From ecc17c5342c942f9222da9cbaa6044b2b482d6a6 Mon Sep 17 00:00:00 2001 From: Ethan <71776311+EvasiveAce@users.noreply.github.com> Date: Wed, 22 May 2024 10:59:29 -0400 Subject: [PATCH] Fixes Issue #805, the TODO was for a bug and was fixed in Platinum (#1238) --- src/data/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 2d27afcbe47..ea5fa00647e 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -4892,7 +4892,7 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.FREEZE), new AttackMove(Moves.BLIZZARD, Type.ICE, MoveCategory.SPECIAL, 110, 70, 5, 10, 0, 1) .attr(BlizzardAccuracyAttr) - .attr(StatusEffectAttr, StatusEffect.FREEZE) // TODO: 30% chance to hit protect/detect in hail + .attr(StatusEffectAttr, StatusEffect.FREEZE) .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.PSYBEAM, Type.PSYCHIC, MoveCategory.SPECIAL, 65, 100, 20, 10, 0, 1)