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Move onto the next target after bouncing
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@ -284,7 +284,7 @@ export class MoveEffectPhase extends PokemonPhase {
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}
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}
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queuedPhases.push(new MessagePhase(i18next.t("battle:magicCoatBounce", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })));
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queuedPhases.push(new MessagePhase(i18next.t("battle:magicCoatBounce", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })));
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queuedPhases.push(new MovePhase(target, newTargets, new PokemonMove(move.id, 0, 0, true), true, true, true));
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queuedPhases.push(new MovePhase(target, newTargets, new PokemonMove(move.id, 0, 0, true), true, true, true));
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continue;
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}
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}
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/** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */
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/** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */
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