mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-07 17:02:16 +02:00
Merge branch 'beta' into prabbyd4668
This commit is contained in:
commit
ebfbc659db
@ -1,5 +1,5 @@
|
||||
import tseslint from '@typescript-eslint/eslint-plugin';
|
||||
import stylisticTs from '@stylistic/eslint-plugin-ts'
|
||||
import stylisticTs from '@stylistic/eslint-plugin-ts';
|
||||
import parser from '@typescript-eslint/parser';
|
||||
import importX from 'eslint-plugin-import-x';
|
||||
|
||||
@ -16,15 +16,15 @@ export default [
|
||||
'@typescript-eslint': tseslint
|
||||
},
|
||||
rules: {
|
||||
"eqeqeq": ["error", "always"], // Enforces the use of === and !== instead of == and !=
|
||||
"indent": ["error", 2], // Enforces a 2-space indentation
|
||||
"eqeqeq": ["error", "always"], // Enforces the use of `===` and `!==` instead of `==` and `!=`
|
||||
"indent": ["error", 2, { "SwitchCase": 1 }], // Enforces a 2-space indentation, enforces indentation of `case ...:` statements
|
||||
"quotes": ["error", "double"], // Enforces the use of double quotes for strings
|
||||
"no-var": "error", // Disallows the use of var, enforcing let or const instead
|
||||
"prefer-const": "error", // Prefers the use of const for variables that are never reassigned
|
||||
"no-var": "error", // Disallows the use of `var`, enforcing `let` or `const` instead
|
||||
"prefer-const": "error", // Enforces the use of `const` for variables that are never reassigned
|
||||
"no-undef": "off", // Disables the rule that disallows the use of undeclared variables (TypeScript handles this)
|
||||
"@typescript-eslint/no-unused-vars": [ "error", {
|
||||
"args": "none", // Allows unused function parameters. Useful for functions with specific signatures where not all parameters are always used.
|
||||
"ignoreRestSiblings": true // Allows unused variables that are part of a rest property in object destructuring. Useful for excluding certain properties from an object while using the rest.
|
||||
"ignoreRestSiblings": true // Allows unused variables that are part of a rest property in object destructuring. Useful for excluding certain properties from an object while using the others.
|
||||
}],
|
||||
"eol-last": ["error", "always"], // Enforces at least one newline at the end of files
|
||||
"@stylistic/ts/semi": ["error", "always"], // Requires semicolons for TypeScript-specific syntax
|
||||
@ -32,14 +32,14 @@ export default [
|
||||
"no-extra-semi": ["error"], // Disallows unnecessary semicolons for TypeScript-specific syntax
|
||||
"brace-style": "off", // Note: you must disable the base rule as it can report incorrect errors
|
||||
"curly": ["error", "all"], // Enforces the use of curly braces for all control statements
|
||||
"@stylistic/ts/brace-style": ["error", "1tbs"],
|
||||
"@stylistic/ts/brace-style": ["error", "1tbs"], // Enforces the following brace style: https://eslint.style/rules/js/brace-style#_1tbs
|
||||
"no-trailing-spaces": ["error", { // Disallows trailing whitespace at the end of lines
|
||||
"skipBlankLines": false, // Enforces the rule even on blank lines
|
||||
"ignoreComments": false // Enforces the rule on lines containing comments
|
||||
}],
|
||||
"space-before-blocks": ["error", "always"], // Enforces a space before blocks
|
||||
"keyword-spacing": ["error", { "before": true, "after": true }], // Enforces spacing before and after keywords
|
||||
"comma-spacing": ["error", { "before": false, "after": true }], // Enforces spacing after comma
|
||||
"comma-spacing": ["error", { "before": false, "after": true }], // Enforces spacing after commas
|
||||
"import-x/extensions": ["error", "never", { "json": "always" }], // Enforces no extension for imports unless json
|
||||
"array-bracket-spacing": ["error", "always", { "objectsInArrays": false, "arraysInArrays": false }], // Enforces consistent spacing inside array brackets
|
||||
"object-curly-spacing": ["error", "always", { "arraysInObjects": false, "objectsInObjects": false }], // Enforces consistent spacing inside braces of object literals, destructuring assignments, and import/export specifiers
|
||||
|
Binary file not shown.
@ -3416,12 +3416,12 @@
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 24,
|
||||
"h": 24
|
||||
"w": 32,
|
||||
"h": 32
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 1,
|
||||
"y": 2,
|
||||
"x": 5,
|
||||
"y": 7,
|
||||
"w": 22,
|
||||
"h": 19
|
||||
},
|
||||
@ -8415,6 +8415,6 @@
|
||||
"meta": {
|
||||
"app": "https://www.codeandweb.com/texturepacker",
|
||||
"version": "3.0",
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:934ea4080bad980d4fea720cc771f133:ed564bc47b79b15a763de57045178e88:110e074689c9edd2c54833ce2e4d9270$"
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:9ef21166268f7487fc9ff8d0f9b996e4:82658ac7bdd4c2b417e1f59168179262:110e074689c9edd2c54833ce2e4d9270$"
|
||||
}
|
||||
}
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 57 KiB After Width: | Height: | Size: 57 KiB |
Binary file not shown.
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 285 B |
@ -86,7 +86,7 @@ import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-ph
|
||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
||||
import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
|
||||
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
@ -1191,10 +1191,7 @@ export default class BattleScene extends SceneBase {
|
||||
if (trainerConfigs[trainerType].doubleOnly) {
|
||||
doubleTrainer = true;
|
||||
} else if (trainerConfigs[trainerType].hasDouble) {
|
||||
const doubleChance = new Utils.IntegerHolder(newWaveIndex % 10 === 0 ? 32 : 8);
|
||||
this.applyModifiers(DoubleBattleChanceBoosterModifier, true, doubleChance);
|
||||
playerField.forEach(p => applyAbAttrs(DoubleBattleChanceAbAttr, p, null, false, doubleChance));
|
||||
doubleTrainer = !Utils.randSeedInt(doubleChance.value);
|
||||
doubleTrainer = !Utils.randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
|
||||
// Add a check that special trainers can't be double except for tate and liza - they should use the normal double chance
|
||||
if (trainerConfigs[trainerType].trainerTypeDouble && ![ TrainerType.TATE, TrainerType.LIZA ].includes(trainerType)) {
|
||||
doubleTrainer = false;
|
||||
@ -1207,12 +1204,10 @@ export default class BattleScene extends SceneBase {
|
||||
|
||||
// Check for mystery encounter
|
||||
// Can only occur in place of a standard (non-boss) wild battle, waves 10-180
|
||||
if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex, mysteryEncounterType) || newBattleType === BattleType.MYSTERY_ENCOUNTER) {
|
||||
if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex) || newBattleType === BattleType.MYSTERY_ENCOUNTER) {
|
||||
newBattleType = BattleType.MYSTERY_ENCOUNTER;
|
||||
// Reset base spawn weight
|
||||
// Reset to base spawn weight
|
||||
this.mysteryEncounterSaveData.encounterSpawnChance = BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT;
|
||||
} else if (newBattleType === BattleType.WILD) {
|
||||
this.mysteryEncounterSaveData.encounterSpawnChance += WEIGHT_INCREMENT_ON_SPAWN_MISS;
|
||||
}
|
||||
}
|
||||
|
||||
@ -2364,6 +2359,19 @@ export default class BattleScene extends SceneBase {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Will search for a specific phase in {@linkcode phaseQueuePrepend} via filter, and remove the first result if a match is found.
|
||||
* @param phaseFilter filter function
|
||||
*/
|
||||
tryRemoveUnshiftedPhase(phaseFilter: (phase: Phase) => boolean): boolean {
|
||||
const phaseIndex = this.phaseQueuePrepend.findIndex(phaseFilter);
|
||||
if (phaseIndex > -1) {
|
||||
this.phaseQueuePrepend.splice(phaseIndex, 1);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to add the input phase to index before target phase in the phaseQueue, else simply calls unshiftPhase()
|
||||
* @param phase {@linkcode Phase} the phase to be added
|
||||
@ -3125,18 +3133,26 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if a wave COULD spawn a {@linkcode MysteryEncounter}.
|
||||
* Even if returns `true`, does not guarantee that a wave will actually be a ME.
|
||||
* That check is made in {@linkcode BattleScene.isWaveMysteryEncounter} instead.
|
||||
*/
|
||||
isMysteryEncounterValidForWave(battleType: BattleType, waveIndex: number): boolean {
|
||||
const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = this.gameMode.getMysteryEncounterLegalWaves();
|
||||
return this.gameMode.hasMysteryEncounters && battleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether a wave should randomly generate a {@linkcode MysteryEncounter}.
