Update move.ts documentation

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Bertie690 2025-07-12 14:45:24 +02:00 committed by GitHub
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@ -3120,8 +3120,8 @@ export class OverrideMoveEffectAttr extends MoveAttr {
/** /**
* Attribute to implement delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}. * Attribute to implement delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}.
* Delays the attack's effect by adding an arena tag, * Delays the attack's effect with a {@linkcode DelayedAttackTag},
* only after the turn count is fully elapsed. * activating against the given slot after the given turn count has elapsed.
*/ */
export class DelayedAttackAttr extends OverrideMoveEffectAttr { export class DelayedAttackAttr extends OverrideMoveEffectAttr {
public chargeAnim: ChargeAnim; public chargeAnim: ChargeAnim;
@ -3160,7 +3160,7 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr {
// Display the move animation to foresee an attack // Display the move animation to foresee an attack
globalScene.phaseManager.unshiftNew("MoveAnimPhase", new MoveChargeAnim(this.chargeAnim, move.id, user)); globalScene.phaseManager.unshiftNew("MoveAnimPhase", new MoveChargeAnim(this.chargeAnim, move.id, user));
globalScene.phaseManager.queueMessage(i18next.t(this.chargeText, globalScene.phaseManager.queueMessage(i18next.t(this.chargeText,
// uncomment if any new delayed moves actually use target in the move text // uncomment if any new delayed moves actually use target in the move text.
{pokemonName: getPokemonNameWithAffix(user)/*, targetName: getPokemonNameWithAffix(target) */})) {pokemonName: getPokemonNameWithAffix(user)/*, targetName: getPokemonNameWithAffix(target) */}))
user.pushMoveHistory({move: move.id, targets: [target.getBattlerIndex()], result: MoveResult.OTHER, useMode: useMode, turn: globalScene.currentBattle.turn}) user.pushMoveHistory({move: move.id, targets: [target.getBattlerIndex()], result: MoveResult.OTHER, useMode: useMode, turn: globalScene.currentBattle.turn})
@ -9235,9 +9235,7 @@ export function initMoves() {
.ignoresProtect() .ignoresProtect()
/* /*
* Should not apply abilities or held items if user is off the field * Should not apply abilities or held items if user is off the field
* Not affected by Electrify (queued phase activates after Electrify tag is removed) * Triggered move phase occurs after Electrify tag is removed
* Should not apply Shell Bell recovery
* Should not apply post faint attributes if user is not on field
*/ */
.edgeCase(), .edgeCase(),
new AttackMove(MoveId.ROCK_SMASH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2) new AttackMove(MoveId.ROCK_SMASH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2)
@ -9577,7 +9575,10 @@ export function initMoves() {
new AttackMove(MoveId.DOOM_DESIRE, PokemonType.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3) new AttackMove(MoveId.DOOM_DESIRE, PokemonType.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3)
.attr(DelayedAttackAttr, ChargeAnim.DOOM_DESIRE_CHARGING, "moveTriggers:choseDoomDesireAsDestiny") .attr(DelayedAttackAttr, ChargeAnim.DOOM_DESIRE_CHARGING, "moveTriggers:choseDoomDesireAsDestiny")
.ignoresProtect() .ignoresProtect()
/* See Future Sight for full list of bugs */ /*
* Should not apply abilities or held items if user is off the field
* Triggered move phase occurs after Electrify tag is removed
*/
.edgeCase(), .edgeCase(),
new AttackMove(MoveId.PSYCHO_BOOST, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3) new AttackMove(MoveId.PSYCHO_BOOST, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true), .attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true),