if (error.startsWith("client version out of date")) {
|
||||
this.scene.clearPhaseQueue();
|
||||
this.scene.unshiftPhase(new OutdatedPhase(this.scene));
|
||||
} else if (error.startsWith("session out of date")) {
|
||||
if (error.startsWith("session out of date")) {
|
||||
this.scene.clearPhaseQueue();
|
||||
this.scene.unshiftPhase(new ReloadSessionPhase(this.scene));
|
||||
}
|
||||
@ -482,7 +478,7 @@ export class GameData {
|
||||
localStorage.setItem(lsItemKey, "");
|
||||
}
|
||||
|
||||
applySystemDataPatches(systemData);
|
||||
applySystemVersionMigration(systemData);
|
||||
|
||||
this.trainerId = systemData.trainerId;
|
||||
this.secretId = systemData.secretId;
|
||||
@ -857,7 +853,7 @@ export class GameData {
|
||||
|
||||
const settings = JSON.parse(localStorage.getItem("settings")!); // TODO: is this bang correct?
|
||||
|
||||
applySettingsDataPatches(settings);
|
||||
applySettingsVersionMigration(settings);
|
||||
|
||||
for (const setting of Object.keys(settings)) {
|
||||
setSetting(this.scene, setting, settings[setting]);
|
||||
@ -1313,7 +1309,7 @@ export class GameData {
|
||||
return v;
|
||||
}) as SessionSaveData;
|
||||
|
||||
applySessionDataPatches(sessionData);
|
||||
applySessionVersionMigration(sessionData);
|
||||
|
||||
return sessionData;
|
||||
}
|
||||
@ -1354,10 +1350,7 @@ export class GameData {
|
||||
this.scene.ui.savingIcon.hide();
|
||||
}
|
||||
if (error) {
|
||||
if (error.startsWith("client version out of date")) {
|
||||
this.scene.clearPhaseQueue();
|
||||
this.scene.unshiftPhase(new OutdatedPhase(this.scene));
|
||||
} else if (error.startsWith("session out of date")) {
|
||||
if (error.startsWith("session out of date")) {
|
||||
this.scene.clearPhaseQueue();
|
||||
this.scene.unshiftPhase(new ReloadSessionPhase(this.scene));
|
||||
}
|
||||
|
@ -1,157 +0,0 @@
|
||||
import { allSpecies } from "#app/data/pokemon-species";
|
||||
import { AbilityAttr, defaultStarterSpecies, DexAttr, SessionSaveData, SystemSaveData } from "./game-data";
|
||||
import { SettingKeys } from "./settings/settings";
|
||||
|
||||
const LATEST_VERSION = "1.0.5";
|
||||
|
||||
export function applySessionDataPatches(data: SessionSaveData) {
|
||||
const curVersion = data.gameVersion;
|
||||
|
||||
// Always sanitize money as a safeguard
|
||||
data.money = Math.floor(data.money);
|
||||
|
||||
if (curVersion !== LATEST_VERSION) {
|
||||
switch (curVersion) {
|
||||
case "1.0.0":
|
||||
case "1.0.1":
|
||||
case "1.0.2":
|
||||
case "1.0.3":
|
||||
case "1.0.4":
|
||||
// --- PATCHES ---
|
||||
|
||||
// Fix Battle Items, Vitamins, and Lures
|
||||
data.modifiers.forEach((m) => {
|
||||
if (m.className === "PokemonBaseStatModifier") {
|
||||
m.className = "BaseStatModifier";
|
||||
} else if (m.className === "PokemonResetNegativeStatStageModifier") {
|
||||
m.className = "ResetNegativeStatStageModifier";
|
||||
} else if (m.className === "TempBattleStatBoosterModifier") {
|
||||
// Dire Hit no longer a part of the TempBattleStatBoosterModifierTypeGenerator
|
||||
if (m.typeId !== "DIRE_HIT") {
|
||||
m.className = "TempStatStageBoosterModifier";
|
||||
m.typeId = "TEMP_STAT_STAGE_BOOSTER";
|
||||
|
||||
// Migration from TempBattleStat to Stat
|
||||
const newStat = m.typePregenArgs[0] + 1;
|
||||
m.typePregenArgs[0] = newStat;
|
||||
|
||||
// From [ stat, battlesLeft ] to [ stat, maxBattles, battleCount ]
|
||||
m.args = [ newStat, 5, m.args[1] ];
|
||||
} else {
|
||||
m.className = "TempCritBoosterModifier";
|
||||
m.typePregenArgs = [];
|
||||
|
||||
// From [ stat, battlesLeft ] to [ maxBattles, battleCount ]
|
||||
m.args = [ 5, m.args[1] ];
|
||||
}
|
||||
|
||||
} else if (m.className === "DoubleBattleChanceBoosterModifier" && m.args.length === 1) {
|
||||
let maxBattles: number;
|
||||
switch (m.typeId) {
|
||||
case "MAX_LURE":
|
||||
maxBattles = 30;
|
||||
break;
|
||||
case "SUPER_LURE":
|
||||
maxBattles = 15;
|
||||
break;
|
||||
default:
|
||||
maxBattles = 10;
|
||||
break;
|
||||
}
|
||||
|
||||
// From [ battlesLeft ] to [ maxBattles, battleCount ]
|
||||
m.args = [ maxBattles, m.args[0] ];
|
||||
}
|
||||
});
|
||||
|
||||
data.enemyModifiers.forEach((m) => {
|
||||
if (m.className === "PokemonBaseStatModifier") {
|
||||
m.className = "BaseStatModifier";
|
||||
} else if (m.className === "PokemonResetNegativeStatStageModifier") {
|
||||
m.className = "ResetNegativeStatStageModifier";
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
data.gameVersion = LATEST_VERSION;
|
||||
}
|
||||
}
|
||||
|
||||
export function applySystemDataPatches(data: SystemSaveData) {
|
||||
const curVersion = data.gameVersion;
|
||||
if (curVersion !== LATEST_VERSION) {
|
||||
switch (curVersion) {
|
||||
case "1.0.0":
|
||||
case "1.0.1":
|
||||
case "1.0.2":
|
||||
case "1.0.3":
|
||||
case "1.0.4":
|
||||
// --- LEGACY PATCHES ---
|
||||
if (data.starterData && data.dexData) {
|
||||
// Migrate ability starter data if empty for caught species
|
||||
Object.keys(data.starterData).forEach(sd => {
|
||||
if (data.dexData[sd]?.caughtAttr && (data.starterData[sd] && !data.starterData[sd].abilityAttr)) {
|
||||