|
||||
* Currently, the only modes that MEs are allowed in are Classic and Challenge.
|
||||
* Additionally, MEs cannot spawn outside of waves 10-180 in those modes
|
||||
*
|
||||
* @param newBattleType
|
||||
* @param waveIndex
|
||||
* @param sessionDataEncounterType
|
||||
*/
|
||||
private isWaveMysteryEncounter(newBattleType: BattleType, waveIndex: number, sessionDataEncounterType?: MysteryEncounterType): boolean {
|
||||
private isWaveMysteryEncounter(newBattleType: BattleType, waveIndex: number): boolean {
|
||||
const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = this.gameMode.getMysteryEncounterLegalWaves();
|
||||
if (this.gameMode.hasMysteryEncounters && newBattleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave) {
|
||||
if (this.isMysteryEncounterValidForWave(newBattleType, waveIndex)) {
|
||||
// Base spawn weight is BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT/256, and increases by WEIGHT_INCREMENT_ON_SPAWN_MISS/256 for each missed attempt at spawning an encounter on a valid floor
|
||||
const sessionEncounterRate = this.mysteryEncounterSaveData.encounterSpawnChance;
|
||||
const encounteredEvents = this.mysteryEncounterSaveData.encounteredEvents;
|
||||
|
@ -626,7 +626,7 @@ export class ArenaTrapTag extends ArenaTag {
|
||||
* @returns `true` if this hazard affects the given Pokemon; `false` otherwise.
|
||||
*/
|
||||
override apply(arena: Arena, simulated: boolean, pokemon: Pokemon): boolean {
|
||||
if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer()) {
|
||||
if ((this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1,18 +1,20 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Type } from "#app/data/type";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { Nature } from "#enums/nature";
|
||||
|
||||
/**
|
||||
* Data that can customize a Pokemon in non-standard ways from its Species
|
||||
* Currently only used by Mystery Encounters, may need to be renamed if it becomes more widely used
|
||||
* Currently only used by Mystery Encounters and Mints.
|
||||
*/
|
||||
export class MysteryEncounterPokemonData {
|
||||
export class CustomPokemonData {
|
||||
public spriteScale: number;
|
||||
public ability: Abilities | -1;
|
||||
public passive: Abilities | -1;
|
||||
public nature: Nature | -1;
|
||||
public types: Type[];
|
||||
|
||||
constructor(data?: MysteryEncounterPokemonData | Partial<MysteryEncounterPokemonData>) {
|
||||
constructor(data?: CustomPokemonData | Partial<CustomPokemonData>) {
|
||||
if (!isNullOrUndefined(data)) {
|
||||
Object.assign(this, data);
|
||||
}
|
||||
@ -20,6 +22,7 @@ export class MysteryEncounterPokemonData {
|
||||
this.spriteScale = this.spriteScale ?? -1;
|
||||
this.ability = this.ability ?? -1;
|
||||
this.passive = this.passive ?? -1;
|
||||
this.nature = this.nature ?? -1;
|
||||
this.types = this.types ?? [];
|
||||
}
|
||||
}
|
@ -133,8 +133,8 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement(
|
||||
new MoveRequirement(EXTORTION_MOVES),
|
||||
new AbilityRequirement(EXTORTION_ABILITIES))
|
||||
new MoveRequirement(EXTORTION_MOVES, true),
|
||||
new AbilityRequirement(EXTORTION_ABILITIES, true))
|
||||
)
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.2.label`,
|
||||
|
@ -42,6 +42,8 @@ import {
|
||||
AttackTypeBoosterModifier,
|
||||
BypassSpeedChanceModifier,
|
||||
ContactHeldItemTransferChanceModifier,
|
||||
GigantamaxAccessModifier,
|
||||
MegaEvolutionAccessModifier,
|
||||
PokemonHeldItemModifier
|
||||
} from "#app/modifier/modifier";
|
||||
import i18next from "i18next";
|
||||
@ -356,10 +358,17 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
},
|
||||
];
|
||||
} else {
|
||||
// If player has any evolution/form change items that are valid for their party, will spawn one of those items in addition to a Master Ball
|
||||
const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(scene, modifierTypes.MASTER_BALL)!, generateModifierTypeOption(scene, modifierTypes.MAX_LURE)! ];
|
||||
// If the player has any evolution/form change items that are valid for their party,
|
||||
// spawn one of those items in addition to Dynamax Band, Mega Band, and Master Ball
|
||||
const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(scene, modifierTypes.MASTER_BALL)! ];
|
||||
const specialOptions: ModifierTypeOption[] = [];
|
||||
|
||||
if (!scene.findModifier(m => m instanceof MegaEvolutionAccessModifier)) {
|
||||
modifierOptions.push(generateModifierTypeOption(scene, modifierTypes.MEGA_BRACELET)!);
|
||||
}
|
||||
if (!scene.findModifier(m => m instanceof GigantamaxAccessModifier)) {
|
||||
modifierOptions.push(generateModifierTypeOption(scene, modifierTypes.DYNAMAX_BAND)!);
|
||||
}
|
||||
const nonRareEvolutionModifier = generateModifierTypeOption(scene, modifierTypes.EVOLUTION_ITEM);
|
||||
if (nonRareEvolutionModifier) {
|
||||
specialOptions.push(nonRareEvolutionModifier);
|
||||
|
@ -28,7 +28,7 @@ import { BattlerIndex } from "#app/battle";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { EncounterBattleAnim } from "#app/data/battle-anims";
|
||||
import { MoveCategory } from "#app/data/move";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { EncounterAnim } from "#enums/encounter-anims";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
@ -133,7 +133,7 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||
},
|
||||
{ // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
|
||||
species: getPokemonSpecies(Species.BLACEPHALON),
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ ability: ability, types: [ randSeedInt(18), randSeedInt(18) ]}),
|
||||
customPokemonData: new CustomPokemonData({ ability: ability, types: [ randSeedInt(18), randSeedInt(18) ]}),
|
||||
isBoss: true,
|
||||
moveSet: [ Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN ]
|
||||
},
|
||||
@ -353,15 +353,15 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||
newTypes.push(secondType);
|
||||
|
||||
// Apply the type changes (to both base and fusion, if pokemon is fused)
|
||||
if (!pokemon.mysteryEncounterPokemonData) {
|
||||
pokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
if (!pokemon.customPokemonData) {
|
||||
pokemon.customPokemonData = new CustomPokemonData();
|
||||
}
|
||||
pokemon.mysteryEncounterPokemonData.types = newTypes;
|
||||
pokemon.customPokemonData.types = newTypes;
|
||||
if (pokemon.isFusion()) {
|
||||
if (!pokemon.fusionMysteryEncounterPokemonData) {
|
||||
pokemon.fusionMysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
if (!pokemon.fusionCustomPokemonData) {
|
||||
pokemon.fusionCustomPokemonData = new CustomPokemonData();
|
||||
}
|
||||
pokemon.fusionMysteryEncounterPokemonData.types = newTypes;
|
||||
pokemon.fusionCustomPokemonData.types = newTypes;
|
||||
}
|
||||
}
|
||||
})
|
||||
@ -426,15 +426,15 @@ function onYesAbilitySwap(scene: BattleScene, resolve) {
|
||||
// Do ability swap
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
if (pokemon.isFusion()) {
|
||||
if (!pokemon.fusionMysteryEncounterPokemonData) {
|
||||
pokemon.fusionMysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
if (!pokemon.fusionCustomPokemonData) {
|
||||
pokemon.fusionCustomPokemonData = new CustomPokemonData();
|
||||
}
|
||||
pokemon.fusionMysteryEncounterPokemonData.ability = encounter.misc.ability;
|
||||
pokemon.fusionCustomPokemonData.ability = encounter.misc.ability;
|
||||
} else {
|
||||
if (!pokemon.mysteryEncounterPokemonData) {
|
||||
pokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
if (!pokemon.customPokemonData) {
|
||||
pokemon.customPokemonData = new CustomPokemonData();
|
||||
}
|
||||
pokemon.mysteryEncounterPokemonData.ability = encounter.misc.ability;
|
||||
pokemon.customPokemonData.ability = encounter.misc.ability;
|
||||
}
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon.getNameToRender());
|
||||
scene.ui.setMode(Mode.MESSAGE).then(() => resolve(true));
|
||||
|
@ -236,7 +236,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(DANCING_MOVES)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(DANCING_MOVES, true)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.3.label`,
|
||||
buttonTooltip: `${namespace}:option.3.tooltip`,
|
||||
|
@ -145,7 +145,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES, true)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.2.label`,
|
||||
buttonTooltip: `${namespace}:option.2.tooltip`,
|
||||
|
@ -227,7 +227,7 @@ export const PartTimerEncounter: MysteryEncounter =
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES, true)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.3.label`,
|
||||
buttonTooltip: `${namespace}:option.3.tooltip`,
|
||||
|
@ -138,7 +138,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||
newNature = randSeedInt(25) as Nature;
|
||||
}
|
||||
|
||||
chosenPokemon.nature = newNature;
|
||||
chosenPokemon.customPokemonData.nature = newNature;
|
||||
encounter.setDialogueToken("newNature", getNatureName(newNature));
|
||||
queueEncounterMessage(scene, `${namespace}:cheap_side_effects`);
|
||||
setEncounterExp(scene, [ chosenPokemon.id ], 100);
|
||||
|
@ -18,7 +18,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
|
||||
import { PartyHealPhase } from "#app/phases/party-heal-phase";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
|
||||
/** i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/slumberingSnorlax";
|
||||
@ -72,7 +72,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
|
||||
stackCount: 2
|
||||
},
|
||||
],
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
aiType: AiType.SMART // Required to ensure Snorlax uses Sleep Talk while it is asleep
|
||||
};
|
||||
const config: EnemyPartyConfig = {
|
||||
@ -143,7 +143,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES))
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES, true))
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.3.label`,
|
||||
buttonTooltip: `${namespace}:option.3.tooltip`,
|
||||
|
@ -25,6 +25,7 @@ import { achvs } from "#app/system/achv";
|
||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { Type } from "#app/data/type";
|
||||
import { getPokeballTintColor } from "#app/data/pokeball";
|
||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/theExpertPokemonBreeder";
|
||||
@ -163,7 +164,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
if (pokemon2CommonEggs > 0) {
|
||||
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon2CommonEggs, rarity: i18next.t("egg:defaultTier") });
|
||||
pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
|
||||
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
|
||||
encounter.setDialogueToken("pokemon2CommonEggs", eggsText);
|
||||
}
|
||||
encounter.options[1].dialogue!.buttonTooltip = pokemon2Tooltip;
|
||||
|
||||
@ -221,7 +222,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.misc.chosenPokemon = pokemon1;
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon1.getNameToRender());
|
||||
const eggOptions = getEggOptions(scene, pokemon1CommonEggs, pokemon1RareEggs);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
|
||||
|
||||
// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon1);
|
||||
@ -247,9 +248,6 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.onGameOver = onGameOver;
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOption(
|
||||
@ -273,7 +271,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.misc.chosenPokemon = pokemon2;
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon2.getNameToRender());
|
||||
const eggOptions = getEggOptions(scene, pokemon2CommonEggs, pokemon2RareEggs);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
|
||||
|
||||
// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon2);
|
||||
@ -299,9 +297,6 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.onGameOver = onGameOver;
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOption(
|
||||
@ -325,7 +320,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.misc.chosenPokemon = pokemon3;
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon3.getNameToRender());
|
||||
const eggOptions = getEggOptions(scene, pokemon3CommonEggs, pokemon3RareEggs);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
|
||||
|
||||
// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon3);
|
||||
@ -351,9 +346,6 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.onGameOver = onGameOver;
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOutroDialogue([
|
||||
@ -521,19 +513,19 @@ function checkAchievement(scene: BattleScene) {
|
||||
}
|
||||
}
|
||||
|
||||
async function restorePartyAndHeldItems(scene: BattleScene) {
|
||||
function restorePartyAndHeldItems(scene: BattleScene) {
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
// Restore original party
|
||||
scene.getParty().push(...encounter.misc.originalParty);
|
||||
|
||||
// Restore held items
|
||||
const originalHeldItems = encounter.misc.originalPartyHeldItems;
|
||||
originalHeldItems.forEach(pokemonHeldItemsList => {
|
||||
originalHeldItems.forEach((pokemonHeldItemsList: PokemonHeldItemModifier[]) => {
|
||||
pokemonHeldItemsList.forEach(heldItem => {
|
||||
scene.addModifier(heldItem, true, false, false, true);
|
||||
});
|
||||
});
|
||||
await scene.updateModifiers(true);
|
||||
scene.updateModifiers(true);
|
||||
}
|
||||
|
||||
function onGameOver(scene: BattleScene) {
|
||||
@ -609,13 +601,13 @@ function onGameOver(scene: BattleScene) {
|
||||
return false;
|
||||
}
|
||||
|
||||
async function doPostEncounterCleanup(scene: BattleScene) {
|
||||
function doPostEncounterCleanup(scene: BattleScene) {
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
if (!encounter.misc.encounterFailed) {
|
||||
// Give achievement if in Space biome
|
||||
checkAchievement(scene);
|
||||
// Give 20 friendship to the chosen pokemon
|
||||
encounter.misc.chosenPokemon.addFriendship(FRIENDSHIP_ADDED);
|
||||
await restorePartyAndHeldItems(scene);
|
||||
restorePartyAndHeldItems(scene);
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ import { BattlerIndex } from "#app/battle";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
@ -79,7 +79,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
||||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
|
||||
modifierConfigs: [
|
||||
|
@ -210,7 +210,7 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES, true)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.3.label`,
|
||||
buttonTooltip: `${namespace}:option.3.tooltip`,
|
||||
|
@ -12,7 +12,7 @@ import { IntegerHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
@ -379,10 +379,10 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||
newType = randSeedInt(18) as Type;
|
||||
}
|
||||
newTypes.push(newType);
|
||||
if (!newPokemon.mysteryEncounterPokemonData) {
|
||||
newPokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
if (!newPokemon.customPokemonData) {
|
||||
newPokemon.customPokemonData = new CustomPokemonData();
|
||||
}
|
||||
newPokemon.mysteryEncounterPokemonData.types = newTypes;
|
||||
newPokemon.customPokemonData.types = newTypes;
|
||||
|
||||
for (const item of transformation.heldItems) {
|
||||
item.pokemonId = newPokemon.id;
|
||||
|
@ -15,6 +15,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
|
||||
import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
|
||||
export interface EncounterRequirement {
|
||||
meetsRequirement(scene: BattleScene): boolean; // Boolean to see if a requirement is met
|
||||
@ -476,9 +477,11 @@ export class MoveRequirement extends EncounterPokemonRequirement {
|
||||
requiredMoves: Moves[] = [];
|
||||
minNumberOfPokemon: number;
|
||||
invertQuery: boolean;
|
||||
excludeDisallowedPokemon: boolean;
|
||||
|
||||
constructor(moves: Moves | Moves[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||
constructor(moves: Moves | Moves[], excludeDisallowedPokemon: boolean, minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||
super();
|
||||
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredMoves = Array.isArray(moves) ? moves : [ moves ];
|
||||
@ -494,10 +497,15 @@ export class MoveRequirement extends EncounterPokemonRequirement {
|
||||
|
||||
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
||||
if (!this.invertQuery) {
|
||||
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((reqMove) => pokemon.moveset.filter((move) => move?.moveId === reqMove).length > 0).length > 0);
|
||||
// get the Pokemon with at least one move in the required moves list
|
||||
return partyPokemon.filter((pokemon) =>
|
||||
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
|
||||
&& pokemon.moveset.some((move) => move?.moveId && this.requiredMoves.includes(move.moveId)));
|
||||
} else {
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed moves
|
||||
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((reqMove) => pokemon.moveset.filter((move) => move?.moveId === reqMove).length === 0).length === 0);
|
||||
return partyPokemon.filter((pokemon) =>
|
||||
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
|
||||
&& !pokemon.moveset.some((move) => move?.moveId && this.requiredMoves.includes(move.moveId)));
|
||||
}
|
||||
}
|
||||
|
||||
@ -559,9 +567,11 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
|
||||
requiredAbilities: Abilities[];
|
||||
minNumberOfPokemon: number;
|
||||
invertQuery: boolean;
|
||||
excludeDisallowedPokemon: boolean;
|
||||
|
||||
constructor(abilities: Abilities | Abilities[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||
constructor(abilities: Abilities | Abilities[], excludeDisallowedPokemon: boolean, minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||
super();
|
||||
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredAbilities = Array.isArray(abilities) ? abilities : [ abilities ];
|
||||
@ -577,16 +587,21 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
|
||||
|
||||
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
||||
if (!this.invertQuery) {
|
||||
return partyPokemon.filter((pokemon) => this.requiredAbilities.some((ability) => pokemon.getAbility().id === ability));
|
||||
return partyPokemon.filter((pokemon) =>
|
||||
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
|
||||
&& this.requiredAbilities.some((ability) => pokemon.hasAbility(ability, false)));
|
||||
} else {
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilitiess
|
||||
return partyPokemon.filter((pokemon) => this.requiredAbilities.filter((ability) => pokemon.getAbility().id === ability).length === 0);
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilities
|
||||
return partyPokemon.filter((pokemon) =>
|
||||
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
|
||||
&& this.requiredAbilities.filter((ability) => pokemon.hasAbility(ability, false)).length === 0);
|
||||
}
|
||||
}
|
||||
|
||||
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||
if (pokemon?.getAbility().id && this.requiredAbilities.some(a => pokemon.getAbility().id === a)) {
|
||||
return [ "ability", pokemon.getAbility().name ];
|
||||
override getDialogueToken(_scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||
const matchingAbility = this.requiredAbilities.find(a => pokemon?.hasAbility(a, false));
|
||||
if (!isNullOrUndefined(matchingAbility)) {
|
||||
return [ "ability", allAbilities[matchingAbility].name ];
|
||||
}
|
||||
return [ "ability", "" ];
|
||||
}
|
||||
|
@ -325,7 +325,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
|
||||
if (activeMon.length > 0) {
|
||||
this.primaryPokemon = activeMon[0];
|
||||
} else {
|
||||
this.primaryPokemon = scene.getParty().filter(p => !p.isFainted())[0];
|
||||
this.primaryPokemon = scene.getParty().filter(p => p.isAllowedInBattle())[0];
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
|
||||
import PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { Egg, IEggOptions } from "#app/data/egg";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { EggLapsePhase } from "#app/phases/egg-lapse-phase";
|
||||
@ -71,7 +71,7 @@ export interface EnemyPokemonConfig {
|
||||
nickname?: string;
|
||||
bossSegments?: number;
|
||||
bossSegmentModifier?: number; // Additive to the determined segment number
|
||||
mysteryEncounterPokemonData?: MysteryEncounterPokemonData;
|
||||
customPokemonData?: CustomPokemonData;
|
||||
formIndex?: number;
|
||||
abilityIndex?: number;
|
||||
level?: number;
|
||||
@ -145,7 +145,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
newTrainer.setVisible(false);
|
||||
scene.field.add(newTrainer);
|
||||
scene.currentBattle.trainer = newTrainer;
|
||||
loadEnemyAssets.push(newTrainer.loadAssets());
|
||||
loadEnemyAssets.push(newTrainer.loadAssets().then(() => newTrainer.initSprite()));
|
||||
|
||||
battle.enemyLevels = scene.currentBattle.trainer.getPartyLevels(scene.currentBattle.waveIndex);
|
||||
} else {
|
||||
@ -250,8 +250,8 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
}
|
||||
|
||||
// Set custom mystery encounter data fields (such as sprite scale, custom abilities, types, etc.)
