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implemented pollen puff
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@ -1947,6 +1947,20 @@ export class PresentPowerAttr extends VariablePowerAttr {
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}
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}
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export class ConditionalHealAttr extends VariablePowerAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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if((user.isPlayer() && target.isPlayer()) || (!user.isPlayer() && !target.isPlayer())){
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(args[0] as Utils.NumberHolder).value = 0;
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target.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(),
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Math.max(Math.floor(target.getMaxHp() / 2), 1), getPokemonMessage(target, ' regained\nhealth!'), true));
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return true;
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}
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return false;
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}
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}
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export class VariableAtkAttr extends MoveAttr {
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constructor() {
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super();
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@ -5437,8 +5451,8 @@ export function initMoves() {
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new AttackMove(Moves.THROAT_CHOP, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 15, 100, 0, 7)
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.partial(),
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new AttackMove(Moves.POLLEN_PUFF, Type.BUG, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7)
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.ballBombMove()
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.partial(),
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.attr(ConditionalHealAttr)
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.ballBombMove(),
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new AttackMove(Moves.ANCHOR_SHOT, Type.STEEL, MoveCategory.PHYSICAL, 80, 100, 20, -1, 0, 7)
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.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1),
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new StatusMove(Moves.PSYCHIC_TERRAIN, Type.PSYCHIC, -1, 10, -1, 0, 7)
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