data.starterData[sd].abilityAttr = 1;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Fix Legendary Stats
|
||||
if (data.gameStats && (data.gameStats.legendaryPokemonCaught !== undefined && data.gameStats.subLegendaryPokemonCaught === undefined)) {
|
||||
data.gameStats.subLegendaryPokemonSeen = 0;
|
||||
data.gameStats.subLegendaryPokemonCaught = 0;
|
||||
data.gameStats.subLegendaryPokemonHatched = 0;
|
||||
allSpecies.filter(s => s.subLegendary).forEach(s => {
|
||||
const dexEntry = data.dexData[s.speciesId];
|
||||
data.gameStats.subLegendaryPokemonSeen += dexEntry.seenCount;
|
||||
data.gameStats.legendaryPokemonSeen = Math.max(data.gameStats.legendaryPokemonSeen - dexEntry.seenCount, 0);
|
||||
data.gameStats.subLegendaryPokemonCaught += dexEntry.caughtCount;
|
||||
data.gameStats.legendaryPokemonCaught = Math.max(data.gameStats.legendaryPokemonCaught - dexEntry.caughtCount, 0);
|
||||
data.gameStats.subLegendaryPokemonHatched += dexEntry.hatchedCount;
|
||||
data.gameStats.legendaryPokemonHatched = Math.max(data.gameStats.legendaryPokemonHatched - dexEntry.hatchedCount, 0);
|
||||
});
|
||||
data.gameStats.subLegendaryPokemonSeen = Math.max(data.gameStats.subLegendaryPokemonSeen, data.gameStats.subLegendaryPokemonCaught);
|
||||
data.gameStats.legendaryPokemonSeen = Math.max(data.gameStats.legendaryPokemonSeen, data.gameStats.legendaryPokemonCaught);
|
||||
data.gameStats.mythicalPokemonSeen = Math.max(data.gameStats.mythicalPokemonSeen, data.gameStats.mythicalPokemonCaught);
|
||||
}
|
||||
|
||||
// --- PATCHES ---
|
||||
|
||||
// Fix Starter Data
|
||||
if (data.starterData && data.dexData) {
|
||||
for (const starterId of defaultStarterSpecies) {
|
||||
if (data.starterData[starterId]?.abilityAttr) {
|
||||
data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1;
|
||||
}
|
||||
if (data.dexData[starterId]?.caughtAttr) {
|
||||
data.dexData[starterId].caughtAttr |= DexAttr.FEMALE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data.gameVersion = LATEST_VERSION;
|
||||
}
|
||||
}
|
||||
|
||||
export function applySettingsDataPatches(settings: Object) {
|
||||
const curVersion = settings.hasOwnProperty("gameVersion") ? settings["gameVersion"] : "1.0.0";
|
||||
if (curVersion !== LATEST_VERSION) {
|
||||
switch (curVersion) {
|
||||
case "1.0.0":
|
||||
case "1.0.1":
|
||||
case "1.0.2":
|
||||
case "1.0.3":
|
||||
case "1.0.4":
|
||||
// --- PATCHES ---
|
||||
|
||||
// Fix Reward Cursor Target
|
||||
if (settings.hasOwnProperty("REROLL_TARGET") && !settings.hasOwnProperty(SettingKeys.Shop_Cursor_Target)) {
|
||||
settings[SettingKeys.Shop_Cursor_Target] = settings["REROLL_TARGET"];
|
||||
delete settings["REROLL_TARGET"];
|
||||
localStorage.setItem("settings", JSON.stringify(settings));
|
||||
}
|
||||
}
|
||||
// Note that the current game version will be written at `saveSettings`
|
||||
}
|
||||
}
|
182
src/system/version_migration/version_converter.ts
Normal file
@ -0,0 +1,182 @@
|
||||
import { SessionSaveData, SystemSaveData } from "../game-data";
|
||||
import { version } from "../../../package.json";
|
||||
|
||||
// --- v1.0.4 (and below) PATCHES --- //
|
||||
import * as v1_0_4 from "./versions/v1_0_4";
|
||||
|
||||
const LATEST_VERSION = version.split(".").map(value => parseInt(value));
|
||||
|
||||
/**
|
||||
* Converts incoming {@linkcode SystemSaveData} that has a version below the
|
||||
* current version number listed in `package.json`.
|
||||
*
|
||||
* Note that no transforms act on the {@linkcode data} if its version matches
|
||||
* the current version or if there are no migrations made between its version up
|
||||
* to the current version.
|
||||
* @param data {@linkcode SystemSaveData}
|
||||
* @see {@link SystemVersionConverter}
|
||||
*/
|
||||
export function applySystemVersionMigration(data: SystemSaveData) {
|
||||
const curVersion = data.gameVersion.split(".").map(value => parseInt(value));
|
||||
|
||||
if (!curVersion.every((value, index) => value === LATEST_VERSION[index])) {
|
||||
const converter = new SystemVersionConverter();
|
||||
converter.applyStaticPreprocessors(data);
|
||||
converter.applyMigration(data, curVersion);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts incoming {@linkcode SessionSavaData} that has a version below the
|
||||
* current version number listed in `package.json`.
|
||||
*
|
||||
* Note that no transforms act on the {@linkcode data} if its version matches
|
||||
* the current version or if there are no migrations made between its version up
|
||||
* to the current version.
|
||||
* @param data {@linkcode SessionSaveData}
|
||||
* @see {@link SessionVersionConverter}
|
||||
*/
|
||||
export function applySessionVersionMigration(data: SessionSaveData) {
|
||||
const curVersion = data.gameVersion.split(".").map(value => parseInt(value));
|
||||
|
||||
if (!curVersion.every((value, index) => value === LATEST_VERSION[index])) {
|
||||
const converter = new SessionVersionConverter();
|
||||
converter.applyStaticPreprocessors(data);
|
||||
converter.applyMigration(data, curVersion);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts incoming settings data that has a version below the
|
||||
* current version number listed in `package.json`.