|
||||
if (!isNullOrUndefined(config.mysteryEncounterPokemonData)) {
|
||||
enemyPokemon.mysteryEncounterPokemonData = config.mysteryEncounterPokemonData;
|
||||
if (!isNullOrUndefined(config.customPokemonData)) {
|
||||
enemyPokemon.customPokemonData = config.customPokemonData;
|
||||
}
|
||||
|
||||
// Set Boss
|
||||
|
@ -62,7 +62,7 @@ import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-ph
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates";
|
||||
@ -114,7 +114,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
public fusionVariant: Variant;
|
||||
public fusionGender: Gender;
|
||||
public fusionLuck: integer;
|
||||
public fusionMysteryEncounterPokemonData: MysteryEncounterPokemonData | null;
|
||||
public fusionCustomPokemonData: CustomPokemonData | null;
|
||||
|
||||
private summonDataPrimer: PokemonSummonData | null;
|
||||
|
||||
@ -122,7 +122,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
public battleData: PokemonBattleData;
|
||||
public battleSummonData: PokemonBattleSummonData;
|
||||
public turnData: PokemonTurnData;
|
||||
public mysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
public customPokemonData: CustomPokemonData;
|
||||
|
||||
/** Used by Mystery Encounters to execute pokemon-specific logic (such as stat boosts) at start of battle */
|
||||
public mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
|
||||
@ -193,7 +193,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
this.nature = dataSource.nature || 0 as Nature;
|
||||
this.nickname = dataSource.nickname;
|
||||
this.natureOverride = dataSource.natureOverride !== undefined ? dataSource.natureOverride : -1;
|
||||
this.moveset = dataSource.moveset;
|
||||
this.status = dataSource.status!; // TODO: is this bang correct?
|
||||
this.friendship = dataSource.friendship !== undefined ? dataSource.friendship : this.species.baseFriendship;
|
||||
@ -212,9 +211,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.fusionVariant = dataSource.fusionVariant || 0;
|
||||
this.fusionGender = dataSource.fusionGender;
|
||||
this.fusionLuck = dataSource.fusionLuck;
|
||||
this.fusionMysteryEncounterPokemonData = dataSource.fusionMysteryEncounterPokemonData;
|
||||
this.fusionCustomPokemonData = dataSource.fusionCustomPokemonData;
|
||||
this.usedTMs = dataSource.usedTMs ?? [];
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData(dataSource.mysteryEncounterPokemonData);
|
||||
this.customPokemonData = new CustomPokemonData(dataSource.customPokemonData);
|
||||
} else {
|
||||
this.id = Utils.randSeedInt(4294967296);
|
||||
this.ivs = ivs || Utils.getIvsFromId(this.id);
|
||||
@ -235,7 +234,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.variant = this.shiny ? this.generateVariant() : 0;
|
||||
}
|
||||
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
this.customPokemonData = new CustomPokemonData();
|
||||
|
||||
if (nature !== undefined) {
|
||||
this.setNature(nature);
|
||||
@ -243,8 +242,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.generateNature();
|
||||
}
|
||||
|
||||
this.natureOverride = -1;
|
||||
|
||||
this.friendship = species.baseFriendship;
|
||||
this.metLevel = level;
|
||||
this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1;
|
||||
@ -593,8 +590,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const formKey = this.getFormKey();
|
||||
if (this.isMax() === true || formKey === "segin-starmobile" || formKey === "schedar-starmobile" || formKey === "navi-starmobile" || formKey === "ruchbah-starmobile" || formKey === "caph-starmobile") {
|
||||
return 1.5;
|
||||
} else if (this.mysteryEncounterPokemonData.spriteScale > 0) {
|
||||
return this.mysteryEncounterPokemonData.spriteScale;
|
||||
} else if (this.customPokemonData.spriteScale > 0) {
|
||||
return this.customPokemonData.spriteScale;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
@ -1023,7 +1020,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
getNature(): Nature {
|
||||
return this.natureOverride !== -1 ? this.natureOverride : this.nature;
|
||||
return this.customPokemonData.nature !== -1 ? this.customPokemonData.nature : this.nature;
|
||||
}
|
||||
|
||||
setNature(nature: Nature): void {
|
||||
@ -1198,15 +1195,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (!types.length || !includeTeraType) {
|
||||
if (!ignoreOverride && this.summonData?.types && this.summonData.types.length > 0) {
|
||||
this.summonData.types.forEach(t => types.push(t));
|
||||
} else if (this.mysteryEncounterPokemonData.types && this.mysteryEncounterPokemonData.types.length > 0) {
|
||||
} else if (this.customPokemonData.types && this.customPokemonData.types.length > 0) {
|
||||
// "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters
|
||||
types.push(this.mysteryEncounterPokemonData.types[0]);
|
||||
types.push(this.customPokemonData.types[0]);
|
||||
|
||||
// Fusing a Pokemon onto something with "permanently changed" types will still apply the fusion's types as normal
|
||||
const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride);
|
||||
if (fusionSpeciesForm) {
|
||||
// Check if the fusion Pokemon also had "permanently changed" types
|
||||
const fusionMETypes = this.fusionMysteryEncounterPokemonData?.types;
|
||||
const fusionMETypes = this.fusionCustomPokemonData?.types;
|
||||
if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) {
|
||||
types.push(fusionMETypes[1]);
|
||||
} else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) {
|
||||
@ -1218,8 +1215,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
|
||||
if (types.length === 1 && this.mysteryEncounterPokemonData.types.length >= 2) {
|
||||
types.push(this.mysteryEncounterPokemonData.types[1]);
|
||||
if (types.length === 1 && this.customPokemonData.types.length >= 2) {
|
||||
types.push(this.customPokemonData.types[1]);
|
||||
}
|
||||
} else {
|
||||
const speciesForm = this.getSpeciesForm(ignoreOverride);
|
||||
@ -1230,7 +1227,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (fusionSpeciesForm) {
|
||||
// Check if the fusion Pokemon also had "permanently changed" types
|
||||
// Otherwise, use standard fusion type logic
|
||||
const fusionMETypes = this.fusionMysteryEncounterPokemonData?.types;
|
||||
const fusionMETypes = this.fusionCustomPokemonData?.types;
|
||||
if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) {
|
||||
types.push(fusionMETypes[1]);
|
||||
} else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) {
|
||||
@ -1262,6 +1259,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
|
||||
// If both types are the same (can happen in weird custom typing scenarios), reduce to single type
|
||||
if (types.length > 1 && types[0] === types[1]) {
