Merging fr changes
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@ -16,6 +16,7 @@ import { pokemonStat } from "./pokemon-stat";
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import { starterSelectUiHandler } from "./starter-select-ui-handler";
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import { SummaryUiHandler } from "./summary-ui-handler";
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import { tutorial } from "./tutorial";
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import { weather } from "./weather";
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export const deConfig = {
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@ -36,5 +37,6 @@ export const deConfig = {
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growth: growth,
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partyUiHandler: partyUiHandler,
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summaryUiHandler: SummaryUiHandler,
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biome: biome
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biome: biome,
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weather: weather
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}
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@ -1,40 +1,40 @@
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const biome: SimpleTranslationEntries = {
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"unknownLocation": "Somewhere you can\'t remember",
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"TOWN": "Town",
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"PLAINS": "Plains",
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"GRASS": "Grassy Field",
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"TALL_GRASS": "Tall Grass",
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"METROPOLIS": "Metropolis",
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"FOREST": "Forest",
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"SEA": "Sea",
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"SWAMP": "Swamp",
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"BEACH": "Beach",
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"LAKE": "Lake",
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"SEABED": "Seabed",
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"MOUNTAIN": "Mountain",
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"BADLANDS": "Badlands",
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"CAVE": "Cave",
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"DESERT": "Desert",
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"ICE_CAVE": "Ice Cave",
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"MEADOW": "Meadow",
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"POWER_PLANT": "Power Plant",
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"VOLCANO": "Volcano",
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"GRAVEYARD": "Graveyard",
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"unknownLocation": "vous avez oublié où",
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"TOWN": "Ville",
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"PLAINS": "Plaines",
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"GRASS": "Herbes",
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"TALL_GRASS": "Hautes Herbes",
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"METROPOLIS": "Métropole",
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"FOREST": "Forêt",
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"SEA": "Mer",
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"SWAMP": "Marais",
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"BEACH": "Plage",
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"LAKE": "Lac",
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"SEABED": "Fond Marin",
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"MOUNTAIN": "Montagne",
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"BADLANDS": "Terres Escarpées",
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"CAVE": "Grotte",
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"DESERT": "Désert",
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"ICE_CAVE": "Grotte de Glace",
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"MEADOW": "Prairie",
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"POWER_PLANT": "Centrale",
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"VOLCANO": "Volcan",
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"GRAVEYARD": "Cimetière",
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"DOJO": "Dojo",
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"FACTORY": "Factory",
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"RUINS": "Ancient Ruins",
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"WASTELAND": "Wasteland",
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"ABYSS": "The Abyss",
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"SPACE": "Stratosphere",
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"CONSTRUCTION_SITE": "Construction Site",
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"FACTORY": "Usine",
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"RUINS": "Ruines Antiques",
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"WASTELAND": "Terre Désolée",
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"ABYSS": "Abysses",
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"SPACE": "Stratosphère",
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"CONSTRUCTION_SITE": "Chantier",
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"JUNGLE": "Jungle",
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"FAIRY_CAVE": "Fairy Cave",
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"FAIRY_CAVE": "Grotte Féerique",
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"TEMPLE": "Temple",
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"SLUM": "Slum",
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"SNOWY_FOREST": "Snowy Forest",
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"ISLAND": "Island",
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"LABORATORY": "Laboratory",
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"END": "Final Destination",
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"SLUM": "Taudis",
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"SNOWY_FOREST": "Forêt Enneigée",
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"ISLAND": "Ile",
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"LABORATORY": "Laboratoire",
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"END": "Destination Finale",
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} as const;
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@ -30,11 +30,11 @@ export const menu: SimpleTranslationEntries = {
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"boyOrGirl": "Es-tu un garçon ou une fille ?",
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"boy": "Garçon",
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"girl": "Fille",
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"evolving": "Hein ?\n{{pokemonName}} évolue !",
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"stoppedEvolving": "{{pokemonName}} a stoppé son évolution.",
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"pauseEvolutionsQuestion": "Voulez-vous pauser les évolutions pour {{pokemonName}} ?\nLes évolutions peuvent être réactivées depuis l'écran d'équipe.",
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"evolving": "Quoi ?\n{{pokemonName}} évolue !",
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"stoppedEvolving": "Hein ?\n{{pokemonName}} n’évolue plus !",
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"pauseEvolutionsQuestion": "Mettre en pause les évolutions pour {{pokemonName}} ?\nElles peuvent être réactivées depuis l’écran d’équipe.",
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"evolutionsPaused": "Les évolutions ont été mises en pause pour {{pokemonName}}.",
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"evolutionDone": "Félicitations !\nVotre {{pokemonName}} a évolué en {{evolvedPokemonName}} !",