|
||||
*
|
||||
* Note that no transforms act on the {@linkcode data} if its version matches
|
||||
* the current version or if there are no migrations made between its version up
|
||||
* to the current version.
|
||||
* @param data Settings data object
|
||||
* @see {@link SettingsVersionConverter}
|
||||
*/
|
||||
export function applySettingsVersionMigration(data: Object) {
|
||||
const gameVersion: string = data.hasOwnProperty("gameVersion") ? data["gameVersion"] : "1.0.0";
|
||||
const curVersion = gameVersion.split(".").map(value => parseInt(value));
|
||||
|
||||
if (!curVersion.every((value, index) => value === LATEST_VERSION[index])) {
|
||||
const converter = new SettingsVersionConverter();
|
||||
converter.applyStaticPreprocessors(data);
|
||||
converter.applyMigration(data, curVersion);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Abstract class encapsulating the logic for migrating data from a given version up to
|
||||
* the current version listed in `package.json`.
|
||||
*
|
||||
* Note that, for any version converter, the corresponding `applyMigration`
|
||||
* function would only need to be changed once when the first migration for a
|
||||
* given version is introduced. Similarly, a version file (within the `versions`
|
||||
* folder) would only need to be created for a version once with the appropriate
|
||||
* array nomenclature.
|
||||
*/
|
||||
abstract class VersionConverter {
|
||||
/**
|
||||
* Iterates through an array of designated migration functions that are each
|
||||
* called one by one to transform the data.
|
||||
* @param data The data to be operated on
|
||||
* @param migrationArr An array of functions that will transform the incoming data
|
||||
*/
|
||||
callMigrators(data: any, migrationArr: readonly any[]) {
|
||||
for (const migrate of migrationArr) {
|
||||
migrate(data);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies any version-agnostic data sanitation as defined within the function
|
||||
* body.
|
||||
* @param data The data to be operated on
|
||||
*/
|
||||
applyStaticPreprocessors(_data: any): void {
|
||||
}
|
||||
|
||||
/**
|
||||
* Uses the current version the incoming data to determine the starting point
|
||||
* of the migration which will cascade up to the latest version, calling the
|
||||
* necessary migration functions in the process.
|
||||
* @param data The data to be operated on
|
||||
* @param curVersion [0] Current major version
|
||||
* [1] Current minor version
|
||||
* [2] Current patch version
|
||||
*/
|
||||
abstract applyMigration(data: any, curVersion: number[]): void;
|
||||
}
|
||||
|
||||
/**
|
||||
* Class encapsulating the logic for migrating {@linkcode SessionSaveData} from
|
||||
* a given version up to the current version listed in `package.json`.
|
||||
* @extends VersionConverter
|
||||
*/
|
||||
class SessionVersionConverter extends VersionConverter {
|
||||
override applyStaticPreprocessors(data: SessionSaveData): void {
|
||||
// Always sanitize money as a safeguard
|
||||
data.money = Math.floor(data.money);
|
||||
}
|
||||
|
||||
override applyMigration(data: SessionSaveData, curVersion: number[]): void {
|
||||
const [ curMajor, curMinor, curPatch ] = curVersion;
|
||||
|
||||
if (curMajor === 1) {
|
||||
if (curMinor === 0) {
|
||||
if (curPatch <= 4) {
|
||||
console.log("Applying v1.0.4 session data migration!");
|
||||
this.callMigrators(data, v1_0_4.sessionMigrators);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`Session data successfully migrated to v${version}!`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class encapsulating the logic for migrating {@linkcode SystemSaveData} from
|
||||
* a given version up to the current version listed in `package.json`.
|
||||
* @extends VersionConverter
|
||||
*/
|
||||
class SystemVersionConverter extends VersionConverter {
|
||||
override applyMigration(data: SystemSaveData, curVersion: number[]): void {
|
||||
const [ curMajor, curMinor, curPatch ] = curVersion;
|
||||
|
||||
if (curMajor === 1) {
|
||||
if (curMinor === 0) {
|
||||
if (curPatch <= 4) {
|
||||
console.log("Applying v1.0.4 system data migraton!");
|
||||
this.callMigrators(data, v1_0_4.systemMigrators);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`System data successfully migrated to v${version}!`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class encapsulating the logic for migrating settings data from
|
||||
* a given version up to the current version listed in `package.json`.
|
||||
* @extends VersionConverter
|
||||
*/
|
||||
class SettingsVersionConverter extends VersionConverter {
|
||||
override applyMigration(data: Object, curVersion: number[]): void {
|
||||
const [ curMajor, curMinor, curPatch ] = curVersion;
|
||||
|
||||
if (curMajor === 1) {
|
||||
if (curMinor === 0) {
|
||||
if (curPatch <= 4) {
|
||||
console.log("Applying v1.0.4 settings data migraton!");
|
||||
this.callMigrators(data, v1_0_4.settingsMigrators);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`System data successfully migrated to v${version}!`);
|
||||
}
|
||||
}
|
135
src/system/version_migration/versions/v1_0_4.ts
Normal file
@ -0,0 +1,135 @@
|
||||
import { SettingKeys } from "../../settings/settings";
|
||||
import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData, SessionSaveData } from "../../game-data";
|
||||
import { allSpecies } from "../../../data/pokemon-species";
|
||||
|
||||
export const systemMigrators = [
|
||||
/**
|
||||
* Migrate ability starter data if empty for caught species.
|
||||
* @param data {@linkcode SystemSaveData}
|
||||
*/
|
||||
function migrateAbilityData(data: SystemSaveData) {
|
||||
if (data.starterData && data.dexData) {
|
||||
Object.keys(data.starterData).forEach(sd => {
|
||||
if (data.dexData[sd]?.caughtAttr && (data.starterData[sd] && !data.starterData[sd].abilityAttr)) {
|
||||
data.starterData[sd].abilityAttr = 1;
|
||||
}
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Populate legendary Pokémon statistics if they are missing.
