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Add GreenLamps Modifier Overrides
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@ -4,7 +4,7 @@ import { NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePh
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import Pokemon, { PlayerPokemon, EnemyPokemon } from './field/pokemon';
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import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies, speciesStarters } from './data/pokemon-species';
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import * as Utils from './utils';
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import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier } from './modifier/modifier';
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import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier, modifiersOverride, itemHeldsOverride } from './modifier/modifier';
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import { PokeballType } from './data/pokeball';
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import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from './data/battle-anims';
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import { Phase } from './phase';
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@ -615,6 +615,8 @@ export default class BattleScene extends SceneBase {
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if (Overrides.OPP_SPECIES_OVERRIDE)
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species = getPokemonSpecies(Overrides.OPP_SPECIES_OVERRIDE);
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const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
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modifiersOverride(this, false);
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itemHeldsOverride(this, pokemon, false);
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if (boss && !dataSource) {
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const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295));
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@ -1767,6 +1769,13 @@ export default class BattleScene extends SceneBase {
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});
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}
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clearEnemyModifiers(): void {
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const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier);
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for (let m of modifiersToRemove)
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this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1);
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this.updateModifiers(false).then(() => this.updateUIPositions());
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}
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clearEnemyHeldItemModifiers(): void {
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const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier);
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for (let m of modifiersToRemove)
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@ -19,8 +19,9 @@ import { VoucherType } from '../system/voucher';
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import { FormChangeItem, SpeciesFormChangeItemTrigger } from '../data/pokemon-forms';
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import { Nature } from '#app/data/nature';
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import { BattlerTagType } from '#app/data/enums/battler-tag-type';
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import * as Overrides from '../overrides';
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import { ModifierType, modifierTypes } from './modifier-type';
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type ModifierType = ModifierTypes.ModifierType;
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export type ModifierPredicate = (modifier: Modifier) => boolean;
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const iconOverflowIndex = 24;
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@ -2176,3 +2177,47 @@ export class EnemyFusionChanceModifier extends EnemyPersistentModifier {
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return 10;
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}
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}
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export function modifiersOverride(scene: BattleScene, player: boolean = true): void {
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const modifierOverride = player ? Overrides.STARTING_MODIFIER_OVERRIDE : Overrides.OPP_MODIFIER_OVERRIDE;
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if (!modifierOverride || modifierOverride.length === 0 || !scene) return; // if no override, do nothing
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// if it's the opponent, we clear all his current modifiers to avoid stacking
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if (!player) {
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scene.clearEnemyModifiers();
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}
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// we loop through all the modifier name given in the override file
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modifierOverride.forEach(item => {
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const modifierName = item.modifierName;
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const qty = item.count || 1;
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if (!modifierTypes.hasOwnProperty(modifierName)) return; // if the modifier does not exist, we skip it
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const modifierType: ModifierType = modifierTypes[modifierName]();
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const modifier: PersistentModifier = modifierType.withIdFromFunc(modifierTypes[modifierName]).newModifier() as PersistentModifier;
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modifier.stackCount = qty;
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if (player) {
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scene.addModifier(modifier, true, false, false, true);
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} else {
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scene.addEnemyModifier(modifier, true, true);
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}
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});
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}
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export function itemHeldsOverride(scene: BattleScene, pokemon: Pokemon, player: boolean = true): void {
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const heldItemsOverride = player ? Overrides.STARTING_HELD_ITEMS_OVERRIDE : Overrides.OPP_HELD_ITEMS_OVERRIDE;
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if (!heldItemsOverride || heldItemsOverride.length === 0 || !scene) return; // if no override, do nothing
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// we loop through all the itemName given in the override file
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heldItemsOverride.forEach(item => {
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const itemName = item.modifierName;
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const qty = item.count || 1;
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if (!modifierTypes.hasOwnProperty(itemName)) return; // if the item does not exist, we skip it
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const modifierType: ModifierType = modifierTypes[itemName](); // we retrieve the item in the list
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// we create the item
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const itemModifier: PokemonHeldItemModifier = modifierType.withIdFromFunc(modifierTypes[itemName]).newModifier(pokemon) as PokemonHeldItemModifier;
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itemModifier.pokemonId = pokemon.id; // we assign the created item to the pokemon
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itemModifier.stackCount = qty; // we say how many items we want
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if (player) {
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scene.addModifier(itemModifier, true, false, false, true);
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} else {
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scene.addEnemyModifier(itemModifier, true, true);
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}
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});
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}
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@ -9,6 +9,11 @@ import { Variant } from './data/variant';
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* Overrides for testing different in game situations
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*/
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interface ModifierOverride {
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modifierName: string,
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count?: integer
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}
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// overall overrides
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export const SEED_OVERRIDE: string = '';
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export const WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
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@ -17,6 +22,7 @@ export const STARTING_WAVE_OVERRIDE: integer = 0;
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export const STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
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export const STARTING_MONEY_OVERRIDE: integer = 0;
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// player overrides
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export const STARTER_SPECIES_OVERRIDE: Species | 0 = 0;
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export const STARTER_FORM_OVERRIDE: integer = 0;
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@ -24,6 +30,8 @@ export const STARTING_LEVEL_OVERRIDE: integer = 0;
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export const ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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export const PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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export const MOVESET_OVERRIDE: Array<Moves> = [];
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export const STARTING_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
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export const STARTING_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
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// opponent overrides
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export const OPP_SPECIES_OVERRIDE: Species | 0 = 0;
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@ -32,3 +40,5 @@ export const OPP_PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
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export const OPP_MOVESET_OVERRIDE: Array<Moves> = [];
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export const OPP_SHINY_OVERRIDE: boolean = false;
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export const OPP_VARIANT_OVERRIDE: Variant = 0;
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export const OPP_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
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export const OPP_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
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@ -6,7 +6,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov
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import { Mode } from './ui/ui';
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import { Command } from "./ui/command-ui-handler";
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import { Stat } from "./data/pokemon-stat";
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import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier } from "./modifier/modifier";
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import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, modifiersOverride, itemHeldsOverride } from "./modifier/modifier";
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import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
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import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
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import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
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@ -510,6 +510,8 @@ export class SelectStarterPhase extends Phase {
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party.push(starterPokemon);
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loadPokemonAssets.push(starterPokemon.loadAssets());
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});
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modifiersOverride(this.scene);
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itemHeldsOverride(this.scene, party[0]);
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Promise.all(loadPokemonAssets).then(() => {
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SoundFade.fadeOut(this.scene, this.scene.sound.get('menu'), 500, true);
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this.scene.time.delayedCall(500, () => this.scene.playBgm());
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