|
||||
types.splice(0, 1);
|
||||
}
|
||||
|
||||
return types;
|
||||
}
|
||||
|
||||
@ -1288,14 +1290,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (this.isFusion()) {
|
||||
if (!isNullOrUndefined(this.fusionMysteryEncounterPokemonData?.ability) && this.fusionMysteryEncounterPokemonData.ability !== -1) {
|
||||
return allAbilities[this.fusionMysteryEncounterPokemonData.ability];
|
||||
if (!isNullOrUndefined(this.fusionCustomPokemonData?.ability) && this.fusionCustomPokemonData.ability !== -1) {
|
||||
return allAbilities[this.fusionCustomPokemonData.ability];
|
||||
} else {
|
||||
return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)];
|
||||
}
|
||||
}
|
||||
if (!isNullOrUndefined(this.mysteryEncounterPokemonData.ability) && this.mysteryEncounterPokemonData.ability !== -1) {
|
||||
return allAbilities[this.mysteryEncounterPokemonData.ability];
|
||||
if (!isNullOrUndefined(this.customPokemonData.ability) && this.customPokemonData.ability !== -1) {
|
||||
return allAbilities[this.customPokemonData.ability];
|
||||
}
|
||||
let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex);
|
||||
if (abilityId === Abilities.NONE) {
|
||||
@ -1318,8 +1320,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer()) {
|
||||
return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (!isNullOrUndefined(this.mysteryEncounterPokemonData.passive) && this.mysteryEncounterPokemonData.passive !== -1) {
|
||||
return allAbilities[this.mysteryEncounterPokemonData.passive];
|
||||
if (!isNullOrUndefined(this.customPokemonData.passive) && this.customPokemonData.passive !== -1) {
|
||||
return allAbilities[this.customPokemonData.passive];
|
||||
}
|
||||
|
||||
let starterSpeciesId = this.species.speciesId;
|
||||
@ -2018,7 +2020,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.fusionVariant = 0;
|
||||
this.fusionGender = 0;
|
||||
this.fusionLuck = 0;
|
||||
this.fusionMysteryEncounterPokemonData = null;
|
||||
this.fusionCustomPokemonData = null;
|
||||
|
||||
this.generateName();
|
||||
this.calculateStats();
|
||||
@ -2187,8 +2189,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.moveset.push(new PokemonMove(movePool[index][0], 0, 0));
|
||||
}
|
||||
|
||||
// Trigger FormChange, except for enemy Pokemon during Mystery Encounters, to avoid crashes
|
||||
if (this.isPlayer() || !this.scene.currentBattle?.isBattleMysteryEncounter() || !this.scene.currentBattle?.mysteryEncounter) {
|
||||
this.scene.triggerPokemonFormChange(this, SpeciesFormChangeMoveLearnedTrigger);
|
||||
}
|
||||
}
|
||||
|
||||
trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean {
|
||||
const move = this.getMoveset().length > moveIndex
|
||||
@ -3977,10 +3982,14 @@ export class PlayerPokemon extends Pokemon {
|
||||
if (Overrides.SHINY_OVERRIDE) {
|
||||
this.shiny = true;
|
||||
this.initShinySparkle();
|
||||
if (Overrides.VARIANT_OVERRIDE) {
|
||||
} else if (Overrides.SHINY_OVERRIDE === false) {
|
||||
this.shiny = false;
|
||||
}
|
||||
|
||||
if (Overrides.VARIANT_OVERRIDE !== null && this.shiny) {
|
||||
this.variant = Overrides.VARIANT_OVERRIDE;
|
||||
}
|
||||
}
|
||||
|
||||
if (!dataSource) {
|
||||
if (this.scene.gameMode.isDaily) {
|
||||
this.generateAndPopulateMoveset();
|
||||
@ -4292,12 +4301,33 @@ export class PlayerPokemon extends Pokemon {
|
||||
|
||||
changeForm(formChange: SpeciesFormChange): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
const previousFormIndex = this.formIndex;
|
||||
this.formIndex = Math.max(this.species.forms.findIndex(f => f.formKey === formChange.formKey), 0);
|
||||
this.generateName();
|
||||
const abilityCount = this.getSpeciesForm().getAbilityCount();
|
||||
if (this.abilityIndex >= abilityCount) { // Shouldn't happen
|
||||
this.abilityIndex = abilityCount - 1;
|
||||
}
|
||||
|
||||
// In cases where a form change updates the type of a Pokemon from its previous form (Arceus, Silvally, Castform, etc.),
|
||||
// persist that type change in customPokemonData if necessary
|
||||
const baseForm = this.species.forms[previousFormIndex];
|
||||
const baseFormTypes = [ baseForm.type1, baseForm.type2 ];
|
||||
if (this.customPokemonData.types.length > 0) {
|
||||
if (this.getSpeciesForm().type1 !== baseFormTypes[0]) {
|
||||
this.customPokemonData.types[0] = this.getSpeciesForm().type1;
|
||||
}
|
||||
|
||||
const type2 = this.getSpeciesForm().type2;
|
||||
if (!isNullOrUndefined(type2) && type2 !== baseFormTypes[1]) {
|
||||
if (this.customPokemonData.types.length > 1) {
|
||||
this.customPokemonData.types[1] = type2;
|
||||
} else {
|
||||
this.customPokemonData.types.push(type2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.compatibleTms.splice(0, this.compatibleTms.length);
|
||||
this.generateCompatibleTms();
|
||||
const updateAndResolve = () => {
|
||||
@ -4334,7 +4364,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
this.fusionVariant = pokemon.variant;
|
||||
this.fusionGender = pokemon.gender;
|
||||
this.fusionLuck = pokemon.luck;
|
||||
this.fusionMysteryEncounterPokemonData = pokemon.mysteryEncounterPokemonData;
|
||||
this.fusionCustomPokemonData = pokemon.customPokemonData;
|
||||
if ((pokemon.pauseEvolutions) || (this.pauseEvolutions)) {
|
||||
this.pauseEvolutions = true;
|
||||
}
|
||||
@ -4448,10 +4478,13 @@ export class EnemyPokemon extends Pokemon {
|
||||
if (Overrides.OPP_SHINY_OVERRIDE) {
|
||||
this.shiny = true;
|
||||
this.initShinySparkle();
|
||||
} else if (Overrides.OPP_SHINY_OVERRIDE === false) {
|
||||
this.shiny = false;
|
||||
}
|
||||
|
||||
if (this.shiny) {
|
||||
this.variant = this.generateVariant();
|
||||
if (Overrides.OPP_VARIANT_OVERRIDE) {
|
||||
if (Overrides.OPP_VARIANT_OVERRIDE !== null) {
|
||||
this.variant = Overrides.OPP_VARIANT_OVERRIDE;
|
||||
}
|
||||
}
|
||||
|
@ -1126,7 +1126,7 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
|
||||
}
|
||||
|
||||
class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
|
||||
constructor(rare: boolean) {
|
||||
constructor(isRareFormChangeItem: boolean) {
|
||||
super((party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in FormChangeItem)) {
|
||||
return new FormChangeItemModifierType(pregenArgs[0] as FormChangeItem);
|
||||
@ -1167,7 +1167,7 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
|
||||
}
|
||||
return formChangeItemTriggers;
|
||||
}).flat())
|
||||
].flat().flatMap(fc => fc.item).filter(i => (i && i < 100) === rare);
|
||||
].flat().flatMap(fc => fc.item).filter(i => (i && i < 100) === isRareFormChangeItem);
|
||||
// convert it into a set to remove duplicate values, which can appear when the same species with a potential form change is in the party.