|
||||
* @param data {@linkcode SystemSaveData}
|
||||
*/
|
||||
function fixLegendaryStats(data: SystemSaveData) {
|
||||
if (data.gameStats && (data.gameStats.legendaryPokemonCaught !== undefined && data.gameStats.subLegendaryPokemonCaught === undefined)) {
|
||||
data.gameStats.subLegendaryPokemonSeen = 0;
|
||||
data.gameStats.subLegendaryPokemonCaught = 0;
|
||||
data.gameStats.subLegendaryPokemonHatched = 0;
|
||||
allSpecies.filter(s => s.subLegendary).forEach(s => {
|
||||
const dexEntry = data.dexData[s.speciesId];
|
||||
data.gameStats.subLegendaryPokemonSeen += dexEntry.seenCount;
|
||||
data.gameStats.legendaryPokemonSeen = Math.max(data.gameStats.legendaryPokemonSeen - dexEntry.seenCount, 0);
|
||||
data.gameStats.subLegendaryPokemonCaught += dexEntry.caughtCount;
|
||||
data.gameStats.legendaryPokemonCaught = Math.max(data.gameStats.legendaryPokemonCaught - dexEntry.caughtCount, 0);
|
||||
data.gameStats.subLegendaryPokemonHatched += dexEntry.hatchedCount;
|
||||
data.gameStats.legendaryPokemonHatched = Math.max(data.gameStats.legendaryPokemonHatched - dexEntry.hatchedCount, 0);
|
||||
});
|
||||
data.gameStats.subLegendaryPokemonSeen = Math.max(data.gameStats.subLegendaryPokemonSeen, data.gameStats.subLegendaryPokemonCaught);
|
||||
data.gameStats.legendaryPokemonSeen = Math.max(data.gameStats.legendaryPokemonSeen, data.gameStats.legendaryPokemonCaught);
|
||||
data.gameStats.mythicalPokemonSeen = Math.max(data.gameStats.mythicalPokemonSeen, data.gameStats.mythicalPokemonCaught);
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Unlock all starters' first ability and female gender option.
|
||||
* @param data {@linkcode SystemSaveData}
|
||||
*/
|
||||
function fixStarterData(data: SystemSaveData) {
|
||||
for (const starterId of defaultStarterSpecies) {
|
||||
if (data.starterData[starterId]?.abilityAttr) {
|
||||
data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1;
|
||||
}
|
||||
if (data.dexData[starterId]?.caughtAttr) {
|
||||
data.dexData[starterId].caughtAttr |= DexAttr.FEMALE;
|
||||
}
|
||||
}
|
||||
}
|
||||
] as const;
|
||||
|
||||
export const settingsMigrators = [
|
||||
/**
|
||||
* Migrate from "REROLL_TARGET" property to {@linkcode
|
||||
* SettingKeys.Shop_Cursor_Target}.
|
||||
* @param data the `settings` object
|
||||
*/
|
||||
function fixRerollTarget(data: Object) {
|
||||
if (data.hasOwnProperty("REROLL_TARGET") && !data.hasOwnProperty(SettingKeys.Shop_Cursor_Target)) {
|
||||
data[SettingKeys.Shop_Cursor_Target] = data["REROLL_TARGET"];
|
||||
delete data["REROLL_TARGET"];
|
||||
localStorage.setItem("settings", JSON.stringify(data));
|
||||
}
|
||||
}
|
||||
] as const;
|
||||
|
||||
export const sessionMigrators = [
|
||||
/**
|
||||
* Converts old lapsing modifiers (battle items, lures, and Dire Hit) and
|
||||
* other miscellaneous modifiers (vitamins, White Herb) to any new class
|
||||
* names and/or change in reload arguments.
|
||||
* @param data {@linkcode SessionSaveData}
|
||||
*/
|
||||
function migrateModifiers(data: SessionSaveData) {
|
||||
data.modifiers.forEach((m) => {
|
||||
if (m.className === "PokemonBaseStatModifier") {
|
||||
m.className = "BaseStatModifier";
|
||||
} else if (m.className === "PokemonResetNegativeStatStageModifier") {
|
||||
m.className = "ResetNegativeStatStageModifier";
|
||||
} else if (m.className === "TempBattleStatBoosterModifier") {
|
||||
const maxBattles = 5;
|
||||
// Dire Hit no longer a part of the TempBattleStatBoosterModifierTypeGenerator
|
||||
if (m.typeId !== "DIRE_HIT") {
|
||||
m.className = "TempStatStageBoosterModifier";
|
||||
m.typeId = "TEMP_STAT_STAGE_BOOSTER";
|
||||
|
||||
// Migration from TempBattleStat to Stat
|
||||
const newStat = m.typePregenArgs[0] + 1;
|
||||
m.typePregenArgs[0] = newStat;
|
||||
|
||||
// From [ stat, battlesLeft ] to [ stat, maxBattles, battleCount ]
|
||||
m.args = [ newStat, maxBattles, Math.min(m.args[1], maxBattles) ];
|
||||
} else {
|
||||
m.className = "TempCritBoosterModifier";
|
||||
m.typePregenArgs = [];
|
||||
|
||||
// From [ stat, battlesLeft ] to [ maxBattles, battleCount ]
|
||||
m.args = [ maxBattles, Math.min(m.args[1], maxBattles) ];
|
||||
}
|
||||
} else if (m.className === "DoubleBattleChanceBoosterModifier" && m.args.length === 1) {
|
||||
let maxBattles: number;
|
||||
switch (m.typeId) {
|
||||
case "MAX_LURE":
|
||||
maxBattles = 30;
|
||||
break;
|
||||
case "SUPER_LURE":
|
||||
maxBattles = 15;
|
||||
break;
|
||||
default:
|
||||
maxBattles = 10;
|
||||
break;
|
||||
}
|
||||
|
||||
// From [ battlesLeft ] to [ maxBattles, battleCount ]
|
||||
m.args = [ maxBattles, Math.min(m.args[0], maxBattles) ];
|
||||
}
|
||||
});
|
||||
|
||||
data.enemyModifiers.forEach((m) => {
|
||||
if (m.className === "PokemonBaseStatModifier") {
|
||||
m.className = "BaseStatModifier";
|
||||
} else if (m.className === "PokemonResetNegativeStatStageModifier") {
|
||||
m.className = "ResetNegativeStatStageModifier";
|
||||
}
|
||||
});
|
||||
}
|
||||
] as const;
|
72
src/test/abilities/competitive.test.ts
Normal file
@ -0,0 +1,72 @@
|
||||
import { Stat } from "#enums/stat";
|
||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Abilities - Competitive", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
game.override.battleType("single")
|
||||
.enemySpecies(Species.BEEDRILL)
|
||||
.enemyMoveset(Moves.TICKLE)
|
||||
.startingLevel(1)
|
||||
.moveset([ Moves.SPLASH, Moves.CLOSE_COMBAT ])
|
||||
.ability(Abilities.COMPETITIVE);
|
||||
});
|
||||
|
||||
it("lower atk and def by 1 via tickle, then increase spatk by 4 via competitive", async () => {
|
