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accounted for unburden in getEffectiveStat
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@ -936,6 +936,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (this.status && this.status.effect === StatusEffect.PARALYSIS) {
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ret >>= 1;
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}
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if (this.getTag(BattlerTagType.UNBURDEN)) {
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ret *=2;
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}
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break;
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}
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