|
||||
|
||||
if (!formChangeItemPool.length) {
|
||||
|
@ -2181,7 +2181,7 @@ export class PokemonNatureChangeModifier extends ConsumablePokemonModifier {
|
||||
* @returns
|
||||
*/
|
||||
override apply(playerPokemon: PlayerPokemon): boolean {
|
||||
playerPokemon.natureOverride = this.nature;
|
||||
playerPokemon.customPokemonData.nature = this.nature;
|
||||
let speciesId = playerPokemon.species.speciesId;
|
||||
playerPokemon.scene.gameData.dexData[speciesId].natureAttr |= 1 << (this.nature + 1);
|
||||
|
||||
|
@ -113,8 +113,8 @@ class DefaultOverrides {
|
||||
readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
|
||||
readonly GENDER_OVERRIDE: Gender | null = null;
|
||||
readonly MOVESET_OVERRIDE: Moves | Array<Moves> = [];
|
||||
readonly SHINY_OVERRIDE: boolean = false;
|
||||
readonly VARIANT_OVERRIDE: Variant = 0;
|
||||
readonly SHINY_OVERRIDE: boolean | null = null;
|
||||
readonly VARIANT_OVERRIDE: Variant | null = null;
|
||||
|
||||
// --------------------------
|
||||
// OPPONENT / ENEMY OVERRIDES
|
||||
@ -134,8 +134,8 @@ class DefaultOverrides {
|
||||
readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
|
||||
readonly OPP_GENDER_OVERRIDE: Gender | null = null;
|
||||
readonly OPP_MOVESET_OVERRIDE: Moves | Array<Moves> = [];
|
||||
readonly OPP_SHINY_OVERRIDE: boolean = false;
|
||||
readonly OPP_VARIANT_OVERRIDE: Variant = 0;
|
||||
readonly OPP_SHINY_OVERRIDE: boolean | null = null;
|
||||
readonly OPP_VARIANT_OVERRIDE: Variant | null = null;
|
||||
readonly OPP_IVS_OVERRIDE: number | number[] = [];
|
||||
readonly OPP_FORM_OVERRIDES: Partial<Record<Species, number>> = {};
|
||||
/**
|
||||
|
@ -35,6 +35,7 @@ import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-d
|
||||
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
||||
import { getGoldenBugNetSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
|
||||
export class EncounterPhase extends BattlePhase {
|
||||
private loaded: boolean;
|
||||
@ -68,7 +69,7 @@ export class EncounterPhase extends BattlePhase {
|
||||
this.scene.executeWithSeedOffset(() => {
|
||||
const currentSessionEncounterType = battle.mysteryEncounterType;
|
||||
battle.mysteryEncounter = this.scene.getMysteryEncounter(currentSessionEncounterType);
|
||||
}, battle.waveIndex << 4);
|
||||
}, battle.waveIndex * 16);
|
||||
}
|
||||
const mysteryEncounter = battle.mysteryEncounter;
|
||||
if (mysteryEncounter) {
|
||||
@ -251,6 +252,13 @@ export class EncounterPhase extends BattlePhase {
|
||||
this.scene.updateModifiers(true);
|
||||
}*/
|
||||
|
||||
const { battleType, waveIndex } = this.scene.currentBattle;
|
||||
if (this.scene.isMysteryEncounterValidForWave(battleType, waveIndex) && !this.scene.currentBattle.isBattleMysteryEncounter()) {
|
||||
// Increment ME spawn chance if an ME could have spawned but did not
|
||||
// Only do this AFTER session has been saved to avoid duplicating increments
|
||||
this.scene.mysteryEncounterSaveData.encounterSpawnChance += WEIGHT_INCREMENT_ON_SPAWN_MISS;
|
||||
}
|
||||
|
||||
for (const pokemon of this.scene.getParty()) {
|
||||
if (pokemon) {
|
||||
pokemon.resetBattleData();
|
||||
|
@ -170,13 +170,16 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
|
||||
pokemon.setMove(index, this.moveId);
|
||||
initMoveAnim(this.scene, this.moveId).then(() => {
|
||||
loadMoveAnimAssets(this.scene, [ this.moveId ], true);
|
||||
this.scene.playSound("level_up_fanfare"); // Sound loaded into game as is
|
||||
});
|
||||
this.scene.ui.setMode(this.messageMode);
|
||||
const learnMoveText = i18next.t("battle:learnMove", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name });
|
||||
textMessage = textMessage ? textMessage + "$" + learnMoveText : learnMoveText;
|
||||
await this.scene.ui.showTextPromise(textMessage, this.messageMode === Mode.EVOLUTION_SCENE ? 1000 : undefined, true);
|
||||
if (textMessage) {
|
||||
await this.scene.ui.showTextPromise(textMessage);
|
||||
}
|
||||
this.scene.playSound("level_up_fanfare"); // Sound loaded into game as is
|
||||
this.scene.ui.showText(learnMoveText, null, () => {
|
||||
this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeMoveLearnedTrigger, true);
|
||||
this.end();
|
||||
}, this.messageMode === Mode.EVOLUTION_SCENE ? 1000 : undefined, true);
|
||||
}
|
||||
}
|
||||
|
@ -402,7 +402,7 @@ export class MysteryEncounterBattlePhase extends Phase {
|
||||
}
|
||||
}
|
||||
|
||||
const availablePartyMembers = scene.getParty().filter(p => !p.isFainted());
|
||||
const availablePartyMembers = scene.getParty().filter(p => p.isAllowedInBattle());
|
||||
|
||||
if (!availablePartyMembers[0].isOnField()) {
|
||||
scene.pushPhase(new SummonPhase(scene, 0));
|
||||
|
@ -12,7 +12,7 @@ import { loadBattlerTag } from "../data/battler-tags";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
|
||||
export default class PokemonData {
|
||||
public id: integer;
|
||||
@ -33,7 +33,6 @@ export default class PokemonData {
|
||||
public stats: integer[];
|
||||
public ivs: integer[];
|
||||
public nature: Nature;
|
||||
public natureOverride: Nature | -1;
|
||||
public moveset: (PokemonMove | null)[];
|
||||
public status: Status | null;
|
||||
public friendship: integer;
|
||||
@ -54,14 +53,20 @@ export default class PokemonData {
|
||||
public fusionVariant: Variant;
|
||||
public fusionGender: Gender;
|
||||
public fusionLuck: integer;
|
||||
public fusionMysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
|
||||
public boss: boolean;
|
||||
public bossSegments?: integer;
|
||||
|
||||
public summonData: PokemonSummonData;
|
||||
|
||||
/** Data that can customize a Pokemon in non-standard ways from its Species */
|
||||
public mysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
public customPokemonData: CustomPokemonData;
|
||||
public fusionCustomPokemonData: CustomPokemonData;
|
||||
|
||||
// Deprecated attributes, needed for now to allow SessionData migration (see PR#4619 comments)
|
||||
public natureOverride: Nature | -1;
|
||||
public mysteryEncounterPokemonData: CustomPokemonData | null;
|
||||
public fusionMysteryEncounterPokemonData: CustomPokemonData | null;
|
||||
|
||||
constructor(source: Pokemon | any, forHistory: boolean = false) {
|
||||
const sourcePokemon = source instanceof Pokemon ? source : null;
|
||||
@ -107,9 +112,13 @@ export default class PokemonData {
|
||||
this.fusionVariant = source.fusionVariant;
|
||||
this.fusionGender = source.fusionGender;
|
||||
this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0);
|
||||
this.fusionCustomPokemonData = new CustomPokemonData(source.fusionCustomPokemonData);
|
||||
this.usedTMs = source.usedTMs ?? [];
|
||||
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData(source.mysteryEncounterPokemonData);
|
||||
this.customPokemonData = new CustomPokemonData(source.customPokemonData);
|
||||
|
||||
this.mysteryEncounterPokemonData = new CustomPokemonData(source.mysteryEncounterPokemonData);
|
||||
this.fusionMysteryEncounterPokemonData = new CustomPokemonData(source.fusionMysteryEncounterPokemonData);
|
||||
|
||||
if (!forHistory) {
|
||||
this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss);
|
||||
|
@ -4,6 +4,9 @@ import { version } from "../../../package.json";
|
||||
// --- v1.0.4 (and below) PATCHES --- //
|
||||
import * as v1_0_4 from "./versions/v1_0_4";
|
||||
|
||||
// --- v1.1.0 PATCHES --- //
|
||||
import * as v1_1_0 from "./versions/v1_1_0";
|
||||
|
||||
const LATEST_VERSION = version.split(".").map(value => parseInt(value));
|
||||
|
||||
/**
|
||||
@ -131,6 +134,10 @@ class SessionVersionConverter extends VersionConverter {
|
||||
this.callMigrators(data, v1_0_4.sessionMigrators);
|
||||
}
|
||||
}
|
||||
if (curMinor <= 1) {
|
||||
console.log("Applying v1.1.0 session data migration!");
|
||||
this.callMigrators(data, v1_1_0.sessionMigrators);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`Session data successfully migrated to v${version}!`);
|
||||
@ -153,6 +160,10 @@ class SystemVersionConverter extends VersionConverter {
|
||||
this.callMigrators(data, v1_0_4.systemMigrators);
|
||||
}
|
||||
}
|
||||
if (curMinor <= 1) {
|
||||
console.log("Applying v1.1.0 system data migraton!");
|
||||
this.callMigrators(data, v1_1_0.systemMigrators);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`System data successfully migrated to v${version}!`);
|
||||
@ -175,6 +186,10 @@ class SettingsVersionConverter extends VersionConverter {
|
||||
this.callMigrators(data, v1_0_4.settingsMigrators);
|
||||
}
|
||||
}
|
||||
if (curMinor <= 1) {
|
||||
console.log("Applying v1.1.0 settings data migraton!");
|
||||
this.callMigrators(data, v1_1_0.settingsMigrators);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`System data successfully migrated to v${version}!`);
|
||||
|
32
src/system/version_migration/versions/v1_1_0.ts
Normal file
32
src/system/version_migration/versions/v1_1_0.ts
Normal file
@ -0,0 +1,32 @@
|
||||
import { SessionSaveData } from "../../game-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
|
||||
export const systemMigrators = [] as const;
|
||||
|
||||
export const settingsMigrators = [] as const;
|
||||
|
||||
export const sessionMigrators = [
|
||||
/**
|
||||
* Converts old Pokemon natureOverride and mysteryEncounterData
|
||||
* to use the new conjoined {@linkcode Pokemon.customPokemonData} structure instead.