||||
await game.classicMode.startBattle([ Species.FLYGON ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1);
|
||||
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
|
||||
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(4);
|
||||
});
|
||||
|
||||
it("lowering your own stats should not trigger competitive", async () => {
|
||||
game.override.enemyMoveset(Moves.SPLASH);
|
||||
await game.classicMode.startBattle([ Species.FLYGON ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
game.move.select(Moves.CLOSE_COMBAT);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
|
||||
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
|
||||
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(0);
|
||||
});
|
||||
|
||||
it("white herb should remove only the negative effects", async () => {
|
||||
game.override.startingHeldItems([{ name: "WHITE_HERB" }]);
|
||||
await game.classicMode.startBattle([ Species.FLYGON ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0);
|
||||
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0);
|
||||
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(4);
|
||||
});
|
||||
});
|
70
src/test/abilities/defiant.test.ts
Normal file
@ -0,0 +1,70 @@
|
||||
import { Stat } from "#enums/stat";
|
||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Abilities - Defiant", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
game.override.battleType("single")
|
||||
.enemySpecies(Species.BEEDRILL)
|
||||
.enemyMoveset(Moves.TICKLE)
|
||||
.startingLevel(1)
|
||||
.moveset([ Moves.SPLASH, Moves.CLOSE_COMBAT ])
|
||||
.ability(Abilities.DEFIANT);
|
||||
});
|
||||
|
||||
it("lower atk and def by 1 via tickle, then increase atk by 4 via defiant", async () => {
|
||||
await game.classicMode.startBattle([ Species.FLYGON ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(3);
|
||||
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
|
||||
});
|
||||
|
||||
it("lowering your own stats should not trigger defiant", async () => {
|
||||
game.override.enemyMoveset(Moves.SPLASH);
|
||||
await game.classicMode.startBattle([ Species.FLYGON ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
game.move.select(Moves.CLOSE_COMBAT);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
|
||||
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
|
||||
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0);
|
||||
});
|
||||
|
||||
it("white herb should remove only the negative effects", async () => {
|
||||
game.override.startingHeldItems([{ name: "WHITE_HERB" }]);
|
||||
await game.classicMode.startBattle([ Species.FLYGON ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0);
|
||||
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(3);
|
||||
});
|
||||
});
|
@ -32,7 +32,7 @@ describe("Abilities - POWER CONSTRUCT", () => {
|
||||
});
|
||||
|
||||
test(
|
||||
"check if fainted pokemon switches to base form on arena reset",
|
||||
"check if fainted 50% Power Construct Pokemon switches to base form on arena reset",
|
||||
async () => {
|
||||
const baseForm = 2,
|
||||
completeForm = 4;
|
||||
@ -41,7 +41,37 @@ describe("Abilities - POWER CONSTRUCT", () => {
|
||||
[Species.ZYGARDE]: completeForm,
|
||||
});
|
||||
|
||||
await game.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]);
|
||||
await game.classicMode.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]);
|
||||
|
||||
const zygarde = game.scene.getParty().find((p) => p.species.speciesId === Species.ZYGARDE);
|
||||
expect(zygarde).not.toBe(undefined);
|
||||
expect(zygarde!.formIndex).toBe(completeForm);
|
||||
|
||||
zygarde!.hp = 0;
|
||||
zygarde!.status = new Status(StatusEffect.FAINT);
|
||||
expect(zygarde!.isFainted()).toBe(true);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.doKillOpponents();
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
game.doSelectModifier();
|
||||
await game.phaseInterceptor.to(QuietFormChangePhase);
|
||||
|
||||
expect(zygarde!.formIndex).toBe(baseForm);
|
||||
},
|
||||
);
|
||||
|
||||
test(
|
||||
"check if fainted 10% Power Construct Pokemon switches to base form on arena reset",
|
||||
async () => {
|
||||
const baseForm = 3,
|
||||
completeForm = 5;
|
||||
game.override.startingWave(4);
|
||||
game.override.starterForms({
|
||||
[Species.ZYGARDE]: completeForm,
|
||||
});
|
||||
|
||||
await game.classicMode.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]);
|
||||
|
||||
const zygarde = game.scene.getParty().find((p) => p.species.speciesId === Species.ZYGARDE);
|
||||
expect(zygarde).not.toBe(undefined);
|
||||
|
@ -71,4 +71,23 @@ describe("Abilities - Volt Absorb", () => {
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
|
||||
});
|
||||
it("regardless of accuracy should not trigger on pokemon in semi invulnerable state", async () => {
|
||||
game.override.moveset(Moves.THUNDERBOLT);
|
||||
game.override.enemyMoveset(Moves.DIVE);
|
||||
game.override.enemySpecies(Species.MAGIKARP);
|
||||
game.override.enemyAbility(Abilities.VOLT_ABSORB);
|
||||
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
game.move.select(Moves.THUNDERBOLT);
|
||||
enemyPokemon.hp = enemyPokemon.hp - 1;
|
||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||
|
||||
await game.move.forceMiss();
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
|
||||
});
|
||||
});
|
||||
|
@ -1,7 +1,8 @@
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phase from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
@ -32,15 +33,16 @@ describe("Items - Lock Capsule", () => {
|
||||
});
|
||||
|
||||
it("doesn't set the cost of common tier items to 0", async () => {