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"evolutionDone": "Félicitations !\n{{pokemonName}} a évolué en {{evolvedPokemonName}} !",
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"dailyRankings": "Classement du Jour",
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"weeklyRankings": "Classement de la Semaine",
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"noRankings": "Pas de Classement",
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@ -1,17 +1,17 @@
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const partyUiHandler: SimpleTranslationEntries = {
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"choosePokemon": "Choose a Pokémon.",
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"cantReleaseInBattle": "You can\'t release a Pokémon that\'s in battle!",
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"what2doWithPoke": "Do what with this Pokémon?",
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"cancelShort": "Cancel",
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"selectMove": "Select a move.",
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"selectHeldItemTransfer": "Select a held item to transfer.",
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"selectSplice": "Select another Pokémon to splice.",
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"deactivate": "Deactivate",
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"activate": "Activate",
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"SEND_OUT": "Send Out",
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"SUMMARY": "Summary",
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"RELEASE": "Release",
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"CANCEL": "Cancel"
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"choosePokemon": "Choisissez un Pokémon.",
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"cantReleaseInBattle": "Impossible de relâcher un Pokémon au combat !",
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"what2doWithPoke": "Que faire avec ce Pokémon ?",
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"cancelShort": "Annuler",
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"selectMove": "Sélectionnez une capacité.",
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"selectHeldItemTransfer": "Sélectionnez un objet à transférer.",
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"selectSplice": "Choisissez-en un autre à fusionner.",
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"deactivate": "Désactiver",
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"activate": "Activer",
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"SEND_OUT": "Envoyer",
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"SUMMARY": "Résumé",
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"RELEASE": "Relâcher",
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"CANCEL": "Annuler"
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} as const;
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@ -41,6 +41,6 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"locked": "Verrouillé",
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"disabled": "Désactivé",
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"uncaught": "Non-capturé",
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"luck":" Luck",
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"form": "Form"
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"luck":" Chance",
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"form": "Forme"
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}
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@ -1,17 +1,17 @@
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const SummaryUiHandler: SimpleTranslationEntries = {
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"pokemonInfo": "Pokémon Info", //Currently unused
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"originalTrainer": "OT",
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"pokemonInfo": "Info Pokémon", //Currently unused
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"originalTrainer": "D.O.",
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"type": "Type",
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"natureBeforeText": "",
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"natureAfterText": " nature",
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"apparently": "apparently",
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"metAtLv":"met at Lv",
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"status": "Status",
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"lvl": "Lvl",
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"unknown": 'Unknown',
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"expPoints": "EXP. Points",
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"nextLv": "Next Lv.",
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"moveStats": "Power\nAccuracy\nCategory"
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"natureAfterText": " de nature",
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"apparently": "apparemment",
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"metAtLv":"rencontré au N.",
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"status": "Statut",
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"lvl": "Niv.",
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"unknown": 'Inconnu',
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"expPoints": "Points d'Exp’",
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"nextLv": "N. suivant",
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"moveStats": "Puissance\nPrécision\nCatégorie"
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} as const;
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@ -1,23 +1,23 @@
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const menuUiHandler: SimpleTranslationEntries = {
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"GAME_SETTINGS": 'Configurações',
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"GAME_SETTINGS": "Configurações",
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"ACHIEVEMENTS": "Conquistas",
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"STATS": "Estatísticas",
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"VOUCHERS": "Vouchers",
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"EGG_LIST": "Incubadora",
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"EGG_GACHA": "Gacha de Ovos",
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"MANAGE_DATA": "Gerenciar Dados",
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"EGG_GACHA": "Gacha de ovos",
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"MANAGE_DATA": "Gerenciar dados",
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"COMMUNITY": "Comunidade",
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"SAVE_AND_QUIT": "Save and Quit",
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"SAVE_AND_QUIT": "Salvar e sair",
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"LOG_OUT": "Logout",
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"slot": "Slot {{slotNumber}}",
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"importSession": "Importar Sessão",
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"importSession": "Importar sessão",
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"importSlotSelect": "Selecione um slot para importar.",
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"exportSession": "Exportar Sessão",
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"exportSession": "Exportar sessão",
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"exportSlotSelect": "Selecione um slot para exportar.",
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"importData": "Importar Dados",
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"exportData": "Exportar Dados",
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"importData": "Importar dados",
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"exportData": "Exportar dados",
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"cancel": "Cancelar",
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"losingProgressionWarning": "Você vai perder todo o progresso desde o início da batalha. Confirmar?"