|
||||
* @param data {@linkcode SessionSaveData}
|
||||
*/
|
||||
function migrateCustomPokemonDataAndNatureOverrides(data: SessionSaveData) {
|
||||
// Fix Pokemon nature overrides and custom data migration
|
||||
data.party.forEach(pokemon => {
|
||||
if (pokemon["mysteryEncounterPokemonData"]) {
|
||||
pokemon.customPokemonData = new CustomPokemonData(pokemon["mysteryEncounterPokemonData"]);
|
||||
pokemon["mysteryEncounterPokemonData"] = null;
|
||||
}
|
||||
if (pokemon["fusionMysteryEncounterPokemonData"]) {
|
||||
pokemon.fusionCustomPokemonData = new CustomPokemonData(pokemon["fusionMysteryEncounterPokemonData"]);
|
||||
pokemon["fusionMysteryEncounterPokemonData"] = null;
|
||||
}
|
||||
pokemon.customPokemonData = pokemon.customPokemonData ?? new CustomPokemonData();
|
||||
if (pokemon["natureOverride"] && pokemon["natureOverride"] >= 0) {
|
||||
pokemon.customPokemonData.nature = pokemon["natureOverride"];
|
||||
pokemon["natureOverride"] = -1;
|
||||
}
|
||||
});
|
||||
}
|
||||
] as const;
|
@ -9,8 +9,6 @@ import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
const TIMEOUT = 20 * 1000;
|
||||
|
||||
describe("Moves - Toxic Spikes", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
@ -34,7 +32,7 @@ describe("Moves - Toxic Spikes", () => {
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH)
|
||||
.moveset([ Moves.TOXIC_SPIKES, Moves.SPLASH, Moves.ROAR ]);
|
||||
.moveset([ Moves.TOXIC_SPIKES, Moves.SPLASH, Moves.ROAR, Moves.COURT_CHANGE ]);
|
||||
});
|
||||
|
||||
it("should not affect the opponent if they do not switch", async () => {
|
||||
@ -51,7 +49,7 @@ describe("Moves - Toxic Spikes", () => {
|
||||
|
||||
expect(enemy.hp).toBe(enemy.getMaxHp());
|
||||
expect(enemy.status?.effect).toBeUndefined();
|
||||
}, TIMEOUT);
|
||||
});
|
||||
|
||||
it("should poison the opponent if they switch into 1 layer", async () => {
|
||||
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
|
||||
@ -65,7 +63,7 @@ describe("Moves - Toxic Spikes", () => {
|
||||
|
||||
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
||||
expect(enemy.status?.effect).toBe(StatusEffect.POISON);
|
||||
}, TIMEOUT);
|
||||
});
|
||||
|
||||
it("should badly poison the opponent if they switch into 2 layers", async () => {
|
||||
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
|
||||
@ -80,25 +78,30 @@ describe("Moves - Toxic Spikes", () => {
|
||||
const enemy = game.scene.getEnemyField()[0];
|
||||
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
||||
expect(enemy.status?.effect).toBe(StatusEffect.TOXIC);
|
||||
}, TIMEOUT);
|
||||
});
|
||||
|
||||
it("should be removed if a grounded poison pokemon switches in", async () => {
|
||||
game.override.enemySpecies(Species.GRIMER);
|
||||
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
|
||||
await game.classicMode.runToSummon([ Species.MUK, Species.PIDGEY ]);
|
||||
|
||||
const muk = game.scene.getPlayerPokemon()!;
|
||||
|
||||
game.move.select(Moves.TOXIC_SPIKES);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
game.move.select(Moves.TOXIC_SPIKES);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
game.move.select(Moves.ROAR);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
const enemy = game.scene.getEnemyField()[0];
|
||||
expect(enemy.hp).toBe(enemy.getMaxHp());
|
||||
expect(enemy.status?.effect).toBeUndefined();
|
||||
await game.toNextTurn();
|
||||
// also make sure the toxic spikes are removed even if the pokemon
|
||||
// that set them up is the one switching in (https://github.com/pagefaultgames/pokerogue/issues/935)
|
||||
game.move.select(Moves.COURT_CHANGE);
|
||||
await game.toNextTurn();
|
||||
game.doSwitchPokemon(1);
|
||||
await game.toNextTurn();
|
||||
game.doSwitchPokemon(1);
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(muk.isFullHp()).toBe(true);
|
||||
expect(muk.status?.effect).toBeUndefined();
|
||||
expect(game.scene.arena.tags.length).toBe(0);
|
||||
}, TIMEOUT);
|
||||
});
|
||||
|
||||
it("shouldn't create multiple layers per use in doubles", async () => {
|
||||
await game.classicMode.runToSummon([ Species.MIGHTYENA, Species.POOCHYENA ]);
|
||||
@ -109,7 +112,7 @@ describe("Moves - Toxic Spikes", () => {
|
||||
const arenaTags = (game.scene.arena.getTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag);
|
||||
expect(arenaTags.tagType).toBe(ArenaTagType.TOXIC_SPIKES);
|
||||
expect(arenaTags.layers).toBe(1);
|
||||
}, TIMEOUT);
|
||||
});
|
||||
|
||||
it("should persist through reload", async () => {
|
||||
game.override.startingWave(1);
|
||||
@ -132,5 +135,5 @@ describe("Moves - Toxic Spikes", () => {
|
||||
|
||||
expect(sessionData.arena.tags).toEqual(recoveredData.arena.tags);
|
||||
localStorage.removeItem("sessionTestData");
|
||||
}, TIMEOUT);
|
||||
});
|
||||
});
|
||||
|
@ -476,10 +476,11 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(3);
|
||||
expect(modifierSelectHandler.options.length).toEqual(4);
|
||||
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toBe("MASTER_BALL");
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toBe("MAX_LURE");
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toBe("FORM_CHANGE_ITEM");
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toBe("MEGA_BRACELET");
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toBe("DYNAMAX_BAND");
|
||||
expect(modifierSelectHandler.options[3].modifierTypeOption.type.id).toBe("FORM_CHANGE_ITEM");
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
|
@ -118,11 +118,11 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||
});
|
||||
expect(config.pokemonConfigs?.[1]).toEqual({
|
||||
species: getPokemonSpecies(Species.BLACEPHALON),
|
||||
mysteryEncounterPokemonData: expect.anything(),
|
||||
customPokemonData: expect.anything(),
|
||||
isBoss: true,
|
||||
moveSet: [ Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN ]
|
||||
});
|
||||
expect(config.pokemonConfigs?.[1].mysteryEncounterPokemonData?.types.length).toBe(2);
|
||||
expect(config.pokemonConfigs?.[1].customPokemonData?.types.length).toBe(2);
|
||||
expect([
|
||||
Abilities.STURDY,
|
||||
Abilities.PICKUP,
|
||||
@ -139,8 +139,8 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||
Abilities.MAGICIAN,
|
||||
Abilities.SHEER_FORCE,
|
||||
Abilities.PRANKSTER
|
||||
]).toContain(config.pokemonConfigs?.[1].mysteryEncounterPokemonData?.ability);
|
||||
expect(ClowningAroundEncounter.misc.ability).toBe(config.pokemonConfigs?.[1].mysteryEncounterPokemonData?.ability);
|
||||
]).toContain(config.pokemonConfigs?.[1].customPokemonData?.ability);
|
||||
expect(ClowningAroundEncounter.misc.ability).toBe(config.pokemonConfigs?.[1].customPokemonData?.ability);
|
||||
await vi.waitFor(() => expect(moveInitSpy).toHaveBeenCalled());
|
||||
await vi.waitFor(() => expect(moveLoadSpy).toHaveBeenCalled());
|
||||
expect(onInitResult).toBe(true);
|
||||
@ -219,7 +219,7 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||
await game.phaseInterceptor.to(NewBattlePhase, false);
|
||||
|
||||
const leadPokemon = scene.getParty()[0];
|
||||
expect(leadPokemon.mysteryEncounterPokemonData?.ability).toBe(abilityToTrain);
|
||||
expect(leadPokemon.customPokemonData?.ability).toBe(abilityToTrain);
|
||||
});
|
||||
});
|
||||
|
||||
@ -340,9 +340,9 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||
scene.getParty()[2].moveset = [];
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
const leadTypesAfter = scene.getParty()[0].mysteryEncounterPokemonData?.types;
|
||||