|
||||
await game.startBattle();
|
||||
await game.classicMode.startBattle();
|
||||
game.scene.overridePhase(new SelectModifierPhase(game.scene, 0, undefined, { guaranteedModifierTiers: [ ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.COMMON ], fillRemaining: false }));
|
||||
|
||||
game.move.select(Moves.SURF);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => {
|
||||
const selectModifierPhase = game.scene.getCurrentPhase() as SelectModifierPhase;
|
||||
const rerollCost = selectModifierPhase.getRerollCost(true);
|
||||
expect(rerollCost).toBe(150);
|
||||
});
|
||||
|
||||
const rewards = game.scene.getCurrentPhase() as SelectModifierPhase;
|
||||
const potion = new ModifierTypeOption(modifierTypes.POTION(), 0, 40); // Common tier item
|
||||
const rerollCost = rewards.getRerollCost([ potion, potion, potion ], true);
|
||||
|
||||
expect(rerollCost).toBe(150);
|
||||
game.doSelectModifier();
|
||||
await game.phaseInterceptor.to("SelectModifierPhase");
|
||||
}, 20000);
|
||||
});
|
||||
|
@ -111,7 +111,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) =
|
||||
const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||
|
||||
if (defender.scene.arena.getTagOnSide(ArenaTagType.AURORA_VEIL, side)) {
|
||||
defender.scene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, move.category, defender.scene.currentBattle.double, multiplierHolder);
|
||||
defender.scene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, false, move.category, multiplierHolder);
|
||||
}
|
||||
|
||||
return move.power * multiplierHolder.value;
|
||||
|
255
src/test/moves/destiny_bond.test.ts
Normal file
@ -0,0 +1,255 @@
|
||||
import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
|
||||
import { allMoves } from "#app/data/move";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { PokemonInstantReviveModifier } from "#app/modifier/modifier";
|
||||
|
||||
|
||||
describe("Moves - Destiny Bond", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
const defaultParty = [ Species.BULBASAUR, Species.SQUIRTLE ];
|
||||
const enemyFirst = [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ];
|
||||
const playerFirst = [ BattlerIndex.PLAYER, BattlerIndex.ENEMY ];
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override.battleType("single")
|
||||
.ability(Abilities.UNNERVE) // Pre-emptively prevent flakiness from opponent berries
|
||||
.enemySpecies(Species.RATTATA)
|
||||
.enemyAbility(Abilities.RUN_AWAY)
|
||||
.startingLevel(100) // Make sure tested moves KO
|
||||
.enemyLevel(5)
|
||||
.enemyMoveset(Moves.DESTINY_BOND);
|
||||
});
|
||||
|
||||
it("should KO the opponent on the same turn", async () => {
|
||||
const moveToUse = Moves.TACKLE;
|
||||
|
||||
game.override.moveset(moveToUse);
|
||||
await game.classicMode.startBattle(defaultParty);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
|
||||
game.move.select(moveToUse);
|
||||
await game.setTurnOrder(enemyFirst);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(true);
|
||||
expect(playerPokemon?.isFainted()).toBe(true);
|
||||
});
|
||||
|
||||
it("should KO the opponent on the next turn", async () => {
|
||||
const moveToUse = Moves.TACKLE;
|
||||
|
||||
game.override.moveset([ Moves.SPLASH, moveToUse ]);
|
||||
await game.classicMode.startBattle(defaultParty);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
|
||||
// Turn 1: Enemy uses Destiny Bond and doesn't faint
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.setTurnOrder(playerFirst);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(false);
|
||||
expect(playerPokemon?.isFainted()).toBe(false);
|
||||
|
||||
// Turn 2: Player KO's the enemy before the enemy's turn
|
||||
game.move.select(moveToUse);
|
||||
await game.setTurnOrder(playerFirst);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(true);
|
||||
expect(playerPokemon?.isFainted()).toBe(true);
|
||||
});
|
||||
|
||||
it("should fail if used twice in a row", async () => {
|
||||
const moveToUse = Moves.TACKLE;
|
||||
|
||||
game.override.moveset([ Moves.SPLASH, moveToUse ]);
|
||||
await game.classicMode.startBattle(defaultParty);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
|
||||
// Turn 1: Enemy uses Destiny Bond and doesn't faint
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.setTurnOrder(enemyFirst);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(false);
|
||||
expect(playerPokemon?.isFainted()).toBe(false);
|
||||
|
||||
// Turn 2: Enemy should fail Destiny Bond then get KO'd
|
||||
game.move.select(moveToUse);
|
||||
await game.setTurnOrder(enemyFirst);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(true);
|
||||
expect(playerPokemon?.isFainted()).toBe(false);
|
||||
});
|
||||
|
||||
it("should not KO the opponent if the user dies to weather", async () => {
|
||||
// Opponent will be reduced to 1 HP by False Swipe, then faint to Sandstorm
|
||||
const moveToUse = Moves.FALSE_SWIPE;
|
||||
|
||||
game.override.moveset(moveToUse)
|
||||
.ability(Abilities.SAND_STREAM);
|
||||
await game.classicMode.startBattle(defaultParty);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
|
||||
game.move.select(moveToUse);
|
||||
await game.setTurnOrder(enemyFirst);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(true);
|
||||
expect(playerPokemon?.isFainted()).toBe(false);
|
||||
});
|
||||
|
||||
it("should not KO the opponent if the user had another turn", async () => {
|
||||
const moveToUse = Moves.TACKLE;
|
||||
|
||||
game.override.moveset([ Moves.SPORE, moveToUse ]);
|
||||
await game.classicMode.startBattle(defaultParty);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