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} as const;
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@ -8,7 +8,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const menu: SimpleTranslationEntries = {
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"cancel": "Cancelar",
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"continue": "Continuar",
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"dailyRun": "Desafio diário (Beta)",
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"dailyRun": "Desafio Diário (Beta)",
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"loadGame": "Carregar Jogo",
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"newGame": "Novo Jogo",
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"selectGameMode": "Escolha um modo de jogo.",
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@ -35,11 +35,11 @@ export const menu: SimpleTranslationEntries = {
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"boyOrGirl": "Você é um menino ou uma menina?",
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"boy": "Menino",
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"girl": "Menina",
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"evolving": "What?\n{{pokemonName}} is evolving!",
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"stoppedEvolving": "{{pokemonName}} stopped evolving.",
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"pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.",
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"evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.",
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"evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!",
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"evolving": "Que?\n{{pokemonName}} tá evoluindo!",
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"stoppedEvolving": "{{pokemonName}} parou de evoluir.",
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"pauseEvolutionsQuestion": "Gostaria de pausar evoluções para {{pokemonName}}?\nEvoluções podem ser religadas na tela de equipe.",
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"evolutionsPaused": "Evoluções foram paradas para {{pokemonName}}.",
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"evolutionDone": "Parabéns!\nSeu {{pokemonName}} evolui para {{evolvedPokemonName}}!",
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"dailyRankings": "Classificação Diária",
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"weeklyRankings": "Classificação Semanal",
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"noRankings": "Sem Classificação",
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@ -4,41 +4,41 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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* The weather namespace holds text displayed when weather is active during a battle
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*/
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export const weather: SimpleTranslationEntries = {
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"sunnyStartMessage": "The sunlight got bright!",
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"sunnyLapseMessage": "The sunlight is strong.",
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"sunnyClearMessage": "The sunlight faded.",
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"sunnyStartMessage": "A luz do sol ficou clara!",
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"sunnyLapseMessage": "A luz do sol está forte.",
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"sunnyClearMessage": "A luz do sol sumiu.",
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"rainStartMessage": "A downpour started!",
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"rainLapseMessage": "The downpour continues.",
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"rainClearMessage": "The rain stopped.",
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"rainStartMessage": "Começou a chover!",
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"rainLapseMessage": "A chuva continua forte.",
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"rainClearMessage": "A chuva parou.",
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"sandstormStartMessage": "A sandstorm brewed!",
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"sandstormLapseMessage": "The sandstorm rages.",
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"sandstormClearMessage": "The sandstorm subsided.",
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"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!",
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"sandstormStartMessage": "Uma tempestade de areia se formou!",
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"sandstormLapseMessage": "A tempestade de areia é violenta.",
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"sandstormClearMessage": "A tempestade de areia diminuiu.",
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"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} é atingido\npela tempestade de areia!",
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"hailStartMessage": "It started to hail!",
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"hailLapseMessage": "Hail continues to fall.",
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"hailClearMessage": "The hail stopped.",
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"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!",
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"hailStartMessage": "Começou a chover granizo!",
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"hailLapseMessage": "Granizo cai do céu.",
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"hailClearMessage": "O granizo parou.",
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"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} é atingido\npelo granizo!",
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"snowStartMessage": "It started to snow!",
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"snowLapseMessage": "The snow is falling down.",
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"snowClearMessage": "The snow stopped.",
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"snowStartMessage": "Começou a nevar!",
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"snowLapseMessage": "A neve continua caindo.",
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"snowClearMessage": "Parou de nevar.",
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"fogStartMessage": "A thick fog emerged!",
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"fogLapseMessage": "The fog continues.",
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"fogClearMessage": "The fog disappeared.",
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"fogStartMessage": "Uma névoa densa se formou!",
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"fogLapseMessage": "A névoa continua forte.",
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||||
"fogClearMessage": "A névoa sumiu.",
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||||
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||||
"heavyRainStartMessage": "A heavy downpour started!",
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"heavyRainLapseMessage": "The heavy downpour continues.",
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"heavyRainClearMessage": "The heavy rain stopped.",
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"heavyRainStartMessage": "Um temporal começou!",
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"heavyRainLapseMessage": "O temporal continua forte.",
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"heavyRainClearMessage": "O temporal parou.",
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"harshSunStartMessage": "The sunlight got hot!",
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"harshSunLapseMessage": "The sun is scorching hot.",
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"harshSunClearMessage": "The harsh sunlight faded.",
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||||
"harshSunStartMessage": "A luz do sol está escaldante!",
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"harshSunLapseMessage": "A luz do sol é intensa.",
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"harshSunClearMessage": "A luz do sol enfraqueceu.",
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"strongWindsStartMessage": "A heavy wind began!",
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||||
"strongWindsLapseMessage": "The wind blows intensely.",
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||||
"strongWindsClearMessage": "The heavy wind stopped."
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||||
"strongWindsStartMessage": "Ventos fortes apareceram!",
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||||
"strongWindsLapseMessage": "Os ventos fortes continuam.",
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||||
"strongWindsClearMessage": "Os ventos fortes diminuíram.",
|
||||
}
|