const secondaryTypesAfter = scene.getParty()[1].mysteryEncounterPokemonData?.types;
|
||||
const thirdTypesAfter = scene.getParty()[2].mysteryEncounterPokemonData?.types;
|
||||
const leadTypesAfter = scene.getParty()[0].customPokemonData?.types;
|
||||
const secondaryTypesAfter = scene.getParty()[1].customPokemonData?.types;
|
||||
const thirdTypesAfter = scene.getParty()[2].customPokemonData?.types;
|
||||
|
||||
expect(leadTypesAfter.length).toBe(2);
|
||||
expect(leadTypesAfter[0]).toBe(Type.WATER);
|
||||
|
@ -21,7 +21,7 @@ import { BerryModifier, PokemonBaseStatTotalModifier } from "#app/modifier/modif
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
@ -109,7 +109,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
||||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
|
||||
modifierConfigs: expect.any(Array),
|
||||
|
@ -122,7 +122,7 @@ describe("Weird Dream - Mystery Encounter", () => {
|
||||
for (let i = 0; i < pokemonAfter.length; i++) {
|
||||
const newPokemon = pokemonAfter[i];
|
||||
expect(newPokemon.getSpeciesForm().speciesId).not.toBe(pokemonPrior[i].getSpeciesForm().speciesId);
|
||||
expect(newPokemon.mysteryEncounterPokemonData?.types.length).toBe(2);
|
||||
expect(newPokemon.customPokemonData?.types.length).toBe(2);
|
||||
}
|
||||
|
||||
const plus90To110 = bstDiff.filter(bst => bst > 80);
|
||||
|
@ -38,6 +38,10 @@ export class ChallengeModeHelper extends GameManagerHelper {
|
||||
async runToSummon(species?: Species[]) {
|
||||
await this.game.runToTitle();
|
||||
|
||||
if (this.game.override.disableShinies) {
|
||||
this.game.override.shiny(false).enemyShiny(false);
|
||||
}
|
||||
|
||||
this.game.onNextPrompt("TitlePhase", Mode.TITLE, () => {
|
||||
this.game.scene.gameMode.challenges = this.challenges;
|
||||
const starters = generateStarter(this.game.scene, species);
|
||||
@ -47,7 +51,7 @@ export class ChallengeModeHelper extends GameManagerHelper {
|
||||
});
|
||||
|
||||
await this.game.phaseInterceptor.run(EncounterPhase);
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0) {
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
this.game.removeEnemyHeldItems();
|
||||
}
|
||||
}
|
||||
|
@ -20,9 +20,13 @@ export class ClassicModeHelper extends GameManagerHelper {
|
||||
* @param species - Optional array of species to summon.
|
||||
* @returns A promise that resolves when the summon phase is reached.
|
||||
*/
|
||||
async runToSummon(species?: Species[]) {
|
||||
async runToSummon(species?: Species[]): Promise<void> {
|
||||
await this.game.runToTitle();
|
||||
|
||||
if (this.game.override.disableShinies) {
|
||||
this.game.override.shiny(false).enemyShiny(false);
|
||||
}
|
||||
|
||||
this.game.onNextPrompt("TitlePhase", Mode.TITLE, () => {
|
||||
this.game.scene.gameMode = getGameMode(GameModes.CLASSIC);
|
||||
const starters = generateStarter(this.game.scene, species);
|
||||
@ -32,7 +36,7 @@ export class ClassicModeHelper extends GameManagerHelper {
|
||||
});
|
||||
|
||||
await this.game.phaseInterceptor.run(EncounterPhase);
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0) {
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
this.game.removeEnemyHeldItems();
|
||||
}
|
||||
}
|
||||
@ -42,7 +46,7 @@ export class ClassicModeHelper extends GameManagerHelper {
|
||||
* @param species - Optional array of species to start the battle with.
|
||||
* @returns A promise that resolves when the battle is started.
|
||||
*/
|
||||
async startBattle(species?: Species[]) {
|
||||
async startBattle(species?: Species[]): Promise<void> {
|
||||
await this.runToSummon(species);
|
||||
|
||||
if (this.game.scene.battleStyle === BattleStyle.SWITCH) {
|
||||
|
@ -21,6 +21,10 @@ export class DailyModeHelper extends GameManagerHelper {
|
||||
async runToSummon() {
|
||||
await this.game.runToTitle();
|
||||
|
||||
if (this.game.override.disableShinies) {
|
||||
this.game.override.shiny(false).enemyShiny(false);
|
||||
}
|
||||
|
||||
this.game.onNextPrompt("TitlePhase", Mode.TITLE, () => {
|
||||
const titlePhase = new TitlePhase(this.game.scene);
|
||||
titlePhase.initDailyRun();
|
||||
@ -33,7 +37,7 @@ export class DailyModeHelper extends GameManagerHelper {
|
||||
|
||||
await this.game.phaseInterceptor.to(EncounterPhase);
|
||||
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0) {
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
this.game.removeEnemyHeldItems();
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,11 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
* Helper to handle overrides in tests
|
||||
*/
|
||||
export class OverridesHelper extends GameManagerHelper {
|
||||
/** If `true`, removes the starting items from enemies at the start of each test; default `true` */
|
||||
public removeEnemyStartingItems: boolean = true;
|
||||
/** If `true`, sets the shiny overrides to disable shinies at the start of each test; default `true` */
|
||||
public disableShinies: boolean = true;
|
||||
|
||||
/**
|
||||
* Override the starting biome
|
||||
* @warning Any event listeners that are attached to [NewArenaEvent](events\battle-scene.ts) may need to be handled down the line
|
||||
@ -368,23 +373,50 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
|
||||
/**
|
||||
* Override player shininess
|
||||
* @param shininess Whether the player's Pokemon should be shiny.
|
||||
* @param shininess - `true` or `false` to force the player's pokemon to be shiny or not shiny,
|
||||
* `null` to disable the override and re-enable RNG shinies.
|
||||
*/
|
||||
shinyLevel(shininess: boolean): this {
|
||||
shiny(shininess: boolean | null): this {
|
||||
vi.spyOn(Overrides, "SHINY_OVERRIDE", "get").mockReturnValue(shininess);
|
||||
this.log(`Set player Pokemon as ${shininess ? "" : "not "}shiny!`);
|
||||
if (shininess === null) {
|
||||
this.log("Disabled player Pokemon shiny override!");
|
||||
} else {
|
||||
this.log(`Set player Pokemon to be ${shininess ? "" : "not "}shiny!`);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Override player shiny variant
|
||||
* @param variant The player's shiny variant.
|
||||
* @param variant - The player's shiny variant.
|
||||
*/
|
||||
variantLevel(variant: Variant): this {
|
||||
shinyVariant(variant: Variant): this {
|
||||
vi.spyOn(Overrides, "VARIANT_OVERRIDE", "get").mockReturnValue(variant);
|
||||
this.log(`Set player Pokemon's shiny variant to ${variant}!`);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Override enemy shininess
|
||||
* @param shininess - `true` or `false` to force the enemy's pokemon to be shiny or not shiny,
|
||||
* `null` to disable the override and re-enable RNG shinies.
|
||||
* @param variant - (Optional) The enemy's shiny {@linkcode Variant}.
|
||||
*/
|
||||
enemyShiny(shininess: boolean | null, variant?: Variant): this {
|
||||
vi.spyOn(Overrides, "OPP_SHINY_OVERRIDE", "get").mockReturnValue(shininess);
|
||||
if (shininess === null) {
|
||||
this.log("Disabled enemy Pokemon shiny override!");
|
||||
} else {
|
||||
this.log(`Set enemy Pokemon to be ${shininess ? "" : "not "}shiny!`);
|
||||
}
|
||||
|
||||
if (variant !== undefined) {
|
||||
vi.spyOn(Overrides, "OPP_VARIANT_OVERRIDE", "get").mockReturnValue(variant);
|
||||
this.log(`Set enemy shiny variant to be ${variant}!`);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Override the enemy (Pokemon) to have the given amount of health segments
|
||||
* @param healthSegments the number of segments to give
|
||||
|
Loading…
Reference in New Issue
Block a user