|
||||
// Turn 1: Enemy uses Destiny Bond and doesn't faint
|
||||
game.move.select(Moves.SPORE);
|
||||
await game.setTurnOrder(enemyFirst);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(false);
|
||||
expect(playerPokemon?.isFainted()).toBe(false);
|
||||
expect(enemyPokemon?.status?.effect).toBe(StatusEffect.SLEEP);
|
||||
|
||||
// Turn 2: Enemy should skip a turn due to sleep, then get KO'd
|
||||
game.move.select(moveToUse);
|
||||
await game.setTurnOrder(enemyFirst);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(true);
|
||||
expect(playerPokemon?.isFainted()).toBe(false);
|
||||
});
|
||||
|
||||
it("should not KO an ally", async () => {
|
||||
game.override.moveset([ Moves.DESTINY_BOND, Moves.CRUNCH ])
|
||||
.battleType("double");
|
||||
await game.classicMode.startBattle([ Species.SHEDINJA, Species.BULBASAUR, Species.SQUIRTLE ]);
|
||||
|
||||
const enemyPokemon0 = game.scene.getEnemyField()[0];
|
||||
const enemyPokemon1 = game.scene.getEnemyField()[1];
|
||||
const playerPokemon0 = game.scene.getPlayerField()[0];
|
||||
const playerPokemon1 = game.scene.getPlayerField()[1];
|
||||
|
||||
// Shedinja uses Destiny Bond, then ally Bulbasaur KO's Shedinja with Crunch
|
||||
game.move.select(Moves.DESTINY_BOND, 0);
|
||||
game.move.select(Moves.CRUNCH, 1, BattlerIndex.PLAYER);
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon0?.isFainted()).toBe(false);
|
||||
expect(enemyPokemon1?.isFainted()).toBe(false);
|
||||
expect(playerPokemon0?.isFainted()).toBe(true);
|
||||
expect(playerPokemon1?.isFainted()).toBe(false);
|
||||
});
|
||||
|
||||
it("should not cause a crash if the user is KO'd by Ceaseless Edge", async () => {
|
||||
const moveToUse = Moves.CEASELESS_EDGE;
|
||||
vi.spyOn(allMoves[moveToUse], "accuracy", "get").mockReturnValue(100);
|
||||
|
||||
game.override.moveset(moveToUse);
|
||||
await game.classicMode.startBattle(defaultParty);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
|
||||
game.move.select(moveToUse);
|
||||
await game.setTurnOrder(enemyFirst);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(true);
|
||||
expect(playerPokemon?.isFainted()).toBe(true);
|
||||
|
||||
// Ceaseless Edge spikes effect should still activate
|
||||
const tagAfter = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag;
|
||||
expect(tagAfter.tagType).toBe(ArenaTagType.SPIKES);
|
||||
expect(tagAfter.layers).toBe(1);
|
||||
});
|
||||
|
||||
it("should not cause a crash if the user is KO'd by Pledge moves", async () => {
|
||||
game.override.moveset([ Moves.GRASS_PLEDGE, Moves.WATER_PLEDGE ])
|
||||
.battleType("double");
|
||||
await game.classicMode.startBattle(defaultParty);
|
||||
|
||||
const enemyPokemon0 = game.scene.getEnemyField()[0];
|
||||
const enemyPokemon1 = game.scene.getEnemyField()[1];
|
||||
const playerPokemon0 = game.scene.getPlayerField()[0];
|
||||
const playerPokemon1 = game.scene.getPlayerField()[1];
|
||||
|
||||
game.move.select(Moves.GRASS_PLEDGE, 0, BattlerIndex.ENEMY);
|
||||
game.move.select(Moves.WATER_PLEDGE, 1, BattlerIndex.ENEMY);
|
||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon0?.isFainted()).toBe(true);
|
||||
expect(enemyPokemon1?.isFainted()).toBe(false);
|
||||
expect(playerPokemon0?.isFainted()).toBe(false);
|
||||
expect(playerPokemon1?.isFainted()).toBe(true);
|
||||
|
||||
// Pledge secondary effect should still activate
|
||||
const tagAfter = game.scene.arena.getTagOnSide(ArenaTagType.GRASS_WATER_PLEDGE, ArenaTagSide.ENEMY) as ArenaTrapTag;
|
||||
expect(tagAfter.tagType).toBe(ArenaTagType.GRASS_WATER_PLEDGE);
|
||||
});
|
||||
|
||||
/**
|
||||
* In particular, this should prevent something like
|
||||
* {@link https://github.com/pagefaultgames/pokerogue/issues/4219}
|
||||
* from occurring with fainting by KO'ing a Destiny Bond user with U-Turn.
|
||||
*/
|
||||
it("should not allow the opponent to revive via Reviver Seed", async () => {
|
||||
const moveToUse = Moves.TACKLE;
|
||||
|
||||
game.override.moveset(moveToUse)
|
||||
.startingHeldItems([{ name: "REVIVER_SEED" }]);
|
||||
await game.classicMode.startBattle(defaultParty);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
|
||||
game.move.select(moveToUse);
|
||||
await game.setTurnOrder(enemyFirst);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(true);
|
||||
expect(playerPokemon?.isFainted()).toBe(true);
|
||||
|
||||
// Check that the Tackle user's Reviver Seed did not activate
|
||||
const revSeeds = game.scene.getModifiers(PokemonInstantReviveModifier).filter(m => m.pokemonId === playerPokemon?.id);
|
||||
expect(revSeeds.length).toBe(1);
|
||||
});
|
||||
});
|
@ -139,4 +139,58 @@ describe("Moves - Dragon Tail", () => {
|
||||
|
||||
expect(enemy.isFullHp()).toBe(false);
|
||||
});
|
||||
|
||||
it("should force a switch upon fainting an opponent normally", async () => {
|
||||
game.override.startingWave(5)
|
||||
.startingLevel(1000); // To make sure Dragon Tail KO's the opponent
|
||||
await game.classicMode.startBattle([ Species.DRATINI ]);
|
||||
|
||||
game.move.select(Moves.DRAGON_TAIL);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// Make sure the enemy switched to a healthy Pokemon
|
||||
const enemy = game.scene.getEnemyPokemon()!;
|
||||
expect(enemy).toBeDefined();
|
||||
expect(enemy.isFullHp()).toBe(true);
|
||||
|
||||
// Make sure the enemy has a fainted Pokemon in their party and not on the field
|
||||
const faintedEnemy = game.scene.getEnemyParty().find(p => !p.isAllowedInBattle());
|
||||
expect(faintedEnemy).toBeDefined();
|
||||
expect(game.scene.getEnemyField().length).toBe(1);
|
||||
});
|
||||
|
||||
it("should not cause a softlock when activating an opponent trainer's reviver seed", async () => {
|
||||
game.override.startingWave(5)
|
||||
.enemyHeldItems([{ name: "REVIVER_SEED" }])
|
||||
.startingLevel(1000); // To make sure Dragon Tail KO's the opponent
|
||||
await game.classicMode.startBattle([ Species.DRATINI ]);
|
||||
|
||||
game.move.select(Moves.DRAGON_TAIL);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// Make sure the enemy field is not empty and has a revived Pokemon
|
||||
const enemy = game.scene.getEnemyPokemon()!;
|
||||
expect(enemy).toBeDefined();
|
||||
expect(enemy.hp).toBe(Math.floor(enemy.getMaxHp() / 2));
|
||||
expect(game.scene.getEnemyField().length).toBe(1);
|
||||
});
|
||||
|
||||
it("should not cause a softlock when activating a player's reviver seed", async () => {
|
||||
game.override.startingHeldItems([{ name: "REVIVER_SEED" }])
|
||||
.enemyMoveset(Moves.DRAGON_TAIL)
|
||||
.enemyLevel(1000); // To make sure Dragon Tail KO's the player
|
||||
await game.classicMode.startBattle([ Species.DRATINI, Species.BULBASAUR ]);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// Make sure the player's field is not empty and has a revived Pokemon
|
||||
const dratini = game.scene.getPlayerPokemon()!;
|
||||
expect(dratini).toBeDefined();
|
||||
expect(dratini.hp).toBe(Math.floor(dratini.getMaxHp() / 2));
|
||||
expect(game.scene.getPlayerField().length).toBe(1);
|
||||
});
|
||||
});
|
||||
|
@ -94,7 +94,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) =
|
||||
const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||
|
||||
if (defender.scene.arena.getTagOnSide(ArenaTagType.LIGHT_SCREEN, side)) {
|
||||
defender.scene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, move.category, defender.scene.currentBattle.double, multiplierHolder);
|
||||
defender.scene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, false, move.category, multiplierHolder);
|
||||
}
|
||||
|
||||
return move.power * multiplierHolder.value;
|
||||
|
113
src/test/moves/power_trick.test.ts
Normal file
@ -0,0 +1,113 @@
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Species } from "#enums/species";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
||||
describe("Moves - Power Trick", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.battleType("single")
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH)
|
||||
.enemySpecies(Species.MEW)
|
||||
.enemyLevel(200)
|
||||
.moveset([ Moves.POWER_TRICK ])
|
||||
.ability(Abilities.BALL_FETCH);
|
||||
});
|
||||
|
||||
it("swaps the user's ATK and DEF stats", async () => {
|
||||
await game.classicMode.startBattle([ Species.SHUCKLE ]);
|
||||
|
||||
const player = game.scene.getPlayerPokemon()!;
|
||||
const baseATK = player.getStat(Stat.ATK, false);
|
||||
const baseDEF = player.getStat(Stat.DEF, false);
|
||||
|
||||
game.move.select(Moves.POWER_TRICK);
|
||||
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(player.getStat(Stat.ATK, false)).toBe(baseDEF);
|
||||
expect(player.getStat(Stat.DEF, false)).toBe(baseATK);
|
||||
expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeDefined();
|
||||
});
|
||||
|
||||
it("resets initial ATK and DEF stat swap when used consecutively", async () => {
|
||||
await game.classicMode.startBattle([ Species.SHUCKLE ]);
|
||||
|
||||
const player = game.scene.getPlayerPokemon()!;
|
||||
const baseATK = player.getStat(Stat.ATK, false);
|
||||
const baseDEF = player.getStat(Stat.DEF, false);
|
||||
|
||||
game.move.select(Moves.POWER_TRICK);
|
||||
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
game.move.select(Moves.POWER_TRICK);
|
||||
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(player.getStat(Stat.ATK, false)).toBe(baseATK);
|
||||
expect(player.getStat(Stat.DEF, false)).toBe(baseDEF);
|
||||
expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeUndefined();
|
||||
});
|
||||
|
||||
it("should pass effect when using BATON_PASS", async () => {
|
||||
await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
|
||||
await game.override.moveset([ Moves.POWER_TRICK, Moves.BATON_PASS ]);
|
||||
|
||||
const player = game.scene.getPlayerPokemon()!;
|
||||
player.addTag(BattlerTagType.POWER_TRICK);
|
||||
|
||||
game.move.select(Moves.BATON_PASS);
|
||||
game.doSelectPartyPokemon(1);
|
||||
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
const switchedPlayer = game.scene.getPlayerPokemon()!;
|
||||
const baseATK = switchedPlayer.getStat(Stat.ATK);
|
||||
const baseDEF = switchedPlayer.getStat(Stat.DEF);
|
||||
|
||||
expect(switchedPlayer.getStat(Stat.ATK, false)).toBe(baseDEF);
|
||||
expect(switchedPlayer.getStat(Stat.DEF, false)).toBe(baseATK);
|
||||
expect(switchedPlayer.getTag(BattlerTagType.POWER_TRICK)).toBeDefined();
|
||||
});
|
||||
|
||||
it("should remove effect after using Transform", async () => {
|
||||
await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
|
||||
await game.override.moveset([ Moves.POWER_TRICK, Moves.TRANSFORM ]);
|
||||
|
||||
const player = game.scene.getPlayerPokemon()!;
|
||||
player.addTag(BattlerTagType.POWER_TRICK);
|
||||
|
||||
game.move.select(Moves.TRANSFORM);
|
||||
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
const enemy = game.scene.getEnemyPokemon()!;
|
||||
const baseATK = enemy.getStat(Stat.ATK);
|
||||
const baseDEF = enemy.getStat(Stat.DEF);
|
||||
|
||||
expect(player.getStat(Stat.ATK, false)).toBe(baseATK);
|
||||
expect(player.getStat(Stat.DEF, false)).toBe(baseDEF);
|
||||
expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeUndefined();
|
||||
});
|
||||
});
|